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For Players who havent tried a TR

aizenhart1aizenhart1 Member, Neverwinter Beta Users Posts: 44
edited August 2013 in PvE Discussion
Yes i am a TR but this thread is for those who has not tried a TR and are ASKING FOR NERF because they are as you said OP in PvP.

I just really wanna know, do you think TRs are really hard to kill on PvP when it stealth? Why?

Do you know how hard it is time all the TRs skills in order to go for a kill?

Do you know how hard it is to chase a running enemy if you dont have a good ranged CC?

Do you know how hard it is to kill an enemy if you cannot 1 hit it?

Do you know how hard is it to escape if your out of stealth with only 2 dodges?

For those who dont know, it really takes skills to make a TR OP for PvP. For CWs well its easy to just spam your skills from a range is it and getaway with 3 dodges and a couple of good CCs. For GF and GWF theyre can tanks they have a lot of knocking down power they have really strong CCs. for Clerics yep heal all the way no need to look for a kill. Easy for the other classes to say NERF the TR. How about you try one and tell me its easy to 1 hit and kill anyone without having to time your skills and come out in time, w/o dying i'll take it all back. Thank you
Post edited by aizenhart1 on
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Comments

  • furion192furion192 Member Posts: 187 Bounty Hunter
    edited August 2013
    It's kinda easy to 1-2 shot an enemy, but it's quite hard to kill an enemy if u failed to do so. It takes stealth, CoS, Roll, and all encounter skills if u failed to 1 shot the enemy w/ the same GS of yours. If the TR has the lategame items, enchantments, etc. They would probably dominate team fights if ignored, simply because they're meant to deal high single burst damage and in a team clash they're often invincible that's why they can kill everyone, one by one if ignored. Well with stealth they would probably be ignored in clash that's why they get most of the kills in PvP, so I recommend you ppl to kill the Rogue first or the Cleric in a team fight. CW/GWF will be the hardest class to chase(for a TR), so don't let them get away. I agree it's quite hard to chase an enemy for a TR, but you can just jump > throw daggers at the same time or use deft strike if u have. Btw in my opinion a well geared GWF overall will remain the strongest in PvP, for they can tank, deal decent damage at the same time and can also solo any points and it takes an army to kill them. They're like a GF fighting while the shield is up.
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  • irk2013irk2013 Member Posts: 241 Arc User
    edited August 2013
    aizenhart1 wrote: »
    Yes i am a TR but this thread is for those who has not tried a TR and are ASKING FOR NERF because they are as you said OP in PvP.

    I just really wanna know, do you think TRs are really hard to kill on PvP when it stealth? Why?

    Do you know how hard it is time all the TRs skills in order to go for a kill?

    Do you know how hard it is to chase a running enemy if you dont have a good ranged CC?

    Do you know how hard it is to kill an enemy if you cannot 1 hit it?

    Do you know how hard is it to escape if your out of stealth with only 2 dodges?

    For those who dont know, it really takes skills to make a TR OP for PvP. For CWs well its easy to just spam your skills from a range is it and getaway with 3 dodges and a couple of good CCs. For GF and GWF theyre can tanks they have a lot of knocking down power they have really strong CCs. for Clerics yep heal all the way no need to look for a kill. Easy for the other classes to say NERF the TR. How about you try one and tell me its easy to 1 hit and kill anyone without having to time your skills and come out in time, w/o dying i'll take it all back. Thank you

    Heard this 100 times in a 100 MMO's when dealing with rogue classes.

    1: NOONE and I mean NOONE likes to be killed in 1-2 hits and UNABLE to have any chance.
    2: NOONE and I mean NOONE likes to be killed by some player who is invisible 100% of the time.

    Your talking about a class that has the ability to kill players while not allowing that player to even defend themselves. That is not what I consider fun.. Sure 1-2 shotting your enemy may be fun to you but not the person on the receiving end.

    You say it takes skill to be OP in pvp as a TR well I counter that it takes skill to be OP in pvp with ANY class in this game. I am above average pvp'r and I have seen players that know their class so well and have such good reaction times that beating them 1v1 is almost impossible.

