So, as everyone knows, Delzoun has been very strong in GG since the server merge. This has created an imbalance, where many guilds transfered to the Delzoun side. Also, this means that many Delzoun's cannot participate in PVP, because there aren't enough players on the other side.
Instead of this, how about the factions are randomly determined each day, or each time GG comes up? I suspect it will become much more balanced.
No one is going to want to do GG if they are always on the losing side, or if they can never get into pvp because there are too many all on the winning side. I honestly don't care what they do, but if they want people to still want to be involved in it they need a way to balance it.
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syka08Member, Neverwinter Beta UsersPosts: 0Arc User
No one is going to want to do GG if they are always on the losing side, or if they can never get into pvp because there are too many all on the winning side. I honestly don't care what they do, but if they want people to still want to be involved in it they need a way to balance it.
My solution: FC and DK get unlocked for both sides upon the beginning of this segment of the event. Place a second chest in both dungeons that gets unlocked by a specific key. 5 of those keys is given to each player on the winning side. Loot table for the 2nd chest? No clue, not my department =P.
I believe its just wrong to make the pvp modes in this game give such a large difference between win/lose amounts since the purpose that many people use it for is simply to earn gear, and they aren't going to be earning much gear if they don't already have good gear...
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gdante7111111Member, NW M9 PlaytestPosts: 227Arc User
edited November 2013
I chose delzoun because luskan was not there to help they just want to get the loot and get out, but delzoun wants to take back the place that is why i chose delzoun. If you know what I am saying then they know what they need to do.
P.S In the beginning it was luskan that was winning most of the gg, now its delzoun.
I do agree that something needs to be done to balance out the sides in Gauntlgrym.
I've gotten maybe two queues for Gauntlgrym PvP in the past 1-2 weeks, both of which were when I queued right when the second phase began. If I queue a few minutes after that up until the end of phase two, I almost never get into a PvP.
The ability to choose a faction should be available to guilds; however, I'm not sure if there's any possible way to fix this while still allowing the freedom of picking a side. Not quite sure if automatically assigning factions to guilds would be more plausible.
Comments
but there should be a way to even out the number of people participating in gg.
My solution: FC and DK get unlocked for both sides upon the beginning of this segment of the event. Place a second chest in both dungeons that gets unlocked by a specific key. 5 of those keys is given to each player on the winning side. Loot table for the 2nd chest? No clue, not my department =P.
P.S In the beginning it was luskan that was winning most of the gg, now its delzoun.
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I've gotten maybe two queues for Gauntlgrym PvP in the past 1-2 weeks, both of which were when I queued right when the second phase began. If I queue a few minutes after that up until the end of phase two, I almost never get into a PvP.
The ability to choose a faction should be available to guilds; however, I'm not sure if there's any possible way to fix this while still allowing the freedom of picking a side. Not quite sure if automatically assigning factions to guilds would be more plausible.
Hyenas@zokir - Essence of Aggression
- JailBreak (in development)
http://nw-forum.perfectworld.com/showthread.php?534321-Address-the-issue-of-too-many-Delzouns-vs-Luskans-for-Gauntlgrym
Maybe a mod can merge the threads