How many would like to see the new classes added to the game (that they've claimed they were working on since closed press beta) before they make any more changes to the content or add any new content packages to the game?
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maryoo1Member, Neverwinter Knight of the Feywild UsersPosts: 1Arc User
edited August 2013
I hope they bring in Paladins!!!!! and Druids, and rangers that use a bow!!!
I prefer more paragon paths then new classes. More build diversity ftw.
I don't understand (but i respect) why people care so much about adding new classes and the constant "this game sucks cause they don't add new classes". I bet most people didn't even played all classes to this most and they already say that they are boring and other stuff.
I remembered when they added new classes to Maplestory... it ruined the game completely. Some classes become important while others are useless and all that time spent to make their character top notch all went to waste.
They really need to add in a archer class with a bow. A ranger would be nice. Or the could introduce advanced classes where you upgrade your class into a certain more specific facus class.
Yeah a ranger class that can see through tr stealth with armor piercing arrows that can kill gf's.
/drools
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited August 2013
. . . . . Even though I am still content, I'll be a very happy camper when we get a War Wizard class role along with the Simbarch of Aglorond paragon path. I feel class diversity is needed very badly, as right now with only one role per class (save for the fighter, the GWF was the newest role added just before launch) and only one paragon path for each, makes me feel very pigeon holed into what diverse choices I can make with the existing classes. So, I suppose I'd rather see more paragon paths for the existing roles first, then on to more classes and roles followed by more races. I'd also be very happy with a Druid Class.
caelithMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 66
edited August 2013
I would be happy to see paragon paths to bring a little more diversity to the game.
At the moment apart from 1 or 2 encounter spells everyone seems to be clones, and I really wouldn't mind some form of fire mage (either paragon path for CW or a Warlock.)
seriously I think we are missing a tank healer hybrid. like an offtank type class. guy that picks up the scrap HAMSTER adds and thows some extra heals on the GF holding the boss.
Finish the paragon paths on current classes as well. Id rather have 5 or 6 classes with full paragon path choices than 10-12 classes with one paragon path each.
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xaituMember, Neverwinter Beta UsersPosts: 18Arc User
edited August 2013
TBH, there definitely feels as if there is a very limited choices when it comes to classes and roles. It's probably the main thing making it difficult to stay interested in this game for me.
seriously I think we are missing a tank healer hybrid. like an offtank type class. guy that picks up the scrap HAMSTER adds and thows some extra heals on the GF holding the boss.
I do Imagine we will see Paladin appear at some point, I can Imagine the class having so powers that are either direct heals or ones that buff your companions whilst doing damage.
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candipMember, Neverwinter Beta UsersPosts: 0Arc User
in WOW they have this thing called a "paladin" DnD should so copy them.
I can assure you that WoW did not invent paladins therefor by Cryptic adding Paladins they would not be copying WoW. Maybe copying something else, but defiantly not WoW.
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So where is the evidence that they have, at any point, stopped working on new classes. In order to push out other content.
Perhaps it is just an unintended tone present in the OP. But it just seems an unfair accusation, with nothing to support it.
It's might sound unfair but we've seen three new content patches complete with more stuff in the store as well as bundles outside of the store purchases for $60 rather than these new classes despite the fact that the mention that these classes were spoken about such a long time ago, and since we've heard nothing. There's only 2 conclusions, 1: they either stopped working on the new classes entirely, 2: the keep putting the pause button on developing the new classes because of the demand from the stockholders to put out more content that has items in the store for people to purchase with every one instead of fulfilling what they'd say they'd do shortly after launch. That's my take on it.
So, this request is valid and isn't wrong.....we are requesting the new classes be the next focus before any other concern outside of bug fixes of course.
I prefer more paths and more content over a new class. I have one of each flavor at this point and would prefer diversity over an new class.
If they do have a new class, i hope it is more a hybrid because it is so frustrating getting in a pug only to find your 'tank', 'healer', 'CC' teammate has decided they would rather be dps....
Personally, the area that needs improvement is the pugging system of que for a random party. They need to have a 'recruit cue' to allow people to form a group rather than just shout. I am in a small guild that is a group of friends and it seems only a guild will accommodate the need for a better way to pug (by not pugging)
I hope not too because that would be a major insult honestly to the community especially to those of us who basically funded their launch with our purchases.
I prefer more paths and more content over a new class. I have one of each flavor at this point and would prefer diversity over an new class.
If they do have a new class, i hope it is more a hybrid because it is so frustrating getting in a pug only to find your 'tank', 'healer', 'CC' teammate has decided they would rather be dps....
Personally, the area that needs improvement is the pugging system of que for a random party. They need to have a 'recruit cue' to allow people to form a group rather than just shout. I am in a small guild that is a group of friends and it seems only a guild will accommodate the need for a better way to pug (by not pugging)
I would like that as well, but I think more new classes are necessary to keep this ball rolling, they can adjust the classes to have a DPS spec as well as a dual spec switching option later.
I would also like to include the request to see a new class every month for the next 5-6 months which would allow for the launching AND balancing of these classes to more easily occur and not cause major issues in the game by releasing a large number of unfinished classes all at once.
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critmeMember, Neverwinter Knight of the Feywild UsersPosts: 4Arc User
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I don't understand (but i respect) why people care so much about adding new classes and the constant "this game sucks cause they don't add new classes". I bet most people didn't even played all classes to this most and they already say that they are boring and other stuff.
Perhaps it is just an unintended tone present in the OP. But it just seems an unfair accusation, with nothing to support it.
Hunter, Warlock, Shaman, Druid. I'd be happy with any/all of them.
I always think there should be a mage tank class too.
But most of all I want hunter/Bowman.
/drools
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At the moment apart from 1 or 2 encounter spells everyone seems to be clones, and I really wouldn't mind some form of fire mage (either paragon path for CW or a Warlock.)
If they wanted to, they could add a Mage class, but make it a specialist like an Invoker or a Illusionist.
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I do Imagine we will see Paladin appear at some point, I can Imagine the class having so powers that are either direct heals or ones that buff your companions whilst doing damage.
I can assure you that WoW did not invent paladins therefor by Cryptic adding Paladins they would not be copying WoW. Maybe copying something else, but defiantly not WoW.
It's might sound unfair but we've seen three new content patches complete with more stuff in the store as well as bundles outside of the store purchases for $60 rather than these new classes despite the fact that the mention that these classes were spoken about such a long time ago, and since we've heard nothing. There's only 2 conclusions, 1: they either stopped working on the new classes entirely, 2: the keep putting the pause button on developing the new classes because of the demand from the stockholders to put out more content that has items in the store for people to purchase with every one instead of fulfilling what they'd say they'd do shortly after launch. That's my take on it.
So, this request is valid and isn't wrong.....we are requesting the new classes be the next focus before any other concern outside of bug fixes of course.
If they do have a new class, i hope it is more a hybrid because it is so frustrating getting in a pug only to find your 'tank', 'healer', 'CC' teammate has decided they would rather be dps....
Personally, the area that needs improvement is the pugging system of que for a random party. They need to have a 'recruit cue' to allow people to form a group rather than just shout. I am in a small guild that is a group of friends and it seems only a guild will accommodate the need for a better way to pug (by not pugging)
I hope not too because that would be a major insult honestly to the community especially to those of us who basically funded their launch with our purchases.
I would like that as well, but I think more new classes are necessary to keep this ball rolling, they can adjust the classes to have a DPS spec as well as a dual spec switching option later.