test content
What is the Arc Client?
Install Arc

Root of the Problem Boss Fight

seneca671seneca671 Member Posts: 0 Arc User
edited August 2013 in General Discussion (PC)
I was a little disappointed that after all the talk, his main mechanic is adds (you'd think that the first boss in the new module wouldn't rely heavily on adds) but this isn't my primary feedback.

My request is simple: make the dude a little larger, or make him glow more, or something - with all the adds running around, the biggest problem I have during the fight is that he looks too much like his adds, and I lose him in the crowd, which is a pretty silly mechanic as he's supposed to be, you know... the boss.
Post edited by seneca671 on

Comments

  • joncansjoncans Member Posts: 158 Bounty Hunter
    edited August 2013
    I had this problem in Epic Pirate 1st boss. As a GF, I just marked the boss, then kited the adds away to separate them. I am not sure what the layout is as i haven't done Root of the Problem, but it is a tried a true tactic that works.
    BladeRunner-Proud member of the BlackCloaks.
  • seneca671seneca671 Member Posts: 0 Arc User
    edited August 2013
    I'm a GWF, but it's a good idea. The whole fight is a bit chaotic, with a mob of little guys running all around.
  • powereddjinnpowereddjinn Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited August 2013
    Kill the little healers, end of problem!
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited August 2013
    As a TR, I also found it necessary to kite the adds away and deal with them separately to avoid getting burned out of stealth with their AoE.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • seneca671seneca671 Member Posts: 0 Arc User
    edited August 2013
    Kill the little healers, end of problem!

    It always amuses me when I ignore these giant trolls to use my encounter powers to quickly wipe little healers.
  • seneca671seneca671 Member Posts: 0 Arc User
    edited August 2013
    As a TR, I also found it necessary to kite the adds away and deal with them separately to avoid getting burned out of stealth with their AoE.

    But see, that's an example of a dynamic I appreciate - rather than adds, there are things to think about in how you fight, based on knowledge you get over time of the different mobs and what they do. I wouldn't even mind adds, if the adds were strategic in some way, i.e. "a healer will appear in an alcove, you have to get him, but this other mob has a push-back" and so forth. It's the crowds that are goofy.
  • bpskibbenheimsbpskibbenheims Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 210 Bounty Hunter
    edited August 2013
    I play TR, well geared I suppose. I just bust LA and dump my
    DPS on him. When he hides in roots I then go to the nearest grouping of mobs and pop smoke, kill a few, then get back on boss when he uncovers. Rinse an repeat until he dies and then finish remaining adds. It makes for a pretty easy fight.
    "Confusion is the T-Rex of tire faucets."
    -Sir Bartholomew P. Skibbenheims III, Esquire, Twice Removed


    steam.php?id=BPSkibbenheims&pngimg=http:%@^%@^www.backfiregaming.net%@^bartswap%@^bartsig.png&tborder=1
Sign In or Register to comment.