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Duelist Fury in PvP --- 60 TR Video

munkey81munkey81 Member Posts: 1,322 Arc User
edited September 2013 in The Thieves' Den
Been asked alot lately how I am using Duelist Flury in PvP so I made a short video.

Its a solo Q random Pug match.

I make mistakes, I miss encounters, I'm not perfect. That being said, enjoy =)

http://www.youtube.com/watch?v=mrWwjFF3F2E
Post edited by Unknown User on
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Comments

  • spicenspicen Member Posts: 248 Bounty Hunter
    edited September 2013
    Ok, this is getting as annoying as miss-spelling rogue to rouge. It's Duelists Flurry, NOT fury! ;) But the video, it's really nice :) Best tr pvp video i've seen in a while. I like how you're using dazing strike, mounting up from stealth if there's no enemies rather than just wait to stealth run out, jumping alot so you're harder to target and that duelists flurry usage. Really well played. I've played against you couple of times and you're actually nice opponent to play against. :)
    Btw, what's that armor enchant effect? Looks cool imo.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    Heh..thanks for the correction, glad you like the video

    Its the Elven Battle Enchantment 100% more resistant to slows and immoblizes. Duration reduced
  • vrtesseractvrtesseract Member Posts: 631 Arc User
    edited September 2013
    Could be much worse he could have called it Duelist's Furry
  • irk2013irk2013 Member Posts: 241 Arc User
    edited September 2013
    Your jumping around like a Mexican Jumping Bean makes me dizzy and sick to my stomach.. No clue why people like you do that... Other than the jumping all over the place decent vid.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    irk2013 wrote: »
    Your jumping around like a Mexican Jumping Bean makes me dizzy and sick to my stomach.. No clue why people like you do that... Other than the jumping all over the place decent vid.

    I guess I'm still used to pvp in the old days on EQ 1. Jumping gave you a little bit of a lead on people running after you, as well as you would miss some abilities.

    With how buggy dodge is in this game, by moving around constantly and jumping, you will get lucky and avoid stealthed attacks and some abilities from enemy players(sometimes)
  • alcojesteralcojester Member Posts: 7 Arc User
    edited September 2013
    Hey dude, really nice video :) I was wondering if you could possibly provide what gear you are using? I would just like to improve me TR :) And also by 100% reduction in the immobilizes and slows, does that mean you are completely invulnerable to them?
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    alcojester wrote: »
    Hey dude, really nice video :) I was wondering if you could possibly provide what gear you are using? I would just like to improve me TR :) And also by 100% reduction in the immobilizes and slows, does that mean you are completely invulnerable to them?

    Thanks!

    Master assassin Helm/Boots Dark rank 6x2
    Sinster 2/2 Chest/Gloves Elven Battle Enchantment/Azure Rank 7 Dark Rank 7
    Ancient 2/2 ---Vorpal Enchantment - Rank 7 Dark x2
    Ancient Beserker Ring of Cleaving x2 Dark rank 7x2
    Ancient Necklace of Blessings - Dark Rank 7
    Ancient Fugitives Belt of Revolt Azure Rank 8
    Gemmed Exquisite Shirt Pants -Dark Rank 7, Azure Rank 7
    Boons 3/5 Power, Crit, Ap Gain

    The elven enchant completely resists CC/Immobilizes "sometimes", shortens duraction "sometimes". Its amazing when it works. But as I just got it 2 days ago, it worked for 1 day now is completely broken.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    irk2013 wrote: »
    Your jumping around like a Mexican Jumping Bean No clue why people like you do that.

    Because of this----> With how buggy dodge is in this game, by moving around constantly and jumping, you will get lucky and avoid stealthed attacks and some abilities from enemy players(sometimes)
  • herk412herk412 Banned Users Posts: 165 Bounty Hunter
    edited September 2013
    munkey81 wrote: »
    I guess I'm still used to pvp in the old days on EQ 1. Jumping gave you a little bit of a lead on people running after you, as well as you would miss some abilities.

