bazgcMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 184Bounty Hunter
edited July 2014
I love the new animations and Shadowslip - these feel a bit more Nosferatu than Gorilla
Pact blade scaling still feels a little off - due to the insanely ornate handle of the Mulhorand blade my warlock should actually be impaled when it's sheathed on his hip.
My Foundry Quests:
The Silver Sword - NW-DEIPWYISA - Daily Qualified A Relaxing Stay - NW-DEEYNZYZ9 - Daily Qualified but going to be updated
This is getting ridiculous now. Why is it taking several weeks to fix the shard bug?
DO YOU GUYS REALIZE THAT WE CANT TEST THE CW CLASS UNTIL THIS BUG IS FIXED?
The shard is moving 5 frames per second and is laggy as hell EVERY TIME YOU USE IT.
We cant test our rotations with a power that is not working and is game breaking. And if we cant test our rotations we cant come with decent feedback for the class at all.
Control Wizard Orb of Imposition: This class feature will now correctly look at ranks in Orb of Imposition rather than Arcane Presence when calculating effectiveness.
So do you have to be in an official party that starts the fight? HEs in Icewind aren't like that, so I was wondering why I didn't get the quest completion.
You need to be over lvl 30 and get the quest from the Paladin in protectors enclave just down from the reward agent to start the campaign , he will send you to Neverdeath graveyard to talk to another Harper and you should get 3 campaign quests from him including the one to kill the dragon in Neverdeath , you only seem to get campaign tokens as a payout anyway.
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adinosiiMember, NW M9 PlaytestPosts: 4,294Arc User
edited July 2014
I am going to make a plea on behalf of the DC class ... please give us an "official" stickied thread in the feedback forum like the other classes. Sure, there is a DC feedback thread, but it is not "official" and it is not sticky, so quite frankly I do not have much hope that any feedback there will reach the devs.
There are no major changes to the DCs in Module 4 - but there is also very little for us to looke forward to. There is, however, one specific complaint from DCs - and I really, really hope that can be fixed before the release. I have posted that complaint in the feedback thread, but (as I said, it is not an "official", sticky thread), I am going to repeat myself.
Please, please revise the DC Emoire set, because as it is, it is absolutely not worth getting.
Here is why....armor sets serve three different purposes:
PvP sets
The Empire set has no Tenacity, so it is obviously not a PvP set.
PvE solo sets
The ArPen might be nice for a solo DC, but the set bonus is completely pointless for a solo set, so it is clearly not meant as a solo set.
PvE group sets
The set bonus might make sense for a PvE group set - well, that is, the thought behind it might make sense, but the bonus is just so weak it seems utterly pointless.
Moreover, the stats are just wrong for a PvE group set - ArPen in particular. I mean, when a DC is in a group, he/she is not there for DPS, but either for healing or for buffing/debuffing. What you would like in the armor set world be set bonuses that would help with those roles, and stats like Recovery, Crit and Power - ArPen and Life Steal are pretty much useless for this purpose.
So, my conclusion is that the set misses the point completely - it is not a PvP set, not a good PvE solo set and not a good PvE group set. It is not a good set at all...and I really hope the set will not be required to unlock some area, like the Currupt/Purified Black Ice sets....it is very annoying to have to work so long for some inferior object.
I have said it before - what the DCs really need is a viable upgrade for the High Prophet set - a set that actually helps with buffing or debuffing. We have good PvP sets, we have good PvE Solo sets, we have good sets for PvE group purposes, specifically for healing, but the Empire set is just not good, not needed and not appreciated.
Disable enchantment visuls option and base stats reroll token please...
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ennteaMember, Neverwinter Beta UsersPosts: 0Arc User
edited July 2014
unfinished quest? ... on my way to meet Belial on the Meet Your Master quest... ended up in a karrundax clone map named Class_Warlock_05_..., solo'd pyraphenia and her ilk, stone won't drop to allow access to next area, and crossing the bossroom threshold keeps popping up the boss camera fly-in, like the idris fight used to way back in the day. It seems that without boon5 from dread ring, endless consumption, and the ridiculous amount of LS you can crank out on a warlock.... this would've been either really expensive potion/kitwise or ragequit inducing for the average bear.
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nwnghostMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited July 2014
Will Evocation properly affect Maelstorm of Chaos, Arcane Singularity, Conduit of Ice and the MoF Paragon Powers?
man i know this ****...this no new map area....i know new map area like sharander dread ring and IWD.
