Hey Everyone!
Looking for something to do while the Neverwinter shards are offline?
Everyone knows that on the digital end, the merging of the shards was a matter of improving the infrastructure, but the
lore behind these changes remains unwritten! Just for fun, let's come up with interesting D&D/Forgotten Realms based stories that explain the unification of Dragon, Beholder, and Mindflayer.
The best story will receive a Knight of the Feywild pack, and the runner up will receive a Feywild Starter Pack.
You have one hour, starting now.
Winner selection begins at midnight PDT. Looking forward to the stories.
Comments
I may join in on this...
But the last few days of work have me feeling like I went through a meat grinder. As such my creativity is in the pits atm, but who knows. A spark may catch fire.
The gods all decided that they were tired having their followers split between 3 worlds. As on some worlds they had less than on another. So they agreed to sever the link between the worlds and have all their followers on one world.
Edit. Well I'm out. wont win now.
-Theodore Roosevelt
Not saying that is a whole story because well, I'm a big picture kinda person, details are not really my forte.
IO the Great God of the Dragons has now rallied his children and sent a rallying cry to two unlikely banners- Illithid, God of the Mind Flayers and the Great Mother of the Beholders.
Seers have heard and foreseen a future of Strength, Intelligence and Visionary Wisdom; overwhelming Power to seal the Great Elemental God once more.
A rallying call to all humanoids is beckoning to join in this fight and to unite under this great banner. Join the call or stand aside because the movement has begone and the crush of those marching towards the mighty Dragon will soon reach you.
What will you do? Will you be a sheep or will you be Neverwinter Knight?
Looking to the wisest scholars and mystics they devised a plan to open interdimensional portals to other worlds. They hoped to find a world where they could either find some kind of help or maybe somewhere to flee if things got worse.
When the day came and all those powerful sorcerers started chanting for opening the portal, there was a sudden attack. As a horde of undead attacked the spell got disrupted. Amongst all the chaos the portal instead became a connection with two other parallel universes.
With the help of people from the parallel universes, the attack was stopped.
If this odd occurrence is better or worse than the actual plan is yet to be seen, but now we have more people. On the downside there is also more monsters.
Most people means it will be easier to organize greater efforts, so maybe this is what we where looking for.
Seamless movement between parallel universes brings new friends, new enemies, new challenges and rewards. Bring on a new era of prosperity.
Dragon had to have it. It would give him more treasures than all the dragons combined.
Mindflayer must possess it. His rule would be unstoppable.
Beholder swore to find it. He would join the Great Mother to command all things.
The competitors appeared in a clearing as the glowing ball whispered secrets to each of them. They attacked, determined to have the prize floating so near.
With the battle ended, the dust cleared. Mindflayer lay burned to death by Dragon. Dragon petrified by Beholder. Beholder crushed under the Dragon's stony corpse.
The prize lay waiting, unclaimed, as another gazes upon the scene through her portal. With a snap of her fingers, the orb is gone and a loud, cruel laughter fills the darkness.
However, what most people didn't realize was the damage these events caused on the flow of magic and space around them. Not only were physical buildings and lands being broken and shattered, but the veil between worlds was weakened. Finally, on a cold autumn night, the strain on the veil was too much and a loud ripping sound could be heard. The whole world seemed to shake and shift, though no buildings were toppled and no lands were changed. Everyone in the entire realm suddenly dropped to the ground, asleep.
When everyone awoke, they found that the world seemed different. Smells weren't quite the same, sounds echoed at a different pitch, even the air felt different as they stepped outside. Something had happened... worlds that were once separate and parallel were now one. Three parallel versions of Neverwinter were quickly brought together, all of the lands and buildings merging perfectly while the inhabitants of all three realms were dumped together. Now the adventurers of Neverwinter will find new allies to help them, new enemies to fight, and they will have to learn to share resources to feed a population that has suddenly tripled.
ALL HAIL NEVERWINTER, WE SHALL NOT FALL TO THOSE SEEK TO DESTROY US!
Sorry about the grammar and the summarizing, very tired and I am working on 3 hours of sleep for the past 3 days. I really really miss rp'ing D&D and wished I still had my group together to do some Pen and paper D&D again.
