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Why TR Smoke Bomb is far more superior then CW Icy Terrain?

jarecstephjarecsteph Member Posts: 270 Arc User
edited January 2015 in PvE Discussion
Smoke bomb as a bigger area of effect and nearly immediate daze for 4 seconds (even if you just touching it with your toe) while CW Icy Terrain as a smaller area of effect and takes a lot of time before it freezes making it totally un useful in PVP.

Why there is this huge control advantage over CW is there a new class call Control Rogue?

Nerf Smoke Bomb area of effect and make it takes at least 4 seconds to take effect or enlarge Icy Terrain area of effect and make it freeze right away for 4 seconds and will see some balance between 2 similar attacks that is completely unbalance and unfaire.
Post edited by jarecsteph on
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Comments

  • ibench200ibench200 Member Posts: 169 Arc User
    edited January 2015
    TRs need aoe cc too though :S
  • ibench200ibench200 Member Posts: 169 Arc User
    edited January 2015
    plus smoke "bomb"sounds powerrful compaired to making the terrain snowy though :D
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited January 2015
    because it does not proc storm spell/assailant
    because it has 10 seconds more cooldown
    because you can place it where you want if tabbed
    because it lasts 10 seconds while smoke bomb just 3, with an uptime of 100% since it has 10 seconds cooldown on my mage with (22 int and less then 1000 recovery)

    hope it helps

    now we are to nerf smoke bomb thread...

    why is CW more tankier than GWFs? nerf shield
    why is icy rays undodgable and lashing blade not? and why lashing blade is melee??
  • joocycuzzzzzzjoocycuzzzzzz Member Posts: 577 Arc User
    edited January 2015
    I don't know why there's surprise here, we are NOT the class with the most CC:

    Scoundrel has more CC
    HR can pin people down for longer due to trapper roots being bugged.
    DPS DC has more CC with the triple stun

    It's funny perma-freezing was fixed a few days later, but the three above have been running around since module 5 started.
    Beta player

    One of the many Control Wizards that misses Shard Of The Endless Avalanche. RIP Shard (Beta-Mod3)
  • jarecstephjarecsteph Member Posts: 270 Arc User
    edited January 2015
    rayrdan wrote: »
    because it does not proc storm spell/assailant
    because it has 10 seconds more cooldown
    because you can place it where you want if tabbed
    because it lasts 10 seconds while smoke bomb just 3, with an uptime of 100% since it has 10 seconds cooldown on my mage with (22 int and less then 1000 recovery)

    hope it helps

    now we are to nerf smoke bomb thread...

    why is CW more tankier than GWFs? nerf shield
    why is icy rays undodgable and lashing blade not? and why lashing blade is melee??

    So you are saying Smoke Boomb as a 19 seconds cooldown???

    If Icy Terrain could froze right away I would have any problem for it not to proc Storm Spell.

    Place it were you want on tab is useless.

    Smoke Bomb last 4 to 5 seconds not 3 and I wouldn't mind at all if Icy Terrain freezes right away and last 4 to 5 seconds because the only reason it last 9 seconds it’s because it takes 8 seconds to freeze by itself.

    No we are in thread to show the complete unbalance and unfairness of a new class that developers should now call Control TR.
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited January 2015
    Fun fact: every class has a secondary role.

    The TR roles are Striker and Controller. So just like DCs are able to deal heavy damage for being Controllers, TRs are able to use hard crowd control effects.

    As a side note, TRs and DCs are too powerful and I doubt they'll get to M6 with that might, so this thread is kind of reduntant.
    (´・ ω ・`)
  • query523query523 Member Posts: 1,515 Arc User
    edited January 2015
    Because TRs cannot slot 3 more AOE CCs that actually work on top of that? I mean the issue is that most CWs are built to DPS not control so complaining that you lack control when you've done everything possible to get rid of it is a little silly. Seriously try this: 1. spec Oppressor and put on T1 Archemage gear. 2. Slot nothing but CCs. 3. Walk into any HE you like no matter the requirements. Things will die more slowly that you are used to but it will not matter because they never get to hit you back. Someone said Trapper roots were 'bugged'? read the tooltip WAI. yeah if trapper feats for maximum roots and maximum control.... they end up with serious control. I'm shocked, shocked!
  • kr3ndkr3nd Member Posts: 132 Bounty Hunter
    edited January 2015
    hefisdo wrote: »
    Fun fact: every class has a secondary role.

    The TR roles are Striker and Controller. So just like DCs are able to deal heavy damage for being Controllers, TRs are able to use hard crowd control effects.

    As a side note, TRs and DCs are too powerful and I doubt they'll get to M6 with that might, so this thread is kind of reduntant.

    What's GF secondary role? I am curious.

