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Valindra Defeated - Looney Tunes :)

valiant4evervaliant4ever Member Posts: 0 Arc User
edited December 2013 in PvE Discussion
After trying this fight with a few pugs with mixed strategies, we managed to complete the dungeon including defeating Valindra on the second attempt of an all guild run. Was an intense fight, but very fun. Took some tight teamplay, co-ordinated dps and voice communication to see us through.

2cpetg2.jpg

Team Composition for Fight:
1x TR, 1x GWF, 2x CW, 1x DC

Guild Roster in alphabetical order
Ashema (CW), Essence Shift (CW), Imudes (TR), Jaqen (CW), Law (TR), Nightxwing (TR), Sera (DC), Suzume (DC), Valiant (GWF)

Boss Loot Drop
1x Mark of Power, 1x Blue Item, 1x Shard, Seals

Chest Drops
In addition to 10x Seals and some Vanguard Scripts the loot comprised various items - a few people got a new companion called "Thay Renegade Evoker" while others got armour pieces with the new set bonus.
[SIGPIC][/SIGPIC]
Post edited by valiant4ever on

Comments

  • dkcandydkcandy Member Posts: 1,555 Bounty Hunter
    edited November 2013
    Grats. Hope the fight was more challenging than MC but looks like the loot drops aren't. /lol
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    Gratz, I tried it today with a pug, but couldn't beat Val. Gave it maybe 5 tries. The hands were choking people that tried to deal with caskets and so on, or casket spawned add after being clicked on. I don't think these things should happen.

    Also a GWF was no. 1 in damage, which is awesome, regardless of the fact he had all r10s and perfects. So GWF damage is mostly fixed and they will compete with CW for first place. TR however was quite far behind sadly.
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited November 2013
    pers3phone wrote: »
    TR however was quite far behind sadly.

    TRs always have been in the bottom of DPS charts :)
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    TRs always have been in the bottom of DPS charts :)

    I don't know if this is true, I slightly remember a few months ago when I was new to NWO that TRs used to dominate the DPS chart. Maybe my memory fails me, this from what I saw on some YT videos, I didn't ran dungeons back then.

    Anyway, thing is TR is a DPS class so it should compete for the top. Some encounters should favor a class/build, some another, but the differences should be minimal, and there should be balance and close competition.
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited November 2013
    Any chance you have a screenshot of the Thay Wizard companion?
  • jacksoonjacksoon Member, NW M9 Playtest Posts: 332 Arc User
    edited November 2013
    Gz work ^^
  • sslothzzsslothzz Member Posts: 224 Arc User
    edited November 2013
    pers3phone wrote: »
    I don't know if this is true, I slightly remember a few months ago when I was new to NWO that TRs used to dominate the DPS chart. Maybe my memory fails me, this from what I saw on some YT videos, I didn't ran dungeons back then.

    Anyway, thing is TR is a DPS class so it should compete for the top. Some encounters should favor a class/build, some another, but the differences should be minimal, and there should be balance and close competition.
    TRs DPS is single-target, Both CW and GWF do AoE. Feel the difference?))
  • j0shi82j0shi82 Member Posts: 622 Arc User
    edited November 2013
    I made two or three semi-hearted attempts and it seems impossible to deal with the caskets in any way. I don't think a TR is necessary so I'd suggest DC/3CW/G(W)F, hug the boss and AoE/CC hands/adds/val.

    I think the dimension of running to spots and deactivating stuff is a nice idea in theory, but spreading seems like a bad idea in this fight.
  • valiant4evervaliant4ever Member Posts: 0 Arc User
    edited November 2013
    I cannot claim to understand the inner workings of a TR, but will say without hesitation that I fully appreciate their value in battle especially on boss fights, where a good TR's single target DPS is second to no one.

    I know, both Law & Nightxwing for example (both TRs who I tag team partner with on bosses) will comfortably pull away from me a few million when comparing my single target dps on the Draco (Castle Never) or Fulminorax (Malabog Castle) fights on live server*. Their AoE damage with the right load out isn't too bad either, but naturally as is the case currently on preview server you would expect a TR to dominate the single target element of the dungeon and a GWF to dominate the AoE element of the dungeon.