    You can say what you will, but your class needs a nerf as NO CLASS should be able to kill another without the other class having at least a 40% chance of winning.
  • modimormodimor Member Posts: 198 Bounty Hunter
    edited August 2013
    People just gear wrong, and yell Nerf Nerf Nerf, if you don't wanna be oneshotted in pvp, don't gear for glass cannon. I used to think everything dealt to much dmg in this game. Then i reilzed, the gear i was wearing almoast had no defensive stats on it. Changed my gear, and now pvp is much better for me.
  • gabeinsdgabeinsd Member Posts: 20 Arc User
    edited August 2013
    irk2013 wrote: »
    Heard this 100 times in a 100 MMO's when dealing with rogue classes.

    1: NOONE and I mean NOONE likes to be killed in 1-2 hits and UNABLE to have any chance.
    2: NOONE and I mean NOONE likes to be killed by some player who is invisible 100% of the time.

    Your talking about a class that has the ability to kill players while not allowing that player to even defend themselves. That is not what I consider fun.. Sure 1-2 shotting your enemy may be fun to you but not the person on the receiving end.

    You say it takes skill to be OP in pvp as a TR well I counter that it takes skill to be OP in pvp with ANY class in this game. I am above average pvp'r and I have seen players that know their class so well and have such good reaction times that beating them 1v1 is almost impossible.

    You can say what you will, but your class needs a nerf as NO CLASS should be able to kill another without the other class having at least a 40% chance of winning.

    lulz. i think the only way you would be happy is to just get rid of the TR class. I'm so tired of hearing of complaints about the TR. If you really do play pvp a lot you'll know there are a ton of inbalances yet for some reason you, and a lot of others just focus on the TR.

    How about this? Lets nerf rogues til they are completely useless so you can feel good about being able to kill that class or just completely remove rogues all together. :D
  • furion192furion192 Member Posts: 187 Bounty Hunter
    edited August 2013
    Well a DC has 0.1% chance against any class(with the same GS) of winning without a Daily. Each class has its own role, PvP will never be balance at all, nerf TR to the ground, either GF or GWF will be the nxt OP. Nerf GF/GWF their will be a new OP class again. Each class has its own job in PvE, so balancing them because of PvP will greatly affect their role in PvE, therefore killing the game.
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  • sslothzzsslothzz Member Posts: 224 Arc User
    edited August 2013
    I as a GF see little problem with TR (unless they are stuffed with greater tene to their teeth :)). The only thing that brings up my "wth" is TRs' permastealth. I think it is a particular PvP build, not usable in PvE. But still it is a bit imbalance. Imho any rogue must get out of stealth at least for a couple of seconds, so other players have a chance to fight back.
    If i'm mistaken and there is no permastealth as i see it, then no nerf is needed at all.

    And no, one cannot win a battle as a CW by simply spamming) There is no such press-to-win button on their class. Moreover, they are the most fragile class in the PvP, easiest to kill as for me. Teleport can only save their *** 3-4 times in a row, and they cannot cast anything while moving.
  • esteenaesteena Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1
    edited August 2013
    irk2013 wrote: »

    Your talking about a class that has the ability to kill players while not allowing that player to even defend themselves.
    irk2013 wrote: »
    You can say what you will, but your class needs a nerf as NO CLASS should be able to kill another without the other class having at least a 40% chance of winning.

    Sir, have you ever tried fighting a conqueror GF ? *Prone Prone Prone Shield Prone Prone*

    Or maybe a sentinel GWF with massive defense /deflection and huge regeneration? * Flourish Takedown Restoring Strike Unstoppable repeat* did i forget to mention Crescendo ?


    Atleast vs a TR you have the choice to run away.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited August 2013
    Of course, no class is easy to play... Except TR.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited August 2013
    esteena wrote: »
    Sir, have you ever tried fighting a conqueror GF ? *Prone Prone Prone Shield Prone Prone*

    Or maybe a sentinel GWF with massive defense /deflection and huge regeneration? * Flourish Takedown Restoring Strike Unstoppable repeat* did i forget to mention Crescendo ?


    Atleast vs a TR you have the choice to run away.

