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a gelatinous cube roaming helms hold?

melodywhrmelodywhr Member Posts: 4,220 Arc User
edited March 2014 in General Discussion (PC)
this was just seen on the official neverwinter facebook page:
We spy a Gelatinous Cube roaming around Helm's Hold... why? Find out Tuesday, 4/1, in #Neverwinter!

hmm...
Post edited by Unknown User on

Comments

  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited March 2014
    Bring on the microwaves!!
    ROLL TIDE ROLL

    Great Weapon Fighter: Because when is today not a good day to die?

    PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited March 2014
    I just love the changes made to the Gelatinous Cube. So much more awesome now!
  • irdillonirdillon Member, Neverwinter Beta Users Posts: 90
    edited March 2014
    mini gelatinous cube orb pls
  • pitshadepitshade Member Posts: 5,665 Arc User
    edited March 2014
    The one we fought in CN just now seemed a bit small. Was that the change?
    "We have always been at war with Dread Vault" ~ Little Brother
  • chaoscourtesanchaoscourtesan Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    That was a part of it, remembering another post about it.. but there is something else.. maybe relating to damage output?

    I may be misremembering.. it's been some years. But my recollection of gelatinous cubes is that they only live in dungeons and that they are the cleaners of said dungeons, which is the reason for their shape.. they filled the corridor.. scraping the walls, floor and often the ceiling, digesting whatever they found.

    We used to use them to force the parties to find another way round.. or take their chances.. they were really hard to kill. Flaming oil and whatever.

    So if I am not misremembering... It would be ridiculous to see one of these in open air. or even as they appear in Valindra's tower.

    I don't know... like I said, it's been some years.
    Rhyon Cawdorian GWF | Opa Loka TR | Cormac Argentus III DC | Annika Thornblade GF | Aerys Skydark HR | Bartin Findlor TR | Aellia Baalthrall CW | Lucan Hawkmoon CW | Opa Brahk GWF | Korzbyrk DC | Den Kruk GWF | Jherek Skarsin CW |
    Roland Mac Sheonin GF | Tarron Direheart SW |
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited March 2014
    Maybe it's searching for some adventurers to give its baby cubes to as pets * crosses fingers*
    YourSecretsAreOurSecrets.gif
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited March 2014
    may the cube be with you.
  • valwrynvalwryn Member, NW M9 Playtest Posts: 1,620 Arc User
    edited March 2014
  • ordensmarschallordensmarschall Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1,060 Bounty Hunter
    edited March 2014
    That was a part of it, remembering another post about it.. but there is something else.. maybe relating to damage output?

    I may be misremembering.. it's been some years. But my recollection of gelatinous cubes is that they only live in dungeons and that they are the cleaners of said dungeons, which is the reason for their shape.. they filled the corridor.. scraping the walls, floor and often the ceiling, digesting whatever they found.

    We used to use them to force the parties to find another way round.. or take their chances.. they were really hard to kill. Flaming oil and whatever.

    So if I am not misremembering... It would be ridiculous to see one of these in open air. or even as they appear in Valindra's tower.

    I don't know... like I said, it's been some years.
    You are remembering correctly. They are the garbage collectors of dungeons. Edged weapons are virtually useless against them, fire, magic and blunt weapons are needed to effectively exterminate (w/Dalek voice over) them.
    [SIGPIC][/SIGPIC]
  • chaoscourtesanchaoscourtesan Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    Thanks for that. It's one of the biggest shortcomings of this game.. lack of consideration for the resistance or vulnerability to this or that type of damage that a given monster may possess. Blunt weapons or fire for zombies and skellies. Burning oil for puddings, bright light vs orcs and deep dwellers. Heat vs cold and vice versa. I mean what does an Ice Golem care if you hit it with an Ice Storm? He would likely follow you home begging for more!

    But yeah I know.. D&D is just a flavoring in this stew, and nothing more. But still.. logic has to rear its ugly head at SOME point..
    Rhyon Cawdorian GWF | Opa Loka TR | Cormac Argentus III DC | Annika Thornblade GF | Aerys Skydark HR | Bartin Findlor TR | Aellia Baalthrall CW | Lucan Hawkmoon CW | Opa Brahk GWF | Korzbyrk DC | Den Kruk GWF | Jherek Skarsin CW |
    Roland Mac Sheonin GF | Tarron Direheart SW |
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