It is, it seems, that worlds are indeed about to collide. Mystic sages, beings from far realms, and even demons have answered my inquisitions. It would seem then, that given the answers I have been given, that worlds mostly identical to mine, are being drawn together. Merged, If you will. What will come of this, is uncertain, as the future of so many worlds and the choices laid before so many beings can be all but absolute in resolution. I will abide as best as possible.
Shakul Terrorbane, Wizard of the Sword Coast
She stood suddenly in the wide open sunlight. Her eyes squinting up at the sun. It hurt to look but she could not stop herself. She gazed into what she thought was Lathandar but was actually suddenly filled with darkness. It passed over her as a man walking in front of the sun. No... not darkness, coldness. chill... that was when the Mindflayer....gazed down at her, it had stepped between the blazing star and her and then there was true darkness....
Carried, bundled, thrown-about. Barely conscious but slightly aware that others were bandied about with her. What could be worse, she feared what it could be. She knew what no one else could know, what could be worse....
Screams, she tried to grab her fellow prisoners by their limbs as they flailed in fear. "Stay down!" she screamed, but they did not, they stood, they looked, they fell and thumped in repetitious fear. She stared at the floor. She knew it would be over soon. She would live. She would be one of those who walked in the new world. She knew that all the worlds were one, that one just had to take a step of faith, into the unknown. She stepped through the mouth of the Beholder and into the future.
Currently: Lilyth Lightlorn@dreasimy of Hammerfist Clan.
Formerly Neverwinterly Known As: Allsfaire of KORT ITB Lilyth Tr1sta of House Fey-Branche Sednablood of BDA NWT Cyane
Valindra Shadowmantle chained every single power, but she had no way to bringing them together, until now. The power from dead dracolich gave her great power to open huge swirling portal and bring those three shards and monsters together. World is now complete as it was before, but now the real battle of Faerun started. Valindra will use crystals power.
He became obsessed. Having transcended mortality thanks to his studies he had all the time in the world to learn to contact, travel to and communicate with these other realms. So he did. It took him 243 years to do it, but he did it. He met a man in one realm and they soon became fast friends. His name was Morenque an elf. Morenque was a scholar much like himself but studied religion and histories and lore rather the magics. But Morenque came to the same conclusions Duroth had.
With his connection to his deity Morenque had traveled to another realm as well but he fell in love with a lovely elf woman by the name of Sage. They could only communicate sporadically and through much difficulty but that did not stop their love. Nothing could. Not the veil between realms, not the Gods themselves could stop this love.
One day, all realms will know of their love and the bards and musicians and actors will recreate it in their way for all of time. It was that kind of love. So Morenque made a great in Duroth, not just to be friends but for knowledge. He figured with the knowledge and power between them they could make these realms one. He would never be separated from his love Sage ever again.
So they studied. For another 207 years they studied and experimented and tried and failed and failed and failed. Duroth gave up hope. Saying it was impossible. You cannot merge worlds and not kill millions if not billions of people.
But Morenque, with the power of love and the motivation of his love continued on. Sleeping only a little and always with quill and paper at hand. And one day, it hit him like a lightning bolt. Do not think of it as moving two to one but that all three are the same one and are actually supposed to be together. With this rethinking it took him a mere hour of chanting and diagrams and a lot of very expensive materials to allow him to always be together with his greatest love and his greatest friend.
The benevolent deities of the realms could do nothing to stop the destruction, but Amaunator, the god of time, found a way to save the people of those lands. Thus he merged them unto another world, the New World.
The Goddess Shar shed a blanket of darkness over the the realm to shield it from the Destroyer. However, the gods of Toril know the shroud can not hold him back for long. Thus they create great quests to train the heroes of the Realms, so they will be ready when the shroud falls!
Xerath, with this goal in mind started the process of creating a massive spell, one that would taint and twist the world and worlds parallel to it, attempting to merge them into one. Dark Magic most foul would have been building up for years, until finally, the event happened. Heroes were stunted, Dragons roared, and time itself seemed to cease as all in a strange moment, 3 realms were merged into one by this dark sorcerers spell. All would appear relatively normal to the citizens of the realms, but a notable population increase followed. To those observant, something quite large did in fact happen, but in the end, one thing remains uncertain, did such a spell claim the life of its caster, Xerath the Dark? Perhaps he lives on, now looking to build his forces and restore his strength, so Neverwinter, and the world, could be his puppet of chaos. One thing Xerath did not count on happened however. For every dark force from the three realms was gathered into this new one, new knights and guilds rose to balance the scales. The Heroes of the realms now stood united, ready for whatever challenges may come
"It is something so simple though Kelemvor. Why is it that it needs such protection?" Mystra ask with curiosity spewing forth from her lips. "Why is it that this simple key needs to be guarded by such a strange and powerful creation, and hidden among such riches to obscure it's worth?"