    Btw both TR and CW is disgusting with their tons of CC.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited January 2015
    rayrdan wrote: »
    because you can place it where you want if tabbed

    If a CW has Icy terrain on tab instead of shield in PVP, the game is over. Argument is null as this situation does not exist.
  • vteasyvteasy Member Posts: 708 Arc User
    edited January 2015
    how many anti TR post are you going to create? Just make one and list all the ways a TR has killed you... They have 2 daggers as well create a post how they should only have 1
  • kr3ndkr3nd Member Posts: 132 Bounty Hunter
    edited January 2015
    Well shadow of demise should hit only once not twice with plaguefire, but that is non of my business.

    Btw every time i read some kind of bug I lose even more faith in this game, good thing my paypal transaction was too slow so I dod not waste money on the christmas weekend haha.
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited January 2015
    kr3nd wrote: »
    What's GF secondary role? I am curious.

    According to the NWO wiki, Controller.
    (´・ ω ・`)
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  • kr3ndkr3nd Member Posts: 132 Bounty Hunter
    edited January 2015
    hefisdo wrote: »
    According to the NWO wiki, Controller.

    Yes somehow I figured it. that is why I asked.
    But GF control powers are really weak in pvp, getting only like 0.3-0.5 sec prone times, while CW chokes you for 6-8 sec and TR dazes for the same ammount of time. (which is funny cus from feats I take +0.3 and +0.5 so basically it would be 0 or the feats does not work)
  • obsydian666obsydian666 Member Posts: 329 Arc User
    edited January 2015
    kr3nd wrote: »
    while CW chokes you for 6-8 sec
    o_0 Are we playing this same game?:D

    PS. GF combo- bull charge-> crescendo-> flourish-> bull charge. Full prone- stun combo. You are no even able to make single dodge, and probably as a CW you are dead or neraly dead after this combo.
  • joocycuzzzzzzjoocycuzzzzzz Member Posts: 577 Arc User
    edited January 2015
    kr3nd wrote: »
    CW chokes you for 6-8 sec


    Strong hyperbole.

    Once Orb of Imposition was taken away, it's 1.5-2 seconds at most now.
    Beta player

    One of the many Control Wizards that misses Shard Of The Endless Avalanche. RIP Shard (Beta-Mod3)
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited January 2015
    Lol at CW chokes you for 6-8 seconds. Are we making up exaggerated numbers now?

    CW's Entangling force lasts 0.5-1.5 seconds on toons who actually have PVP armor. Oh by the way, CW, DC, GF, TR and HR can dodge it.
  • edited January 2015
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  • oreonmilkoreonmilk Member Posts: 39
    edited January 2015
    morenthar wrote: »
    This guy is a tool. A poster child for all the CWs that are unwilling to adapt their load out and tactics like TRs have had to over and over again. He gives the great CW players, who I have mass respect for, a bad name. Moderators STEP UP and shut these threads down. This is a joke. The blind leading the blind.

    amen to this.
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited January 2015
    This guy is a tool. A poster child for all the CWs that are unwilling to adapt their load out and tactics like TRs have had to over and over again. He gives the great CW players, who I have mass respect for, a bad name. Moderators STEP UP and shut these threads down. This is a joke. The blind leading the blind

    Adapt your a joke but not a funny one. Played 15 matches today ..

    13 4 Tr

    1 3 Tr

    1 5!!! Tr

    Your all over the place those that play pvp change to Tr because you cant play anything else.

    You hardly ever get to use abilitys because of daze cc HAMSTER that never ends followed by dubble proc BB or Lashing+exe.

    The Tr are totally out of control and any defending them are either down right crazy or need something to compensate real life with.

    Playing Tr today is like setting a pc game to immortal and run around killing stuff is redicules.

    Not far away the only ones that will enter pvp is Tr and maby some immortal Dcs so you can fight it out yourself.

    Myself i came to my limit today am doing some pve dailys and will move to another game if devs dont wake up from the coma they are in.

    I have seen alot of abuse of classes in many games but cant say I seen it worse then this and that they havent done something about it is a dissgrace with all feedback they got.

    If you play a Tr in pvp and dont think they are totally OP you are either cluess or downright lieing...
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited January 2015
    I wonder if there's ANY TR skill people aren't complaining about in the forums.
    2e2qwj6.jpg
  • fastrean3fastrean3 Member Posts: 281 Arc User
    edited January 2015
    Smoke boom has 1-2 second dely, you have a chance dodge it, of course, I mean if you are not in dazing
  • kr3ndkr3nd Member Posts: 132 Bounty Hunter
    edited January 2015
    Well starts with force choke, than use force push for 800 meter, then freezes me into the ground so I cant turn or raise shield then force chokes again, that is pretty much taking me out of the game for a while.