    In the new dungeon, Law not only aggressively terrorised Valindra with his single target DPS but he was the one person you always wanted to be seeing striking the hands every time one of us got caught as we were free within seconds. Takes a lot of skill / focus though in my opinion especially when it's chaos and havoc with all the adds to hit your mark with those blades, so from myself you will see nothing but respect for all the decent TRs out there.

    *Note - bearing in mind I run a spec with best in slot PvE gear, R9s & R10s and in single target load out with feats, buffs and a perfect vorpal am outputting up to 56% crit chance and up to 162.5% crit severity with an in combat power of around 7.5K -10K
    [SIGPIC][/SIGPIC]
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    sslothzz wrote: »
    TRs DPS is single-target, Both CW and GWF do AoE. Feel the difference?))

    sslothzz, I'm a CW. I have BiS PvE gear minus weapons (ancients no fomorians), G. Vorpal and R7s, I know, others have R8-10s, whatever. What I'm trying to say is that I'm no stranger to doing ****tons of AoE damage and usually ending up on top if there are no P. Vorpal mages, or CWs that smartly ignored ArP for Crit and Power, unlike me.

    However, I remember that when I was a rookie I saw videos with draco fights and TRs were always on top. This was 3-4 months ago or so.

    All I asked is if this was normal back then or CWs always dominated the DPS competition at similar gear, at least on live shard.
  • dkcandydkcandy Member Posts: 1,555 Bounty Hunter
    edited November 2013
    GWF's scale better and have had buffs to dmg while TR's have had nerfs.

    To it's only natural that GWF's will out preform at this point in time.

    Also you want to see your DMG #'s going into the boss fight with a GWF with #1 or #2 behind a CW with TR #3. Means your party is working together to push out good team dmg.

    If your CW is really high over your GWF/TR then that means your CW is pushing mobs away from your party and hogging DMG and slowing the run down.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    @Valiant

    I'm actually curious, in your VT runs, did you outdps the CWs? I played with a r10/Perfects GWF (me r7s) and I got outdps by 5-25% or so (I respecced at the start of the run so I started 3 millions behind).

    So how things went?
  • spicenspicen Member Posts: 248 Bounty Hunter
    edited November 2013
    Sorta offtopic, but since you cleared the new content, were there any new weapon or armor enchant types? Or new basic enchants? Gratz on the kill also! :)
  • tang56tang56 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited November 2013
    After trying this fight with a few pugs with mixed strategies, we managed to complete the dungeon including defeating Valindra on the second attempt of an all guild run. Was an intense fight, but very fun. Took some tight teamplay, co-ordinated dps and voice communication to see us through.

    Team Composition for Fight:
    1x TR, 1x GWF, 2x CW, 1x DC

    Guild Roster in alphabetical order
    Ashema (CW), Essence Shift (CW), Imudes (TR), Jaqen (CW), Law (TR), Nightxwing (TR), Sera (DC), Suzume (DC), Valiant (GWF)

    Boss Loot Drop
    1x Mark of Power, 1x Blue Item, 1x Shard, Seals

    Chest Drops
    In addition to 10x Seals and some Vanguard Scripts the loot comprised various items - a few people got a new companion called "Thay Renegade Evoker" while others got armour pieces with the new set bonus.
    Congrats. Haven't beaten it myself :(

    The loot certainly sounds...disappointing.
    RIP Neverwinter 26/06/2014
  • valiant4evervaliant4ever Member Posts: 0 Arc User
    edited November 2013
    dardove wrote: »
    Any chance you have a screenshot of the Thay Wizard companion?

    For those asking to see the new companion please find below:

    qxrvit.jpg

    There is not active bonus for this at the moment and even the symbol/avatar for it says "Place Holder" which implies it's a work in progress. It's interesting to see that it is an epic. Any feedback from developers on a) if it will stay Epic (purple) and b) what the active bonus is would be interesting.
    [SIGPIC][/SIGPIC]
  • degraafinationdegraafination Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    qxrvit.jpg

    Seriously? A stupid pet gets the best wizard hat in game? That thing costs 1.2 million AD! *shakes fist*
    PWP_zpsf8f711ce.jpg
    Join Essence of Aggression: PVP-ing Hard Since Beta!
  • valiant4evervaliant4ever Member Posts: 0 Arc User
    edited November 2013
    Firstly, many thanks to all those congratulating us on taking down Valindra - we all appreciate the kind words.
    pers3phone wrote: »
    @Valiant

    I'm actually curious, in your VT runs, did you outdps the CWs? I played with a r10/Perfects GWF (me r7s) and I got outdps by 5-25% or so (I respecced at the start of the run so I started 3 millions behind).

