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Lamest no skill build ever

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  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    easy fix... /delete rogues = better game
  • kidbskidbs Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 294
    edited July 2013
    Are you trying to imply that playing a CW takes skill ?

    Actually it does. CWs have the most responsibility in dungeon runs, TRs have the least. As a TR you can tunnel-vision a boss. If your CW dies then its most likely a wipe. If a TR dies then stuff dies more slowly but the group can usually recover.

    The perma stealth TR builds are a crutch and a complete joke.
  • deathjester1977deathjester1977 Member Posts: 10 Arc User
    edited July 2013
    capgarnas wrote: »
    Unlike you who started an new account to counter post. the link doesn't work and like I said its been fun but bye now. I uninstalled the game to day :) Just having some final fun on the forums :)

    So let me get this straight. This game made you so mad, that you spent all your free time crying about your anti class, AND it made you quit, and you are still devoting this much time to it's forums....

    And you are telling other people to get help?

    HAHA. Mages....got to love them....
  • deathjester1977deathjester1977 Member Posts: 10 Arc User
    edited July 2013
    kidbs wrote: »
    Actually it does. CWs have the most responsibility in dungeon runs, TRs have the least. As a TR you can tunnel-vision a boss. If your CW dies then its most likely a wipe. If a TR dies then stuff dies more slowly but the group can usually recover.

    The perma stealth TR builds are a crutch and a complete joke.

    No way d00d! You have to stand in one spot pressing a mindless rotation and not avoid the plethora of melee hits/boss aoe's, AND you have to manage add's?

    That is INNNNNNNNNNNTENNNNNNNNNNNNNNNNNNNNNNNNNSE BRAH. CW's are like TOP GUN, and everyone else is just flying prop planes bro. Skillcap is through the freakin roof. If only there were enough people to play this monumentally challenging class! I only see like 20 people every minute looking for a group as a CW. They must all be pro gamers.

    Us dumb melee will just be in the corner, where we....


    Laugh at the mages, who think ranged dps is challenging or even fun, when we got bored of it back in Ultima Online/WoW, and that is when you had to do things like kite with frostbolt rank 1.
  • kidbskidbs Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 294
    edited July 2013
    No way d00d! You have to stand in one spot pressing a mindless rotation and not avoid the plethora of melee hits/boss aoe's, AND you have to manage add's?

    That is INNNNNNNNNNNTENNNNNNNNNNNNNNNNNNNNNNNNNSE BRAH. CW's are like TOP GUN, and everyone else is just flying prop planes bro. Skillcap is through the freakin roof. If only there were enough people to play this monumentally challenging class! I only see like 20 people every minute looking for a group as a CW. They must all be pro gamers.

    Us dumb melee will just be in the corner, where we....


    Laugh at the mages, who think ranged dps is challenging or even fun, when we got bored of it back in Ultima Online/WoW, and that is when you had to do things like kite with frostbolt rank 1.

    Hey derpy, we have to dodge the same AoE of the boss plus manage all of the adds that now love us because our CC and AoEs cause hella aggro. Oh noes you TRs have to avoid the occasional boss patch or single mob that might happen to come your way. Don't forget to empty your droolcup while you tunnel vision the boss.

    Any TR that has played a CW in the tougher T2s will readily admit that TRs have the easiest job of anyone. DCs and CWs are the backbone in dungeon groups as they are who really keep the group alive. You can clear CN with subpar TRs but you can't do that if your CW or DC sucks.

    The fact that you think CWs really stand back and pew pew from range in boss fights truly shows how little you understand the class. Our most important abilities require that we stand in harms way.
  • technocytetechnocyte Member Posts: 5 Arc User
    edited July 2013
    the rogues claim they go after the strongest characters that they know will change the outcome, but what they actually do is go after the easiest kills they can get and run away from those that can put up good resistance

    That's smart though...you should go after the person you think you'll be able to kill the fastest and save the tougher opponents for last. That's one less enemy attacking you.
  • technocytetechnocyte Member Posts: 5 Arc User
    edited July 2013
    kidbs wrote: »
    Hey derpy, we have to dodge the same AoE of the boss plus manage all of the adds that now love us because our CC and AoEs cause hella aggro. Oh noes you TRs have to avoid the occasional boss patch or single mob that might happen to come your way. Don't forget to empty your droolcup while you tunnel vision the boss.

