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perma TRs in pvp

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  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited July 2014
    If they nerfed the TR again they may as well delete the class. I don't have a TR nor do I like fighting them, but stop with the nerfs. They have gone the stealth root because they have had their damage nerfed into oblivion. They need to to be buffed or improved in other areas to take the emphasis on stealth away. Sure, some will stick with the permastealth TRoll build, but others would gladly change that. I know a very good TR that hates having to use a semi-perma recovery-based build to be effective.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • rotatorkufrotatorkuf Member Posts: 537 Arc User
    edited July 2014
    so no one has answered my question

    what are you supposed to do against this?

    have a dc/gwf
  • mxtimemxtime Member Posts: 316 Bounty Hunter
    edited July 2014
    rotatorkuf wrote: »
    so no one has answered my question

    what are you supposed to do against this?

    have a dc/gwf


    if u dont have pure 100% pvp build u should lose 100% of the time
    if u do have u should win or stalemate 100% of the time (same gear)
  • crazymikeecrazymikee Member Posts: 694 Arc User
    edited July 2014
    TRs probably have less defence then CWs, and since their damage has been nurfed into the gutter, their only way to be useful is with perma stealth, annoying as it is. Not their fault they got fk'd by updates lol
    Coach Mike - 19.1k PvP CW
    CRAZY MIKE - 14.6k PvE CW

    Backbone - 16.7k PvP HR
    [SIGPIC]http://i59.tinypic.com/s3hts7.png[/SIGPIC]
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited July 2014
    adernath wrote: »
    LOL... 'learn to count minutes'.... as if a daily would go off as soon as its ready after an AP gain which were consistently increasing so that you would be able to predict a players use of a daily. Get real. :rolleyes:

    Fact is that you can not anticipate this.

    The effects however are not comparable to each other.

    I can help people who lack insight to be better. I can't help those with a closed mind.
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited July 2014
    adernath wrote: »
    LOL... 'learn to count minutes'.... as if a daily would go off as soon as its ready after an AP gain which were consistently increasing so that you would be able to predict a players use of a daily. Get real. :rolleyes:

    Fact is that you can not anticipate this.
    Counting minutes tells you when a daily is available, which is half the battle. Then be observant as Rustlord suggested. It's not necessarily easy but it does work.
    Jenna Sunsoul - Justice Tankadin
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    Errin Duskwalker - Executioner
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  • classylionclassylion Member Posts: 32 Arc User
    edited July 2014
    Have to agree on nerfing that daily, it isn't "prefectly fine", it sucks.
    Always keep it Classy

    Classy Hyena: HR
    Classy Mistress: GWF
  • frishterfrishter Member Posts: 3,522 Arc User
    edited July 2014
    Not noticed anything wrong with the daily, perma stealth is ridiculous. Sure there are bad trs than you can counter easily, it's the ones that know what they're doing is a problem. That said they need other ways to make them viable. Just not the perma bs. They're hardly the only class with issues in pvp however.
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited July 2014
    Counting minutes tells you when a daily is available, which is half the battle. Then be observant as Rustlord suggested. It's not necessarily easy but it does work.

    Eh, yeah but even if you know he's going to use it what are you going to do then? It's got a big range and it goes through any immunity. You can't avoid it.

    That being said, I think TR is fine, mostly because I play HR and eat them for breakfast LOL.

    Tables may be turning in mod4 with the latest changes though.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • izidiusizidius Member, Neverwinter Beta Users Posts: 40
    edited July 2014
    classylion wrote: »
    Have to agree on nerfing that daily, it isn't "prefectly fine", it sucks.

    Or perhaps it's just you. ;)
  • metaplexusmetaplexus Member Posts: 123 Arc User
    edited July 2014
    The problem for me is that WoB pierces through divinity cast Exaltation, which should grant immunity against damage. Good observation of TRs movements can help you anticipate it coming, but alas, what's the point if it deals damage anyway?

    I'd remember been hit as low as 5k and as high as around 22-23k (as a tanky DC).
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited July 2014
    metaplexus wrote: »
    The problem for me is that WoB pierces through divinity cast Exaltation, which should grant immunity against damage. Good observation of TRs movements can help you anticipate it coming, but alas, what's the point if it deals damage anyway?

    I'd remember been hit as low as 5k and as high as around 22-23k (as a tanky DC).

    They're suggesting that you run away when it's going to be used. I personally don't see it happening, but the thing is most TRs aren't running around with offensive things slotted, so the daily makes up the bulk of their damage.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • mxtimemxtime Member Posts: 316 Bounty Hunter
    edited July 2014
    wob is HAMSTER daily anyway it can kill some low geared pve builds
    but thats it
    if u even remove it no one will nothice

    killing hr ,gwf,dc with perma lool
    its faster to solo draco
  • velynnavelynna Member Posts: 336 Arc User
    edited July 2014
    rotatorkuf wrote: »
    so no one has answered my question

    what are you supposed to do against this?

    have a dc/gwf

    WoB can take a huge chunk of health, which is why you really can't afford to take damage from duelist flurry. As a DC, run around the point, out of melee range; when they start to catch you with DF, dodge; when you run out of dodges, use exaltation. As you're running away, pause for half seconds to cast your heals on yourself. When WoB does hit, you shouldn't die from it, because you shouldn't have taken too much damage from DF.

