After some further look up about my version, it was a special package version put together for ASUS RoG laptops it looks like, so you may not be able to get my version on another computer.
I also have 340.52 released on 29/07/2014(not RoG laptop), and the problem with textures isnt with drivers. I have this problem since mod 3 (not as bad as now) and in that time i changed many a driver and nothing changed.+ its not only nvidia that has this problem some amd also reported this.
Generally, you don't need to prat around with driver versions much with NV drivers- just stick to the current WHQL unless you want some bleeding edge game-specific speedup found in the current beta, or a very new chip needs the support. One of several reasons why I don't miss my Radeon, the Catalyst dance became very time-consuming, having to swap drivers to play different games.
Note- this problem happens to other GPU flavours too, not just NV, so spare a kind thought for people who aren't NV users also. It's possible that jfrbrunet is onto something, too- though my money would be something to do with texture management between disk, main memory and video memory. It certainly looks like something of that ilk..
Something that helped me and may other Nvidia Experience users. If you have a reasonably powerful system Nvidia will 'optimize' the Character and World Texture Detail distance to 200 each. The in-game tooltips indicate anything over 100 is not useful. When I turned these down to 100 I receive a lot loss texture load issues. Although still get a few in PE.
I have this issue sometimes as well. I just skimmed the posts but I didn't see any mention of OS. I think it would be helpful to list the OS, Graphics Card, and driver versions. Or really try to list everything you can. I remember there was a bug recently with AMD cpu's that had more than four cores so lets see if we can find any commonalities. For me I have:
Intel Ivy Bridge Core i5
Nvidia 670
Nvidia driver 340.52
Windows 8.1 64bit -- Always with the latest patches
Nixon the TR
Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life.
Anyone find a solution to this? I have a high end system, nvidia 680, and an ssd. did moving game to HD help with loading? This is just awful on dragons... I cant see anything.
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I also have 340.52 released on 29/07/2014(not RoG laptop), and the problem with textures isnt with drivers. I have this problem since mod 3 (not as bad as now) and in that time i changed many a driver and nothing changed.+ its not only nvidia that has this problem some amd also reported this.
Anyone know if a dev has acknowledged this issue at all yet?
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
Note- this problem happens to other GPU flavours too, not just NV, so spare a kind thought for people who aren't NV users also. It's possible that jfrbrunet is onto something, too- though my money would be something to do with texture management between disk, main memory and video memory. It certainly looks like something of that ilk..
Intel Ivy Bridge Core i5
Nvidia 670
Nvidia driver 340.52
Windows 8.1 64bit -- Always with the latest patches
Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life.