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Something BIG for Module 6

mehsybillmehsybill Member Posts: 2 Arc User
edited January 2015 in General Discussion (PC)
Neverwinter's Lead Designer Chris Matz talked about future plans with Lore Hound:
Well, just on the horizon looms the conclusion of the Tyranny of Dragons storyline in Module 5, with a visit from a particularly powerful enemy you may have heard of before. Beyond that, we’ve got lots of plans, and have been working closely with Wizards of the Coast to see where we’re going to take the story. We plan to keep adding more gear, more dungeons, more classes, more races, and more adventures. We are planning on something BIG for Module 6, but we’ll have more news to share on that front later – after the conclusion of Module 5!

You can find more infos here.

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Post edited by Unknown User on
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Comments

  • frishterfrishter Member Posts: 3,522 Arc User
    edited September 2014
    Szass Tam?
    Edit: Ah thought the familiar enemy was for mod 6. Unless they edited it.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited September 2014
    I really hope it's something BIG that will change the game :D
    2e2qwj6.jpg
  • bardaaronbardaaron Member Posts: 545 Bounty Hunter
    edited September 2014
    I am guessing the "Enemy" they mention will be Tiamat, Sammaster, or both.

    Other than that, it seemed pretty self-congratulatory. Any other subject than "everything is great" (things in the future, the foundry, etc) was just using a lot of words to say...virtually nothing.
    [SIGPIC][/SIGPIC]
  • frishterfrishter Member Posts: 3,522 Arc User
    edited September 2014
    bardaaron wrote: »
    I am guessing the "Enemy" they mention will be Tiamat, Sammaster, or both.

    Other than that, it seemed pretty self-congratulatory. Any other subject than "everything is great" (things in the future, the foundry, etc) was just using a lot of words to say...virtually nothing.

    Would've thought tiamat would be the mod 5 boss.
  • oicidrazoicidraz Member Posts: 627 Arc User
    edited September 2014
    frishter wrote: »
    Would've thought tiamat would be the mod 5 boss.

    I hope, Tiamat for a 16K Dungeon and I would be happy.

    * Note: for the ppl that will complaing about, "omg, 16k isn't the average GS, why would devs worry about them", well... because Tiamat is a dam epic godly dragon, he can't be downgraded to trash just because average ppl want to kill him, I wan't epic PvE content in this game that make u feel epic, I hope too that there will be something like that sometime.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited September 2014
    Tarasque? - . -
  • bardaaronbardaaron Member Posts: 545 Bounty Hunter
    edited September 2014
    Yeah, Mod 4 is out now, Mod 5 is, I am sure, heavily under production, and they are "talking about" mod 6. And by talking about, I mean hinting "there will be something really cool!" without giving us ANYTHING to go on. They haven't even told us anything about Mod 5 yet, besides that it will conclude the ToD storyline. (and yeah, I was thinking Tiamat/Sammaster for mod 5 not mod 6, sorry. Forgot for a minute that we were talking about 2 different future modules)

    However, since I have abandoned ToD, the official content for mod 5 means nothing to me. I am really only interested in what bugs they fix, and whether they add anything to the Foundry. I hope they do.
    [SIGPIC][/SIGPIC]
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,467 Arc User
    edited September 2014
    Something "BIG"...

    Waterdeep? With Undermountain?

    Once you get that far south, though, you're leaving the "Neverwinter-ness" of the game.

    A tarrasque fight would likely melt the server and every player's PC; you'd need a hundred players or more just to stand a chance! It's sort of like what Douglas Adams wrote about space: it's big, really, big, unbelievably big, ... A tarrasque could swat rocs aside like butterflies and eat Tolkien's oliphaunts whole. It's THAT big.

    Unfortunately all of the really epic or classic places aren't in Abeir-Toril:

    A1 - Slave Pits of the Undercity -- Greyhawk
    S1 - Tomb of Horrors -- Greyhawk
    S2 - White Plume Mountain -- Greyhawk
    S3 - Expedition to the Barrier Peaks -- Greyhawk
    T1-4 Temple of Elemental Evil -- Greyhawk

    B1 - In Search of the Unknown -- Mystara
    B2 - Keep on the Borderlands -- Mystara
    B3 - Palace of the Silver Princess -- Mystara
    X2 - Castle Amber -- Mystara

    Even Q1 - Queen of the Demonweb Pits is in Greyhawk. Generally speaking all of the really classic modules are either in Greyhawk (AD&D) or Mystara(BX).

    Unfortunately I have little knowledge of Forgotten Realms lore. What might exist in FR that could fit the bill?

