test content
What is the Arc Client?
Install Arc

Feedback: Please allow us to upgrade current Artifact Cloaks/ Gear to Greater

hexanna22hexanna22 Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 204 Bounty Hunter
Please allow us to upgrade our current Artifact gear to Great by Linu's favors, or some other currency.

I just got my stuff on one alt to legendary. I can't do it again, and still enjoy playing this game, even if RP is dropping more. I spent a lot of time and AD to upgrade these, to have them become obsolete.
Post edited by hexanna22 on

Comments

  • edited March 2015
    This content has been removed.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited March 2015
    maybe start asking for them to scale your lvl 1 gray stuff to 70 cause you cant be bothered farming the new stuff ? there is a reason for lvl cap increases, just use the old stuff to refine new one
    Paladin Master Race
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited March 2015
    burkaanc wrote: »
    maybe start asking for them to scale your lvl 1 gray stuff to 70 cause you cant be bothered farming the new stuff ? there is a reason for lvl cap increases, just use the old stuff to refine new one

    Now you're just being moronic. The suggestion is totally viable. Why should we have weapons that were BiS for 18 months but artifact gear that we actually put time, money and effort into, have a lifespan of only 3-4 months. That is laughable right there. Another kick in the balls from Cryptic.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited March 2015
    lirithiel wrote: »
    Now you're just being moronic. The suggestion is totally viable. Why should we have weapons that were BiS for 18 months but artifact gear that we actually put time, money and effort into, have a lifespan of only 3-4 months. That is laughable right there. Another kick in the balls from Cryptic.

    because its mmorpg ? and gear changes. how were weapons bis for 18 month if at first it was ancient, then sharandar/dread ring then artifact ? t2 armor sets were bis for a long time, thats it, old accessories were bis til ToD. if you dont want equipment to change go play cs 1.6, m4a1 is as good as it was at launch

    if you cry about equipment becoming outdated you should not play mmorpg

    and this is a good chance to get a ton of ill gotten RP/AD out of the game
    Paladin Master Race
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited March 2015
    burkaanc wrote: »
    because its mmorpg ? and gear changes. how were weapons bis for 18 month if at first it was ancient, then sharandar/dread ring then artifact ? t2 armor sets were bis for a long time, thats it, old accessories were bis til ToD. if you dont want equipment to change go play cs 1.6, m4a1 is as good as it was at launch

    if you cry about equipment becoming outdated you should not play mmorpg

    and this is a good chance to get a ton of ill gotten RP/AD out of the game

    I am well aware how MMO's work. But this one is an entity unto its own. Name me another one where gear gets replaced every three months? No? Thought so.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • wildwolf8wildwolf8 Member Posts: 161 Bounty Hunter
    edited March 2015
    burkaanc wrote: »
    because its mmorpg ? and gear changes. how were weapons bis for 18 month if at first it was ancient, then sharandar/dread ring then artifact ? t2 armor sets were bis for a long time, thats it, old accessories were bis til ToD. if you dont want equipment to change go play cs 1.6, m4a1 is as good as it was at launch

    if you cry about equipment becoming outdated you should not play mmorpg

    and this is a good chance to get a ton of ill gotten RP/AD out of the game

    There is no comparison when you look at going from a grand ring to an ancient ring and then you look at going from a dungeon dropped purple weapon to a LONG grind for artifact gear to max or even to purple. No one would be terribly upset if that t2 armor set was being replaced with a new/better set that you get from just playing the game. What people are upset about is most of us don't even have our artifact gear to legendary because of the time it takes to get them there, and then the people who do have legendary either put countless hours or cash into them, only to have something better come along in a short period of time that will take the same ridiculous time or astronomically stupid amount of money to make again.

    Stop defending artifact gear. Stop defending NEW artifact gear. It is a bad decision, and there should be a way that it scales but is less good than the new stuff or that the rp you get from putting it into something new is exactly what you put into it originally.

    Also, in terms of playing a mmorpg, RP killed the cooperative multiplayer feel of neverwinter. It is not a mmorpg right now. It is just a single player refining point game where you occasionally see other people doing the same thing you are doing.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited March 2015
    I will elaborate. How long did it take to farm for complete Draconic set? You were one lucky SoB if the Waling Caverns Dragon or Rothe Valley Dragon EVER dropped the two armor pieces. Yeah you COULD buy it but it defeats the purpose.