    So how things went?

    I went in with my standard build from live (perfect vorpal, R9s & R10s) and the new artefacts/companions. On our successful run we had 2 CWS both running Perfect Vorpal also: Ashema (who is equally spec'd to me a on live has 2-3 times my damage) and Essence Shift (less geared but on live has 1.5 - 2 times my damage). On the AoE Element of the dungeon all 3 of us initially had the lead at one stage or another on dps, but as we pushed forward and the number of mobs and fighting became more intense (a lot more incoming damage and red AoEs) the GWF started to come into it's own and pulled away. By the time we got to the Valindra fight I was approx. 1.6million in the lead on DPS. Carrying this momentum into the Valindra Fight I ended up on approx. 19.6 mil DPS in total across the dungeon (we downed on our second attempt) with Ashema in second place on around 16.4 mil.
    esteena wrote: »
    @ Valiant, congratulations on the clearing. How intense was the fight? harder or easier than draco?

    On Draco our strategy is to immediately place all adds including wights in the middle and burn everything on the spot, which requires everyone to be sharp and bring their A game. In a 5 man we used to time this for fun and have set times of 1 min 33 seconds (with high vizier stacks) and 2 mins 51 seconds (under current live patch). This makes for an intense and fun fight.

    However ... it has to be said, the Valindra fight felt tougher and being newer content (we farm draco several times per day) a lot more fun, In particular it required a lot more team co-ordination and focused dps all around in a very hectic battle.
    [SIGPIC][/SIGPIC]
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    I went in with my standard build from live (perfect vorpal, R9s & R10s) and the new artefacts/companions. On our successful run we had 2 CWS both running Perfect Vorpal also: Ashema (who is equally spec'd to me a on live has 2-3 times my damage) and Essence Shift (less geared but on live has 1.5 - 2 times my damage). On the AoE Element of the dungeon all 3 of us initially had the lead at one stage or another on dps, but as we pushed forward and the number of mobs and fighting became more intense (a lot more incoming damage and red AoEs) the GWF started to come into it's own and pulled away. By the time we got to the Valindra fight I was approx. 1.6million in the lead on DPS. Carrying this momentum into the Valindra Fight I ended up on approx. 19.6 mil DPS in total across the dungeon (we downed on our second attempt) with Ashema in second place on around 16.4 mil followed.

    Thank you. I'm glad they finally started to fix the damage disparity. I have no idea how you guys managed that fight, it looks crazy to me, the fact that you can be grabbed by hands as you interact with the caskets is ultra-lame.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited November 2013
    qxrvit.jpg

    Seriously? A stupid pet gets the best wizard hat in game? That thing costs 1.2 million AD! *shakes fist*
    Forget the hat, I want that fireball spell! Arg!
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited November 2013
    okay... this thread has been cleaned up.

    let's keep in mind when getting into these discussions with each other:
    Section I - Respect

    . . . . We're here to have fun and to share information with each other. With so many different personalities gathered in one place, clashes are bound to happen now and then. But how one conducts oneself during these situations makes all the difference. While opinions are valued on the forums, please remember to respect each other and have discussions and not arguments. If you find yourself disagreeing with another member, think first and then calmly compose your words. Treat each other how you would like to be treated.

    Rule 1.01 - Personal Attacks are Prohibited
    . . . . Any attack or degradation of another person or opinion will not be tolerated. General rule of thumb: if you think that what you are about to post is insulting, don't post it.

    Rule 1.02 - Trolling is Prohibited
    . . . . Do not attempt to attempt to incite others into anger, frustration or grief. Any action which the moderators or staff deem as an attempt to instigate others into violating rules is strictly prohibited. To call someone a Troll is considered Trolling in itself.

    Rule 3.11 - No Hijacking
    . . . . Taking control of another person's post to forward your own agenda will result in having your posts removed from that thread. Repeated hijackings can result in a ban from the forums/game.

    let's keep it civil! thank you!
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited November 2013
    zebular wrote: »
    Forget the hat, I want that fireball spell! Arg!

