As it should much of the time, or the character/powers aren't working right. Control aside, our role is to blast from the outside while others divert them leaving us free to blast away with powerful AofE spells.
Flames are cooler here, I usually like lightning and started out that way, but you can't beat smolder.
Flames are cooler? Go on preview, re-spec to Spellstorm, and Cast Maelstorm of Chaos, and tell me that's not the coolest daily casting animation in the entire game.
I personally like rimfire very much - heck i cant even say why
Because it's about my CW?
Jerrocko,
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chemboy613Member, NW M9 PlaytestPosts: 1,521Arc User
edited November 2014
Lol - i certainly have no issues with content or winning paingiver, but i don't give a HAMSTER about paingiver. My team DPS is better than a SS's in the same spot. That's what matters.
Lol - i certainly have no issues with content or winning paingiver, but i don't give a HAMSTER about paingiver. My team DPS is better than a SS's in the same spot. That's what matters.
why don't you bring a dc then? in case i replace my cw with a dc that is about 4k lighter - my group will fly thru any dung. heavy nuker - ss cw, party buff - dc, cause clerics are the best in it.
[SIGPIC][/SIGPIC]
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inthefade462Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited November 2014
lol skirmish.
I can top paingiver in skirmish with any class, including DC and TR.
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chemboy613Member, NW M9 PlaytestPosts: 1,521Arc User
edited November 2014
Trust me, i have no struggles or difficulties anywhere. MoF is misunderstood. To think otherwise is narrowminded.
My CW has and always will be MoF I think, I just prefer the way it plays and I have never liked choosing the same spec/build as the majority of other players do, mostly just cos they choose it as they hear it's the "best". I probably cant compete the typical Spell Storm cheese build either or be top dps in a dungeon group...but then I'm not the type of player who can't think past how much dmg they can do in a dungeon so I don't do the typical NW player of charging into enemies as fast as possible to try and do the most dmg --'
MoF CWs are equally helpful and good to have in groups if you ask me, and if you can even do the best dmg of the group then well done for playing one so well
grats to OP for topping the paingiver.
Do work to continue to improve your game, while not just topping paingiver, but also to provide the much need support that Cw can do.
Seems like this belongs in the CW sub-forums as the intent might be to compare MOF CWs against Thaum CWs
Nope, I was just happy to have done it. Did it again today, so now I've got a big two, like it matters at all.
I'm amazed at how many people are all incensed over it.
My CW has and always will be MoF I think, I just prefer the way it plays and I have never liked choosing the same spec/build as the majority of other players do, mostly just cos they choose it as they hear it's the "best". I probably cant compete the typical Spell Storm cheese build either or be top dps in a dungeon group...but then I'm not the type of player who can't think past how much dmg they can do in a dungeon so I don't do the typical NW player of charging into enemies as fast as possible to try and do the most dmg --'
MoF CWs are equally helpful and good to have in groups if you ask me, and if you can even do the best dmg of the group then well done for playing one so well
I've found that if I charge in and try to be first to deal damage, all it does is make me the first target threat, and I get mobbed. So I don't do that, trying it once by accident was quite enough. My guy's a real wussy mano-a-mano.
Jerrocko,
Leader of the Packs
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited November 2014
What you have to understand is that topping party damage in a dungeon is very much the norm for CWs of both paragons, in most standard party compositions (certain Fury warlocks notwithstanding).
It's new to you because you're not level 60 yet and are learning how to use your character well.
To most players, the reaction is, "in other news, the sun rose this morning", and your thread looks like a somewhat strange combination of bragging and stating the obvious.
As it should much of the time, or the character/powers aren't working right. Control aside, our role is to blast from the outside while others divert them leaving us free to blast away with powerful AofE spells.
Rebuttal/Agreements?
Congrats on figuring out how to play your class well.
Congrats on figuring out how to play your class well.
The Aberrant queue tears me up, I get mobbed on just entering the room and not even Shield helps me last much on that one. I don't even see how I'm a big threat as I get almost no chance to fire away with spells before I'm sucked in or mobbed and die. It sucks, so I'm skipping that queue anymore.