    Any TR that has played a CW in the tougher T2s will readily admit that TRs have the easiest job of anyone. DCs and CWs are the backbone in dungeon groups as they are who really keep the group alive. You can clear CN with subpar TRs but you can't do that if your CW or DC sucks.

    The fact that you think CWs really stand back and pew pew from range in boss fights truly shows how little you understand the class. Our most important abilities require that we stand in harms way.

    I definitely agree that being a good CW is more difficult than being a good TR but it's also not that hard to be a good CW anyway so we should really just stop arguing which class is harder to play, and just play the game with the classes we want to play as, imo.
  • sh4dowrunn3rsh4dowrunn3r Member, Neverwinter Beta Users Posts: 17 Arc User
    edited July 2013
    This thread is boasting how needed and good CWs are in PVE and how useless rogue is and that it can be done without him. Seems like TR needs a boost to be needed more in PVE and CW needs a nerf to bring him in line with other classes.

    People should really be more careful in their arguments or they tell to much truth.

    J/K
  • vetcorevetcore Member Posts: 35 Arc User
    edited July 2013
    Guys and girls chill out op classes and features is a fact of every mmo out there more or less and this is working as it was designed , pvp mosty and pve op rotation is the most ideal way for a company for cost free content , via buffing and nerfing classes ppl are forced to reroll & regear to be able to enjoy content its the insta buy time button until next solid content update and its totaly free and easy to create just play around with stats and there u go.
    This is a pay to win game with op features cause op features are selling.TRs GFs GWFs are the shining stars in pvp with skill<result for now , when they add the next classes i strongly believe they will be op as hell and faceroll nowdays uber skilled 3 button head hunters.
    While this is a common fact in every mmo the players that trully shine is the one that play a non op class and perfom well via proper builds and skill.
    PS.I am a gf and i pvp with a protector build i enjoy the role of a tank holding the flag with a die hard effort while soaking dmg from the group more than 3 shot stunt lock ppl , thats easy mode and its obvious.
  • gakonastickgakonastick Member Posts: 53
    edited July 2013
    Funny thing about all this talk as who has it worst when the two aforementioned classes have it the easiest in terms of survival. Yes, mages have to take care of the adds and tr's have to burn bosses, but the gf and dc have to survive the onslaught of aggro while providing dps/protection/healing to the team.

    This thread only amplifies the thanklessness of their jobs.
  • vetcorevetcore Member Posts: 35 Arc User
    edited July 2013
    Well its a fact that TRs and CWs got a huge headstart in CN and we all know what that means for the economy aspect.And its a solid undeniable fact the TRs are the top exploiting class out there.
  • llantissllantiss Member Posts: 0 Arc User
    edited July 2013
    capgarnas wrote: »
    Gaunt BG last night. Rogues made up 20% of the players. Got 43% of the kills. Top 3 highest all rogues.

    No offense buy I disagree on this case, sure 1v1 situation vs rogue and the rogue will come on top 90% of the time. but 20v20 pvp CWs are kings.

    riu25u.png

    1. if you are geared correctly, rogue has to be super super glass cannon geared to one shot you from stealth with lashing. most of the time its with their daily + lashing blade. once rogue stabs you and doesn't kill you, hes a toast as there are probably 2-3 players near you.
    2. they can't kill you with knives, you are surrounded by other players that you can just blend in with or they will notice him.
    3. you shouldn't be standing on points, thats where you're most weak at, let the melee classes capture, if you stand near corners / high ground rogues won't even notice you, they will be busy trying to snipe players at the cap point.


    * the picture is from the FIRST ever GG after it came out, i switched to GWF and rogue since then *
  • balorinbalorin Member, NW M9 Playtest Posts: 132 Arc User
    edited July 2013
    Oh man your screen proove nothing, fisrt there is a huge pit about score points 300/3000, the blue team faced a weak red team wich probably was not playing due to the the lame score i have ever seen in a GG.

    One red only in the score board, and it's a rouge playing in a crappy game for him, but with 21 kills, he played alone and killed 21 guys, your wizard had an entire active team behind him.

    Just think a bit because you just proove the opposite of what you wanted to show us.

