I've run this thing enough times to get 324 seals. Which works out to like 86 boss kills (seals are random 3-5 so I can't say exactly). During those runs I've seen a set CW offhand exactly once (I, of course, lost the roll). I've seen maybe a half dozen (probably less) crafted weapon parts (I, of course, lost every roll). Yeah, I get that random is random and I just had bad luck on the rolls. But the sheer lack of drops that aren't blue garbage is staggering.
I have 396 Dark Fey Seals. Have not yet spent any.
Yesterday, the Fomorian Fabled Talisman dropped from the first boss in Malabog's Castle.
First time I have seen it.
Lucky for me, the other CW choose greed because he says he already has one !
I chose need and won with a roll of 15.
At the time, I was doing MC with an elite guild (not my guild).
I am sure most CW's have never even seen the CW offhand.
I have only seen 3-4 fragments drop from the second boss. Only won one roll.
Fortunately, it was the Quillon fragment which I need to craft the Fomorian Fabled Orb.
Currently at artificing level 8, which means I have plenty of time to aquire the other two remaining fragments and other necessary items to craft the orb.
The thing is you should expect to win a fragment drop 1 out of 5 times. Which means running the thing enough times to get 1000+ seals. Which works out to like 250 boss kills. That's just an insane amount of runs.
418 Seals and I've finally one 1 fragment. Majority of the time some random wins it that can't even use it as it's not for their class. Since the fragments are BoE everyone rolls need on them and sells on AH. It's the ONLY item in the entire dungeon that's BoE... why?
I don't know how you even finish this dungeon I tried twice, first time I died right before the last boss and got sent back to the very beginning fireplace, had to quit. Second time I just got sent into a hacked instance where none of us was in a party and couldn't leave party or anything, had to quit the game and log another char for a while.
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axer128Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited September 2013
End chest has around 15 seals in it.
So 3 x 4 average from bosses = 12 + 15 = 27 a run. Means you've done around 12 runs if they were all during DD. With 5 players, and ive seen on average 1 off hand a run.. Chances are you'd only see 2 wizard offhands, and since many groups take 2 cws, youd only just barely average one out.
So yea your luck not particularly bad or anything in this case.
If most runs weren't during dd, then yea your luck is slightly low.
Personally I've got 2 of my offhands in 2 runs (2nd run I greeded and won anyways) so yea you can hate me now..
But yea overall the dungeons not very rewarding AD wise due to everything sans fragments being bop. Poor design imo.
i think that drop rate is much bigger then it should be.with all the exploits people forgot how is farm for something they just want instant stuff with no effort and i bett all of ya bugged the boss to.have to say this is a good change from cn were every drop is bis.and plz ban this exploiters here
i think that drop rate is much bigger then it should be.with all the exploits people forgot how is farm for something they just want instant stuff with no effort and i bett all of ya bugged the boss to.have to say this is a good change from cn were every drop is bis.and plz ban this exploiters here
Yep, having bosses drop almost all blues is completely fine, especially for those joining pug teams. If they want to make certain items rare, then fine but at least drop stuff that I can salvage or sell for gold rather than just draining my gold on pots/kits. The whole expansion is about delaying your progress to make it artifically longer. At first I was liking the expansion, but in a few hours I will have all wards reinforced for the new area and still have to wait another week to get enough sparks. There's only so much I can do until it's just overly repetitive, especially if you have 5 toons like me. I'm just doing the same quests over and over and there's no real progress. I also thought it was weird that the time to get the 3rd boon will have the biggest gap to unlock. So no, the drop rate is not bigger than it should be unless you were the lucky ones that actually managed to get something actually of value and don't want others to have it. There needs to be at least something to make it profitable. Even the best rewards aren't spectacular. The new sets are mostly disappointing, whether it's the minor increase on stats or the cooldowns on the armour sets that make me consider other sets or mixing 2 sets instead.
Yep, having bosses drop almost all blues is completely fine, especially for those joining pug teams. If they want to make certain items rare, then fine but at least drop stuff that I can salvage or sell for gold rather than just draining my gold on pots/kits. The whole expansion is about delaying your progress to make it artifically longer. At first I was liking the expansion, but in a few hours I will have all wards reinforced for the new area and still have to wait another week to get enough sparks. There's only so much I can do until it's just overly repetitive, especially if you have 5 toons like me. I'm just doing the same quests over and over and there's no real progress. I also thought it was weird that the time to get the 3rd boon will have the biggest gap to unlock. So no, the drop rate is not bigger than it should be unless you were the lucky ones that actually managed to get something actually of value and don't want others to have it. There needs to be at least something to make it profitable. Even the best rewards aren't spectacular. The new sets are mostly disappointing, whether it's the minor increase on stats or the cooldowns on the armour sets that make me consider other sets or mixing 2 sets instead.