Oh no it looks like they are just adding small new areas onto the preexisting maps which I kind of get since they were usually pretty deserted recently.
Am I correct in assuming that since promised renegade feats changes weren't mentioned it means renegade is still pretty weak and I should focus on levelling SW?
BTW changes to SW are very appealing.
Bids he then the spruces to singer him an anthems!
And the Woodsie Lord binders them fleshes to stone!
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orangefireeMember, NW M9 PlaytestPosts: 1,148Arc User
With the defeat dragon quest in neverdeath region being an HE , it's a pain HAVING to WAIT on it spawning in ORDER to be able to beat it to then be able to get the remaining quests from the Harper .
Not liking this idea at all .
Also it will be dependent on enough people being there to beat the dragon .
Not the best idea as part of the campaign system .
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mutjinninjaMember, NW M9 PlaytestPosts: 93Arc User
Tyranny of Draons Owlbear Patch Notes NW.25.20140709a.2
Content
"Tyranny of Dragons" zone content has been unlocked!
To access this content you must be at least level 30
The contact's name is "Harper Boward" and she is located in Protector's Enclave, west of the Invocation area (near KnoX)
She will point you to another contact in the Graveyard named "Harper Windle"
Mod 4 content unlocked....so mod 4 consists of 4 quests, no boons, no new equipment, and no ability to progress in the campaign tab? Wow. Really outdid yourselves. How about unlocking things AFTER they're suitably done for testing? These four quests give us nothing to test nor tell you except that basing a critical campaign quest on a slow spawned HE is a terrible, terrible idea and game halting.
The campaign window is especially enlightening .
the boons when clicked upon give the feywilds boons .
everything else lists slayer belts etc as rewards when they are labelled as " new enchants " , skirmishes etc .
Seriously how bad is it to put up basic content details like this that are so COMPLETELY wrong .
I know we are here to help Q/A for bugs but c'mon .
New Scourage Warlock animations are great, especially their shadow walk, or however it's called now.
Therenil - Hunter Ranger, Stormwarden/Trapper
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anasazusMember, Neverwinter Beta UsersPosts: 1Arc User
edited July 2014
I see a couple people have mentioned problems with Dungeons. I have had no problem with entering a dungeon manually or queuing for a dungeon at all. An odd problem I've had, which might cause a problem entering instances and dungeons if you're not paying attention, is that when first logging into a character I'm automatically in a party but am not party leader and no one else is in the party; given those "party" circumstances unless you check you won't know you're in a party. So my suggestion if you're having trouble with dungeons or instances is to see if you have a "Leave Party" option when you "Right-click" your icon, if so select it and the bug should clear. If that doesn't work I'm out of suggestions.
The campaign window is especially enlightening .
the boons when clicked upon give the feywilds boons .
everything else lists slayer belts etc as rewards when they are labelled as " new enchants " , skirmishes etc .
Seriously how bad is it to put up basic content details like this that are so COMPLETELY wrong .
I know we are here to help Q/A for bugs but c'mon .
That's all placeholder stuff , they probably want to keep all the boons and rewards and whatnot a secret as long as they can.
I know , but how to know what to choose if you don't know WHAT they DO ??????
Also where are the 3 " new " areas ?
Neverdeath , Icespire and where ?
Are they all only HE's ( apart from the few in neverdeath ) , or are there additional quests that can be undertaken ????
I know , but how to know what to choose if you don't know WHAT they DO ??????
Also where are the 3 " new " areas ?
Neverdeath , Icespire and where ?
Are they all only HE's ( apart from the few in neverdeath ) , or are there additional quests that can be undertaken ????
The other one is Whispering Caverns. There's a lil Dracolich waiting.
Harrowstorm: Curse Consume: Now prones the target for 4 seconds (up from 1 second).
There is not a single class in this game that deserves a 4 second prone in PvP. Similar to CW Shard, there should be different prone times in PvE and PvP for the encounter.
Ok getting fed up testing stuff that is plainly broken yet put up on this test server without any prior Q/C .
Can't complete " culling the cultists " quest from whispering caverns . Killed the required 50 mobs , yet nowhere to go for completion conversation . The harper at the start of this area is not giving quest completion .
Ran 1 lower level task in the campaign " assist the harpers " . It said it completed but I never received anything that I can see . The campaign task now STILL shows it as being available - the campaign system is bugged right at the START - what a surprise .
