So, I decided to solo Dread Vault today, which is a level 60 dungeon (epics cant be entered solo)
This isn't showing off, nor is it stating anything about classes or balance or anything.
I simply want to say that I hope we see harder content in mod 4, because 1 year into the game, we are outgearing the content we have. Yes, there still needs to be content accessible to newer and lower geared players, but what exactly are the older and better geared players supposed to do? Lots of us outgeared everything in IWD from day 1.
So really, it was just a fun thing to show how far we have come and maybe we can hope for more challenge in mod 4.
Miss Anthropy - 15.7k CW | Miss Andrist - 19k GWF | DC (14.5k) | TR (14.5k) | HR(14k) | GF(15.5k)
Lowbies: DC (level 31) | HR (level 16)
You can almost always find me in the legit channel. Happy Adventuring!
GWF guide:
click me
Comments
Also, Dread Vault is offered as the Daily Dungeon for all level 60 chars, so it could be said that it is intended for all level 60's.
Lowbies: DC (level 31) | HR (level 16)
You can almost always find me in the legit channel. Happy Adventuring!
GWF guide: click me
I like how you almost read nothing of what was written and just began trolling.
+1 - I miss dungeons and there isnt a real challenge other than them throwing more mobs at you.
Who's trolling? the guy said he could solo the basic dread vault and complained that basic T1 dungeons offer no challenge , big whoopie , I pointed out that epic dread vault was much more of a challenge , solo epic dread vault , CN , MC and VT then complain that you have no challenging content ,or to put another way why would the developers go out of their way to concentrate on creating content for the top 5% of overgeared players when they have 95% of regular players to cater to , especially when there is lots of challenging content that already exists . On top of that on the 14th of August GWF is being nerfed considerably as well as other classes , see if it is possible to solo dread vault after that before complaining , using a overgeared unbalanced OP class as a standard for the rest of the playerbase is kind of unrealistic.
These numbers are way off. Thats why.
For the average player, there is barely any challenging content.
Enforce rainbow parties in PvP ---- 10v10 PvP ----
Also a mechanic of dropping platforms / rising lava / spikes from the floor & traps can easily incorporated into such setting.
Anyone that says low level content is not a challenge because they are now over geared I agree should probably make that boast after running said dungeons in blue gear or green gear and nothing higher than a rank 6 enchant.
Not saying that running content solo with a GWF isn't fun, but I wouldn't go saying that content in the game is too easy.
I also suggest people that feel the game is too try running with total pugs who have never been in a guild that raises the difficulty immensely lol.
I only heard someone pointing out that they have completed a dungeon meant for 5. The only complaining i hear is from you.
If it is possible to aquire gear that gets you a 20k(or w/e) gear score there should be playable content for that level of gear.
That is how all games work, so go sell crazy elsewhere mister.
lol why would the devs go out of their way to make content for the top 5% of players?
Gee IDK, maybe because they already spent the time programming the game to include the gear that makes them so overpowered...so why not program some content?
Anyway, having ranted about how terrible I felt Dread Vault is (did I mention, DV is awful?) -- yes. I agree with you that many are overpowered against the typical PvE content. I've solo'd every Normal DD (except DV because... why would I do that to myself???) and Epic CT on purpose and SP on accident. And I'm only a paltry 15K CW with no enchants higher than r7 (I know.. *gasp* right?)
That said, I think IWD was a step in the right direction. It is a significantly harder area than DR or Shar was. My alts that have just over 10K struggle there. So a *typical* player would find that area very challenging. The thing is, if you're a 17K monster (any class really), you won't find much challenge in the PvE area, and likely you never will because you're on the far right of the player-base capability curve. Most active lvl 60 players are probably in that 10-12K range, and you can't expect Cryptic to devote significant resources to building out ulta-hard content for what probably amounts to under 10% of there player base, it's just not a good use of resources on their part. The 90-10 rule, it's called. Do PvP with people your own size - that will challenge you.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
It is doable you just need a party to get you there to solo the boss.
Why is Thia geared to 19.3k? PuGs!
