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Are the current glory gains acceptable to you?

quitegonejinquitegonejin Member Posts: 3
edited March 2014 in PvE Discussion
It used to be you would get in games back to back, they took about 15 min to play but you can get back into one right away, and a win was about 800 glory and a loss was 300-450.

Now, there's a 15 min to 20 min wait between games, a win is 450 glory, and a loss is 150.

This means if you win half the time you are getting about 600 glory in an hour.

Profound set = 129 000 glory. That means you need to do 215 hours of pvp, over half of which is waiting for pops, for a set of pvp gear.



With the old gains and queue times it would have been 1700 glory gain an hour as apposed to 600. That's 75 hours of pvp time, and more importantly, all of ti was pvp and almost none waiting around. This also doesn't account for the triumph seals of which you can only get 2 a day, nor the measly glory gains at low lvl pvp. But that is another gripe all together I think.
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  • edited March 2014
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  • balolekbalolek Member Posts: 4 Arc User
    edited March 2014
    I agree with quitegonejin. Amounts of glory needed to gain 2.5T set are fine, but i got no idea why are pvp prizes lowered.

    And it's true about queue time, which should be fixed asap (for pvp player a queue above 2 minute is already a pain in the a..).

    Seals actually are a good idea. At least, as magenubbie said, nobody can reach full 2.5T set immediately.
  • akemnosakemnos Member Posts: 597 Arc User
    edited March 2014
    you are also not counting the fact you get glory from completing the daily pvp quests now too. There is another 1000 per day, maybe more as i dont remember if the GG pvp ones give glory or not.
  • quitegonejinquitegonejin Member Posts: 3
    edited March 2014
    pve is pretty cheap on the AH, you can ding 60 and be 11k gs for 100k if you are smart about it. But I see your point. My issue is with the huge change, pvp becomes more important with the pvp patch, the glory gains then slow down to 34% of it's previous rate,
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  • quitegonejinquitegonejin Member Posts: 3
    edited March 2014
    I missed the dailys yes, but GG is 30 min for less glory per win or loss then a normal game so that isnt more, its less. But yeah, add another 1500 glory a day for the dailys. Still, the gains have dropped by 66%.
    And yes, you wont have the 4pc set, but if you take a toon in full t2 and rank 6-7's you will have 11k gs. but my point is you can adequately gear for all pve encounters in the game with 150k and some time spent looking for the right stats on the AH. For example; Buying 2x 2pc t1 and some rank 7's and blues is more then enough. In fact It's what I did when I came back to the game and had limited resources thanks to a friend pillaging my account.

    So, my argument is more along the lines of, "do you think its ok that our glory slowed down by 66%" and not "lets compare it to pve as justification for this". They are two separate things imo.
  • akemnosakemnos Member Posts: 597 Arc User
    edited March 2014
    let take the queue out of the question since it is supposed to be fixed soon. lets use the following standards:

    matches per hour: 4 (this is what i did pre pvp patch, haven't had much chance since)
    old numbers: Win 800 Loss 300
    New numbers: Win 500 Loss 150

    average amounts old: (800*4 + 300*4)/4 = anywhere from 1200 to 3200 glory per hour, average of 1100
    Average Amounts new: (500*4 + 150*4)/4 = anywhere from 600 to 2000 glory per hour, average of 650.

    Actually looking at these numbers I didn't realize how much of a change it actually was for dedicated pvper's. Its funny though as it is actually better for the non PVP crowd who only participates during the arena hour for the glory rewards as the extra rewards from dailies make it more profitible if you only do it sporadically.
  • frariifrarii Member Posts: 0 Arc User
    edited March 2014
    Why is important the amount of glory you receive? i feel is a right amount, PvP play because is fun and they also receive glory for it, you say 130k glory is 215 hours, its not, because of dailies, its about 130 hours probably, a 1K glory avg hour is what most avg players do, if you play 120-150 min at day (dedicated but not hardcore player, probably the most PvPers are in that sector) that's 2-3 months of play to get the best of the best PvP gear while the people who play a LOT MORE will get theirs in 1 month but with less glory gain ratio, still its a very FAIR time goal for the best gear on the game (right now, t2.5 PvP gear is the best gear in the game, better than t2 pve).
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  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited March 2014
    I think it's slow, but it mainly depends on how much every person plays, I know I don't play for a FULL day, I have 2 jobs and a social life that are more important to me, so I just aim to get the grim set, not the profound one. In a few days I've got 3/4 of is so that's not too bad.
    2e2qwj6.jpg
  • sh4dowrunn3rsh4dowrunn3r Member, Neverwinter Beta Users Posts: 17 Arc User
    edited March 2014
    Devs decided how much time you should spend doing something per day. It's easy to get 2k a day just by doing dailys, but more than that it can be very frustrating depending on matches you are getting. Every single match is one-sided to the extreme where one team can barely damage the other. I haven't been in fair match for like a week - either it's my team holding enemy in their base holding all 3 points or vice versa. A premade of 16-18k vs pug 7-11k is nothing unusual.
    I can see thought process of devs behind this change... it goes hand in hand with dread and sharandar where you get to do same crappy quests each day for ages and can't advance any faster then they decided for you to do it.
    Well now no one can complain there is no endgame content and they have nothing to do like they would when they invested 100 times more time into the game then other people and killed new content right away, but I find this a cheap way to accomplish that. (for anyone new: 60 is not max level anymore, after you get to 60 in like 1 day playing time you then need weeks/months to get to true max level == having all boons AND you are only allowed to put less then 30 mins per day into this task)
  • xellizxelliz Member Posts: 955 Arc User
    edited March 2014
    I don't like that they reduced the glory rewards from matches.

