Yesterday when my party was dealing with the final boss in a dungeon delve, I saw a GF was nearly zero on his hp and was chased by an add.
We had a DC in the party, but as a Control Wizard, I still felt kinda guilty. I was focusing on damaging and didn't do much controlling.
Would you blame yourself if you saw the said situation happened?
Depends. If there are other CWs in the party, I usually discuss with them if I should focus on DPS or controlling. If I am to focus on DPS, that situation wouldn't have bothered me much. That said, I would still switch to controlling if I see I need to. But if I am supposed to focus on controlling, then that's what I do. Screw DPS, others can do that. I'm only there to help keep tham alive.
I had a very similar issue in Lord of the Rings Online. I mainly played a Minstrel, (the Healer). My main role was of course to heal the others, and as we had a mana-system, I had to be careful and conserve the mana for later use. That said, I usually did other stuff too when I saw I could. Stunning enemies, buffing friends, debuffing enemies and so on. It helped the party a lot, but I would never use it at the expense of healing. I think the CW is a lot like that. Your main job is to control the enemies any way you can. But you can still focus on DPS if you want, as long as it doesn't come at the expense of controlling. But we usually don't need two controllers, so one can be primary and one secondary. The primary focus on controlling and DPS, the secondary on DPS and controlling.
My favourite way to do both is : shield to charge the daily, then wait a bit and charge shield again if the CD didn't reset to 0, cast singularity, shield before it starts rolling in the ball, use icy ground before they get down, use steal time + conduit of ice when they aren't frozen anymore, go back to step 1. If you have a high vizier T2 set you will debuff npcs a lot using this, so you should control stuff and do damage. You should be #1 depending on the encounters, dungeon, and tendency to cheat. The last factor is crucial, the more your party use exploits, the less dps you'll do, because they always skip big packs with a lot of HPs requiring control. Cheating isn't fun when you play a CW but it's the plague of this game, and the devs don't do much against this.
I once tested Singularity with Icy Terran and found that Icy Terran doesn't work if mobs aren't on the ground when you cast it.
Depends. If there are other CWs in the party, I usually discuss with them if I should focus on DPS or controlling. If I am to focus on DPS, that situation wouldn't have bothered me much. That said, I would still switch to controlling if I see I need to. But if I am supposed to focus on controlling, then that's what I do. Screw DPS, others can do that. I'm only there to help keep tham alive.
True. Sometimes it's better to just let damage dealers do their jobs. I'd better do my control job instead of theirs.
Just my 2 cents here but I fail to see the separation between control and damage. Its very easy to be both, I generally slot Conduit of Ice in mastery, with shield, icy terrain, and steal time, and Arcane singularity as my daily and rarely do I not top the dmg charts all the while fully in control of mobs
I would probably stop to help him out. I don’t really care how someone got in the predicament of needing a little help. I don’t know about anyone else, but for me…sometimes…HAMSTER just happens. I have found myself in situations where things don’t go exactly to plan. There have been times where I have blinked and wondered…’what just happened? That wasn’t how it usually goes.’ Being a level 34 CW who is new to the mage class I have SO much yet to learn. I am sure I will screw up along the way and it would be nice to have a helping hand reach out to me in a time of need, so yes, I have and will reach out a helping hand to others if I am able.
At my level folks are not as intense thankfully. The dungeons are not Epic but they have their own special issues that stirs the pot of ‘Anything can and will happen’. You have five folks enter, complete strangers. For some folks it’s their first time seeing the dungeon. For some, if not most, they just got or are still learning a newly acquired Power/Feat. For some folks things don’t work how they will in later levels because they don’t get something else for a couple more levels. Then you have those Powers/Feats you are still building up in rank. As if that isn’t exciting enough….let’s add to this mix that more times than not the run is made in complete silence with ZERO communication. Talk about a recipe for ‘HAMSTER happens’!
I once tested Singularity with Icy Terran and found that Icy Terran doesn't work if mobs aren't on the ground when you cast it.
If you cast it when it's rolling inside the ball, actually, it works but you're stunning them when they are already stunned. So you better use icy terrain when they stop rolling, when you hear the explosion.
If you cast it when it's rolling inside the ball, actually, it works but you're stunning them when they are already stunned. So you better use icy terrain when they stop rolling, when you hear the explosion.
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I had a very similar issue in Lord of the Rings Online. I mainly played a Minstrel, (the Healer). My main role was of course to heal the others, and as we had a mana-system, I had to be careful and conserve the mana for later use. That said, I usually did other stuff too when I saw I could. Stunning enemies, buffing friends, debuffing enemies and so on. It helped the party a lot, but I would never use it at the expense of healing. I think the CW is a lot like that. Your main job is to control the enemies any way you can. But you can still focus on DPS if you want, as long as it doesn't come at the expense of controlling. But we usually don't need two controllers, so one can be primary and one secondary. The primary focus on controlling and DPS, the secondary on DPS and controlling.
Otherwise, if you arn't running the good spells. Yes.
Here for the build+guide
At my level folks are not as intense thankfully. The dungeons are not Epic but they have their own special issues that stirs the pot of ‘Anything can and will happen’. You have five folks enter, complete strangers. For some folks it’s their first time seeing the dungeon. For some, if not most, they just got or are still learning a newly acquired Power/Feat. For some folks things don’t work how they will in later levels because they don’t get something else for a couple more levels. Then you have those Powers/Feats you are still building up in rank. As if that isn’t exciting enough….let’s add to this mix that more times than not the run is made in complete silence with ZERO communication. Talk about a recipe for ‘HAMSTER happens’!
If you cast it when it's rolling inside the ball, actually, it works but you're stunning them when they are already stunned. So you better use icy terrain when they stop rolling, when you hear the explosion.