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so,after playing gwf for 2 years

ravenkkinravenkkin Member Posts: 103 Arc User
is it time to make a cw or tr?
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  • jackedbrahjackedbrah Member Posts: 118 Bounty Hunter
    edited February 2015
    It is.

    /10char.
    Elitist dooshbag

    Guardian Fighter main. I will never switch to Paladin even if we're a dying breed. GF for ever!

    Main alts: Great Weapon Fighter, Control Wizard.
  • ravenkkinravenkkin Member Posts: 103 Arc User
    edited February 2015
    now,that really sucks big time
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited February 2015
    Roll as a DC or OP and gain VIP access into groups:P
  • edited February 2015
    This content has been removed.
  • ravenkkinravenkkin Member Posts: 103 Arc User
    edited February 2015
    ghoulz66 wrote: »
    Roll as a DC or OP and gain VIP access into groups:P
    I got 14k gf/hr/dps dc/tr/sw...but I would really like to play gwf..but on test I just suck..
    its no fun to play gwf any more
  • edited February 2015
    This content has been removed.
  • ravenkkinravenkkin Member Posts: 103 Arc User
    edited February 2015
    teribad15 wrote: »
    its not fun to play GWF since m3.
    well so far I did good on gwf..and with 21k I really outdpsed some 16k cw's/tr's/sw's...but in mod 6 I cant take dmg from like 3-4 mobs without running or be killed..so I feel like really big hero..so I killed tiamat..big bad godes,,and now I die to some crabs on some beach..yeah I really feel like a hero
  • k3ll0k3ll0 Member Posts: 373 Arc User
    edited February 2015
    ravenkkin wrote: »
    ,,and now I die to some crabs on some beach..yeah I really feel like a hero
    Have you tried attacking their weak points for massive damage?
  • hmdq#4491 hmdq Member Posts: 508 Arc User
    edited February 2015
    mimimimimimimimimimimimimimim adapt and live
  • ravenkkinravenkkin Member Posts: 103 Arc User
    edited February 2015
    k3ll0 wrote: »
    Have you tried attacking their weak points for massive damage?[
    I tried everything,and it always ends up with me runing..dont get me wrong I can kill them.new aoe powers are really cool,
    yeah I throw hiden dagers and ****..but really? guy with a realy big sword who have saved neverwinter more that a few times now has to run like a girl? because he cant take few hits?? yeah that crabs really pinch hard. honestly I dont whanna play ranged class..or 6 mods op cw..
  • ravenkkinravenkkin Member Posts: 103 Arc User
    edited February 2015
    hquadros wrote: »
    mimimimimimimimimimimimimimim adapt and live
    mimi or whatever..gimimimimimimi my class back
  • ravenkkinravenkkin Member Posts: 103 Arc User
    edited February 2015
    maybe if it was GWF of the coast things would be better for us..but its wizards...
  • query523query523 Member Posts: 1,515 Arc User
    edited February 2015
    LS is not gone you just need more of it to be effective solo. I can toe-to-toe with most of the Mod6 content with my HR and don't have unstoppable or any CC break really.
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited February 2015
    query523 wrote: »
    LS is not gone you just need more of it to be effective solo. I can toe-to-toe with most of the Mod6 content with my HR and don't have unstoppable or any CC break really.

    Really? So you're comparing a ranged/melee hybrid class that has a ton of deflect, lifesteal and heals OR a ton of CC powers through feats, coupled with 5 dodges with immunity frames to a melee fighter who takes damage even if he dodges? I don't even...
  • jackedbrahjackedbrah Member Posts: 118 Bounty Hunter
    edited February 2015
    query523 wrote: »
    LS is not gone you just need more of it to be effective solo. I can toe-to-toe with most of the Mod6 content with my HR and don't have unstoppable or any CC break really.

    lmao at this guy.
    Elitist dooshbag

    Guardian Fighter main. I will never switch to Paladin even if we're a dying breed. GF for ever!

    Main alts: Great Weapon Fighter, Control Wizard.
  • ravenkkinravenkkin Member Posts: 103 Arc User
    edited February 2015
    its hard to explain to non gwf ppl..we must run into the mobs to fight..and they hit us a lot.
    in mod 6 its hard to stay alive as gwf
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited February 2015
    query523 wrote: »
    LS is not gone you just need more of it to be effective solo. I can toe-to-toe with most of the Mod6 content with my HR and don't have unstoppable or any CC break really.

    If you're playing as a trapper, then you are the biggest troll ever.
  • query523query523 Member Posts: 1,515 Arc User
    edited February 2015
    I do have a GWF I just don't use it on preview, only so many hours a day. Just running into the mobs to fight and not trying to avoid getting hit a lot generally loses for any class. I think somewhere around Mod2 GWF hit a point where you could stand on red and swing all day without trying anything else and when that stopped working (around Mod4) everyone started complaining rather than adapting. I mean if your complaint is, "I cannot stand indefinately in the middle of the pile and attack everything without eventually dying." my sympathy is muted. Nobody can.
  • katamaster81899katamaster81899 Member Posts: 1,157 Arc User
    edited February 2015
    I agree that GWF will be even less viable in mod 6 if changes are not made, perhaps to the point of unplayability. They have a tank feat tree. How about making it more useful for tanking?
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  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited February 2015
    hquadros wrote: »
    mimimimimimimimimimimimimimim adapt and live

    I need tools for that.

    The only chance you have against monsters is if you can one shot them quickly. take any single attack= 20% of your hp. and gwf takes 100% of the damage.

    the stacks bonus seens fall more fast tha before (4 secs) so you need off tank. but you cant. and all pre encounter 50 points are absolutely horrible (interrupt encounters, dodge encounters, dash encounters... nothing work fine. even restoring strike seens heal less now.)

    note: until receive a 20k melee fast damage to a garbage enemy, iam happy to the changes. but i cant against that. even if double my dr. or the devs decide overbuff the class to be independent of gear like others, or "by by" for the class. dont have a middle choice after the curves and ls changes. A or B.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    edited February 2015
    zacazu wrote: »
    I need tools for that.

    The only chance you have against monsters is if you can one shot them quickly. take any single attack= 20% of your hp. and gwf takes 100% of the damage.

    the stacks bonus seens fall more fast tha before (4 secs) so you need off tank. but you cant. and all pre encounter 50 points are absolutely horrible (interrupt encounters, dodge encounters, dash encounters... nothing work fine. even restoring strike seens heal less now.)

    note: until receive a 20k melee fast damage to a garbage enemy, iam happy to the changes. but i cant against that. even if double my dr. or the devs decide overbuff the class to be independent of gear like others, or "by by" for the class. dont have a middle choice after the curves and ls changes. A or B.


    currently I am seriously considering retiring my 25k GWF, not because I dun like the class anymore but if neither PvE nor PVP group wants you, then it becomes difficult to enjoy the game....and yes if GWF dun get a seroius buff on both dmg and survialbility soon, I bet many will follow my path....
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  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited February 2015
    good thing my GWF has 9 profession slots, still gonna be useful! (meeeh :()
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited February 2015
    Thread closed. Please don't create such thread. Thanks!

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