    I do like that we can now get glory from 3 PVP based dailies, so that helps offset though mostly I only get to complete 2 of the dailies

    Also, I am less concerned about the time it takes me to get profound and more concerned that the cost is so high when the gains from Grim to Profound are so slight.

    Ultimately...I'll live
    Foundry - Fight Club? (nw-dluqbofu7)
    - JailBreak (in development)
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited March 2014
    3 pvp dailies? rhyx the guy inside the pvp building and what other one? =O GG? it gives glory too now?
    2e2qwj6.jpg
  • akemnosakemnos Member Posts: 597 Arc User
    edited March 2014
    lord neverember also gives one but is a weekly technically
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  • budiubudiu Member Posts: 13 Arc User
    edited March 2014
    lucky for me i had about 1200 Grym coins and ~ 37k Glory stored when the new set became available. So it was pretty easy for me. No Glory grind, just sell my coins at 50 Glory each. Plus i NEVER got the GG set, even before the Tenacity addition, because i always preferred my PVE set for pvp. So it really help me save those grym coins. Plus you get more every GG event as well...

    So right off the bat i had like ~ 97k glory ready to spend on new sets. Just had to collect the triumph seals and GG.

    But I personally dont think its bad the way it is right now. You get less Glory from each win, but you still get a good boost from the daily quests X2. Also GG Glory and a BIG easy boost from Grym coins if you do many GGs per day!
  • fgreyspearfgreyspear Member, Neverwinter Beta Users Posts: 472 Bounty Hunter
    edited March 2014
    PvP more, understand the game and do not lose. Then you get plenty of glory.

    I make 10k (sometimes up to 15k) Glory per day with only 10k GS.

    My problem rather is that one can only get one Seal of Triumph per day. I have been using my Glory points for skulls and used them to refine my artefacts. I also sometimes buy T1 PvP gloves and salvage them for rough AD.

    When I started with Neverwinter did I collect enough Glory to buy me the T1 PvP set once I had reached level 60. That was perfect timing.

    If you are not making enough glory then it is because other players are better at PvP than you or they PvP more to make up for it. You should, too. It is after all a competition and not a dungeon or a skirmish.
    Stay frosty.
  • jazzfongjazzfong Member Posts: 1,079 Arc User
    edited March 2014
    At least i can get 5 pieces of profounds, with the starting of 25k glory and 10 GG coins.
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  • akemnosakemnos Member Posts: 597 Arc User
    edited March 2014
    winning GG only gives you a seal if you have not already received the seal from winning a domination match.

    To my knowledge neither the Rhix or Lord Neverember GG PVP quests give a seal of triumph. The only ones that do are the Domination master quest (inside TOB) and the 2 Daily compete in 4 domination match quests.

    so its a maximum of 2 per day with an extra 1 once per week. so max 15 per week.
  • qutsemniequtsemnie Member Posts: 419 Arc User
    edited March 2014
    Out of curiosity how do you "2x2 rounds if you're Luskan."

    I understand Luskan's queue fast (I am luskan), but it makes you play the whole 30 minutes, so it doesn't occur to me how you go twice.
  • akemnosakemnos Member Posts: 597 Arc User
    edited March 2014
    most luskans groups dont really pvp that much as a large portion of them would just sit at the spawn so it was very easy to lose 3000-<500 very fast. when all 5 spawns are capped Delzoun that is 5 points every second so 300 points a minute or 10-15 minutes a match.

