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Accusations/Ignorance in PvP

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  • kweassakweassa Member Posts: 2,390 Arc User
    edited March 2014
    thestaggy wrote: »
    LOL!!!!!!!!!!!!!!!!!!!!

    Very, very few good PvPers have heard the term ''humility''. Especially those that play a certain class. I've been taunted by highly-geared players from one of the game's prominent PvP guilds. I've had some of these dbags jump the spawn point to kill me as I re-spawn.

    In my experience, few geared PvPers are humble. Their egos are nearly as OP as their IV Sents.

    Meh, I'm talking about that moment when you are just about to move one step forward from a total newbie. ;)

    Most usually someone's PvP life cycle goes like this;

    (1) You get confident about your skills as a player after experiencing a LOT of PvE. You think you're pro
    (2) You decide its time to try out PvP.. and the moment you enter PvP you get your <font color="orange">HAMSTER</font> handed to you
    (3) You start to think the game's bullshi*, and start blaming the game is not right
    (4) You gain some more experience, you realize you were wrong, and you decide you need to get more info about PvP
    (5) You start reading posts, articles, tips. You try practicing
    (6) After a long time, you really become a bit competent
    (7) You meet others like you, make premade teams, and now you win very often
    (8) You now lose all grasp of humility and sanity, and your ego rushes back
    (9) You start looking at other players -- they all look like worthless scrubs
    (10) You reach the height of PvP elitist snobbism

    ......

    I was talking about around (4). You're talking about around (9) or (10) :D:D:D
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited March 2014
    kweassa wrote: »
    Meh, I'm talking about that moment when you are just about to move one step forward from a total newbie. ;)

    Most usually someone's PvP life cycle goes like this;

    (1) You get confident about your skills as a player after experiencing a LOT of PvE. You think you're pro
    (2) You decide its time to try out PvP.. and the moment you enter PvP you get your <font color="orange">HAMSTER</font> handed to you
    (3) You start to think the game's bullshi*, and start blaming the game is not right
    (4) You gain some more experience, you realize you were wrong, and you decide you need to get more info about PvP
    (5) You start reading posts, articles, tips. You try practicing
    (6) After a long time, you really become a bit competent
    (7) You meet others like you, make premade teams, and now you win very often
    (8) You now lose all grasp of humility and sanity, and your ego rushes back
    (9) You start looking at other players -- they all look like worthless scrubs
    (10) You reach the height of PvP elitist snobbism

    ......

    I was talking about around (4). You're talking about around (9) or (10) :D:D:D

    HAHAHA!

    Nice.

    I'd say I'm around 6, but have no interest moving beyond that as I use my PvE-spec toons, so there is a ceiling I have/will hit with my builds.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • xellizxelliz Member Posts: 955 Arc User
    edited March 2014
    I almost never even talk to the other team during PVP. There is practically nothing good that will come of it.
    Foundry - Fight Club? (nw-dluqbofu7)
    - JailBreak (in development)
  • kweassakweassa Member Posts: 2,390 Arc User
    edited March 2014
    thestaggy wrote: »
    HAHAHA!

    Nice.

    I'd say I'm around 6, but have no interest moving beyond that as I use my PvE-spec toons, so there is a ceiling I have/will hit with my builds.

    Even if at around (6), that's still impressive -- that's actually, in my estimation, usually within the top 30~25% of players.

    Like said, the grand majority of "average players" are usually around 2~3.
    The biggest leap of faith is required between (3) and (4)

    ...and hence, most people never get to experience beyond (3) -- those who fail to move to (4) usually give up PvP as a whole, become the sour, disgruntled PvP-haters you see every now and then.

    Yeah, PvP is way too competitive clash of egos, and there are lots of rage and trash talking -- but so's any sport. If people could just see there's more to PvP than that, then that's the point where having human opponents becomes so fun, that you never, ever think of going back to PvE again. :)
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • edited March 2014
    This content has been removed.
  • nimbleminxnimbleminx Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 3 Arc User
    edited March 2014
    I guess my question is to NW. Why create an enchant that can absorb that amount of damage? It seems rather overgeared?
  • twstdechotwstdecho Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 630 Bounty Hunter
    edited March 2014
    a9d2f wrote: »
    Yep, any well-geared skilled player will seem OP to an inexperienced opposing player. That's why you'll even see people asking for CW nerfs in PVP. They don't care that you farmed your gear for months, they don't care that you learned PVP after many ugly defeats, they just think you're OP and need nerfing. People don't like losing to an "overwhelming" force. Matchmaking should help with this.

    To me, it's kind of fun when you get singled-out by the opposing team. Of course you'll probably die more, but it means you're getting on the other team's nerves and doing something right. When my CW gets the attention of both a GWF and GF I start laughing (and run away for reinforcements before I'm proned for the rest of the match), or when a TR that I've killed a few times says "get that CW" to their teammates. Consider it a compliment when you're holding points and being accused of cheating.

    This is when I new I was doing something right. lol

    When other teams focus on my little CW, I hit x and typically see that I'm on top of the leader board for the match and getting plenty of kills and assists. Once they start focusing on me, I use that to my teams advantage and start luring them off point to chase me around. Silly rabbits.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited March 2014
    a9d2f wrote: »
    Yep, any well-geared skilled player will seem OP to an inexperienced opposing player. That's why you'll even see people asking for CW nerfs in PVP. They don't care that you farmed your gear for months, they don't care that you learned PVP after many ugly defeats, they just think you're OP and need nerfing. People don't like losing to an "overwhelming" force. Matchmaking should help with this.

    To me, it's kind of fun when you get singled-out by the opposing team. Of course you'll probably die more, but it means you're getting on the other team's nerves and doing something right. When my CW gets the attention of both a GWF and GF I start laughing (and run away for reinforcements before I'm proned for the rest of the match), or when a TR that I've killed a few times says "get that CW" to their teammates. Consider it a compliment when you're holding points and being accused of cheating.
    twstdecho wrote: »
    This is when I new I was doing something right. lol

    When other teams focus on my little CW, I hit x and typically see that I'm on top of the leader board for the match and getting plenty of kills and assists. Once they start focusing on me, I use that to my teams advantage and start luring them off point to chase me around. Silly rabbits.

    definitely a positive way to look at things AND to turn it around to your advantage. :)
  • barthanbarthan Member, NW M9 Playtest Posts: 73 Arc User
    edited March 2014
    Personally I think there needs to be some pvp rules and adequate. Bare with my English not my man language. The name calling and abuse comes with pvp period. but when your in guild you should have some adequate or even honor. Leaving a pvp match to me is lack of respect and honor for the other team. The problem we have here is there are no dm's to manage the playing field for abuse and tinkering of the mechanics of the game. There not hacks but exploits. lets call them bugs that have not been fixed yet. Understanding these bugs will help you in pvp. I will not get into a list of them but you all know what they are. Hopefully ranking system will help pvp and a gearing system to hopefully evenly match up players.

    With that said how is the pvp system going to recognize premade teams with one low geared player in it?
  • zouldrynzouldryn Member Posts: 96
    edited March 2014
    Being called a hacker or an exploiter and knowing your not is the greatest complement any player can give you IMO.
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