    With how buggy dodge is in this game, by moving around constantly and jumping, you will get lucky and avoid stealthed attacks and some abilities from enemy players(sometimes)

    this is actually untrue.
    I played Everquest for 14 years and played on Rallos for 2 years. Jumping gave no advantage, Strafing while running diagonally on the other hand gave a small increase to movement... very small but enough to get out of some hairy situations..
    munkey81 wrote: »
    Because of this----> With how buggy dodge is in this game, by moving around constantly and jumping, you will get lucky and avoid stealthed attacks and some abilities from enemy players(sometimes)

    this is definetly true but when i see opponents jumping around I make a beeline for them because it's showboating...I am for one VERY glad they nerfed the jumping + daggers continuity
  • alcojesteralcojester Member Posts: 7 Arc User
    edited September 2013
    munkey81 wrote: »
    Thanks!

    Master assassin Helm/Boots Dark rank 6x2
    Sinster 2/2 Chest/Gloves Elven Battle Enchantment/Azure Rank 7 Dark Rank 7
    Ancient 2/2 ---Vorpal Enchantment - Rank 7 Dark x2
    Ancient Beserker Ring of Cleaving x2 Dark rank 7x2
    Ancient Necklace of Blessings - Dark Rank 7
    Ancient Fugitives Belt of Revolt Azure Rank 8
    Gemmed Exquisite Shirt Pants -Dark Rank 7, Azure Rank 7
    Boons 3/5 Power, Crit, Ap Gain

    The elven enchant completely resists CC/Immobilizes "sometimes", shortens duraction "sometimes". Its amazing when it works. But as I just got it 2 days ago, it worked for 1 day now is completely broken.

    Thanks so much! Just two more favours haha, Could you also tell the overall stats you're getting? (
  • alcojesteralcojester Member Posts: 7 Arc User
    edited September 2013
    Hmm I'm not sure why my whole message didn't go through earlier?? But my second favour to ask was if it was worth it to get the elven battle enchantment? Plus, the greater version says it can do like 150% reduction in slows and immobilizes (correct me if im wrong but it's definitely over 100%)?? How does that work? :D
  • herk412herk412 Banned Users Posts: 165 Bounty Hunter
    edited September 2013
    alcojester wrote: »
    Hmm I'm not sure why my whole message didn't go through earlier?? But my second favour to ask was if it was worth it to get the elven battle enchantment?

    No

    Not until they fix where the enchants are actually working on a day to day basis.

    Vorpal / Soulforged "seems" to be the way to go for the foreseeable future.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    alcojester wrote: »
    Hmm I'm not sure why my whole message didn't go through earlier?? But my second favour to ask was if it was worth it to get the elven battle enchantment? Plus, the greater version says it can do like 150% reduction in slows and immobilizes (correct me if im wrong but it's definitely over 100%)?? How does that work? :D

    As of right now I wouldn't get the Elven, as it is completely broken. I don't believe any of the Elvens work. For sure the Elven battle, greater and perfect do not work at all. Not sure on the lesser.

    Theres talk of Vorpal not working, I have no information or testing to back that up, just here say. Soulforge works, kinda.

    Lately everything seems to be breaking by the minute, so if I were you I would just save up your AD and stockpile until hopefully they fix all this stuff.
  • herk412herk412 Banned Users Posts: 165 Bounty Hunter
    edited September 2013
    munkey81 wrote: »
    Soulforge works, kinda.

    Lately everything seems to be breaking by the minute, so if I were you I would just save up your AD and stockpile until hopefully they fix all this stuff.

    Soulforge seems to work when it wants to so I agree with you there and after a few matches I just ran with ACT going, Yes Vorpal is definitely broken.

    And yes everything is just falling apart piece by piece...
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    alcojester wrote: »
    Thanks so much! Just two more favours haha, Could you also tell the overall stats you're getting? (

    In pvp.

