I would not say gwfs are underpowered. But you have a point with the prones. Either remove all prones from encounter powers and transform them into a stun, or give take down its proning back.
I mean, its called "take down"! If that power doesnt prone which other one should then?
Either remove ALL PRONES on encounters (Boar charge, Harrowstorm, etc etc) or give GWF's prones back.. at least on TakeDown.
I 100% agree with you sir!
Also, that was said when they did it, but the mimimi was way to strong in this forum at that time. The problem as never on takedown, but on giving the Iron Vanguard skills to GWFs.
yup, but i doubt theyll do it cause they just hate GWF's
This is an unfair assumption.
They left GWFs pretty weak for a long time, then decided to "bring them in line" with other classes. The issue was that they overshot their goal, leaving GWFs as unstoppable monsters for a long time. They've only started(based on how long it takes them to change stuff) trying to drop them down to a reasonable level and may have overshot the goal, again.
If you want to possibly have some of these changes lessened or removed, then you need to give some actual constructive feedback and reasoning. You can't just say "WE HAD PRONES, AND NOW WE DON'T. OTHER CLASSES STILL HAVE PRONES! TOO NERF, MUST CHANGE!" and expect a result.
If you want to possibly have some of these changes lessened or removed, then you need to give some actual constructive feedback and reasoning. You can't just say "WE HAD PRONES, AND NOW WE DON'T. OTHER CLASSES STILL HAVE PRONES! TOO NERF, MUST CHANGE!" and expect a result.
i simply dont expect any result from anymore, everywhere they touch gwf turns to shi... the only time they made gwf at least somewhat good in pve was due to a bugged deep gash, though that was a long time ago imho the best they could do it to gwf is return it to early beta(with aoe sure strike and all)
Unstoppable - DR gone unless ur sent
Damage - sucks until you get those 1243723567362398 stacks
Intimidation - still not too good for tanking, but produces more crying CW's in pvp
Instigator - still seems kind of useless(though this one needs more testing)
you know who doesnt have prones, stuns? TR
and you do have a prone. it's called savage advance.
then you do also have 3 stuns that last 3 seconds each not 0.5 sec.
Wasn't this cut to 2 seconds for players before the class even went live?
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aaablacklady9Member, NW M9 PlaytestPosts: 81Arc User
edited October 2014
Also DC, we don't have prone or stun Like rayrdan say, you have prone. Stop asking for nerf when there no need it. And, btw, if you use your unstoppable wisely, you can easy avoid the 4 sec prone.
While GWF's takedown was transformed into a .5 sec stun, seriously?
Yep, that goes directly against the very name of the spell. Like if Healing word was now giving temporary HP.
There is just no logic here. In the staff post about balance, the devs stated they had made the Destr a high DPS, the Senti a tank and the Insti was now both tanky and DPS-y. And it's even possible that they wrote this in good faith. Many people seem to think that GWF here is like any Melee fighter in any MMORPG by another editor. You hear ranged people in parties asking you, not only to facetank the eSoT final boss, but even to keep him facing the wall so they can stay behind and one-key their nuke spells.
Ranged guys, we have news for you: GWF is not tanky. And also delivers no damage. Senti is somehow a temporary exception, using a exploit build the devs were not aware of.
you know who doesnt have prones, stuns? TR
and you do have a prone. it's called savage advance.
then you do also have 3 stuns that last 3 seconds each not 0.5 sec.
distorted reality much?
I don't give a **** about PVE.
TR doesn't need prones, you have the new chain-daze anyway which kills every single class without them being able to fight back if the TR times it well enough, only GWF can escape it for a little while.
Savage Advance is a DAILY power, other classes have prones in their encounter except the DC.
Using your logic, I'm gonna say this.
"TR has prone too, it's called Hateful Knives daily"
Also DC, we don't have prone or stun Like rayrdan say, you have prone. Stop asking for nerf when there no need it. And, btw, if you use your unstoppable wisely, you can easy avoid the 4 sec prone.
Not nerfing, I'm asking for balance.
1) You can't avoid the 4 sec prone if your unstoppable isn't ready and you're focusing someone else.
2) Determination gain was nerfed, if the warlock isn't a dumbass he'll wait for your sprint to be over and he'll prone.
yes we need 1 prone back but u have no idea what would happen if they gave us prone back on takedown with new sprint abilites.
if they did so u can keep target perma proned due to takedown animation canceling with sprint cause prone comes b4 damage.