No point running it again as it would likely give me the same result after another 20 hours waiting on it .
These campaign tabs NEED to be finalised ( or as close as they can be ) so that we can actually see what we are grinding these HE's / quests for .
Also requiring us to get campaign / quests from an HE is a very STUPID usage of these HE's . Currently Charthraxis is estimated to be on approx a 45 min cycle .
With the current low levels of population spread across all zones of neverwinter it may be pot luck if you have enough people to complete this .
When it goes live it will be exactly the same as it is currently in IWD with everyone swarming via invites to complete it - god only knows what the quest reward will be by then
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orangefireeMember, NW M9 PlaytestPosts: 1,148Arc User
Looks like the CW renegade nightmare wizardry has been reverted back to live. Tooltip show 4/8/12/16/20% chance to proc. This was not in the notes and I sure hope this is intentional!! 5% max was just way too low.
As for the SW animations, glad the spider monkey look is gone. Though the standing position with the hand behind the back is still awkward. It's as if they should be holding their pact blade but they aren't.
Looks like the CW renegade nightmare wizardry has been reverted back to live. Tooltip show 4/8/12/16/20% chance to proc. This was not in the notes and I sure hope this is intentional!! 5% max was just way too low.
Ok, thanks. It's so hard to catch everything when they don't update the first post or create a new one with updates. It just gets lost in the sea of posts.
Ok, thanks. It's so hard to catch everything when they don't update the first post or create a new one with updates. It just gets lost in the sea of posts.
Whenever you want to read devs posts in any thread, click on the PW red letters that appear in the right upper side of their post. That'll bring you to the next one, unless it's the last.
Comments
Pact blade scaling still feels a little off - due to the insanely ornate handle of the Mulhorand blade my warlock should actually be impaled when it's sheathed on his hip.
The Silver Sword - NW-DEIPWYISA - Daily Qualified
A Relaxing Stay - NW-DEEYNZYZ9 - Daily Qualified but going to be updated
DO YOU GUYS REALIZE THAT WE CANT TEST THE CW CLASS UNTIL THIS BUG IS FIXED?
The shard is moving 5 frames per second and is laggy as hell EVERY TIME YOU USE IT.
We cant test our rotations with a power that is not working and is game breaking. And if we cant test our rotations we cant come with decent feedback for the class at all.
I knew there was something wrong there.
@Warlock animations change
It... uhh... all the animations are fine, it just seems that the idle animations doesn't match with the others :I
You need to be over lvl 30 and get the quest from the Paladin in protectors enclave just down from the reward agent to start the campaign , he will send you to Neverdeath graveyard to talk to another Harper and you should get 3 campaign quests from him including the one to kill the dragon in Neverdeath , you only seem to get campaign tokens as a payout anyway.
There are no major changes to the DCs in Module 4 - but there is also very little for us to looke forward to. There is, however, one specific complaint from DCs - and I really, really hope that can be fixed before the release. I have posted that complaint in the feedback thread, but (as I said, it is not an "official", sticky thread), I am going to repeat myself.
Please, please revise the DC Emoire set, because as it is, it is absolutely not worth getting.
Here is why....armor sets serve three different purposes:
PvP sets
The Empire set has no Tenacity, so it is obviously not a PvP set.
PvE solo sets
The ArPen might be nice for a solo DC, but the set bonus is completely pointless for a solo set, so it is clearly not meant as a solo set.
PvE group sets
The set bonus might make sense for a PvE group set - well, that is, the thought behind it might make sense, but the bonus is just so weak it seems utterly pointless.
Moreover, the stats are just wrong for a PvE group set - ArPen in particular. I mean, when a DC is in a group, he/she is not there for DPS, but either for healing or for buffing/debuffing. What you would like in the armor set world be set bonuses that would help with those roles, and stats like Recovery, Crit and Power - ArPen and Life Steal are pretty much useless for this purpose.
So, my conclusion is that the set misses the point completely - it is not a PvP set, not a good PvE solo set and not a good PvE group set. It is not a good set at all...and I really hope the set will not be required to unlock some area, like the Currupt/Purified Black Ice sets....it is very annoying to have to work so long for some inferior object.
I have said it before - what the DCs really need is a viable upgrade for the High Prophet set - a set that actually helps with buffing or debuffing. We have good PvP sets, we have good PvE Solo sets, we have good sets for PvE group purposes, specifically for healing, but the Empire set is just not good, not needed and not appreciated.