    Not if you never see the TR and get 1 shot. You just wake up in the GY saying that was fun.
  • esteenaesteena Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1
    edited August 2013
    Not if you never see the TR and get 1 shot. You just wake up in the GY saying that was fun.

    Same thing about GF, if you fail to dodge one of the prones you will get 2 other prones and see yourself dying like a bing pong ball.

    Same thing if CW stun lock you and then finish you off with Ice Knife.

    Your argument is invalid.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited August 2013
    All other classes but the DC (and I've seen some builds with huge DC burst as well so maybe) have the ability to kill a target without them ever being able to move. GWF can knockdown, flourish, IBS kill. GF can prone juggle and even kill a GWF before he can unstoppable. CW can choke, freeze, root, ice knife etc... many ways for them to do it.

    Yet TR cannot stay stealth and lashing blade, and their lashing blade is laughably easy to dodge, you can even dodge it if the knife is already in your back. TR is actually the only DPS that cannot kill a competant player from full to dead without them being able to do anything. Smoke bomb is also very easy to dodge, you can do it after you see him place the bomb but before the daze takes effect.

    You're getting hit by knives but can't see your attacker? Move away. The only class that has to worry about TR is CW and other TR's so if you just stay back from the fight as a CW like you're supposed to you'll be fine and you'll see them coming from a mile away. This is coming from a CW btw.
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  • morsitansmorsitans Member, Neverwinter Beta Users Posts: 1,284 Bounty Hunter
    edited August 2013
    Most games with a trinity setup have trouble balancing PvE roles with PvP roles, and it's almost always the rogues that cause the most problems. It's kinda amazing they're still trying.


    Tanks are great at grabbing and holding aggro, and taking hits without dying. The latter is useful in PvP, the former...not so much.
    Control Wizards are great at mass crowd control, which is great against hordes of stupid AI monsters, less useful against...five people who know not to stand in the same place.
    Clerics (at least in this game) are good at damage mitigation/healing from tons of small hits, but terrible at mitigating/healing spike damage from one big hit. Also, inherent self-heal debuff, which is bad enough in a PvE setting, terrible in a setting up against actual people who are smart.

    Rogue/Assassin type classes are usually designed around massive spike damage, often from stealth. This is usually semi-useful in PvE (great for bosses, for instance, but less good on trash), but is incredibly useful in PvP, where massive single-target spike damage is king.

    There really isn't any escaping the fact that rogues are inherently more appropriate for a PvP setting, because their sole purpose is to kill targets. Not crowd control, aggro handling, or healing/mitigation: straight up killing dudes.

    I mean, really we should be glad they made PvP about point control rather than a deathmatch, so at least the other classes can do something. It's tricky, really.

    But hey, probably 60% of the playerbase is TR anyway, so at least the majority are happy, right? :P
  • razzaviolentarazzaviolenta Member Posts: 31 Arc User
    edited August 2013
    aizenhart1 wrote: »
    For those who dont know, it really takes skills
    Imagine if you had to have actual skills and use your brain to be sneaky, not just press a button for the game to hide you.
  • jintortlejintortle Member Posts: 655 Arc User
    edited August 2013
    1. Rouges are hard to kill in Stealth because the other player can not see it. DUH

    2. Do you know I play a Rouge and that is Bull. Maybe If you were not always trying to 1 Hit you would learn to play. Oh and second part of the Point - Don't other classes have to time their attacks as well - jeez everyone has cool downs.

    3. Do you know GF have no Ranged CC.

    4. Bull - Do you know no other class can 1 Hit. Who the hell want's to be one Hit anyway. I have a Rouge and never 1 Hit and always top the Table.

    5. Do you know GF has no Dodge at all.


    Lol - In reality if you were not trying to 1 Hit and was just trying to have fun and take down the Enemy you would see that TR is not hard to play in PVP or PVE.