    Edit -- Not Oerth, Mystara! Greyhawk is in Oerth.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
    Blood Magic (RELEASED) - NW-DUU2P7HCO
    Children of the Fey (RELEASED) - NW-DKSSAPFPF
    Buried Under Blacklake (WIP) - NW-DEDV2PAEP
    The Redcap Rebels (WIP) - NW-DO23AFHFH
    My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
  • pandora1xpandora1x Member Posts: 725 Arc User
    edited September 2014
    As long as it's not another boon grind I'll be happy.
  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited September 2014
    I'd like to get exciting but I'm jaded from how overhyped so much stuff is in the gaming industry :(.
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited September 2014
    Well, just on the horizon looms the conclusion of the Tyranny of Dragons storyline in Module 5, with a visit from a particularly powerful enemy you may have heard of before. Beyond that, we’ve got lots of plans, and have been working closely with Wizards of the Coast to see where we’re going to take the story. We plan to keep adding more gear, more dungeons, more classes, more races, and more adventures. We are planning on something BIG for Module 6, but we’ll have more news to share on that front later – after the conclusion of Module 5!
    So far, I can't really feel there is a storyline, at least not a solid one. The quests which the NPC's of Tyranny of Dragons give us don't feel like they are linked well. We are still hearing those NPC's say: "bla bla bla this and that so go to kill 5 HAMSTER and retrieve 5 HAMSTER".

    Usually a storyline needs to be solid, linked, and touching/impressive, and goes together with serious contents. That makes players feel they are really experiencing an epic story themselves.
  • zshikarazshikara Member, NW M9 Playtest Posts: 796 Arc User
    edited September 2014
    I am excited for the future of this game. I know I'll still be playing a year or two from now. hehe.

    I would like to be able to fight tiamat as well.

    OMFG, I'd have a nerdgasm if I could actually go to waterdeep and see undermountain.
    [SIGPIC][/SIGPIC]
    ...
    Tired of running dungeons with exploiters and cheaters? Join the legit channel by visiting http://goo.gl/1zfnTS to apply!
    Performing ritual pony sacrifices to Tiamat to earn favor with the RNG Gods since 2014.
    ...
  • ryonasryonas Member, NW M9 Playtest Posts: 158 Arc User
    edited September 2014
    bardaaron wrote: »
    I am guessing the "Enemy" they mention will be Tiamat, Sammaster, or both.

    Other than that, it seemed pretty self-congratulatory. Any other subject than "everything is great" (things in the future, the foundry, etc) was just using a lot of words to say...virtually nothing.

    Like you said --> I believe it is Tiamat, because it appeared on Tyranny of Dragon's Trailer

    Here is the trailer link on Youtube:



    https://www.youtube.com/watch?v=rb7nLoCTnl0

    Though we might have Valindra back since her Phylactery was not destroyed
    I agree fighting Tiamat would be so cool

    Other than that ... it is cool to know that the devs have started on the next module as well as the overhaul of TR & DC

  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited September 2014
    ryonas wrote: »
    Like you said --> I believe it is Tiamat, because it appeared on Tyranny of Dragon's Trailer

    Other than that ... it is cool to know that the devs have started on the next module as well as the overhaul of TR & DC

    Here is the trailer link on Youtube:

    https://www.youtube.com/watch?v=rb7nLoCTnl0
    That golden whip looks cool. I always want to play a class which uses whip. But there doesn't seem to be such a class in D&D. Is the whip user in the video a new class or something?

    The golden whip seems to be a conjured weapon that it can disappear and re-appear.
  • ryonasryonas Member, NW M9 Playtest Posts: 158 Arc User
    edited September 2014
    That is Celeste a cleric .. though I would guess that is supposedly chains of binding encounter they got on trailer

  • pandora1xpandora1x Member Posts: 725 Arc User
    edited September 2014
    ryonas wrote: »
    Like you said --> I believe it is Tiamat, because it appeared on Tyranny of Dragon's Trailer

    Here is the trailer link on Youtube:

    https://www.youtube.com/watch?v=rb7nLoCTnl0

    Though we might have Valindra back since her Phylactery was not destroyed
    I agree fighting Tiamat would be so cool

    Other than that ... it is cool to know that the devs have started on the next module as well as the overhaul of TR & DC


    lol the hell..

    Why is Knox a GF in that video, he's normally a GWF.
  • ryonasryonas Member, NW M9 Playtest Posts: 158 Arc User
    edited September 2014
    pandora1x wrote: »
    lol the hell..

    Why is Knox a GF in that video, he's normally a GWF.