    That would be neat. Loving the new companion though, hope he has good dialogue lines!
    The right to command is earned through duty, the privilege of rank is service.


  • pandapaulpandapaul Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 424 Bounty Hunter
    edited November 2013
    Grats on you guys getting it done
    Shame we couldn't the first time we tried when I was helping.. Plus was getting a bunch of lag in VT on the preview so became quite hard

    I don't know if you guys ever pt any ppl on the live server or not but if your ever short I wouldn't mind seeing how I fare in a top group like this.. At least the live doesn't have that lag!
  • rki3rki3 Member Posts: 25 Arc User
    edited November 2013
    24% armpen still good in this dungeon? or valindra got a higher defense?
  • valiant4evervaliant4ever Member Posts: 0 Arc User
    edited November 2013
    rki3 wrote: »
    24% armpen still good in this dungeon? or valindra got a higher defense?

    This is a good question and one I found myself asking also. To be honest we do not know and it would be great for the Neverwinter Community if someone who has a grasp for such things could carry out the appropriate data collection/analysis and advise.

    For the time being, I went in on the assumption that 24% (2536) arm pen was still PvE Cap, factoring in GWF arm pen bonus from CON also.
    [SIGPIC][/SIGPIC]
  • lordkelthornlordkelthorn Member Posts: 0 Arc User
    edited December 2013
    dkcandy wrote: »
    If your CW is really high over your GWF/TR then that means your CW is pushing mobs away from your party and hogging DMG and slowing the run down.

    +1

    (not to mention GF..... cant do anything with CW using master chill strike/oppresive force/shard without a inch of control... sure they do "nice" dps but they are just helping people to get killed)


    On topic, Valindra is really painfull in pug, everybody go with different strat and will sabotage if you run another strat as theirs.... well thats a global problem i guess... would you detail the strat you used?
  • froszztfroszzt Member, Neverwinter Beta Users Posts: 284 Bounty Hunter
    edited December 2013
    dkcandy wrote: »

    Also you want to see your DMG #'s going into the boss fight with a GWF with #1 or #2 behind a CW with TR #3. Means your party is working together to push out good team dmg.

    If your CW is really high over your GWF/TR then that means your CW is pushing mobs away from your party and hogging DMG and slowing the run down.

    This would not be correct in most situations. It varies from dungeon to dungeon and build/player to build/player.

    A really good CW, in skills and build, will always come out way infront of any TR/GWF in an add-heavy dungeon. Quite different in a short skirmish or easier content where adds will die too fast for a CW to fully use his AoE-damage.

    I am yet to be beaten in damage by a TR/GWF and I am a CW. Well since I got to 60 I am really yet to be beaten by any class. The Ranger will probably have a good shot at it though as far as I've seen.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    froszzt wrote: »
    I am yet to be beaten in damage by a TR/GWF and I am a CW.

    The GWF does basically same amount of DPS as a CW at same amounts of gear with PvE focus I'd say. If you are badly outgeared and the fight doesn't suit you (blink a lot, no time to cast), while the GWF can go unstoppable and still dish damage, you can get outdpsed by 100%. Seems a lot huh. Well it happens. Valiant here did double my DPS in VT, and with R7/8 enchants like I have my friend Gelflin did the same damage as I do in MC.

    Sadly, the TRs still can't touch CWs in PvE, so they need a serious buff for it - without affecting PvP :\
  • deathsremnantdeathsremnant Member, Neverwinter Beta Users Posts: 185
    edited December 2013
    TRs dominate vs single targets, most dungeons require a lot of aoe'ing where they fall short on. Also bosses tend to be mean to melees with all the heavy aoe attacks lol
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    TRs dominate vs single targets, most dungeons require a lot of aoe'ing where they fall short on.

    When you're a DPS class and you're falling behind 100%+ in damage dealt vs another player with same amount of gear, it's depressing. DPS classes should ALL compete for most damage dealt, and be very close near each other when we have approximatively same skill/gear players.

    So TRs need a big buff in PvE that's for sure, in my opinion. The only trick is to keep it out of PvP where damage buffs is the last thing TR needs.
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