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Timer is broken, it took me about 40 minutes, most of which I was also chatting during. I used 0 potions, and didn't even use buffs outside of pocket pet and tymora's coin. Probably could have been done in about 30 if I had been really trying to speedrun it.
Everyone else: if you go back and actually read what I wrote, maybe you would understand my point. In one year the gear I am able to get has exceeded the content. CN can currently be done with 2-3 people, MC and VT the same (can't be soloed because of mechanics, when val grabs you, you will die). I'm not bragging, and I'm not trying to start some big argument. I'm just expressing that I would like to see content that matches the gear level we CAN get. Also, I have ran epic t1's with no gear at all (weapon/offhand only), and I have pugged. My point is that I shouldn't be having to create challenge for myself by handicapping myself, the game should be providing challenges for players at ALL levels.
Lowbies: DC (level 31) | HR (level 16)
You can almost always find me in the legit channel. Happy Adventuring!
GWF guide: click me
Is this a known bug? Or something you forgot to shop out? ;-)
In any case, I suppose that if one plays for enough hours, you can outgrow or outpace an MMORPG, like any other computer game. The rest of us still find plenty of challenges after a year. Spend more time in PVP or create your own Foundry content. Or find a new game until NW catches up with you.
Like someone already stated, it's a dungeon for new level 60's. Of course it means it's available to ALL level 60's, that means it has to be doable by the new 60's babes.
Don't complain about dungeons that obviously aren't for your "gear" level. That'd be like some level 30 whoever going into regular Cloak tower and be like "Too easy! What's wrong with this game?"
Can you solo MC? VT? Kessel's Retreat? Perhaps they aren't hard dungeons/skirmishes for most people, but we can all agree you need a decent team to get through the content quickly and successfully.
But yes, I do hope that the new Module will release some more challenging dungeons, for those outstanding-geared players.
Ó Treasigh GF
Ó Murchadh GWF
Ó Kermichil CW
Ó Pádruig TR
Ó Dànaidh HR
Ó Fionnlagh DC
Ó Amhlaidh SW
Ó Naomhin OP
BLACK LOTUS
ToS is soloable by top level players. MC and VT are not soloable by the very nature of the boss fight chokes. Kessels is soloable.
How can 1 single person outdps Syndryth's selfhealing in Epic Temple of the Spider?
So you did it as a GWF ? wow wow
dude u play the most "balanced pve class atm" try doing it as a GF even haveing 20k GS.
post ur results ?
do is as HR and CW also plax?
i am so happy that GWF's will be in line in mod 4..... hopefully.
For my HR, it was incredibly difficult, and I died a few times trying it. I had to throw everything at her: constricting, thorn ward, RoA, plus all three melee versions of those, seismic shot, even sigil of the hunter attack (at rank 100). Part of the time I would save the constricting for that *&!% add who liked to constantly knock me off my feet.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Somehow, when it's a wipe, the lowest dps people never seem to leave, only the higher dps ones do.
Is this 'challenging'? In a way, yes, because you have to make do with what you were given.
But mostly, it is frustrating beyond words. And is also a huge waste of time.
PS: Chemboy did solo Dread Vault a few months ago as a CW (MoF at that), so it is surely doable. Me being a GWF for this run shouldn't really mean much.
P.P.S: Those suggesting I go spend some time in pvp should check my title. It says Head Hunter, the one you get from doing lots of pvp. However, with matchmaking such a mess and only 2 maps + GG, pvp isn't really that great of an option.
Lowbies: DC (level 31) | HR (level 16)
You can almost always find me in the legit channel. Happy Adventuring!
GWF guide: click me
I suspect that if you still use the queue/group finder for dungeons, you would by definition be below average- certainly well below the median, and possibly the mean, also.
Uhmm... perhaps that's true for "Average random PUG" player, but there is a large number of players that only run with guild members or people from the Legit channel, and I am pretty sure the average GS and expertise level of those players is higher - by looking only at PUG players you are looking at a skewed subset - not the typical/average player.