    GS 12,568
    Power: 4,435 --- 9,963 Attack
    Crit: 3,355 --51% crit chance
    Armor Pen: 1,880
    Recovery: 724 -- 7.8% AP gain/6.8% recharge speed
    Defense: 1,303 -- 26.1% Dmg Resist
    Deflect: 528 -- 29.6% Deflect
    Regen: 150
    Lifesteal: 766 -- 6.3% lifesteal
    Movement: 555

    In PvE

    lvl 30 Ioun Stone of Allure
    Eldritch Runestone rank 7 x2
    Profane Rank 7
    Ancient Beserkers Cleaving/Radiant Rank 7
    Ancient Excorcists Blessing Nek/Radiant Rank 7
    Icon of the Miracle Healer/Radiant Rank 7

    Power: 5,626
    Crit: 3,870 - 51.1%
    Armor Pen: 2,558 - 24.1%
    Recovery: 933 - 9.8%ap/7.8%recharge
    Defense: 1,488 - 27.7%dmg resist/28.1%deflect

    Edit: Just changed up my pvp gear a bit.

    Went with Ancient Priests burning light rings x2/ Silvery Rank 7
    Ancient excorcist belt of blessing/Silvery Rank 7

    Deflect chance now at 1730/37.8%
    Defense 1206/25.5%

    Reasoning is because Deflect is a constant. You cant "penetrate" Deflect.
    Having over 25%dmg resistance is a minimum you would want. Generally it will cancel out armor pen, as most good pvp'rs strive for 25% arp. But debuffs will take you into a negative(correct me if I'm wrong), so over capping Defense in my opinion is a bad choice. Deflect scales very well, and nothing negates it.
  • thesakarithesakari Member Posts: 108 Arc User
    edited September 2013
    Now I'm curious what your HP is with all that deflect and lifesteal stacked :O
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    thesakari wrote: »
    Now I'm curious what your HP is with all that deflect and lifesteal stacked :O

    21,987.

    I never cared much to stack health. Pretty good at avoiding and knowing when to run away. This deflect is amazing.

    Generally speaking if its a 1 vs 1(as a tr it happens a lot), most people don't last more then a fiew seconds so never fealt the need for high health.

    I don't stack lifesteal, its just an added bonus..I went for deflect
  • herk412herk412 Banned Users Posts: 165 Bounty Hunter
    edited September 2013
    thesakari wrote: »
    Now I'm curious what your HP is with all that deflect and lifesteal stacked :O

    That is not stacking Defense and Lifesteal.

    That Defense can be achieved with 2 high Defense enchants and a 2/2 set

    Me and Aly are VERY VERY close in stats, Lifesteal comes with the GG Set, Slotting Azure on that set can get you roughly 1,300 - 1,600 Defense depending on enchant.
  • alcojesteralcojester Member Posts: 7 Arc User
    edited September 2013
    Thanks, you've helped me a lot here :) I'm considering using sinister/master assassin sets for pvp now instead of my current 4/4 swash set. Would you think that's a better option? My two rings are the ancient____ of control atm but I'm planning to change to ancient berserker ring of cleaving (for the extra ArP). Having that, I lose about 300 crit from switching to these rings so the 2/2 sinister set shall compensate the crit loss.
  • herk412herk412 Banned Users Posts: 165 Bounty Hunter
    edited September 2013
    There are many different ways you can set yourself up with a viable pvp build / gear set...

    First thing is identify how you play..Some rogues run straight to the 2nd node, some go stealth and try to one shot the squishies, others go around..and others jump and ambush to kill entire teams

    Once you have s specific playstyle...

    now build to that style.
  • thesakarithesakari Member Posts: 108 Arc User
    edited September 2013
    herk412 wrote: »
    That is not stacking Defense and Lifesteal.

    That Defense can be achieved with 2 high Defense enchants and a 2/2 set

    Me and Aly are VERY VERY close in stats, Lifesteal comes with the GG Set, Slotting Azure on that set can get you roughly 1,300 - 1,600 Defense depending on enchant.

