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Come and Get It..

edongriveraedongrivera Member Posts: 61 Arc User
edited November 2014 in The Militia Barracks
is Come and Get it a control power?
when you say control it means knockbacks, stuns, freeze, rooting.. right?

if i remember correctly i read something on class balance that they would do changes on IVs Battle Trample.. if there are any changes on that, can you pls post a link? cause i've been looking for it for a while (or maybe there just isnt any lol)

THANKS
Post edited by edongrivera on

Comments

  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited October 2014
    As far as I know, it's not, so it won't proc Trample. It moves enemies but it doesn't cause any control effect on them.
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  • edongriveraedongrivera Member Posts: 61 Arc User
    edited October 2014
    was observing Come and get it in PVP.. when they get hit by CaGi they are kind of stunned for a few miliseconds.. and i get to land my other stun encounters easier..
  • nezraalnezraal Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited October 2014
    I will explain the mechanism:

    Sentinel don't need the extra run speed, stamina or deflection. Here is why:

    FLS (range, saves stamina/run speed) , CAGI (brings target closer, saves stamina, run speed) then DS inflicts damage on the opponent. Plus, sentinels rely less on at-wills and rely more heavily on encounters to make an impact, which is why stamina and run speed are less important feats for this tree, complete opposite to it's perma-runner destroyer cousin.

    So there is no need for "Bravery". Instead you slot:

    1. Weapon Master (for 4th column, plus critical rate)
    2. Trample the Fallen

    So how do they activate Trample, here is the trick:

    TR (mark) > FLS (range stun as target runs, activates trample) > CAGI (brings target closer) > DS

    The impact on a 8k-10k+ power sentinel on 40% RI is tremendous! Specially if it crits, while mark and trample is active. I don't recommend going over the 10k mark as it effects either ArP, Critical Rate or Defense significantly. At-least this is my play style on Sentinel and it's reasonably successful. But I enjoy Destroyer more.

    I hope this helps.
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited November 2014
    As I recall slowed or snared targets do trigger trample as target is considered *controlled if i rememer correct??
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