    I really did not want to answer this post because I thought you a Big Ugly Troll - But I just could not resist the Idiotic ramblings of a Dork.
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  • esteenaesteena Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1
    edited August 2013
    jintortle wrote: »
    1

    2. Do you know I play a Rouge and that is Bull. Maybe If you were not always trying to 1 Hit you would learn to play. Oh and second part of the Point - Don't other classes have to time their attacks as well - jeez everyone has cool downs.
    Rogue can only 1 hit you if he uses lurker assault daily and unleash a stealthed lashing blade on you. Which is dumb because he will be out of stealth after wards. Just like CW's ice knife and GWF's Crecsendo dailies , it stun locks you / knock you down allowing you to kill your target without them able to react.

    jintortle wrote: »
    3. Do you know GF have no Ranged CC.

    Frontline Surge 30'range,10'cylinder 18 sec. Encounter
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  • desstzodesstzo Member Posts: 77
    edited August 2013
    irk2013 wrote: »
    1: NOONE and I mean NOONE likes to be killed in 1-2 hits and UNABLE to have any chance.

    well, where are your threads about GF, GWF and CW nerfs then?
    can oyu please link them?

    Ah well
    -Desstzo
  • stalesmokestalesmoke Member, Neverwinter Beta Users Posts: 126 Bounty Hunter
    edited August 2013
    irk2013 wrote: »
    1: NOONE and I mean NOONE likes to be killed in 1-2 hits and UNABLE to have any chance.
    2: NOONE and I mean NOONE likes to be killed by some player who is invisible 100% of the time.



    2 different builds, you cant do both at the same time.
  • maiku217maiku217 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited August 2013
    irk2013 wrote: »
    Heard this 100 times in a 100 MMO's when dealing with rogue classes.

    1: NOONE and I mean NOONE likes to be killed in 1-2 hits and UNABLE to have any chance.
    2: NOONE and I mean NOONE likes to be killed by some player who is invisible 100% of the time.

    Your talking about a class that has the ability to kill players while not allowing that player to even defend themselves. That is not what I consider fun.. Sure 1-2 shotting your enemy may be fun to you but not the person on the receiving end.

    You say it takes skill to be OP in pvp as a TR well I counter that it takes skill to be OP in pvp with ANY class in this game. I am above average pvp'r and I have seen players that know their class so well and have such good reaction times that beating them 1v1 is almost impossible.

    You can say what you will, but your class needs a nerf as NO CLASS should be able to kill another without the other class having at least a 40% chance of winning.

    I disagree, I would love a challenge. I haven't come across a single TR I can't 1v1 and win most of the time on my CW, win 100% on my gwf/gf or win most of the time on my TR or die to unless killed with daily on my DC.
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  • trollgretrollgre Member Posts: 297
    edited August 2013
    aizenhart1 wrote: »
    Yes i am a TR but this thread is for those who has not tried a TR and are ASKING FOR NERF because they are as you said OP in PvP.

    I just really wanna know, do you think TRs are really hard to kill on PvP when it stealth? Why?

    Do you know how hard it is time all the TRs skills in order to go for a kill?

    Do you know how hard it is to chase a running enemy if you dont have a good ranged CC?

    Do you know how hard it is to kill an enemy if you cannot 1 hit it?

    Do you know how hard is it to escape if your out of stealth with only 2 dodges?

    For those who dont know, it really takes skills to make a TR OP for PvP. For CWs well its easy to just spam your skills from a range is it and getaway with 3 dodges and a couple of good CCs. For GF and GWF theyre can tanks they have a lot of knocking down power they have really strong CCs. for Clerics yep heal all the way no need to look for a kill. Easy for the other classes to say NERF the TR. How about you try one and tell me its easy to 1 hit and kill anyone without having to time your skills and come out in time, w/o dying i'll take it all back. Thank you

    TR = easy class doesnt need BiS items to deal 10k+ lashing blade i hit 12k+ with just pvp gear no lurkers assault and no enchants to accessories
    dont ask those who havent played TR yet tell them to try TR first youre asking the wrong players

    all classes that ran out of dodge/guard/stealth/unstop = easy to kill
    TR has 2 skills that he can use to escape others only have 1 whats harder? ( not including GWF its OP too)

    you can CoS to death most classes or reduce their HP to half
    1 hit KO? GOD mode lol?
  • aizenhart1aizenhart1 Member, Neverwinter Beta Users Posts: 44
    edited August 2013
    jintortle wrote: »
    1. Rouges are hard to kill in Stealth because the other player can not see it. DUH

    2. Do you know I play a Rouge and that is Bull. Maybe If you were not always trying to 1 Hit you would learn to play. Oh and second part of the Point - Don't other classes have to time their attacks as well - jeez everyone has cool downs.