    Wizards can make a lot of kills in GG if there is a good front line, that's all, they are king of nothing especially in PVP, and certainly not king of control with all the immunity about CC.
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited July 2013
    The sheer quantity of ranty, insult-heavy butthurt from TR players in threads like this is the gift that keeps giving. The ones who aren't honest enough to admit that they chose the IWIN class- with no responsibility in PvE and a free pass in PvP absolving them from the need to work for it- are so delightfully defensive.
  • kronikerkroniker Member Posts: 116 Bounty Hunter
    edited July 2013
    llantiss wrote: »
    No offense buy I disagree on this case, sure 1v1 situation vs rogue and the rogue will come on top 90% of the time. but 20v20 pvp CWs are kings.

    riu25u.png

    1. if you are geared correctly, rogue has to be super super glass cannon geared to one shot you from stealth with lashing. most of the time its with their daily + lashing blade. once rogue stabs you and doesn't kill you, hes a toast as there are probably 2-3 players near you.
    2. they can't kill you with knives, you are surrounded by other players that you can just blend in with or they will notice him.
    3. you shouldn't be standing on points, thats where you're most weak at, let the melee classes capture, if you stand near corners / high ground rogues won't even notice you, they will be busy trying to snipe players at the cap point.


    * the picture is from the FIRST ever GG after it came out, i switched to GWF and rogue since then *

    Premade stomping pub, that really proves a lot. /sarcasm
  • coglovercoglover Member Posts: 97
    edited July 2013
    how did i know it was about rogues? LOL

    jeez, when will people stop mutilating the forums with these threads, if there is a class which needs a nerf its a sent GWF, NOT ROGUE. a full gear, all rank 10 and perfect enchants rogue or a fully gear GWF with the same, my god if u just would see the OPness, 35k hp, 50% deflect chance, 50% damage reduction, heals 2k / 3 sec and immune to cc 90% of time, would take a rogue anyday of the week over a gwf
  • ilkofamnesiailkofamnesia Member, Neverwinter Beta Users Posts: 6 Arc User
    edited July 2013
    Good grief, what a troll fest. As a rogue, I understand the mechanics behind all the nonsense people QQ about. If you want to kill a perma stealther, I suggest those that are upset learn how to counter the build.

    Protips for mages:
    1) don't attempt to kill them from ranged unless they are redlined, just stick with control.
    2) use your dodge to avoid high dmg attacks
    3) don't stand in one place when face to face with a rogue or any dps...you will be subject to faceplant.
    4) if you are nearby a rogue who goes stealth, attempt to follow his path...this will reveal them and allow attack if you are close enough and facing the rogue. (if they are running from you, you gain combat advantage.)
    5) leave the bait and switch dummy alone

    BTW, I don't play the perma build. It is honestly too weak for my tastes. Also, if I want to play this game in easy mode...I hop on my cleric. Nothing difficult about kiting or laying down a blue shield...

    Last, I apologize us rogues make the game look so easy...perhaps you should learn your class (and others) before QQ'ing on a fresh 60.
  • vetcorevetcore Member Posts: 35 Arc User
    edited July 2013
    U make the game look easy on a easy mode class apology accepted.
    PS.Thx for the exploit research also and keep sharing the tactics^^ pls.
  • llantissllantiss Member Posts: 0 Arc User
    edited July 2013
    balorin wrote: »
    Oh man your screen proove nothing, fisrt there is a huge pit about score points 300/3000, the blue team faced a weak red team wich probably was not playing due to the the lame score i have ever seen in a GG.

    You're wrong, it was the FIRST GG event after patch, no one knew what to expect and all the strong guilds queued for it, we even ended up losing the whole event. this was before spawn camping and knowing how to rotate through nodes, people didn't even use tunnels. the screenshot shows how properly played CW can tip the scale of the larger scale pvp, fact is the majority of the screenshot are CWs.

    You can argue all day how rogues rule the 20v20 but we all know rogues just steal the kills with knives / lashing, that's why they have such high kills count, CWs do the majority of the damage tho since they can sustain dmg from far.

    this what happens usually, cw chokes (vizier set applies debuff) -> enfeeble debuffs -> chill strike (another vizier stack applied) -> rogue lashes, gets the kill. CW gets 25pts + assist, rogue gets 50pts + kill.
  • irk2013irk2013 Member Posts: 241 Arc User
    edited July 2013
    masu84 wrote: »
    well CW has three dodges. If you dodge some encounters of GWF or GF they are forced to use at wills for the next 10secs. GWF and GF has to be in range and gap closer are rare. dodge them and you are save. The TR is a little bit different. you cant see them, you cant target them you cant see which encounter is used (stealthed = no visible animation).