    As a GWF, your job is even easier. Run around the point until you see them in stealth, roar, and with the right build, essentially one-shot them with takedown + IBS.
  • suddenlyslowsuddenlyslow Member Posts: 818 Arc User
    edited July 2014
    Speaking of perma TR's. I have a TR and am not a perma. The funny thing is the enemy team always curses me out for being a perma and my own team always curses me out for not being one (and I curse out the two chain roaring/proning GWF crying "take that perma" after they stomp me into the ground when I try to run past).
  • shadowbunsliceshadowbunslice Member Posts: 175 Bounty Hunter
    edited July 2014
    You want to WOB to be nerfed...... fine, give TRs a 3 hit chain stun combo that does better dmg than GWF prones, I mean they are a STRIKER class with low defenses. I just don't want to hear whining when the skilled TRs wipe the floor with you. Tr's have serious problems dealing spike damage if they spec for survivability. WOB is one of the few ways they remain effective in a group fight. Most of a TR's cc abilities daze, which means that as a melee class people just walk out of your followups. At this point most of a TR's dailies actually do less damage then some of their encounters or flurry. I can't say I have ever liked that SE or WOB are unavoidable and ignore all DR, however, if that aspect of these powers is going to be retracted then damage needs to be increased heavily to compensate.
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited July 2014
    Can't we just face it? TR is a striker class with strong spike damage, as it should be. When you're done with Whirlwind of Blades, I'm sure you'll visit Courage Breaker ~ it can crit up to 10K, 15K when feated, and has a 10 seconds super, unresistable CC, and can't be avoided because it target locks from moon-range. Whirlwind of Blades can miss if you are out of its 40' range.

    Don't cast Exaltion, just press Shift+S, hold S, until he misses.
  • godlysoul2godlysoul2 Member Posts: 661 Bounty Hunter
    edited July 2014
    Any good GWF or HR at end game competitive PvP will beat a similar skilled/geared perma TR 1v1. A well built DC also has the potential to close to permanently if not permanently stall one of these TRs 1v1 (depending on skill level) (unless the TR goes with a dmg build, but these builds are unconventional and shown to be not as effective as more defensive oriented builds in PvP). Even with black ice gear, people are saying even TR vs CW 1v1 with bilethorn on the CW gives the CW a decent chance to win (and its easy enough to switch out for a bile enchanted weapon mid combat).
  • sco77y001sco77y001 Member Posts: 17 Arc User
    edited July 2014
    Its interesting that constant demands for nerfs to particular classes continue...take the proposed changes to CW in module 4. I understand that in pve CW are incredibly powerful and yet in pvp they barely register in the top 5 pages of the leaderboard. I think that while TR can be incredibly frustrating to play against they are working as intended. If the damage from 1 daily seems excessive lets reduce it, then perhaps remove stealth altogether, oh and the daggers...yeah they can be a problem too.
    Some imbalance in the game is required otherwise why bother having different classes at all. Everyone could just be dps and do the same dps with the same abilities...
  • fastrean3fastrean3 Member Posts: 281 Arc User
    edited July 2014
    sco77y001 wrote: »
    Its interesting that constant demands for nerfs to particular classes continue...take the proposed changes to CW in module 4. I understand that in pve CW are incredibly powerful and yet in pvp they barely register in the top 5 pages of the leaderboard. I think that while TR can be incredibly frustrating to play against they are working as intended. If the damage from 1 daily seems excessive lets reduce it, then perhaps remove stealth altogether, oh and the daggers...yeah they can be a problem too.
    Some imbalance in the game is required otherwise why bother having different classes at all. Everyone could just be dps and do the same dps with the same abilities...

    They should go to play Champions online instead of Neverwinter :p
  • rezielereziele Member, Neverwinter Beta Users Posts: 66
    edited July 2014
    velynna wrote: »
    As a GWF, your job is even easier. Run around the point until you see them in stealth, roar, and with the right build, essentially one-shot them with takedown + IBS.

    Suggesting others to use roar isnt a very good idea imo. Anyway that *might* be a bit of use but it would be just temporary, since its a bugged skill and it wouldnt be worth slotting after fix. Plus, tr's can't be one shotted at least I havent seen any good tr die so easy like that, otherwise they'd be complaining so hard in forums. The best I've seen so far was today this guy took hold of our own base all the omg time! he was so good that I was getting toothpicked to death and there was nothing I could do about it. Sad part is that I had a 19k gs gwf backing me up but even he was not able to kill that.. thing. Now before anyone tells me to learn how to deal with it, know that I own a tr and am happy with it. At pvp with my gwf its not so easy to deal against a tr with big damaging daily. But as a tr against gwf's its comparatively easier to go into stealth and just hide and dodge until my daily is ready.

