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So the Devs want feedback on the new Artifact Equipment

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  • bobherkamerbobherkamer Member Posts: 62
    edited September 2014
    Why do you people act so surprised when we get shafted.

    These games are built to screw you and screw you out of your money.

    Are the majority of you completely blind to how these f2p games work?

    Yet you all rush out to buy that zen.

    Laughable, people spending $100's and $100's of dollars on a f2p game full of serious problems.

    World is full of suckers and the f2p games know how to manipulate you.

    I'm sure this post will get removed also. Like many others.

    Mods have sensitive feelings when it comes to a well run scamming machine.

    They need to keep the masses unaware until its too late and they have spent a ton of money.
  • govmustgovmust Member, Neverwinter Beta Users Posts: 18 Arc User
    edited September 2014
    I'm not a hardcore player (imo, my wife would say otherwise, but i digress...) and my only problem is that getting artifacts weapon/belt to legendary is curently really slow.
    I was lucky (again imo) to get dragon gem in 15-20 runs of lol/sot and really lucky to get artifact weapon I wanted in 1st try. Weapon is now lvl35 and it beats what I was using prior to obtaining it. All this makes me happy.

    I played yesterday for ~4 hours and in all that time I acquired some 20.000rp for my weapon. With the amount of rp needed to get atifact weapon to legendary, currently at 4mill more i'm looking at 200 playing days. I wasnt specifically farming rp but I doubt I could get 100.000rp in that time frame (I could be wrong though). But, even at 100.000rp a day im looking at 40 days to do it. Let's say I pull it off, then there is artifact belt. The question is for how long time can you really do that? Would I (or anyone else for that matter) get sick of it and just quit? Cause farming 80 days just for rp isn't really fun and that is what is the issue here. I don't mind the grind part or the feel good cause I achieved something hard or time consuming, but if you take out the fun part of the game then it's not really a game anymore, it's becomes a job.

    I'm playing nwo for 4-5 months so I don't have stacked resources like people playing for a year or more. I really play only one character, second one was just leveled to get class artifacts. Now what about someone that has multiple characters? Say 3 or even just 2 that he likes to play. What ammount of time does he/she have to invest into this gear?

    Solution is pretty simple for this. IF we had a 'feed artifact weapon to other artifact weapon' similar to regular artifacts I would be happy. It doesnt have to be 5x like regular artifact, it could be something like 3x. Then even the people who opened box and didnt get desired artifact weapon could say 'hey, atleast it's not a complete waste. I'll just feed my weapon faster after I get it'.
  • darkstarcrashdarkstarcrash Member, NW M9 Playtest Posts: 1,382 Arc User
    edited September 2014
    It will take time to get a weapon or belt to legendary (if you're not rich to begin with), but unless you're a min-maxing pvper, having the equipment at epic is already really nice. Just take it as a journey - every time you get a level, you've improved your gear.

    It took me weeks to get my artifacts to purple on my then 6 alts, but I felt a real sense of accomplishment as I did so. On the weekend all my alts would run the Dread Spire lair to "get marks for Loka's Lantern!", then next week they'd all run Phantasmal Fortress for Kat's Waters. Again, accomplishment in small increments.

    I highly recommend making/buying Dragon's Hoard enchantments if you haven't done so - and ranking them up to Normal (although that was faster over the 2xrp weekend). I move the enchantments from alt to alt (costs 7.5 gold, but I usually make that back during that session of gameplay), and usually get at least 20k refining points each just doing the ToD dailies.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    edited September 2014
    govmust wrote: »
    I'm not a hardcore player (imo, my wife would say otherwise, but i digress...) and my only problem is that getting artifacts weapon/belt to legendary is curently really slow.
    I was lucky (again imo) to get dragon gem in 15-20 runs of lol/sot and really lucky to get artifact weapon I wanted in 1st try. Weapon is now lvl35 and it beats what I was using prior to obtaining it. All this makes me happy.

    I played yesterday for ~4 hours and in all that time I acquired some 20.000rp for my weapon. With the amount of rp needed to get atifact weapon to legendary, currently at 4mill more i'm looking at 200 playing days. I wasnt specifically farming rp but I doubt I could get 100.000rp in that time frame (I could be wrong though). But, even at 100.000rp a day im looking at 40 days to do it. Let's say I pull it off, then there is artifact belt. The question is for how long time can you really do that? Would I (or anyone else for that matter) get sick of it and just quit? Cause farming 80 days just for rp isn't really fun and that is what is the issue here. I don't mind the grind part or the feel good cause I achieved something hard or time consuming, but if you take out the fun part of the game then it's not really a game anymore, it's becomes a job.

