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  • twinkjetwinkje Member, Neverwinter Beta Users Posts: 103 Bounty Hunter
    edited July 2013
    esteena wrote: »
    Thanks for your correction

    So here is a scenario :

    As an executioner TR , i will activate my LA filing up my stealth and using LB as initiator for a good high dmg insurance.

    As a scoundrel , i will activate my LA , throwing my echanced 10 % increased 8 daggers with 2.5% increased stack effectiveness , then wait to get out of stealth to do my enchanced LB.

    Damage wise , Scoundrel is better .. since im not depending on a stealthed LB here.

    anyhow, it depends on your playstyle since im not a fan of wasting stealth on LB anyways.

    Even in your scenarion Executioner performs better thanks to brutal backstab.

    Let's say the executioner TR has a 45% crit chance, his CoS dmg when stealthed is: base_dmg * (base_crit_sev + 0.25) * 0.45

    So basically he's increasing his average CoS damage by 0.25 * 0.45 that is a 11% more damage. It's about a 1.5% less damage for as low as 8 hits (and I'm not even considering the fact that Overrun Critical may trigger as well) but he's hitting an average 33% harder with his Lashing Blade attack.

    This isn't just a huge difference in damage, it's also a huge difference in effectiveness because it may also be the difference between a killing blow (most of the TRs, for example have about 22-26k HP. I guess most of the CWs have the same HPs).

    Damage wise Executioner is just superior. Saboteur had slightly more PvE survivability (even if Ruthless Efficiency is an awful feat) and Scoundrel was/is... Well I don't know what Scoundrel is for, but even with the upcoming nerf, it won't be as good as Executioner.
  • shafikmacenoshafikmaceno Member Posts: 55
    edited July 2013
  • adozuadozu Member Posts: 477 Arc User
    edited July 2013
    i'd probably not use the +10% power when using ItC feat (because +10% power for 5 seconds is pretty bad imho, different story if it was +10% damage) and skill for something else instaed, before the nerf i'd say +20%AP gain while stealthed now maybe dazzling blades? or speed swindle i'm not sure.

    other than that yeah it's pretty much the standard scoundrel build, what got my interest was more the cycle of short stealths it offers with shadow strike+daily feature+free impacts. i'm sure there's plenty of players out there who perfected it already anyway.

    also check your picture link, you have to click a couple of times to get to see it.
  • shafikmacenoshafikmaceno Member Posts: 55
    edited July 2013
    I really liked this idea of ​​using stealth to win the bufs break stealth, becomes more of a control build it! The way I like to ride my rogues!
    Very good idea!
    I will test it for sure! ^ ~
  • shafikmacenoshafikmaceno Member Posts: 55
    edited July 2013
    With human still has 3 points (heroic) to help sustain damage..
    But the reality is that most of the functionality would Itc evasion! You become almost untouchable for 5 seconds, and also "gives" synergy to build .. so enjoyed the Itc understand!? Sure it for a perspective Pvp ...
  • adozuadozu Member Posts: 477 Arc User
    edited July 2013
    don't get me wrong, i love ItC and it's a staple to me in pvp, however in this specific setup i'd give it up for shadow strike... can't really give up on the other 2 encounter powers or you won't have enough to actually hit the opponent.
  • esteenaesteena Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1
    edited July 2013
    twinkje wrote: »
    Even in your scenarion Executioner performs better thanks to brutal backstab.

    Let's say the executioner TR has a 45% crit chance, his CoS dmg when stealthed is: base_dmg * (base_crit_sev + 0.25) * 0.45

    So basically he's increasing his average CoS damage by 0.25 * 0.45 that is a 11% more damage. It's about a 1.5% less damage for as low as 8 hits (and I'm not even considering the fact that Overrun Critical may trigger as well) but he's hitting an average 33% harder with his Lashing Blade attack.

    That tottaly make sense and i agree with what you said , however the 11% more dmg on CoS will only occur if he is stealthed.

    What if he is taking DoT damage and his stealth dropping faster than usual? not to mention that you have to start throwing daggers the moment you activate stealth , otherwise your stealth will barely be enough to throw 6 daggers .

    I have tried throwing my 8 daggers from stealth and it was barely enough to throw the 8 of them ( even while wearing GG set and having 20% increased stealth from heroic feats so a total of 45% stealth meter increase) so if i decide to move around stealthed , i wont have enough stealth to throw all my daggers.So basicaly i have to approach enemy , go stealth and expect them not to move while im throwing my Stealth-limited 8 daggers .

    and this is where the Scoundrel is better , as you will get 10% dmg inc + 2.5 % stack effectiveness without being stealthed at all .

    Like i said , if i respec to scoundrel i would rather use my stealth to give my self immunity with ItC or stunning someone with impact shot than throwing daggers while being static and predictable.

    Bottom line is:

    Scoundrel > Executioner if you want more damage while not stealthed / just exiting stealth.

    Executioner > Scoundrel if you prefer to be lucky enough to kill your enemy before he spots you .
  • shafikmacenoshafikmaceno Member Posts: 55
    edited July 2013
    adozu wrote: »
    don't get me wrong, i love ItC and it's a staple to me in pvp, however in this specific setup i'd give it up for shadow strike... can't really give up on the other 2 encounter powers or you won't have enough to actually hit the opponent.

    In the case would either blitz or Itc .. actually the fact blitz enconter be a ranged, help "get" the opponent, as a finisher ... ITC now would be to approach melle ... ai just testing it to have a more concrete idea.
    Even so loved that his idea man! I'll test it yes, without a doubt and see what would be the best option, Blitz (most offensive) and ITC (more defensive, but also does not fail to be offensive burst by 10%)
  • shafikmacenoshafikmaceno Member Posts: 55
    edited August 2013
    Morning rogues!
    Yesterday I tested the build that and to my surprise I had GREAT experiences:
    It's a build with a sustaind damage consistent with caps'm not crit, but were very satisfactory. Did not make a dps as execut. rogues do, but have not lost to anyone not in dps (PvE). What charmed me most in this build, was the fact that I have a dayli every 30 ~ 45 seconds, and I'm not exaggerating. With the right timing and the right encounters you pretty much have full AP every 45 seconds.
    Concludes that it is a build with extreme power after the soft caps (power / crit / arp). Having a Luker every 45 seconds is a blessing.
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