As title, what is the best weapon enchantment for GWF? I'm a Destroyer path GWF, take all DPS skill and feat. So Iam aiming for damage.
I have 3 options in my mind:
1. Greater Flaming
2. Greater Plague Fire
3. Greater Bilethorn
Which one is the best? with explenations please
Comments
Explain please
- Lightning for just a flat dps boots on AOE. With WMS animation cancellation, and/or during Unstoppable, that's alot of lightning procs and chain procs. But only worth it for AoE not single target.
- Vorpal. If you have very high crit% chance, then this may give you a better dps boost. Effective for both AoE and Single target.
Vorpal can be sub-par in sent tree if they don't use SS whereas the lifedrinker one is a bit better suited.
Lightning works for any tree.
To summarize, the best of the best for GWF is for "each attack", as our weapon damage is pretty high, the % conversion is the best boost. Anything for the for powers is limited by the rate at which our powers are used. As such, destroyer/instigator is the go to tree for those types.
I want something that can give me more damage in both normal and critical hit. D'oh, These all good enchantments make me confused.
There is absolutely nothing squishy about a Destroyer. 1562 Life Steal is insane survivability. In fact with the poor current state of the Sentinal tree, I consider dps Destroyer the more viable GWF tank. That said, lifedrinker is not a bad option either.
lightning is good for AOE but will not scale, and in groups the collection of those debuffs can make your damage double
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Poor current state? I've had no problem with being a Sentinel specced GWF - in fact, I went from playing DC every day to really enjoying the GWF because of the Sentinel tree.
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I didn't say you shouldn't enjoy it. But the threat feats are underwhelming. As a dps destroyer, you can hold much better aggro. The extra defense/mitigation of Sent is really overkill for PvE. A destroyer has better Determination regen and so as a tank in a run, Unstoppable is up practically 100% of the time. I grab and hold aggro on any clustered pack through high damage and lifesteal.
Now in PvP, stackin HP and greater Tenebs, obviously Sent would be a better option. But I don't care for that setup personally.
Aoe Dps: Lightning> Flaming>Plague> Vorpal
I don't see the point of lightning when the weaker adds clear extremely quick, whats left? One big add that has tons of HP, how is lightning going to help there?
Plaguefire if your team does not have a Gpfire. Flaming if u want to do more AOE DPS. Vorpal if you are attempting to compete with rogue for single target dps.
Lanaya@meeggtoast 13.4 BiS GWF
Shendelzare@meeggtoast 11.2k CN mule CW
Server: Dragon
Stream: meeggtoast
Guide: Meeggtoast's Destroyer Dps Guide
This is of course something to work towards, took me a month to get all the Lightning Shards (buying on AH and/or trading for) and to do enough dungeons (selling loots) to afford the Wards for the Perfect Lightning.
But understand that Plaguefire is a great debuff, but if your control wizards have a greater plaguefire, if you are either using flaming or vorpal your dps would be alot higher. Also I do not recommend using avatar 4 set.
Lanaya@meeggtoast 13.4 BiS GWF
Shendelzare@meeggtoast 11.2k CN mule CW
Server: Dragon
Stream: meeggtoast
Guide: Meeggtoast's Destroyer Dps Guide
Vorpal has my vote for DPS.
Read the enchants one more time.
what is perfect lightning? 20% weapon damage? up to 3 chains? 480 extra damage per mob per strike. rough estimate on ancient greatsword.
Vorpal? A perfect adds 50% crit severity. That should put you at minimum 140% crit severity. Power factors into this where as it does not in lightning.