    I'm playing nwo for 4-5 months so I don't have stacked resources like people playing for a year or more. I really play only one character, second one was just leveled to get class artifacts. Now what about someone that has multiple characters? Say 3 or even just 2 that he likes to play. What ammount of time does he/she have to invest into this gear?

    Solution is pretty simple for this. IF we had a 'feed artifact weapon to other artifact weapon' similar to regular artifacts I would be happy. It doesnt have to be 5x like regular artifact, it could be something like 3x. Then even the people who opened box and didnt get desired artifact weapon could say 'hey, atleast it's not a complete waste. I'll just feed my weapon faster after I get it'.

    If you slot three of the new utility enchantments and find a reasonable farming area (i.e. a lot of low-hp mobs) you can easily make 40k rp per hour of farming (for a belt or artifact weapon, as you'll drop a lot of resonance stones).
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
  • abaddon523abaddon523 Member Posts: 0 Arc User
    edited September 2014
    Somewhere the developers posed an open question of what we would think if they introduced more artifact weapons that affected other abilities. If new artifact weapons are introduced in the future developers should allow us to use existing artifact weapons as refining points at a 1:1 ratio. I don't know if I can fully express how obnoxious it would be to pour millions of RP into a weapon only to have one that better suits your character introduced later and your only option to switch is to start from scratch.
    [SIGPIC][/SIGPIC]
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited September 2014
    I don't think the grind is crazy, as long as they can simplified the "drag, drop, drag, drop, drag, drop, drag, drop, drag, drop - click!" If you're just doing blues, that's dragging and dropping over fifteen thousand times!!!! to get your item ranked up.

    But they made it relatively easy to get your weapon up to purple, at which point it's BIS for you. Getting it up to Legendary is where the grind really starts (level 50? Great! That's halfway there :), but it should be a very long term goal for most casual players.

    Having a Legendary item isn't something that happens in a weekend for most people, and it's actually nice that relative to other MMOs, getting the very BiS Legendary item is actually within reach for even casual players.

    I can't think of a single other MMO where this is the case.
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
  • group5egroup5e Member Posts: 294 Arc User
    edited September 2014
    I'm probably in the distinct minority here, but I feel that artifacts in general have had a more negative effect than positive one. Most of the content (if not all) is very easy as most people now have epic artifact and can pop dailies twice as often with the DC artifact. The addition of artifact weapons has now rendered VT or MC almost useless as once you get your offhand, its basically goodbye (the armor sets in these places aren't as good as T2 either unless for transmutes). Also, CN is now much less viable as a good AD source considering those weapons are selling for much cheaper now and aren't as in demand.

    Pro's
    - More damage and things die faster

    Con's
    - Inflates gear score, thereby making LFG parties believe that its somehow needed
    - Too much damage means dungeons are too easy now and everything becomes a dps-race
    - Artifact weapons rendering CN weapons pretty much useless (VT and MC slowly going that route)
    - Artifact weapon grind (may not get the weapon you want) and will eat millions of AD from you that is now harder to obtain without actually buying zen
    - Crafting has been rendered irrelevant by the new artifact weapons.
    - Artifact belts, again adds too much damage. The dungeons are easy enough, why make them even easier?! Also more AD to refine.

    I understand at this point its not viable to remove artifacts and that its unreasonable to think that. However, i would like to see changes made. For example maybe, artifacts get power reduction or maybe you can only slot one artifact of power, one of union, etc... I'd also like to see artifact weapons have a set bonus for an offhand that could be crafted. It's important that dungeons in the game stay meaningful and that people want to run them.

    As for artifact armor.... until content is actually more difficult and requires excellent teamwork and all classes are relevant... no thank you.
  • daggon87daggon87 Member Posts: 288 Arc User
    edited September 2014
    My weapon is something like lvl 41 or 42 at the moment. I know I will need a few months to get it to legendary and I got no real problem with that, except that it will then probably be, or about to be outclassed by other equipment.
    It would be great if we could at least use a good part of what we invested to refine those artifact weapons into the new artifact equipments.
    Olaf, freelance guardian fighter.
    Enorla, Oh so devoted cleric.
  • edited September 2014
    This content has been removed.
  • tbhdk2tbhdk2 Member Posts: 78
    edited September 2014
    ximae wrote: »
    Well i disagree with the artifact weapons vs setbonus (fomorian/fallen dragon).... Once u get the artifact weapon to epic, its always worth it. loosing a few stats ( not that many in reality) is worth it to gain wat ever special abiliuty and specially higher base dmg. At legendary they actually have moe stats than the set bonus option......