    It is normal because Sergeant Knox is a Paladin but the Devs split them into GWF & GF

    Also you should say it the knox way .. What in the Nine Hells :D

    http://forgottenrealms.wikia.com/wiki/Paladin
  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited September 2014
    I really want more, fun and interesting pvp game types :)
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited September 2014
    Something BIG should only be 10-man and 15-man raids with guaranteed BIS tradeable loot or something along the lines of a new massive PVP mode.

    Anything other than that is a big letdown
  • bardaaronbardaaron Member Posts: 545 Bounty Hunter
    edited September 2014
    I want big Foundry updates so we can make bigger and better quests that more people want to play. There needs to be a much better incentive for people to play them, and an incentive (any incentive will do) for them to actually spend some time working on it.
    [SIGPIC][/SIGPIC]
  • ulvielulviel Member, NW M9 Playtest Posts: 741 Arc User
    edited September 2014
    Somehow, I don't feel excited at all. More stuff = more mess. And yeah, foundry needs a lot of love.
  • hfgtfsdfshfgtfsdfs Member Posts: 688 Arc User
    edited September 2014
    I'm guessing they gonna release something equally frustrating as the RNG game we play now with the artifact weapons.

    Doing my 4th artifact weapon now hoping I get the one I want and need. So far I spent like 3m on 9000 RP because that's what I can do with the sucky weapons I don't want or need. Feels so fantastic to play NW sometimes.
    ZengiaH@ejziponken
  • kendaricvkendaricv Member Posts: 36 Arc User
    edited September 2014
    bardaaron wrote: »
    I want big Foundry updates so we can make bigger and better quests that more people want to play. There needs to be a much better incentive for people to play them, and an incentive (any incentive will do) for them to actually spend some time working on it.

    This pretty much. A foundry update big enough to make it what should have been from the start.
  • cayappcayapp Member Posts: 826 Arc User
    edited September 2014
    hfgtfsdfs wrote: »
    I'm guessing they gonna release something equally frustrating as the RNG game we play now with the artifact weapons.

    Doing my 4th artifact weapon now hoping I get the one I want and need. So far I spent like 3m on 9000 RP because that's what I can do with the sucky weapons I don't want or need. Feels so fantastic to play NW sometimes.

    Sorry that is how RNG works. I did over 100 runs of Epic TOS back in the day and never got my chest. I pulled the artifact weapon I wanted the first go round.

    Not to be terse but do you really need to keep posting this in other threads.

    I am looking forward to what is in store for us. I also realize they do not always have a say when certain stuff has to come out, but are told this has to be release on a certain date. Make it happen.
  • cerberobotcerberobot Member, Neverwinter Beta Users Posts: 345
    edited September 2014
    ryonas wrote: »
    It is normal because Sergeant Knox is a Paladin but the Devs split them into GWF & GF

    Also you should say it the knox way .. What in the Nine Hells :D

    http://forgottenrealms.wikia.com/wiki/Paladin

    Does that mean ...
    Paladin is a GWF/GF --> HYBRID Tank/DPS

    OH WAIT ! FIRST ! GWF changes.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited September 2014
    if paladin then please ardent or avenging, we have enough sissies in their robes, with their sticks and toothpicks :D
    wouldnt really mind if they made GWF's in paladins, though i really doubt it

    but mod 6 should have had a new class anyway, and, sadly, based on IWD im afraid it will be the hippie treehugger
    Paladin Master Race
  • cerberobotcerberobot Member, Neverwinter Beta Users Posts: 345
    edited September 2014
    burkaanc wrote: »
    but mod 6 should have had a new class anyway, and, sadly, based on IWD im afraid it will be the hippie treehugger

    Nah. Not a new class before GWF changes. If they make a Paladin, like an hybrid tank/dps or heal/dps or tank/heal, be sure I'll cry if there are no changes for GWF.

    I'd rather new things like new paragons, possibilities to complete all the heroïcs feats, or even new Trees about the races, than one more class.
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited September 2014
    I hope it's not a BIG disappointment.

    I expect more classes or more paragon paths... I really don't know what it could be.
    (´・ ω ・`)
  • midnightfang93midnightfang93 Member Posts: 0 Arc User
    edited September 2014
    I want a giant mimic that eats everyone that walks by.
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited September 2014
    bardaaron wrote: »
    I want big Foundry updates so we can make bigger and better quests that more people want to play. There needs to be a much better incentive for people to play them, and an incentive (any incentive will do) for them to actually spend some time working on it.

    I completely agree.
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
This discussion has been closed.