    How long did it take to get the Draconic Templar set? Once again you were one lucky SoB if Tiamat dropped one of the 3 pieces because most times the loot table would give you T1 or T2 HAMSTER and hey it's BoP so you can't even sell it.

    The work you have to put in far outweighs the rewards given in this game and then 3 months later BAM new Mod new gear. Bah I'm getting sick of here. And btw I agree with Wildwolf, STOP defending artifact gear. My guess is you do becasue you are one of them wallet whales who have no problem keeping up with the Jones's.

    Rant out.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • ayrouxayroux Member Posts: 4,271 Arc User
    edited March 2015
    hexanna22 wrote: »
    Please allow us to upgrade our current Artifact gear to Great by Linu's favors, or some other currency.

    I just got my stuff on one alt to legendary. I can't do it again, and still enjoy playing this game, even if RP is dropping more. I spent a lot of time and AD to upgrade these, to have them become obsolete.

    You do realize its basically the same thing...

    Get new MH from the module 4 campaign (I think)
    Get new OH/Neck from Linus Favor - like you asked.

    You take the existing item and refine it into the new one. A lvl 60 orange will get you enough RP to get it to lvl 35.

    The reasons they have to do it this way are a few:
    1) There is only ONE new MH that has a "feature select" like the OHs do - thus allowing the existing ones defeats that purpose and makes the old lvl 60 items BETTER than the new one - since on the new you cant choose stats, the old you can.

    2) If you added levels 60-70. it would require ALOT more RP than just 1-60. Given the current math rate, even just those 10 levels would add about 4 Million RP. Considering you can throw your existing one into the new one (or wait until double RP and get even more) itll actually require LESS resources on their system.

    3) They do not have the system built. They already have the lvl 1-60 system built, it would require extra programming time to create this scaling, which TAKES AWAY from other systems - such as class balancing, enchant coding, PVE content, etc.

    So something has to give to do this, and because of considerations #1 and #2 its no value added no real benefit. Its the same if not BETTER for you to just "trade it in" and get a FREE upgrade when you get the lvl 70 version and roll your existing one into the new one for tons of RP - enough to get it to Epic (which is FAR better than what you have today)
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited March 2015
    It's one thing to replace gear when the awesome and amazing new gear is always ready to equip and use immediately on being acquired.

    It's entirely another thing to replace gear when it required hours and hours and HOURS interacting with a fiddly interface to make your awesome and amazing item. Everyone has a different breaking point for retiring from that grind in disgust, but just getting rid of the massive RP loss from refining your old item into a new one would ease a lot of hearts and minds of Neverwinter players.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • edited March 2015
    This content has been removed.
  • learch123learch123 Member Posts: 514 Bounty Hunter
    edited March 2015
    i totaly agreed alow us to either upgreade our lv 60 artifact gear or alow s to refine it 1 to 1
  • ayrouxayroux Member Posts: 4,271 Arc User
    edited March 2015
    learch123 wrote: »
    i totaly agreed alow us to either upgreade our lv 60 artifact gear or alow s to refine it 1 to 1

    This is the same as saying that we should get our rank 10s insta-boosted to rank 12s... I mean I get we lost RP refining into the new items, but what they are offering is exactly the same as extending the cap - EXCEPT it actually MORE friendly to new players.

    I wrote a post on the previous page explaining why this is actually a smart idea. It takes less RP using your existing item INTO this new one and THEN leveling it from ~45-50ish (if done on double RP weekend) than if you tried to level from 60-70.

    Also its silly to just give you a "free upgrade" to the new max. When they released the new Elemental PVP gear we cant just exchange Profound gear for the new stuff, we have to farm again for it. In fact we cant even use our old stuff AT ALL into the new stuff, we start from scratch. Atleast your old lvl 60 version gets you like 1/3rd of the way there and if you wait until a double RP event itll even get you about 2/3rds of the way there.

    Either way, taking your existing item and plugging it into the new one is STILL a massive massive upgrade from what we have now.