I got in there with my lvl 46 Warlock , the enemies are lvl 59 , I got smashed lol
Oh no it looks like they are just adding small new areas onto the preexisting maps which I kind of get since they were usually pretty deserted recently.
BTW changes to SW are very appealing.
I hope not, especially the rogue walk.
Not liking this idea at all .
Also it will be dependent on enough people being there to beat the dragon .
Not the best idea as part of the campaign system .
Mod 4 content unlocked....so mod 4 consists of 4 quests, no boons, no new equipment, and no ability to progress in the campaign tab? Wow. Really outdid yourselves. How about unlocking things AFTER they're suitably done for testing? These four quests give us nothing to test nor tell you except that basing a critical campaign quest on a slow spawned HE is a terrible, terrible idea and game halting.
How can be possible that we headed to another mod without testing how the classes interact in the dungeons?.
HR Stormwarden Trapper / Stormwarden Combat
GWF Swordmaster Destroyer
CW Master of Flame Thaumaturge / Spellstorm Oppressor
TR Master Infiltrator Executioner
SW Soulbinder Fury
the boons when clicked upon give the feywilds boons .
everything else lists slayer belts etc as rewards when they are labelled as " new enchants " , skirmishes etc .
Seriously how bad is it to put up basic content details like this that are so COMPLETELY wrong .
I know we are here to help Q/A for bugs but c'mon .
That's all placeholder stuff , they probably want to keep all the boons and rewards and whatnot a secret as long as they can.
Also where are the 3 " new " areas ?
Neverdeath , Icespire and where ?
Are they all only HE's ( apart from the few in neverdeath ) , or are there additional quests that can be undertaken ????
The other one is Whispering Caverns. There's a lil Dracolich waiting.
HR Stormwarden Trapper / Stormwarden Combat
GWF Swordmaster Destroyer
CW Master of Flame Thaumaturge / Spellstorm Oppressor
TR Master Infiltrator Executioner
SW Soulbinder Fury
There is not a single class in this game that deserves a 4 second prone in PvP. Similar to CW Shard, there should be different prone times in PvE and PvP for the encounter.
twitch.tv/ezracw | absolutegaming.guildportal.com
#BringBackShard | M5 CW Bug List | My M3 PvP Gameplay
Can't complete " culling the cultists " quest from whispering caverns . Killed the required 50 mobs , yet nowhere to go for completion conversation . The harper at the start of this area is not giving quest completion .
Ran 1 lower level task in the campaign " assist the harpers " . It said it completed but I never received anything that I can see . The campaign task now STILL shows it as being available - the campaign system is bugged right at the START - what a surprise .
No point running it again as it would likely give me the same result after another 20 hours waiting on it .
These campaign tabs NEED to be finalised ( or as close as they can be ) so that we can actually see what we are grinding these HE's / quests for .
Also requiring us to get campaign / quests from an HE is a very STUPID usage of these HE's . Currently Charthraxis is estimated to be on approx a 45 min cycle .
With the current low levels of population spread across all zones of neverwinter it may be pot luck if you have enough people to complete this .
When it goes live it will be exactly the same as it is currently in IWD with everyone swarming via invites to complete it - god only knows what the quest reward will be by then
Actually, there is also a blue dragon in Rothe Valley and another area in Ebon downs, though the dragon there wasn't up at the time.
Reason really has, because only listened to the community GWFs.
As for the SW animations, glad the spider monkey look is gone. Though the standing position with the hand behind the back is still awkward. It's as if they should be holding their pact blade but they aren't.
Yeah it's intentional , the notes on the first page of the CW feedback thread are badly out of date , the Nightmare wizardry change and other changes were announced just over a week ago here - http://nw-forum.perfectworld.com/showthread.php?692711-Official-Feedback-Thread-Control-Wizard-Changes/page28&p=8319271&viewfull=1#post8319271
Ok, thanks. It's so hard to catch everything when they don't update the first post or create a new one with updates. It just gets lost in the sea of posts.
Whenever you want to read devs posts in any thread, click on the PW red letters that appear in the right upper side of their post. That'll bring you to the next one, unless it's the last.
HR Stormwarden Trapper / Stormwarden Combat
GWF Swordmaster Destroyer
CW Master of Flame Thaumaturge / Spellstorm Oppressor
TR Master Infiltrator Executioner
SW Soulbinder Fury