    For bulls charge and other stuff, if its deflected then it does not apply any cc or really short time and while Ican aree on if i catch a CW with it, then it is most likely dead but if he manages to apply sith magic on my throat an execute his lockdown combo and he is not alone then it is game over for me.
  • heruwath1heruwath1 Member, NW M9 Playtest Posts: 117 Arc User
    edited January 2015
    Stop talking and start playing.
    Every class can be countered, and every person intimidated.
    1% of the population are in the first category and the rest 99% in the latter.
    Decide which one you want to be and if its the first , then:
    http://nw-forum.perfectworld.com/showthread.php?330011-Welcome-to-NeverwinterPreview!
    If its the second:
    stop posting on forums about balance and superiority of one class vs another, there are people of the first category who just leveled up and you might scare them away, we don't need you, we need them, dont let them to read just trash talks.Just go farm Tiamat and stay away from pvp, there are other dailies that give ad, stick with those where the adds don't fight back

    PS1. whoever looks at leaderboard to judge a class' power , is way mislead and probably new in NW.
    PS2. I can understand the frustration many of you have concerning TR's So let me state something.
    IF YOU ARE AFRAID OF THE CURRENT TR, YOU ARE CLUELESS OF THE HORROR THE CURRENT CW COMES WITH
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited January 2015
    jarecsteph wrote: »
    Smoke bomb as a bigger area of effect and nearly immediate daze for 4 seconds (even if you just touching it with your toe) while CW Icy Terrain as a smaller area of effect and takes a lot of time before it freezes making it totally un useful in PVP.

    Why there is this huge control advantage over CW is there a new class call Control Rogue?

    Nerf Smoke Bomb area of effect and make it takes at least 4 seconds to take effect or enlarge Icy Terrain area of effect and make it freeze right away for 4 seconds and will see some balance between 2 similar attacks that is completely unbalance and unfaire.

    "control rogue" thats pretty nifty lol.
  • heruwath1heruwath1 Member, NW M9 Playtest Posts: 117 Arc User
    edited January 2015
    morenthar wrote: »
    This guy is a tool. A poster child for all the CWs that are unwilling to adapt their load out and tactics like TRs have had to over and over again. He gives the great CW players, who I have mass respect for, a bad name. Moderators STEP UP and shut these threads down. This is a joke. The blind leading the blind.

    +++ 10000000
  • heruwath1heruwath1 Member, NW M9 Playtest Posts: 117 Arc User
    edited January 2015
    jarecsteph wrote: »
    Smoke bomb as a bigger area of effect and nearly immediate daze for 4 seconds (even if you just touching it with your toe) while CW Icy Terrain as a smaller area of effect and takes a lot of time before it freezes making it totally un useful in PVP.

    Why there is this huge control advantage over CW is there a new class call Control Rogue?


    Nerf Smoke Bomb area of effect and make it takes at least 4 seconds to take effect or enlarge Icy Terrain area of effect and make it freeze right away for 4 seconds and will see some balance between 2 similar attacks that is completely unbalance and unfaire.

    solution 1:ask a good cw how to dodge and counter it, and stop posting before you do.
    solution 2:ask a good tr how to dodge and counter it and stop posting before you do
    solution 3:find any good guild(there are many out there) and ask anyone in the guild to tell you who to ask so that you can come up with solution 1or2
    hint:stop using icy rays or icy terrain on tab plz
    PS:if your problem with the current tr is smoke bomb, well......lol
  • heruwath1heruwath1 Member, NW M9 Playtest Posts: 117 Arc User
    edited January 2015
    kr3nd wrote: »
    Yes somehow I figured it. that is why I asked.
    But GF control powers are really weak in pvp, getting only like 0.3-0.5 sec prone times, while CW chokes you for 6-8 sec and TR dazes for the same ammount of time. (which is funny cus from feats I take +0.3 and +0.5 so basically it would be 0 or the feats does not work)

    FYI Prone > dazed > engtangled , ask or Google it to find out why
    BUT IF the feats you think dont work as stated, make a thread for that, you re in the wrong one
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited January 2015
    +++ 10000000
    solution 1:ask a good cw how to dodge and counter it, and stop posting before you do.
    solution 2:ask a good tr how to dodge and counter it and stop posting before you do
    solution 3:find any good guild(there are many out there) and ask anyone in the guild to tell you who to ask so that you can come up with solution 1or2
    hint:stop using icy rays or icy terrain on tab plz
    PS:if your problem with the current tr is smoke bomb, well......lol
    FYI Prone > dazed > engtangled , ask or Google it to find out why
    BUT IF the feats you think dont work as stated, make a thread for that, you re in the wrong one

    You dont happend to play Tr do ya ... enough said.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited January 2015
    jarecsteph wrote: »
    Smoke bomb as a bigger area of effect and nearly immediate daze for 4 seconds (even if you just touching it with your toe) while CW Icy Terrain as a smaller area of effect and takes a lot of time before it freezes making it totally un useful in PVP.

    Why there is this huge control advantage over CW is there a new class call Control Rogue?

    Nerf Smoke Bomb area of effect and make it takes at least 4 seconds to take effect or enlarge Icy Terrain area of effect and make it freeze right away for 4 seconds and will see some balance between 2 similar attacks that is completely unbalance and unfaire.

    So why would 2 separate aoe powers from 2 separate classes behave the same way? People walk out of or dodge smoke bomb all the time which pretty much makes for a wasted encounter slot.
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
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