    Also if they allow you to keep the existing weapons and made them on par with the new they would actually be BETTER than the new since you cannot choose your stats on the new item. They are trying to get people into the new item where you can unlock bonuses so you dont require swapping out items each time you want to make a build change.
    macjae wrote: »

    3) Compare artifact equipment to artifacts -- they introduce new ones, but they don't supersede the existing ones. They just added more levels to artifacts instead of telling us all our Vanguard Banners, Great Weapon Sigils, Devoted Sigils and whatnot else will be superseded by Greater Vanguard Banners, Greater Great Weapon Sigils and so on. Similarly, they don't just throw out enchantments for "greater enchantments" -- they add two more ranks to existing enchantments instead.

    This is because they cant do this without extra programming. All those artifacts that "drop" cant be "exchanged" without special coding.

    For instance, Lathanders artifact. Super rare. People would be VERY mad if you rolled out new lvl 70 versions. Try farming THAT again.

    All the artifacts that are dropped artifacts cannot be rerolled into lvl 70 items.


    Both systems were designed to require the least amount of coding possible.

    Artifact Equipment - they already have the lvl1-60 platform built. They just roll out a new lvl 70 version and paste it into the platform. Players who have an orange item already get a "boost" towards the new item.

    Artifacts - they cant use the existing platform due to rartity of drops. Sure they could create a vendor but that would require MORE work than just adding levels.
  • sadus671sadus671 Member, NW M9 Playtest Posts: 204 Arc User
    edited March 2015
    This is the same as saying that we should get our rank 10s insta-boosted to rank 12s... I mean I get we lost RP refining into the new items, but what they are offering is exactly the same as extending the cap - EXCEPT it actually MORE friendly to new players.

    This is a bad example... a more appropriate example to relate it to the Artifact equipment.. would be to say.. Hi.. There is brand new Enchantments and Rune Stones that can be ranked up to 12... unfortunately.. none of current ones can be upgraded... BUT.. you can use your current rank 10's for 1/3rd the RP value into these new enchantments /runestones that can be ranked to 12.

    Double that.. with the fact that Artifact equipment Binds... where enchantments and runestones DON'T... you pretty much never lose the refinement values invested into them. As you can give them to other characters.. sell them on AH.. trade them.. etc...
    -= Primary Characters =-

    - Forge (GF)
    - Apocalypse - (DC)
    - Sadus (OP)
    - Fireball (GWF)
    - Ixian (CW)

    Thank you Loadouts for allowing my toons to be all the things... they ever wanted to be....
  • learch123learch123 Member Posts: 514 Bounty Hunter
    edited March 2015
    sadus671 wrote: »
    This is a bad example... a more appropriate example to relate it to the Artifact equipment.. would be to say.. Hi.. There is brand new Enchantments and Rune Stones that can be ranked up to 12... unfortunately.. none of current ones can be upgraded... BUT.. you can use your current rank 10's for 1/3rd the RP value into these new enchantments /runestones that can be ranked to 12.

    Double that.. with the fact that Artifact equipment Binds... where enchantments and runestones DON'T... you pretty much never lose the refinement values invested into them. As you can give them to other characters.. sell them on AH.. trade them.. etc...




    someone gets it
  • sadus671sadus671 Member, NW M9 Playtest Posts: 204 Arc User
    edited March 2015
    IMO... the best course should have been... a new upgrade mechanism.. call it Elemental Infusion.. that would "power up" current artifacts to level 70 abilities.. these could even have needed to be maintained.. like Black Ice Equipment.

    Once components were assembled.. there could have been a profession.. just like Black Ice Shaping.. in which you took your existing artifact gear and augmented them into Elemental Infused versions of their current Rank Level. So if it was 35.. it was still 35.. but now with new infused ability.. and / or now granted an Overload slot.

    New Artifacts / Sets could still be introduced that already came pre-packaged with this infused ability.. so there is a path for new player / characters.. but existing characters / players don't have to immediately discard their current items. Make these items.. marginally better than an infused old artifact set.. having it enhance some of the new powers introduced with the MOD... like maybe we should have introduced some new At Wills to each Paragon to work in parallel with the Mod.. with their primary advantage.. not needing to be augmented (savings in component cost) and maybe the new at wills powers being considered "better" than current ones.. so therefore a weapon that enhances those new "better" at-will powers.. would be considered an upgrade beyond it's base damage and stats.