"It is not the key Mi'Lady that is so important, but the door in which the key opens. It is a key that opens a door from Faerun, one that would allow a mortal into the fifty-eight lair of the Abyss to a hallway where I have constrained a number of volatile demons. Demons that would grant those mortals treasures beyond the wildest desires for a chance to be free in the mortal world once more. I need a beast so dreadful that the mere though of it would chill the thoughts of anyone attempting to claim this key for themselves. Something even a god would tremble before!" said Kelemvor.
"So be it Kelemvor. I will do as you ask and I will create a beast for you that will only answer to you, one that will strike fear into all that dare to enter it's domain, and that will dominate the minds of all in it's presence. For you I will make the Death Eater." said Mystra.
With a whisk or her hand Mystra teleported away to her labyrinth to a huge room she had set aside for one of her favorite pets. Kriximodious lay breathing shallowly in it's slumber. As large fifty mansions, armored head to toe in man sized scales that were as black as the dark of night. Upon the creatures back, elbows, knees and brow were horns as long as spears, and it's teeth could shred stone with minimal effort from the beast. From the room Mystra summoned a portal to her left and another to her right and through the portals she pulled two more beast that would strike fear into most mortals and quickly bound them with a spell of hold monster. The first creature was a floating mass of muscle and skin, with 9 stalks protruding from it's body that each held an eye. In the center of this mass of flesh is another eye which a large tooth filled maw beneath it. The beholder was a deadly spell caster, cunning and ruthless. The second monstrosity was human in shape and size however had a head that more resembled an octopus than a human. Blueish in tint with jet black eyes this creature could show it's dread and hatred of Mystra the second it laid eyes upon her.
With little more than a though the beholder and the mind flayer were disintegrated into small bubbles of blueish light that formed into Mystra's two hands which she then shot towards Kriximodious. The dragon awoke and let loose a thunderous roar of confusing as it began to thrash about wildly undergoing a transformation into a new being of immense power. From the maw of the drawn spouted tentacles that resembled the mind flayer that grew out half way down it's neck like a writhing beard. From it's shoulders, elbows, neck and head sprouted the stalks that would house the additional eyes of the beholder. The rest of the dragon remained the same in look but it's knowledge of psychic power and magic had increased instantly to that of a master wizard. With a snap of her fingers the Death Eater was whisked away to it's new home outside of the fifty-eight lair of the abyss to guard the treasure and key of the door that no mortal shall ever enter.... or so they believe.
edit: well wasn't thinking along the lines of the servers merging because well.... I don't think of alter universes in Forgotten Realms being called Dragon, Beholder and Mind Flayer... so this story won't win. But it was fun creating this anyway! ><
Day 1: I wake today as the sun rises in order to continue my work for Kelemvor. Returning the dead to their rest has been my solemn duty for years now, but today, today something felt different. Something new was there. I decided it was just my imagination playing tricks on me.
Day 2: I arose today to something unusual. As I looked toward the rising sun I felt like there was something else there. For just a moment there were 3 suns in the sky. Perhaps some unruly Wizard is wasting time "experimenting" again. Nothing else of note happened today. There's not much of interest here unless you find returning the undead to the afterlife interesting.
Day 3: I made sure to look toward the sun today and all was well. Thankfully that Wizard has finished whatever he was doing and I can get back to my work without odd sights.
Day 4: Today I found some artifacts that I delivered to my superiors. I don't know what to do with artifacts like that, I just bring peace to corrupted bodies.
Day 5: Nothing of note today.
Day 6: All is well and my health is good. Then why did I keep seeing phantoms today. What were those beings? New undead to purify? Only time will tell.
Day 7: Those phantoms are not alone. There are others, always in groups of 2. I am trying to stay away from them. I know not what they are capable of.