    3. Do you know GF have no Ranged CC.

    4. Bull - Do you know no other class can 1 Hit. Who the hell want's to be one Hit anyway. I have a Rouge and never 1 Hit and always top the Table.

    5. Do you know GF has no Dodge at all.


    Lol - In reality if you were not trying to 1 Hit and was just trying to have fun and take down the Enemy you would see that TR is not hard to play in PVP or PVE.


    I really did not want to answer this post because I thought you a Big Ugly Troll - But I just could not resist the Idiotic ramblings of a Dork.

    OMG I expected a lot of bad comments actually but I didnt expect reply as stupid as this lol....

    Heres my point for your every sentence

    1. Stealth has a 5 sec duration and cooldown like what 8-9sec and t doesnt even cooldown if you attack them. Your stealth will be gone before you can reach your target. For perma stealth build, if you got killed by it your next to an idiot, this types dont have good burst and does not have what it takes to even kill, unless you just stand there looking for a monkey or run around in circles.

    2. You were talking about a cooldown here, while im not lol, what i meant is if you miss a LB do you think you have a chance against other classes Especially GFs and GWFs? you cant even stand up once they touch you

    3. GFs dont have ranged CC? How about I jump on you with my GF and put a brain in your skull

    4. Only TRs can 1 hit of course coz its their role duuhhhh, moron, a GFs role is a tank so how about giving me a reason why geared GF have the ability to kill anything in their paths while tanking. But you dont see me argue with that do you

    5. True, GFs dont have dodges, but hell they can take 3 people at the same time with their shields, especially if he has a DC on his side.

    If your not trying to 1 hit anything as a TR maybe other players see you as a loser TR lol... and you dont have what it takes to 1 hit other players

    Cant you see a lot of people, even non-TR users disagree to what you said. Do you still have the guts to argue?
  • aizenhart1aizenhart1 Member, Neverwinter Beta Users Posts: 44
    edited August 2013
    trollgre wrote: »
    TR = easy class doesnt need BiS items to deal 10k+ lashing blade i hit 12k+ with just pvp gear no lurkers assault and no enchants to accessories
    dont ask those who havent played TR yet tell them to try TR first youre asking the wrong players

    all classes that ran out of dodge/guard/stealth/unstop = easy to kill
    TR has 2 skills that he can use to escape others only have 1 whats harder? ( not including GWF its OP too)

    you can CoS to death most classes or reduce their HP to half
    1 hit KO? GOD mode lol?

