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Dual spé essential and urgent !!!

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  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    adernath wrote: »
    IMO all who know dualspec from WoW understand how essential it is if you like to do PvE and PvP content in a competitive way. So please add it :)

    Thing here is that some people rolled different chars for PvE and PvP, or even rolled new PvP chars as the class became overpowered (starts with CW-->rolls TR for 60K Lashings-->rolls classical GWF with tenes-->rolls HR-->back to IV GWF Sent the non-tene monster DPS variant-->back to TR with PotB and SE today...)

    These people usually put a large amount of money in the game to gear up their chars, or maybe just farmed 12 hrs/day.

    So now they are pissed if possibilities open up for things such as race-change and dual spec such as in other MMOs, because that means that with some AD to Zen, other players can avoid the months of farming/big cash investment that they went through.

    The rest of the counter arguments are just a facade.

    Everything ends up as: "I suffered through this, everybody must go through the same torture".
  • bobiwanbobiwan Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited March 2014
    pers3phone wrote: »
    "I suffered through this, everybody must go through the same torture".

    It's a game. Please continue to treat it like torture. I do love how self-entitlement breeds demands born without thought. 'Want!!!!'
    Seriously though, how anyone cannot realize this would make PVP worse for all involved as it starts costing 0 to switch to the new FOTM, instead of the very real costs currently present is astounding.
    I do not follow the FoTM in PVP, I just play the class I rolled for PVE. This is literally the want of someone wanting to follow PVP Flavor of the month's for free and no more.
  • tsayoktsayok Member Posts: 33
    edited March 2014
    Dual Spec is not part of D&D. .
    If one were to remove everything that is not D&D there would be no great thing about NW. In this case, Cryptic should remove the power to change Spec on ​​this game!
    Your arguments make no sense and goes against the improvements that can MMO.

    The bottom line is this: Neverwinter is a D&D-based PvE MMO with PvP functionality as an additional feature. Not the other way around. Don't ever forget that.
    NW offers a raid Gauntlgrym Pvp as a BG, many set PVP equipment, quests PVP, and soon a module 3 with open fighting between factions. I think it is you who forget a lot of things or seeking to confuse voluntarily. In addition, the special dual goes in both directions of the game, not just for pvp.

    Needless to talk about the races and classes of other nonsense, nobody wants the dual Spec to change that. We want this only for access to skills and feat, as in most MMO!
    When there is no one to play this game effectively there will be nothing left to improve. Why must we wait until it is too late ...
    It is the fault of players like you, some MMOs have sunk into oblivion !

    "Google trad"
  • adernathadernath Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited March 2014
    pers3phone wrote: »
    These people usually put a large amount of money in the game to gear up their chars, or maybe just farmed 12 hrs/day.

    So now they are pissed if possibilities open up for things such as race-change and dual spec such as in other MMOs, because that means that with some AD to Zen, other players can avoid the months of farming/big cash investment that they went through.
    I am sorry but you dont make any sense here. You can already change powers and feats with a decent amount of AD/Zen. Dualspec would just make this change a one-time investment (and still: if you need to change your powers and feats for any of these specs, you still need AD/Zen when changing).

    So to argue that because certain people rolled a char entirely for PvP or PvE is against dualspec is completely build on sand. I have toons dedicated entirely to PvP and PvE as well, and this is no reason against dualspec at all. By the contrary: It makes it easier to switch to the other mode and try new things out. And those people still can focus only on one mode if they desire.
    Suggestions to improve NW:
    - Dualspec
    - Better rewarding foundry and foundry pvp maps
    - Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
    - Armory
    - make jumping cost stamina (to reduce hopping in pvp)
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    adernath wrote: »
    I am sorry but you dont make any sense here. You can already change powers and feats with a decent amount of AD/Zen. Dualspec would just make this change a one-time investment (and still: if you need to change your powers and feats for any of these specs, you still need AD/Zen when changing).

    So to argue that because certain people rolled a char entirely for PvP or PvE is against dualspec is completely build on sand. I have toons dedicated entirely to PvP and PvE as well, and this is no reason against dualspec at all. By the contrary: It makes it easier to switch to the other mode and try new things out. And those people still can focus only on one mode if they desire.

    You misunderstand me.

    This is not my argument. I am FOR Dual Spec.

    However, as I mentioned, the people that you constantly see being against things such as this, are the people that invested lots of time/money in different chars and think it's natural that a char should be PvE or PvP-only.

    As a former WoW hardcore raider AND PvPer (in the 2000+ 2vs2 bracket), I love Dual Spec and char options. I never needed to build alts in WoW, all I had to do was concentrate in making my mage more powerful in both aspects of the game - which suits me best. I don't have time for alts and don't like them.
  • adernathadernath Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited March 2014
    Ah, thanks for clearing that up, I misunderstood you.

    I too came from WoW (played mage too lol) and its rather essential to switch back and forth between both specs. Indeed some people who dedicated for PvP probably want to continue smashing PvE speced people and conversely PvE speced people dont want to have more competitors. But these are no serious arguments against dualspec :)
    Suggestions to improve NW:
    - Dualspec
    - Better rewarding foundry and foundry pvp maps
    - Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
    - Armory
    - make jumping cost stamina (to reduce hopping in pvp)
  • tsayoktsayok Member Posts: 33
    edited March 2014
    Indeed, there is no valid argument against the dualspec, I would say that many fear it, for fear of not being efficient easily. NW on many players give the impression that they prefer the ease, rather than the real competition and the challenge fairly.

    Unfortunately, today to be truly competitive in pve and pve must continually change spec. Those who have more money can do it, we transitioned P2WIN, it is no longer the law of skill.

    "Google trad"
  • skalt112skalt112 Member Posts: 1,089 Arc User
    edited March 2014
    magenubbie wrote: »
    I seriously hope by "best MMO" you don't mean WoW, because you'd start another spellplague with that statement. Anyway: My problem is that all it accomplishes is more nerf crying.

    This isn't WoW. here we have kids crying nerf at anything that costs even the slightest bit of effort. And you suggest making it even easier for them by giving them access to every skill and feat in their arsenal at a touch of a button? Can't you smell the abuse on the upcoming "open-ish PvP map" when you can just "go IV" or "go permastealth" whenever it suits you? We'd basically all be gods in this game. Not to mention it would make respec tokens obsolete.

    In short, I say no. Accept your weaknesses. They are the consequences of how you play.

    -edit-
    Even if all the above was irrelevant, this is NOT WoW. This is Neverwinter, Faerun, Forgotten realms, Dungeons and Dragons. Here we live with our weaknesses.

    Rift does it and it works outstanding.
  • tsayoktsayok Member Posts: 33
    edited March 2014
    irked01 wrote: »
    I will tell you what.... You lower CW damage by 50% and I will allow your CC to work in pvp how does that sound? Your class is the MOST OP class in this game right now (for overall game) you have to suffer somewhere because God knows you do NOT suffer in the PVE dept.

    Lol ! :eek:

    TR permacheats who kill solo some bosses CN, etc.. GWF that can solo dungeons pirates, etc..

    They earn thousands more easily and faster crystals than CW , and you dare to say that the CW must suffer somewhere?! pfff ... The CW can not do T2 alone and in pvp it has no place in this game, unless you attended as a child.

    But of course, as if that were not enough, even in pvp it is easier for them, besides the module 3 is already filled with TR permacheats and Warriors waiting for Gang Kill, this module is only for them! Others can already change the game, it lasts for too long now. You will feel the next month!

    Google trad
  • edited March 2014
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