    Also, those who are complaining about the nerf idea, well after gwf.. there has to be another lamb to sacrifice, lol.
    ~We need more PvP types. Tired of Dominations!~
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited July 2014
    Yeah, because TR hasn't been sacrificed several times already...
    I don't think a sacrifice is valid if the victim has already been dead for a while. XD
    2e2qwj6.jpg
  • rezielereziele Member, Neverwinter Beta Users Posts: 66
    edited July 2014
    reiwulf wrote: »
    Yeah, because TR hasn't been sacrificed several times already...
    I don't think a sacrifice is valid if the victim has already been dead for a while. XD

    Problem is, with the new adjustments to different classes, there would always be some ability/skill of other classes that would prove to be too rough on the new changes and has to be fixed accordingly. I am tired of those nerfs myself but ohwell :s
    ~We need more PvP types. Tired of Dominations!~
  • matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User
    edited July 2014
    Hi!

    Can a perma TR answer me, what is the point in playing a perma, ok all your wet dreams come true, by feeling like a god, but c'mon don't you perma TRs make a perma just to annoy players. Please tell me how on earth shall i fight a perma? Cause i read many times in zone chat, that permas brag about it, that they made their chars just to annoy people.

    Plz dear Devs, is this the right way, allowing a class failure (they are no real Rogues, like in DnD!!!), just to annoy other players.

    What if the devs would make other classes perma, i bet all your panties would be full, or my suggestion let the permas kill each other in a special perma PVP?
    The real honest man is honest from conviction of what is right, not from policy.
    Robert E. Lee

    I only believe in statistics that I doctored myself.
    Winston Churchill

    The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
    David Icke

  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited July 2014
    reiwulf wrote: »
    Yeah, because TR hasn't been sacrificed several times already...
    I don't think a sacrifice is valid if the victim has already been dead for a while. XD

    Make the argument for balance. A class being nerfed 100x does not justify its immunity to future nerfs if it has mechanics which are imbalanced in PVP and open world pvp.
  • sv3t1anasv3t1ana Banned Users Posts: 69
    edited July 2014
    If you cry about Perma TR's...then maybe you need to watch how HR's are...

    http://www.twitch.tv/sv3tya/c/4783922

    TR is not even one of the top 3 strongest classes in PvP...

    Enough with the TR QQ and watch how HR's are...
  • sv3t1anasv3t1ana Banned Users Posts: 69
    edited July 2014
    adernath wrote: »
    Indeed LOL at this community for such responds. SE was bugged and got adjusted. It is fine now (even if you still can not dodge it... its not completely 'fine'). But this new AOE daily is just a no-skiller, it takes away over half of my HP (sometimes even 75%) from full health without doing anything. Indeed a funny comment, probably u play only a TR and its your only way to kill ppl.

    Tell me one strategy to avoid the damage please.

    Learn to adjust your volume..gg
  • matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User
    edited July 2014
    sv3t1ana wrote: »
    If you cry about Perma TR's...then maybe you need to watch how HR's are...

    http://www.twitch.tv/sv3tya/c/4783922

    TR is not even one of the top 3 strongest classes in PvP...

    Enough with the TR QQ and watch how HR's are...

    I'm very well aware of HR powers, but this doesn't answer my question, besides (i'm not a HR) HR is in DnD, while full permas not, Rogues and TR are, but not all time invisibles!
    The real honest man is honest from conviction of what is right, not from policy.
    Robert E. Lee

    I only believe in statistics that I doctored myself.
    Winston Churchill

    The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
    David Icke

  • sv3t1anasv3t1ana Banned Users Posts: 69
    edited July 2014
    I'm very well aware of HR powers, but this doesn't answer my question, besides (i'm not a HR) HR is in DnD, while full permas not, Rogues and TR are, but not all time invisibles!

    You want WoB Nerfed ?...You want to know how to survive Whirlwind of Blades ?
    Here is a list.
    • Stop being bad.
    • Learn PvP Strategy
    • Learn to adjust your volume when fighting in PvP
    • Whirlwind of Blades has 40 ft Range... Learn to keep moving in PvP always.
    • TR gets to use AP 3 times a match if they are lucky, sometimes less. Build a bridge and get over it. CW 10 + times.. HR 40 + times
    • Give TR back their DPS if you want to get rid of their stealth. We refuse to be your training dummies.
    • We have the lowest AC and on average the lowest HP out of all classes. If you are having problems killing TR's the problem is not the TR, it is you.
    • TR has no upcoming changes so most TR's will not be PvPing so you can find a new class to QQ about
  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited July 2014
    HR is in DnD, while full permas not, Rogues and TR are, but not all time invisibles!

    Ring of Improved Invisibility,
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