Jerrocko,
Leader of the Packs
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aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
edited November 2014
That can be a difficult dungeon. It takes some practice and a solid team to survive. You need to know when to dodge and which control powers work best on which mobs. I've never played MoF, but as an SS I spend most of my time in the middle of everything. But I'm sure I have better gear/stats and more practice than you.
As long as you random queue, you're going to have trouble
That can be a difficult dungeon. It takes some practice and a solid team to survive. You need to know when to dodge and which control powers work best on which mobs. I've never played MoF, but as an SS I spend most of my time in the middle of everything. But I'm sure I have better gear/stats and more practice than you.
As long as you random queue, you're going to have trouble
You're right on both counts. That dungeon is really tough on me, seconded by the bridge assault, but at least there I have room to run a bit and more room to shoot from. What are your recommendations then? Form a party of my own? j/c, I still love PvE mostly, but yeah, that Aberrant Assault smacks me around bad. Enemies jump right to mr if they're not pulling me in, and both are rough on my MasterFirerererererer....
Jerrocko,
Leader of the Packs
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aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
edited November 2014
Oh, the Skirmish. I thought you meant the Spell Plague dungeon.
The spell plague dungeon is probably easier than that skirmish boss fight. If you are gear appropriate that is or was rough. If you ever get into it because no one queues for it the boss fight has a lot of cc and spike damage. 10kers with no dc/gf are going to have a rough time. And then its a really long walk back to the fight if you die. I think its supposed accompany dreadvault rather than spellplague though.
What you have to understand is that topping party damage in a dungeon is very much the norm for CWs of both paragons, in most standard party compositions (certain Fury warlocks notwithstanding).
Comments
> Damage
Choose. lol
Don't know what you are talking about.
Spellstorm >> MoF in every single thing except being the group's servant.
Seems pretty obvious…mine hasn't been. Don't know what 17k is...
Leader of the Packs
Flames are cooler here, I usually like lightning and started out that way, but you can't beat smolder.
Leader of the Packs
Flames are cooler? Go on preview, re-spec to Spellstorm, and Cast Maelstorm of Chaos, and tell me that's not the coolest daily casting animation in the entire game.
Thunder > Smolder
I personally like rimfire very much - heck i cant even say why
Because it's about my CW?
Leader of the Packs
Everything you need to know about CW:
http://nw-forum.perfectworld.com/showthread.php?780981-Chem-s-CW-Compendium-Everything-you-need-to-know
why don't you bring a dc then? in case i replace my cw with a dc that is about 4k lighter - my group will fly thru any dung. heavy nuker - ss cw, party buff - dc, cause clerics are the best in it.
I can top paingiver in skirmish with any class, including DC and TR.
Everything you need to know about CW:
http://nw-forum.perfectworld.com/showthread.php?780981-Chem-s-CW-Compendium-Everything-you-need-to-know
MoF CWs are equally helpful and good to have in groups if you ask me, and if you can even do the best dmg of the group then well done for playing one so well
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Seems like this belongs in the CW sub-forums as the intent might be to compare MOF CWs against Thaum CWs
Do work to continue to improve your game, while not just topping paingiver, but also to provide the much need support that Cw can do.
Nope, I was just happy to have done it. Did it again today, so now I've got a big two, like it matters at all.
I'm amazed at how many people are all incensed over it.
Leader of the Packs
I've found that if I charge in and try to be first to deal damage, all it does is make me the first target threat, and I get mobbed. So I don't do that, trying it once by accident was quite enough. My guy's a real wussy mano-a-mano.
Leader of the Packs
It's new to you because you're not level 60 yet and are learning how to use your character well.
To most players, the reaction is, "in other news, the sun rose this morning", and your thread looks like a somewhat strange combination of bragging and stating the obvious.
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Congrats on figuring out how to play your class well.
Leader of the Packs
As long as you random queue, you're going to have trouble
You're right on both counts. That dungeon is really tough on me, seconded by the bridge assault, but at least there I have room to run a bit and more room to shoot from. What are your recommendations then? Form a party of my own? j/c, I still love PvE mostly, but yeah, that Aberrant Assault smacks me around bad. Enemies jump right to mr if they're not pulling me in, and both are rough on my MasterFirerererererer....
Leader of the Packs
OP refers to the thread starter...
Leader of the Packs