    Yea I got a belt from the arcane key chest - Well I would have if the actual content shown was what I got :P
  • tbhdk2tbhdk2 Member Posts: 78
    edited September 2014
    govmust wrote: »

    Solution is pretty simple for this. IF we had a 'feed artifact weapon to other artifact weapon' similar to regular artifacts I would be happy. It doesnt have to be 5x like regular artifact, it could be something like 3x. Then even the people who opened box and didnt get desired artifact weapon could say 'hey, atleast it's not a complete waste. I'll just feed my weapon faster after I get it'.

    Just a 1/1 ratio would have made me a happy man. I had to do 3 artifact weapons to get what I wanted and alas first got it after the 2x refinement event. I had a lvl 44 weapon that was converted to about lvl 30.
  • silence1xsilence1x Member Posts: 1,503 Arc User
    edited September 2014
    Refining will be a moot point, at least for me, if they don't get this Refining issue resolved. I refined my artifact weapon last night - after clicking the Refine button three times, I was dropped to the desktop and disconnected. This and the same thing happening over double RP weekend is beyond frustrating.

    Having said that - I do like the fact that you can craft these weapons instead of depending on the RNG to smack you around several hundred times before you get a BI drop (if at all).
    I aim to misbehave
  • tbhdk2tbhdk2 Member Posts: 78
    edited September 2014
    silence1x wrote: »
    Refining will be a moot point, at least for me, if they don't get this Refining issue resolved. I refined my artifact weapon last night - after clicking the Refine button three times, I was dropped to the desktop and disconnected. This and the same thing happening over double RP weekend is beyond frustrating.

    A temp fix is not to use fill refinement slots tab - but instead open the refinement screen - then your inventory - then manually click and drag the items to the slots.
  • walk2kwalk2k Member Posts: 928 Arc User
    edited September 2014
    what artifact equip?? have done literally 1000's of dragons not seen 1 drop ever.
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited September 2014
    the weapons are a campain task, the last one. those are easy enough to obtain.... belts on the other hand......
  • silence1xsilence1x Member Posts: 1,503 Arc User
    edited September 2014
    tbhdk2 wrote: »
    A temp fix is not to use fill refinement slots tab - but instead open the refinement screen - then your inventory - then manually click and drag the items to the slots.

    That's what I was doing last night when it crashed :(
    ximae wrote: »
    the weapons are a campain task, the last one. those are easy enough to obtain.... belts on the other hand......

    belts have now become my windmill, much like BI gloves were before Mod 4 came out . . .
    I aim to misbehave
  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    edited September 2014
    meh. I'm largely given up on getting the gloves. hundreds of HEs... no gloves. IWD is just not worth the time anymore.

    My feedback on the artifact weapons... people are calling them BiS. I'm not sure I totally agree, given you lose the weapon set bonus. I might be close, and the artifacts *may* be a little better, but given the expense and time needed to max them out? Not sure if it's really worth it, even if it is BiS.
  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited September 2014
    I have nothing good to say about the belt or the weapon or the "legendary" gear system. I have leg. Int belt and gelid w/e orb.

    I'll explain why:

    - it KILLED my HR. I used to play 2 chars. Now I had to give up on HR to be able to have a geared CW. Seriously? I enjoy playing multiple classes. I really like playing even my 9K GS GWF and DC. In other games I would have been able to gear up at least 2 with the amount of time I have sunk in the game.
    - they make you overgear all PvE content by a considerable margin as if before this was not enough...
    - they are yet another HUGE disadvantage for newbies, one that they will NEVER gap
    - they give even more DPS in PvP, making it even more of a game of one-shots

    Refining is BAD. Takes hours, takes amazing amount of resources, and there's no sense of accomplishment.

    I had a Legendary staff in WoW. When people saw it on me, it was a big exclamation sign saying "this is an elite raiding mage". They knew I was so good that an entire guild decided to work for 2 months or so to help me.

    Here any dummy can get the belt from AH, do the dailies and fight RNG for the wep, buy mats from AH and make them Legendary. These items say NOTHING about the guy wearing them. They're no special.

    They're just SINKS. Traps for your time and money.

    I want them GONE. No more of this for sure.
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