    I never said anything about defense :O

    21,000~ HP is a pending 1 shot, almost definite 2 shot (with impact) -- I just can't see how you can completely forgo HP as a whole. It might be okay for 1v1 scenarios but in a real pvp match you're going to have multiple people aiming to kill you. At almost 27k HP feelsgoodman.jpg
  • spicenspicen Member Posts: 248 Bounty Hunter
    edited September 2013
    herk412 wrote: »
    Soulforge seems to work when it wants to so I agree with you there and after a few matches I just ran with ACT going, Yes Vorpal is definitely broken.

    And yes everything is just falling apart piece by piece...

    So is vorpal working or not? In other thread you said it is fine. If it's not working file in a bug report with specifics so it get's fixed.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    thesakari wrote: »
    I never said anything about defense :O

    21,000~ HP is a pending 1 shot, almost definite 2 shot (with impact) -- I just can't see how you can completely forgo HP as a whole. It might be okay for 1v1 scenarios but in a real pvp match you're going to have multiple people aiming to kill you. At almost 27k HP feelsgoodman.jpg

    I rarely ever get one shot. We do our own in house premades against other guildmates. Generally most people are running Greater Vorpal or perfect, with TR/CW gs generally over 12k, GFs around 15-17k, and GWF's depending on the build, 11-13k. That being said, even our highest geared players rarely ever one shot me. Whether its my playstyle and knowing the battlefield well, or because of deflect I cant be certain.(little bit of luck too =)

    The dmg output on my TR is insane, evident in the video I posted and that is what I went for, a pure cannon with excellent survivability depending on playstyle/gear. We have some TR's who stack health and just run a perfect vorpal, and they do very well. But because of the way I play, it has worked very well for me and I doubt I will ever change enchants to stack health, even if I can someday afford rank 10's. More then likely I'll start upgrading my rank 7's to 8's and just keep the set up I have now, and once I reach 25%ArP, I'll start stacking Radiants for Power.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    alcojester wrote: »
    Thanks, you've helped me a lot here :) I'm considering using sinister/master assassin sets for pvp now instead of my current 4/4 swash set. Would you think that's a better option? My two rings are the ancient____ of control atm but I'm planning to change to ancient berserker ring of cleaving (for the extra ArP). Having that, I lose about 300 crit from switching to these rings so the 2/2 sinister set shall compensate the crit loss.

    Honestly I'm not sure bud, I've never had luck farming T2's getting any Swash set and it was an easy choice going for 2/2 2/2. I guess if the proc is sustainable in PvP then I would say yes, stick with it. Depending on the stats you are looking for though has everything to do with it.

    On the other hand, with the gear that I have. The only TR's who out damage me in PvE are the ones with equal skill/Vorpal or higher, and the Swash Set. Whats it like 1100 power or something and recovery? Both excellent and obviously increases DPS by a lot.
  • thesakarithesakari Member Posts: 108 Arc User
    edited September 2013
    munkey81 wrote: »
    Honestly I'm not sure bud, I've never had luck farming T2's getting any Swash set and it was an easy choice going for 2/2 2/2. I guess if the proc is sustainable in PvP then I would say yes, stick with it. Depending on the stats you are looking for though has everything to do with it.

    On the other hand, with the gear that I have. The only TR's who out damage me in PvE are the ones with equal skill/Vorpal or higher, and the Swash Set. Whats it like 1100 power or something and recovery? Both excellent and obviously increases DPS by a lot.