    Obviously.. that is my woulda, coulda, shoulda.. suggestion..
    -= Primary Characters =-

    - Forge (GF)
    - Apocalypse - (DC)
    - Sadus (OP)
    - Fireball (GWF)
    - Ixian (CW)

    Thank you Loadouts for allowing my toons to be all the things... they ever wanted to be....
  • ayrouxayroux Member Posts: 4,271 Arc User
    edited March 2015
    sadus671 wrote: »
    This is a bad example... a more appropriate example to relate it to the Artifact equipment.. would be to say.. Hi.. There is brand new Enchantments and Rune Stones that can be ranked up to 12... unfortunately.. none of current ones can be upgraded... BUT.. you can use your current rank 10's for 1/3rd the RP value into these new enchantments /runestones that can be ranked to 12.

    Double that.. with the fact that Artifact equipment Binds... where enchantments and runestones DON'T... you pretty much never lose the refinement values invested into them. As you can give them to other characters.. sell them on AH.. trade them.. etc...

    Well...

    Rank 10 cost is about 2.2M-2.4M.

    To get to tank 11 you will need 600k+ RP. 5 GMOP. As well as a 5% chance to succeed so you will need about 20-30 green wards (lets call it 200k total since blue mats).

    So Rank 10 -> 11 will take 600k+500k+200k = 1.3M

    Then go to rank 12.

    1.2M RP. Another 5 GMOP. Whats the % Chance? I dont even know lets just assume the same 5% (probably 1% tho)

    RP @ 1:1 btw.

    So 1.2M + 500k + 200k = 1.9M + 1.3M = 3.2M ATLEAST.

    This ADDED onto the 2.2M that it costs right now.

    2.2 + 3.2 = 5.4M

    So to point out your example. Your 2.2M your at right now, actually is only 40% of the way to Rank 12s...

    So I think you miss the point.

    It makes no difference if they give you a NEW item that cannibalizes your old one. Or a VENDOR that trades your new for old or an upgrade mechanic to build on your old one.

    They will ALL require about the same amount.

    So whats the easiest to code?

    Well... For artifacts its easier to get them higher levels, due to DROPS that consist of most of the artifacts, they cant just give new lvl 70 versions. This would require a "vendor" somewhere that you could exchange them. So they went with more levels.

    For artifact GEAR however its not a % chance DROP (still havnt seen what they will do with Belts yet - this is one that IS a drop so itll be interesting) however with GEAR they can either build a new path with more levels - which will end up costing you about 4mil RP to get to the NEW level 70 and then you have the limitations of being "locked" into that specific item.

    OR

    they give you new level 70 versions that start at level 1. Then you can use your OLD sword into the new sword and get it about 40% of the way to full. This allows them to make a "universal" weapon.

    Now I am NOT saying its "ideal". What will be "ideal" is if they just offer double RP every weekend. BUt assuming they will be nice and get us a double RP event shortly after module comes out (2-3 weeks) then you can take your sword and get it about 75% of the way to maxed.

    Yes it will require more to get to max - ANY increase in level cap or w.e will.

    Take heart they added alot of RP drops from professions so it WILL be on the AH - its only a matter of time.


    My point in all this is it makes no difference. I am more upset with artifacts than artifact gear. We have 4 artifacts that will require another 6 mil EACH. Atleast with the GEAR you can wait for double RP, and boost yourself within 1 Mil RP for each item.....
  • thedemienthedemien Member Posts: 830 Arc User
    edited March 2015
    ayroux wrote: »
    Well...


    My point in all this is it makes no difference. I am more upset with artifacts than artifact gear. We have 4 artifacts that will require another 6 mil EACH. Atleast with the GEAR you can wait for double RP, and boost yourself within 1 Mil RP for each item.....

    to be honest I think most of people are more upset that they had orange or purple for 1 week - 2 month and now they are back to same circle again - grind lunu's, wait again for 2 x RP, pile up RP in mean while. refine. And you still got -1 level of artifact.

    It does not matter really that stats are better. Cause funny thing - stats does really matter only until there is no better toy with better stats around. Especially that this new best toy is required for new OPness in new mod.