    I want to see a proof, that you have faced a GF and killed it in the middle of the battlefield with his teammates looking, or chase a CW and killed it without your HP drained off, or a GWF you killed without 1 hitting it, show it to me and i take it all back
  • lagonlinelagonline Member Posts: 16 Arc User
    edited August 2013
    furion192 wrote: »
    Well a DC has 0.1% chance against any class(with the same GS) of winning without a Daily. Each class has its own role, PvP will never be balance at all, nerf TR to the ground, either GF or GWF will be the nxt OP. Nerf GF/GWF their will be a new OP class again. Each class has its own job in PvE, so balancing them because of PvP will greatly affect their role in PvE, therefore killing the game.
    well i don't think a Dc should have a chance to win any fight because isnt their hole, they are for heal ppl with a team no kill ppl
  • lagonlinelagonline Member Posts: 16 Arc User
    edited August 2013
    aizenhart1 wrote: »
    I want to see a proof, that you have faced a GF and killed it in the middle of the battlefield with his teammates looking, or chase a CW and killed it without your HP drained off, or a GWF you killed without 1 hitting it, show it to me and i take it all back
    i'm a sentinel GWF, well geared and many times was 1 shoted on pvp by TR. with lurkers of course, but i dont think an1 should be able to do 33k critical from nowhere, like tr do if at least they was visible maybe we had a chance to run,dodge or even atack they but no u are walking and the bam, u are dead.
    allright i know that happens from those chars who has perf vorp gtene, or 10 enchants but even there, no way it should happen.
  • derpaderpistderpaderpist Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    Not a single class in this game requires any skill whatsoever .
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  • gutbotgutbot Member, Neverwinter Beta Users Posts: 28 Arc User
    edited August 2013
    lagonline wrote: »
    i know that happens from those chars who has perf vorp gtene, or 10 enchants but even there, no way it should happen.
    Nope not just from chars with enchants, my TR has done it to every class, its not hard at all, it has very little to do with gear (my gs is 9.7 with no ten or vorp)
    it can also be done by a gf, knights challenge /villians menace/lunging strike/bull charge, it doesn't happen as much and I've never been able to hit those numbers on my 13.5k conq GF but It has happened to me on my CW.
    I also see tr's go straight for the CW's ( I also do this) because we feel that we have nothing to worry about .
    If a class see's another as being 0 risk at all then the class is broke.
  • mctankypantsmctankypants Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    The argument is so subjective I'm not sure it's worth debating. Player skill and gear play a huge role in the scenario presented. Team composition is the last part of the equation that isn't being talked about. As an example I played a pvp match earlier and with Lurkers was able to kill all 5 members of the opposing team. Granted my team was taking the heat off me which made it very easy.
    The next match I was with a team that didn't know their heads from their hind ends. My job was next to impossible as our GF was immediately chewed up and spit out as the rest of my team fought at range with little to no effect. Once my stealth was gone I was a goner. My point being that it is easy to get kills as a TR. It's easy to get kills with every class. Team composition is crucial to make this happen.
  • trollgretrollgre Member Posts: 297
    edited August 2013
    aizenhart1 wrote: »
    I want to see a proof, that you have faced a GF and killed it in the middle of the battlefield with his teammates looking, or chase a CW and killed it without your HP drained off
    looks like you want a GM account? activate god mode and massacre them all lol
    , or a GWF you killed without 1 hitting it, show it to me and i take it all back

    deft strike -> quickly press stealth (move away from his sight ) CoS
    if he run or dodge dont use CoS but run near him use daze strike (faster animation if stealthed)
    then lashing blade = KO
    i can also kill GF using daze strike just go to their back then daze

    when fighting gwf its easy to kite them if theyre not using punishing charge
    just LB and daze dont use any atwills stealth LB daze

    5v1 5v2 5v3 5v4 5v5?
    a pro will always stun TR/CW first its common sense so you need to time when you will attack
    when its 5 v 5 i always daze GF first to disable its guard = no more stunner

    if youre a TR and having a hard time killing other classes you need more practice and try diff skill set up don't just stick to the guides learn from experience
  • smezzasmezza Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 11 Arc User
    edited August 2013
    gutbot wrote: »
    If a class see's another as being 0 risk at all then the class is broke.

    Seems like you rox as a rogue...

    As a TR I go for CW first because 1) it is the most annoying class for me and 2) it's the class I can kill the fastest (depending if they shield and if they don't dodge LB though). Why would I go for the tank while a CW is behind ? To end up bashed while hanging in the air ? I'll take down the CW first then 1 vs 1 the tank. That's what we call STRATEGY.
  • mctankypantsmctankypants Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    A TR should be going for the CW and DC first because they are damaging your team from a safe range. Your job is to either kill them or clear them out of range.
  • aizenhart1aizenhart1 Member, Neverwinter Beta Users Posts: 44
    edited August 2013
    trollgre wrote: »
    deft strike -> quickly press stealth (move away from his sight ) CoS
    if he run or dodge dont use CoS but run near him use daze strike (faster animation if stealthed)
    then lashing blade = KO
    i can also kill GF using daze strike just go to their back then daze

    when fighting gwf its easy to kite them if theyre not using punishing charge
    just LB and daze dont use any atwills stealth LB daze

    I don't really know which side your on, im on the side saying "TR needs no nerfing"

    I would love to see a Video with you doing it to a pro CW/GWF,if you could i would agree on those people who says TRs are OP and needs more nerf
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