    I have heard this is much better now that some of the pvp guilds switched over and is more competitive now but dont have enough play time lately to verify this.
  • nazghul22nazghul22 Member Posts: 407 Arc User
    edited March 2014
    Now, there's a 15 min to 20 min wait between games, a win is 450 glory, and a loss is 150.

    and the pvp sessions last much longer b/c of Tenacity and penalties for leaving. Plus, imagine if they ever make their Elo-balance feature work! leading to balanced sessions. They would last for hours then.
    ToD = ..........
    Tired of Dailies/Tyranny of Dailies/Timers of Doom/Tricked Or Duped/Tremendously Obnoxious Dailies/Try Otherwise, Devs
  • valetudo78valetudo78 Member Posts: 189 Arc User
    edited March 2014
    I dont have a problem with the current glory gains. What I do have a problem with is that queue time are horrendus and my geared toons are queueing up with low geared toons and my low geared toons are still getting curbed stomped by premades. So basically cryptic has fix nothing for pvp and thats why its dying and why I stopped playing in the first place. Good job cryptic, you have shown once again that you dont know what your doing.
  • twstdechotwstdecho Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 630 Bounty Hunter
    edited March 2014
    magenubbie wrote: »
    The rewards are acceptable. You should work hard for the best gear. That's F2P. And it's no harder than or longer than farming for your T2 PvE set. The only difference is that the PvE sets COULD -but definitely will NOT- drop in a day.

    I'll make it even better. No PvE player will get a full T2.5 set in 9 days from the moment he hits lvl60 just by farming dungeons and waiting for the drops. On top of that, you can farm for your gear it while lvling. Another thing a PVE player cannot. So all in all, I think you have no right to complain. If anything, PvE gear should drop a lot better if we're comparing the two.

    Anyone who plays this game has a right to "complain" and voice their opinion on changes.

    It has nothing to do with PvE. Prior to the changes, I could come home for lunch and play 4 matches to hit my dailies. The Glory rewards were high enough to make PvP worth my while, and I'd spend a couple nights a week playing PvP for a good amount of time with Guild mates. Now that the match times have increased and the wait times have increased, and the Glory awarded has decreased, it takes much longer to earn the same amount of Glory.

    There are some people who don't care, and just want to PvP regardless, and from that point of view, the reward doesn't mean much, but to people like me, who aren't huge fans of PvP, but with a decent reward as a payoff, it was worth doing, and somewhat enjoyable with friends. For me, personally, the reward is no longer worth while, and though I might run through for my dailies from time to time, it's less and less likely that I spend whatever time I have available in Neverwinter on PvP.
  • xellizxelliz Member Posts: 955 Arc User
    edited March 2014
    twstdecho wrote: »
    Now that the match times have increased and the wait times have increased, and the Glory awarded has decreased, it takes much longer to earn the same amount of Glory.
    This is true for people like me as well. I like PVP, but I don't want to spend 40 minutes waiting for a match that last 30+ minutes when I have a few hours after work each day. I really didn't have time to get my PVP dailies on all my chars before, now I can barely finish 1 chars PVP dailies.
    Foundry - Fight Club? (nw-dluqbofu7)
    - JailBreak (in development)
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited March 2014
    Don't forget about dailies. They give glory too now.
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • akemnosakemnos Member Posts: 597 Arc User
    edited March 2014
    its funny that people are complaining about long matches. the best and most enjoyable match I have played was a 27 minute war between the two sides. My team lost 1000-972 if I remember correctly. it was glorious and awesome.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited March 2014
    Yesterday we had a match that we finally won by 1000-950 or so, it was a really fun match. with the ELO system I get into more fair matches now, not ALL of them by a longshot, but at least some of the are more fair, before I don't think I ever was in a fair match.
    2e2qwj6.jpg
  • twstdechotwstdecho Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 630 Bounty Hunter
    edited March 2014
    akemnos wrote: »
    its funny that people are complaining about long matches. the best and most enjoyable match I have played was a 27 minute war between the two sides. My team lost 1000-972 if I remember correctly. it was glorious and awesome.

    I have 8 character slots, two are empty for now. I have three characters that I play on a regular basis, and now want to add a fourth into the rotation. Between queue times and match length, running PvP for one character now eats up most of my daily play time on a week night.

    Long, closely contested matches can be a lot of fun. Losing said match and getting less than 300 glory is not. Not being able to effectively work on 2 or 3 characters in terms of their development each day for 3-4 hours is difficult at best.
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