    Yeah I'd suggest staying with swash. With Cloud of Steel you can maintain at least 2/3 of the swash buff before you even exit stealth with lashing.
  • spicenspicen Member Posts: 248 Bounty Hunter
    edited September 2013
    alcojester wrote: »
    Thanks, you've helped me a lot here :) I'm considering using sinister/master assassin sets for pvp now instead of my current 4/4 swash set. Would you think that's a better option? My two rings are the ancient____ of control atm but I'm planning to change to ancient berserker ring of cleaving (for the extra ArP). Having that, I lose about 300 crit from switching to these rings so the 2/2 sinister set shall compensate the crit loss.
    munkey81 wrote: »
    Honestly I'm not sure bud, I've never had luck farming T2's getting any Swash set and it was an easy choice going for 2/2 2/2. I guess if the proc is sustainable in PvP then I would say yes, stick with it. Depending on the stats you are looking for though has everything to do with it.

    On the other hand, with the gear that I have. The only TR's who out damage me in PvE are the ones with equal skill/Vorpal or higher, and the Swash Set. Whats it like 1100 power or something and recovery? Both excellent and obviously increases DPS by a lot.

    90% uptime, 1014 power and 1014 recovery with 3 stacks. In pvp it's not easy to keep it stacked. In pve it's great but i wouldn't suggest it for pvp. If one happens to have swashbuckling for pve, I'd suggest to get battlefield skulker set(from gauntlgrym) for pvp. Rather easy to farm. Works great for me.
  • herk412herk412 Banned Users Posts: 165 Bounty Hunter
    edited September 2013
    thesakari wrote: »
    I never said anything about defense :O

    21,000~ HP is a pending 1 shot, almost definite 2 shot (with impact) -- I just can't see how you can completely forgo HP as a whole. It might be okay for 1v1 scenarios but in a real pvp match you're going to have multiple people aiming to kill you. At almost 27k HP feelsgoodman.jpg

    calmdown.gif

    27k HP and low defense and that HP dissapears quickly, much more quickly than my 24k
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    Good advice from spicen and thesakari.

    Eventually I will get the swash 4/4. But its not my goal. I PvP 99.9% of my time in game, its rare I run dungeons anymore.

    On a side note. If you guys are looking to better yourself in PvP, I highly recommend downloading Bandicam(as its free), allows you to download 10 minute clips in 1080p.(much better then fraps imo), and watch your play footage. You don't have to post them if you don't want too, just use them as a training source for yourself.

    While watching my video I noticed quite a fiew mistakes that I will definitely remember for next time. I killed the Perma'd TR's Decoy for one, granted it was in the heat of battle and my reaction time got the better of me, but a HUGE no no none the less. I also am constantly forgetting to proc Critical Overrun with CoS while I'm in stealth. In the video I used LA/LB on that other TR on their point, I did get lucky and hit him for 33k+, but I should have hit him with CoS first to Proc CO, and my crit would have been closer to 40k. I tried rezing my team mate when the TR had him down, I hit him with Impact and he was sitting at 1 1/2 bub of health, I tried rezing, and got smoked from the TR. I should have stealthed, and finished him with Impact, then rezed my team mate. While fighting the GWF and TR alone, I had them both down to near nothing, and I switched targets to the TR, and ended up getting stunned by the **** GWF. I should have finished off the GWF first, and TR second, as the TR was weaksauce and I know better to turn my back on even a terrible GWF for fear of getting in their stun rotation.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited September 2013
    herk412 wrote: »
    calmdown.gif

    27k HP and low defense and that HP dissapears quickly, much more quickly than my 24k

    Agreed.

    As far as defensive stats --->in my opinion as a TR<---. Defense to a minimum 25% reduction >35%+ Deflect. Shouldn't worry about stacking health stones. After that its just playstyle that will make you succeed in PvP, and of course having team mates who are competent.
  • thesakarithesakari Member Posts: 108 Arc User
    edited September 2013
    munkey81 wrote: »
    Agreed.

    As far as defensive stats --->in my opinion as a TR<---. Defense to a minimum 25% reduction >35%+ Deflect. Shouldn't worry about stacking health stones. After that its just playstyle that will make you succeed in PvP, and of course having team mates who are competent.

    And I still believe completely ignoring the HP factor is a bad idea. I guess in a pvp match vs. 3 DCs it wouldn't matter tho lol ;)
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