What is it with GWF players? Spent the whole time their class was OP telling everyone else to Learn To Play, and now they spend their entire time whining about how hard done to they are.
What is it with GWF players? Spent the whole time their class was OP telling everyone else to Learn To Play, and now they spend their entire time whining about how hard done to they are.
Karma's a beatch.
thats why you've done alot of toons, cause you dont like whining, right?
Warlocks get a ranged prone that lasts 2 seconds. Takedown stuns last 3 seconds.
Besides Harrowstorm, warlocks get some cc effects that immobilize, but no other stuns or prones.
Meanwhile, GWFs get Savage Advance, Avalanche of Steel, FLS or Flourish, Crescendo or Indomitable Strength, and a few other minor cc effects like slows or pulls, while also having Roar for interrupts. Importantly, GWFs also get more immunity against cc effects than Warlocks do.
So yes, you are right that GWFs should probably either get less cc or less cc immunity if you're really comparing against the Warlock. Or did you want Warlocks to get as much cc as GWFs?
Takedown stun duration is half effective against players not counting tena also can be mitigated by deflect.
Just saying.
I agree you guys should have takedown like it was before the nerf. But some people take it too far saying gwf is underpowered and weakest class ect, destroyer isn't that good for pvp sure but senti when played right can do some crazy dps and have decent survival too.
I would not say gwfs are underpowered. But you have a point with the prones. Either remove all prones from encounter powers and transform them into a stun, or give take down its proning back.
I mean, its called "take down"! If that power doesnt prone which other one should then?
GWF's are underpowered? GWF is a class that you get it to 60, put high gears on it and go on in a killing spree! lol
personnaly i prefer a 3 second stun on pve than a 1 second prone. this is just for pvp matter.
goes frankly ask for a one shot combo that kill everyone else at 100 feet around + a passive that give you 10 second control and damage immun each time you take damage or you use any power
thats why you've done alot of toons, cause you dont like whining, right?
I've done a lot of toons because I like playing Alts. Always have done. I'm probably going to make another SW when the new paragon is released. Not sure what any of that has to do with whining.
Ranged guys, we have news for you: GWF is not tanky. And also delivers no damage. Senti is somehow a temporary exception, using a exploit build the devs were not aware of.
Pretty much. CWs can tank with shield, warlocks can sprint more than a destroyer with battlefury if feated right.
And both Warlocks and CWs deal much more DPS than a destro. Expecially warlock.
Sentinel intimidation is a broken exception but basically the only way a GWF has to be on par with the above classes.
Oh the OP forgot to mention the long cast time (SW) vs the instant (GWF)...
no kidding. i feel like it's nearly unbearable to fight a gwf without harrowstorm since our cast times are long enough that i keep thinking these gwf's won't get off me
if i wanted to have a racing match, i would be playing a racing game >.>
Ur a TR omg, u dont need Prone u got Perma stealth u can hide and Run.
GWF are a open target for everyone we cant not hide like you!
........
Im done with this, here's absolutely too much GWF Haters!,
and with M5 is another smal Nerf comming for GWF,
well i already lost the pleasure to keep playing,
goodjob for destroying the class.
You all come here Forum QQ and gwf get full nerfed.thxs.
<::::::[]==0 GwF 0==[]::::::> ● Still waiting for the promised Improvement ●
And how fair that almost all other classes has target resistance ignored primary stat but Cws?
And how fair that someone get extra stats(power) for armorpen/rec/def but CWs...?
Comments
I mean, its called "take down"! If that power doesnt prone which other one should then?
^ This, definitely this.
I 100% agree with you sir!
Also, that was said when they did it, but the mimimi was way to strong in this forum at that time. The problem as never on takedown, but on giving the Iron Vanguard skills to GWFs.
yup, but i doubt theyll do it cause they just hate GWF's
This is an unfair assumption.
They left GWFs pretty weak for a long time, then decided to "bring them in line" with other classes. The issue was that they overshot their goal, leaving GWFs as unstoppable monsters for a long time. They've only started(based on how long it takes them to change stuff) trying to drop them down to a reasonable level and may have overshot the goal, again.
