I've got an idea for a module but before I start working on it I need to know if it's possible for the player to spawn at a random point in the map. Specifically, if someone repeats the module they would start out at one of several spawn points determined randomly. I searched for quite a while last night but couldn't find an answer so I figured direct question is best. If it's not possible, I'll have to rethink my map. Thanks!
I would suggest making a 'random timer' type encounter where you spawn a few encounters to fight each other out of sight of the player. Then, depending upon which encounter dies first (component complete), a different portal appears for the player to click on. Thus transporting them to a semi-random location on your map.
NW-DF66TLIAM = MOB for a day
NW-DFOEHE955 = Woeful Cave (in production but testable)
I would suggest making a 'random timer' type encounter where you spawn a few encounters to fight each other out of sight of the player. Then, depending upon which encounter dies first (component complete), a different portal appears for the player to click on. Thus transporting them to a semi-random location on your map.
This method for random does not work reliably, the game will tend to repeat exactly the same in fights.
I explained in this post a more reliable method.
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NW-DFOEHE955 = Woeful Cave (in production but testable)
This method for random does not work reliably, the game will tend to repeat exactly the same in fights.
I explained in this post a more reliable method.