    People are mad cause all of the efforts ( time, money, grind) they put in reaching something being wasted. Not that new shine toy around or that old toy may be 80% of new better one. It is still 20% worse relatively to state of player he had already worked his *** for. And now they say - hey you are "looser" at the bottom of ladder again.

    And as a cherry top - this all reflect to player that did waited to 2 RP, piles stuff, and if they will be so kind ( makes mad that it again depends on something that they will decide if it happens or not), then waited again for 2nd 2x RP in 6 month to get only 80%. most player will really get only 40 or more likely 20% of their efforts back.
  • hexanna22hexanna22 Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 204 Bounty Hunter
    edited March 2015
    sadus671 wrote: »
    This is a bad example... a more appropriate example to relate it to the Artifact equipment.. would be to say.. Hi.. There is brand new Enchantments and Rune Stones that can be ranked up to 12... unfortunately.. none of current ones can be upgraded... BUT.. you can use your current rank 10's for 1/3rd the RP value into these new enchantments /runestones that can be ranked to 12.

    Double that.. with the fact that Artifact equipment Binds... where enchantments and runestones DON'T... you pretty much never lose the refinement values invested into them. As you can give them to other characters.. sell them on AH.. trade them.. etc...

    Exactly this.

    Also, It is a ridiculous amount of RP from level 35 to 60 in current live game. So much so that I was lucky to get donations from my guild to finish my last piece YESTERDAY.

    I got Draconic set from Tiamat on 2 alts in one week, and boons in 3 weeks...Refining an artifact gear can't be compared to this. I eventually got my Enchants to perfects and Rank 9s and 10s, and I can send these to my other alts, this also can't be compared. I have played MMOS for 15 years, I have been a powergamer in every MMO I have ever played, and this is crazy.

    Everyone I see commenting that it is no problem, has significant more wealth than me.

    PS - I try to do things legit, I grinded out most my own RP legit and didn't even get to actually really play the game beyond Tiamat...and I am in a PVP guild. Most my guildies have 500 or more games on 2 alts...I have a little over 100. I couldn't imagine if I actually wanted to do other dungeons...OR IF THERE WAS A NEW PVP MAP!

    I spend money on the game via mounts and packs, but never invested in ZEN RP because I knew it would be obsolete. Change this, and I would buy ZEN RP in a heartbeat.
  • runonnikerunonnike Member Posts: 337 Arc User
    edited March 2015
    To Cryptic:

    It's time for you to look up from your greedy little hands and look at the massive amounts of players to you are letting down.

    You're going to rush the next mod without fixing current bugs? Fine.
    You're going to make it so the players do massive damage but take no damage? Fine.
    You're still going to let 10K GS toons into a Tiamat instance to sabotage the 20k's? Fine.

    But if you take gear that players a spent a ton of HOURS a day grinding, and say, "Just discard it."??!! NOT ****ING FINE!

    Many of my guildies don't even have legendary gear yet. In fact, many of us barely have epic artifacts. Those of us who do have that gear have just barely had it for a few months.

    Now, we'll need to pay for the stupid new rank 12 enchants and the ******ed transcendental enchants. Not to mention the new mystic artifacts and a new artifact slot. ON TOP OF 6 MILLION RP PER ****ING ARTIFACT WEAPON.

    It might just be time to step away from the game.
    [SIGPIC][/SIGPIC]
  • ucanthandleucanthandle Member Posts: 211 Arc User
    edited March 2015
    Many people are missing the fact they are trying to recover from people using exploits to ruin the economy on RP. When bots were running foundry farms it flooded the marked. Peridots were 12k per stack, on a double rp weekend that followed that means you got 99k refinement for 12k.... 4.6 mil refinement is about 47 stacks or so of peridots on double. That means it was about 500k to upgrade from 1-max. Artifact equipment did not need gmop so it was a cheap to go from 1-legendary as it was just for the gmop for a normal artifact to go from 99-100. Not everyone took advantage of this, nor could everyone afford it at the time. New players should not be punished for what people using bots did. How is it fair that a new player will have to pay 8-10 million for the same artifact equipment that people before him only paid 500k for?
Sign In or Register to comment.