    Most CWs are killed by GF and GWF in situations which are complicated: many players are running around and the CW is not able to dodge everything. Its just the same for me (GF) ... if there are multiple enemies which might use CC effects, im unable to block all of them and ill die soon.

    Gap closers are rare for GF and GWF? What the heck are you SMOKING????? GF's have a gap closer that has no CD not to mention the other 2 if they so choose.

    GWF's Sprint is all they need and IF they need more they have a leap.

    So please go back to playing Candyland because you know NOTHING about what you are talking about.
  • masu84masu84 Member Posts: 134 Bounty Hunter
    edited July 2013
    irk2013 wrote: »
    Gap closers are rare for GF and GWF? What the heck are you SMOKING????? GF's have a gap closer that has no CD not to mention the other 2 if they so choose.
    Range of threatening rush < than dodge range

    Just dodge and you are out of range of the GF until lunging strike is rdy again. If you are stealthed and the GF cant target you, he has NO gap closer.
    irk2013 wrote: »
    GWF's Sprint is all they need and IF they need more they have a leap.
    Well GWF is able to sprint to the TR, but: the TR got dodges again and additionally (at least) +15% movement speed. should be enough to get away. leap is really nice because you dont need a target at all, its just an encounter to dodge.
    irk2013 wrote: »
    So please go back to playing Candyland because you know NOTHING about what you are talking about.
    My candyland is full of of perma stealth TR and they are eating MY cookies :'(
    No leaver penality in PvP!

    And here is the reason:
    ghostravyn wrote: »
    If you want people to stay for the match end even when you're sitting on a 600-10 score and you've decided to be ***-hats and spawn-camp, you need to give them a reason. Punishing them is not the answer. That's just pouring salt-acid into an already bleeding wound.
  • pw3ckapw3cka Member, Neverwinter Beta Users Posts: 125 Bounty Hunter
    edited July 2013
    1 on 1 with CW is hard, but not impossible. You shine where you play with your team and you attack from back.

    But even 1on1 is highly possible to win in every scenario..

    The invis TRs are of course the most annoying ones :)
  • pw3ckapw3cka Member, Neverwinter Beta Users Posts: 125 Bounty Hunter
    edited July 2013
    Also what is your build? Shadow Weaver glass cannon? Mehh, people just overrate everything that has crit written on it :D
  • borgued3borgued3 Member, Neverwinter Knight of the Feywild Users Posts: 150 Bounty Hunter
    edited July 2013
    capgarnas wrote: »
    So had another fun day as a CW in PVP.

    Last match the other team had a fun fun high skill rogue playing.

    He would stealth. Lashing from stealth. Hit ITC and then impact shot once or.

    Over and Over again. Just playing a counter CW class for cheap and easy kills.

    If you didn't die from lashing what do you do. You cant CC him. He takes two hits to kill as highly geared as I can get.

    So hit Tab 1 button 1 button 1 button. over and over again.

    That takes zero skill at all. It can't be countered by a CW.

    Enough is enough.

    Gaunt BG last night. Rogues made up 20% of the players. Got 43% of the kills. Top 3 highest all rogues.

    Had enough of your game.

    And for your rogues that think your skilled. On boss fights you deal with one target. Just one. As a CW I have up 15-20 targets plus various red zones of AOE. I have the least amount of mitigation and have to deal with those targets while the AS is down or its a wipe. I have to protect the healer at the same time or its a wipe.

    On CN if I don't round those targets up and punt them at just the right time every time its a wipe. If we don't have them all out by a certain time its all over.

    You guys hit one target. Takes lots of skill to do that.


    Yet when we play skillfully with permastealth not instagibing you guys but mittigating everybody thinks we are OP and impossible to counter.

    Just admit, there is no pleasing you guys. If we give up damage from encounters to keep survivability with stealth, you all rage for nerf, but if we dont use stealth and pop out of it to punish the squishies with damage we didn't give away, again, people come raging for nerfs.

