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Module 3 Preview: Dungeon Delve Keys

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  • masterjet1masterjet1 Member, Neverwinter Beta Users Posts: 11 Arc User
    edited April 2014
    this is great, i was hoping that this would be improved, the dungeon delves i catch are always too late so i never enjoy it. i really like the way they keep improving the game
    :D
    #*# Why do i have two blades? #*#
    ^^ Its just awesome^^
    :cool::cool:
  • masterjet1masterjet1 Member, Neverwinter Beta Users Posts: 11 Arc User
    edited April 2014
    i agree, the queue works its the players in the queue that cause the problems so there is nothing to fix
    #*# Why do i have two blades? #*#
    ^^ Its just awesome^^
    :cool::cool:
  • edited April 2014
    This content has been removed.
  • gryphon04gryphon04 Member Posts: 4 Arc User
    edited April 2014
    I don't have anyquestions. I just want to say the Dungeon Delve Keys is an awesome idea!
  • qutsemniequtsemnie Member Posts: 419 Arc User
    edited April 2014
    Thumbs up.
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited April 2014
    hughjanus4 wrote: »
    In the end, however, you win: I will pay for the convenience. It better not be more than say 10,000 AD per key.

    On the preview server, it's 5k for a T2 key, which is basically breakeven for the chest. It's a quality of life thing, not a cash grab.
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
  • broborabrobora Member, Neverwinter Beta Users Posts: 196 Bounty Hunter
    edited May 2014
    ironzerg79 wrote: »
    On the preview server, it's 5k for a T2 key, which is basically breakeven for the chest. It's a quality of life thing, not a cash grab.

    Couldn't agree more, in fact the idea is that effective on paper that guilds can buy a stack of 5 keys and make a profit + chest opening. Must be a good thing, surely.
  • dyesleedyeslee Member Posts: 307 Arc User
    edited May 2014
    I am also looking forward to the new idea of the keys, but as i stated before, we will be dealing with an even worse constant LFG spam now.. "Class GS LFG have key blah blah" on a 24 hour basis now instead of dealing with it when it nears the DD time.. hence the idea of what i posted.. an actual LFG window that tbh would make it a simpler way to allow players to find groups. At least this is an improvement and can only look forward to bigger and better things :) keep up the good work Developers :)
    5790248SLdyC.png
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited May 2014
    dyeslee wrote: »
    I am also looking forward to the new idea of the keys, but as i stated before, we will be dealing with an even worse constant LFG spam now.. "Class GS LFG have key blah blah"

    I agree there might be more spam outside DD hours, but I don't understand why anyone should mention in the LFG that they have a key to the chest ... it is of no relevance to other group members.
    Hoping for improvements...
  • generaldiomedesgeneraldiomedes Member, NW M9 Playtest Posts: 207 Arc User
    edited May 2014
    I liked the DD event system; it meant getting a group when the event starts is a piece of cake as opposed to spreading out the demand over the entire day.

    My only suggestion would be to double the frequency of DD events and allow two events at once so it doesn't supplant another event.
  • broborabrobora Member, Neverwinter Beta Users Posts: 196 Bounty Hunter
    edited May 2014
    I liked the DD event system; it meant getting a group when the event starts is a piece of cake as opposed to spreading out the demand over the entire day.

    My only suggestion would be to double the frequency of DD events and allow two events at once so it doesn't supplant another event.

    DD events are still running, DD events are still free, there is still a community bottleneck encouraging healthy group play.

    The keys are an added bonus for the guy in the wrong timezone, or the other guy that really wants to deck his alt out in BiS gear, has already farmed AD and wants to run with friends to catch the BoE version if it drops (happens amongst friendlies)
  • zomdzomd Member Posts: 166 Arc User
    edited May 2014
    My only suggestion would be to double the frequency of DD events and allow two events at once so it doesn't supplant another event.

    If they could run two events at once, that'd definitely open up space to create more types of events in the future if the wanted too. I like that idea.
  • algolmuirgenalgolmuirgen Member, NW M9 Playtest Posts: 9 Arc User
    edited May 2014
    Anyone know how much they are going to be? anything more than 10k will be a loss on most runs for most people especially since often I can end up with a T1 belt or other accessory that can only be salvaged for 3k so I'm kinda concerned that keys will be available but prohibitively expensive for most of us.

    So very true! I think that the keys should cost no more than the lowest salvage price for gear. That way, at least you won't be losing AD if you want to run with guildies just for fun.
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