If you want to possibly have some of these changes lessened or removed, then you need to give some actual constructive feedback and reasoning. You can't just say "WE HAD PRONES, AND NOW WE DON'T. OTHER CLASSES STILL HAVE PRONES! TOO NERF, MUST CHANGE!" and expect a result.
i simply dont expect any result from anymore, everywhere they touch gwf turns to shi... the only time they made gwf at least somewhat good in pve was due to a bugged deep gash, though that was a long time ago imho the best they could do it to gwf is return it to early beta(with aoe sure strike and all)
Unstoppable - DR gone unless ur sent
Damage - sucks until you get those 1243723567362398 stacks
Intimidation - still not too good for tanking, but produces more crying CW's in pvp
Instigator - still seems kind of useless(though this one needs more testing)
yeah....really ****ty...
you know who doesnt have prones, stuns? TR
and you do have a prone. it's called savage advance.
then you do also have 3 stuns that last 3 seconds each not 0.5 sec.
distorted reality much?
Wasn't this cut to 2 seconds for players before the class even went live?
Yep, that goes directly against the very name of the spell. Like if Healing word was now giving temporary HP.
There is just no logic here. In the staff post about balance, the devs stated they had made the Destr a high DPS, the Senti a tank and the Insti was now both tanky and DPS-y. And it's even possible that they wrote this in good faith. Many people seem to think that GWF here is like any Melee fighter in any MMORPG by another editor. You hear ranged people in parties asking you, not only to facetank the eSoT final boss, but even to keep him facing the wall so they can stay behind and one-key their nuke spells.
Ranged guys, we have news for you: GWF is not tanky. And also delivers no damage. Senti is somehow a temporary exception, using a exploit build the devs were not aware of.
I don't give a **** about PVE.
TR doesn't need prones, you have the new chain-daze anyway which kills every single class without them being able to fight back if the TR times it well enough, only GWF can escape it for a little while.
Savage Advance is a DAILY power, other classes have prones in their encounter except the DC.
Using your logic, I'm gonna say this.
"TR has prone too, it's called Hateful Knives daily"
Checkmate.
Not nerfing, I'm asking for balance.
1) You can't avoid the 4 sec prone if your unstoppable isn't ready and you're focusing someone else.
2) Determination gain was nerfed, if the warlock isn't a dumbass he'll wait for your sprint to be over and he'll prone.
Also at bolded. You have TWO prones AND a stun
1) Flame Strike
2) Guardian of Faith
3) Divinity Break the Spirit
Checkmate you too, nice try acting innocent.
Thanks for playing.
if they did so u can keep target perma proned due to takedown animation canceling with sprint cause prone comes b4 damage.
Karma's a beatch.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
thats why you've done alot of toons, cause you dont like whining, right?
Takedown stun duration is half effective against players not counting tena also can be mitigated by deflect.
Just saying.
[SIGPIC][/SIGPIC]
GWF's are underpowered? GWF is a class that you get it to 60, put high gears on it and go on in a killing spree! lol
goes frankly ask for a one shot combo that kill everyone else at 100 feet around + a passive that give you 10 second control and damage immun each time you take damage or you use any power
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
Oh the OP forgot to mention the long cast time (SW) vs the instant (GWF)...
Pretty much. CWs can tank with shield, warlocks can sprint more than a destroyer with battlefury if feated right.
And both Warlocks and CWs deal much more DPS than a destro. Expecially warlock.
Sentinel intimidation is a broken exception but basically the only way a GWF has to be on par with the above classes.
no kidding. i feel like it's nearly unbearable to fight a gwf without harrowstorm since our cast times are long enough that i keep thinking these gwf's won't get off me
if i wanted to have a racing match, i would be playing a racing game >.>
SW have range and takedown instant ? maybe if you have a reaction time of a drunk stoner, or a stoned drunk
Ur a TR omg, u dont need Prone u got Perma stealth u can hide and Run.
GWF are a open target for everyone we cant not hide like you!
........
Im done with this, here's absolutely too much GWF Haters!,
and with M5 is another smal Nerf comming for GWF,
well i already lost the pleasure to keep playing,
goodjob for destroying the class.
You all come here Forum QQ and gwf get full nerfed.thxs.
And how fair that almost all other classes has target resistance ignored primary stat but Cws?
And how fair that someone get extra stats(power) for armorpen/rec/def but CWs...?