    We can't win, anything we do on pvp just generates nerf rage threads, and i am telling you, if someday we get nerfed on stealth i will make a semi perma daze build (possible and im itching for it). I give it half a day before people come here and rage because it is OP as well, but i rather save that for after you guys finally manage to get stealth nerfed so i have some fun time before having to think of another strategy (and i will always think of another way to steamroll people until rogue is just a cripple on pvp, thats just how decent players go, they adapt until the gaming god guided by the tears of scrubs decides enough is enough and leave them with no arms and legs in the middle of a battlefield)
  • kulgribnarkulgribnar Member Posts: 84
    edited July 2013
    pw3cka wrote: »
    Also what is your build? Shadow Weaver glass cannon? Mehh, people just overrate everything that has crit written on it :D

    Please enlighten us on which set is the best then since SW is so overrated and "glass cannon"? :rolleyes:

    Control+Wizard+-+T1+and+T2+sets_1368661960.jpg


    That's right... perhaps you should educate yourself on a matter before speaking on it like you know something. ;)
  • xiphenonxiphenon Member Posts: 0 Arc User
    edited July 2013
    capgarnas wrote: »
    So had another fun day as a CW in PVP.

    Last match the other team had a fun fun high skill rogue playing.

    He would stealth. Lashing from stealth. Hit ITC and then impact shot once or.

    Over and Over again. Just playing a counter CW class for cheap and easy kills.

    Sorry, but this is not quake 1o1 arena. Where are your team mates? Rogue should be on of the top priority targets of your assist train. They only got 3 secs in ITC and are only immune to damage if they stealthed what is impossible if they used lashing blade before.

    I having a 60 rogue but playing only my 60 DC. If my team dont protect me, I quit the match instantly.
    [SIGPIC][/SIGPIC]
  • coryyycoryyy Member Posts: 33
    edited July 2013
    I think CW is the cheapest if you have a pulse.
  • pw3ckapw3cka Member, Neverwinter Beta Users Posts: 125 Bounty Hunter
    edited July 2013
    Please enlighten us on which set is the best then since SW is so overrated and "glass cannon"? :rolleyes:

    Control+Wizard+-+T1+and+T2+sets_1368661960.jpg


    That's right... perhaps you should educate yourself on a matter before speaking on it like you know something. ;)


    I personally run High Vizier , Thraumaturg build, with rest ancient all power, crit, armor pen or recovery..

    Gives a nice and balanced output, I never had a problem with CW in PVP, and the SW wearers are actually easier to take down.

    I am willing to group and demonstrate > Belzuba@pecka1337 at Beholder server.
    Actually I am really looking forward to server merge, I have a suspicion there is no PVP guild on Beholder ;(
  • gutbotgutbot Member, Neverwinter Beta Users Posts: 28 Arc User
    edited July 2013
    xiphenon wrote: »
    Rogue should be on of the top priority targets of your assist train.
    look everyone there a rogue! ...and he's stealth ed, and hes killed the healer and the cw.

    Stop making excuses , the build is broke, on the + side the cheese build is no good for pve so nerfing it wont cause much uproar from the pve crowd.

    As for CW I think its probably one of the most solid classes that doesn't need op or badly thought out abilities, that being said the class needs more power and shorter animation, most of the core spells you can see coming and have time to counter. (My mains a GF)
  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited July 2013
    llantiss wrote: »
    No offense buy I disagree on this case, sure 1v1 situation vs rogue and the rogue will come on top 90% of the time. but 20v20 pvp CWs are kings.

    riu25u.png

    1. if you are geared correctly, rogue has to be super super glass cannon geared to one shot you from stealth with lashing. most of the time its with their daily + lashing blade. once rogue stabs you and doesn't kill you, hes a toast as there are probably 2-3 players near you.
    2. they can't kill you with knives, you are surrounded by other players that you can just blend in with or they will notice him.
    3. you shouldn't be standing on points, thats where you're most weak at, let the melee classes capture, if you stand near corners / high ground rogues won't even notice you, they will be busy trying to snipe players at the cap point.


    * the picture is from the FIRST ever GG after it came out, i switched to GWF and rogue since then *

    That screenie looks suspiciously like the other team was being spawn camped , obviously the CW are going to come out on top spamming aoe's in time to the other teams respawn..
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