Day 8: No, they are not in groups of 2, they are always in groups of 3. 1 real body and 2 phantom projections. No matter what I try my knife cannot hurt the other 2. I just pass right through them. They don't seem to be able to harm me. I'll just stay wary for now.
Day 9: I had myself looked over by a Cleric of Kelemvor today. I am in good health. I tried explaining what I saw, but I was alone in seeing it. I continued my work purifying bodies and have still not been able to affect the phantoms.
Day 10: I find that if I ignore the phantom images my day is less stressful. I cannot harm them, they cannot harm me.
Day 11: I barely even notice the phantoms any more. I am still alone in seeing them.
Day 12: I have never felt this lonely before. Nobody knows what I am seeing, and rumors are spreading about my health.
Day 13: My former partners stay away from me now. When I return artifacts I've discovered, I just leave them in the middle of the camp.
Day 14: This is the first day where I have ever not spoken to anyone. If only 1 person knew what this was.
Day 15: I made a mistake today. I was ambushed unexpectedly. My former allies rushed to my aid, but only to defeat the defiled bodies. It was as if they couldn't even see me.
Day 16: A woman came next to me today. She was covered in blood. She looked directly at me, bloodlust in her eyes. As her mace came down upon me I welcomed it. I have no family and no friends anymore. I looked forward to bringing an end o my loneliness. To my surprise her mace passed through me, stopped abruptly in my chest and she walked away.
Day 17: I believe I have become what I have seen.
Day 18: I can pass through people like they aren't even there. Monsters are still in groups of 3, but 2 of them are always these phantom images.
Day 19: While purifying walking corpses today 2 people I have not met were by my side. I could pass through them and they through me and each other. While purifying a body I noticed they did the same, but not to my target. They were engaged with the phantoms.
Day 20: It occurs to me that maybe, just maybe these 2 people are having the same experience as me. Is my target a phantom to them?
Day 21: The 3 of us seem to have entered an unspoken agreement. We wake together, fight together, but never speak and never interact.
Day 22: 1 of my comrades fell today in combat. He was caught from behind by monsters I had not noticed. As I turned around I noticed 3 monsters behind me as well. I barely escaped with my life.
Day 23: Another person has joined us. We are 3 again. It feels like I have friends, but we cannot communicate. This is even more lonely.
Day 24: We fought as usual. Us each fighting our respective phantoms.
Day 25: For just a moment today I thought I heard my allies. For just a moment I could hear their battle cries. Perhaps there is hope for me yet.
Day 26: This was the best day in some time. My ally bumped into be while fighting. I haven't felt another person's touch in weeks. Maybe I'm not alone after all?
Day 27: While fighting today I hit one of the phantoms. My ally noticed this and extended a hand toward me. I grasped his hand and was overjoyed that we were finally together. All 3 of us could interact, if only physically.
Day 28: Our voices are clear to each other now. We can truly work together to defeat these monsters.
Day 29: We worked together today, Astrid, Melchior and myself shouting commands and warnings. When we returned to the camp everyone there could see and talk to us as well.
Day 30: Everything is back to what it was. Astrid has left us for now, but Melchior and I continue to fight in tandem. Perhaps I was just overworked as nobody else noticed anything out of the ordinary. I just wish that nothing like this happens again.
The Abolethic Sovereignty capture Maegera, and assimilate it into the choir. With the mighty voice of the primordial singing, the Symphony of Madness is amplified and all of Neverwinter is bathed in the twisted subliminal murmurings of millions of hopelessly insane plague-changed creatures, enslaved in the Underdark beneath the city. The minds of the valiant adventurers in and around the city, can not stand the terrible power of such a force, and within minutes, lose their grip on reality.
Our brave heroes regain cohesion, but are now thoroughly convinced that they are all playing a video game, connected with other player like themselves, over something called "The Internet".
While, deep in the Underdark, those poor souls already enslaved participate in this horrific delusion, having long considered themselves players in the game, they now believing that they are experiencing a "Server Merge". This merge will bring new players to their instances, new opportunities to make friends, and hopefully, shorter queue times. The plague-changed look forward to this greatly, like the Adventurers, with no recollection of their previous life, or their current imprisonment.
The Abolethic Sovereignty sings all the more. With the Heroes of Neverwinter assimilated into the choir, Faerun stands no chance of escaping this lovecraftian fate.