I've run this thing enough times to get 324 seals. Which works out to like 86 boss kills (seals are random 3-5 so I can't say exactly). During those runs I've seen a set CW offhand exactly once (I, of course, lost the roll). I've seen maybe a half dozen (probably less) crafted weapon parts (I, of course, lost every roll). Yeah, I get that random is random and I just had bad luck on the rolls. But the sheer lack of drops that aren't blue garbage is staggering.
well as for me i collected 250 seals and got 2 off hand cw talisman and fragments are very low
The <font color="orange">HAMSTER</font> drops are the reason most people don't bother running MC after they have got what they want from it. Across my characters ive probably run it 200 times or so, and no seldarine, no fragments and a cpl offhands - the drop rates in this game really are quite abysmal. VT otoh is quick and easy and has decent drops usually - though after getting 4 chars worth of dread legion set (and on my main, she has enough seals to buy like 10 armour items lol, I still have yet to see a crown either.
Its really very random - my Main gwf took maybe 100 runs to get the offhand fallen item, yet my 2nd gwf got it first run. Yet my main gwf got gloves first karru run, yet the 2nd took like 50 xD
May the RNG Gods smile on you today!
Adorable Temptress - 23.4k Temptation SW
Mara Angelbane - 22k Thaum CW, Vaya Con Dios 15.2k Dragon CW.
Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
Mara Duskwalker - 15.4k Healing DC
Mara Hawkeye -14.6k HR
Mara Spiritforge - 16.9k Tanky GF
Bad Religion - 14.7k Pew Pew DC
Mara Shadowstouch,Maara - TR's
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited July 2014
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Yesterday, the Fomorian Fabled Talisman dropped from the first boss in Malabog's Castle.
First time I have seen it.
Lucky for me, the other CW choose greed because he says he already has one !
I chose need and won with a roll of 15.
At the time, I was doing MC with an elite guild (not my guild).
I am sure most CW's have never even seen the CW offhand.
I have only seen 3-4 fragments drop from the second boss. Only won one roll.
Fortunately, it was the Quillon fragment which I need to craft the Fomorian Fabled Orb.
Currently at artificing level 8, which means I have plenty of time to aquire the other two remaining fragments and other necessary items to craft the orb.
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Protector's Jubilee Speech
Oh the Carnage
So 3 x 4 average from bosses = 12 + 15 = 27 a run. Means you've done around 12 runs if they were all during DD. With 5 players, and ive seen on average 1 off hand a run.. Chances are you'd only see 2 wizard offhands, and since many groups take 2 cws, youd only just barely average one out.
So yea your luck not particularly bad or anything in this case.
If most runs weren't during dd, then yea your luck is slightly low.
Personally I've got 2 of my offhands in 2 runs (2nd run I greeded and won anyways) so yea you can hate me now..
But yea overall the dungeons not very rewarding AD wise due to everything sans fragments being bop. Poor design imo.
-Epic Dread Vault Crushed.
Characters (Dragon): Axer (60 Guardian, Leader of Crush It!), Controller (60 Wizard), Warlocker (60 Warlock)
Yep, having bosses drop almost all blues is completely fine, especially for those joining pug teams. If they want to make certain items rare, then fine but at least drop stuff that I can salvage or sell for gold rather than just draining my gold on pots/kits. The whole expansion is about delaying your progress to make it artifically longer. At first I was liking the expansion, but in a few hours I will have all wards reinforced for the new area and still have to wait another week to get enough sparks. There's only so much I can do until it's just overly repetitive, especially if you have 5 toons like me. I'm just doing the same quests over and over and there's no real progress. I also thought it was weird that the time to get the 3rd boon will have the biggest gap to unlock. So no, the drop rate is not bigger than it should be unless you were the lucky ones that actually managed to get something actually of value and don't want others to have it. There needs to be at least something to make it profitable. Even the best rewards aren't spectacular. The new sets are mostly disappointing, whether it's the minor increase on stats or the cooldowns on the armour sets that make me consider other sets or mixing 2 sets instead.
Y i know was just looking if any reaction lol
):
*extra characters to post*
sad but true
well as for me i collected 250 seals and got 2 off hand cw talisman and fragments are very low
Its really very random - my Main gwf took maybe 100 runs to get the offhand fallen item, yet my 2nd gwf got it first run. Yet my main gwf got gloves first karru run, yet the 2nd took like 50 xD
Mara Angelbane - 22k Thaum CW, Vaya Con Dios 15.2k Dragon CW.
Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
Mara Duskwalker - 15.4k Healing DC
Mara Hawkeye -14.6k HR
Mara Spiritforge - 16.9k Tanky GF
Bad Religion - 14.7k Pew Pew DC
Mara Shadowstouch,Maara - TR's
(If a thread has not been posted on in over thirty days, it likely contains out of date information or opinions. If you would like to continue such a discussion, please create a new thread to do so, or find an existing "living" one. See Rule 3.13)
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