No player or class is complete without either a Cat or Ioun Stone of Allure. I still see tons of people running around without the stat companions and just shake my head. Cat/Stone should be the first thing people purchase and level up / get gear for, other than a good mainhand weapon.
Every pet in this game is useless and some even aggro mobs you don't want to be killing during dungeon runs.
No player or class is complete without either a Cat or Ioun Stone of Allure. I still see tons of people running around without the stat companions and just shake my head. Cat/Stone should be the first thing people purchase and level up / get gear for, other than a good mainhand weapon.
Every pet in this game is useless and some even aggro mobs you don't want to be killing during dungeon runs.
AT OP: Ignore the above post because this is the typical "I know better than thou so I won't bother reading your original post and therefore just thrust my superior opinion on you even though it is completely and ridiculously unrelated to your original query" bul-shihte.
To answer your question: if you are TR you already move fast, so no need for a wizard. You also already jump into the fray at the bosses and such, so no need for for the tank. The dog is a joke. This mostly leaves the Cleric companion and this is the one you want. She won't necessarily prevent you from using pots, but she'll help you use a lot LESS of them. Especially through social zones when you take out targets of opportunity - you won't be running around at half-health everywhere as she will continue to keep you "topped-off" in HP.
thanks angrysprite, was considering cleiric. have one on my DC( but not really thinkng about it, just thought 'whats better than one cleric?, yup two clerics!' )
how do i get the ones that level up to 30? buy or?
thanks angrysprite, was considering cleiric. have one on my DC( but not really thinkng about it, just thought 'whats better than one cleric?, yup two clerics!' )
how do i get the ones that level up to 30? buy or?
Level 30 companions are purple (Very Rare Quality) - Cryptic is supposed to release "training tomes" at the first expansion that will allow you to train (upgrade) companions to higher levels. However, many suspect the Astral Diamond cost of those will be ridiculously too high to be worth purchasing (I don't know about that). If you buy a companion from the Z Store - I highly recommend you go with Blue or Purple quality (Blue ranks up to 25) - if you're going to be spending any real money you may as well make it worthwhile.
I have thew Galeb Dur on my Cleric and it is the BEST (keeps the Boss's attention off me while I handle Adds). However, for a TR I don;t know which "commercial" companion I'd go with. My TR Alt just goes with the freebie Cleric for now (so does my GF and Wizard, actually).
I'd say just stick with the freebie companion until the expansion comes out and we see what the cost of these training tomes will be before deciding whether to buy a commercial companion or not.
AT OP: Ignore the above post because this is the typical "I know better than thou so I won't bother reading your original post and therefore just thrust my superior opinion on you even though it is completely and ridiculously unrelated to your original query" bul-shihte.
To answer your question: if you are TR you already move fast, so no need for a wizard. You also already jump into the fray at the bosses and such, so no need for for the tank. The dog is a joke. This mostly leaves the Cleric companion and this is the one you want. She won't necessarily prevent you from using pots, but she'll help you use a lot LESS of them. Especially through social zones when you take out targets of opportunity - you won't be running around at half-health everywhere as she will continue to keep you "topped-off" in HP.
LOL I did read his post and I stand by what I said. First off, he never mentioned that he wanted a companion for leveling an alt. He merely asked what's the best companion for a Rogue and I answered correctly.
Even if he was asking what companion is best for leveling an alt, I would still say a stat pet or the usual free Cleric companion everyone uses to level 1-40 (Cleric pet becomes useless at later levels and dies often). I leveled my Cleric alt with an Ioun Stone of Allure and flew through levels 1-60 like it was nothing and people claim Cleric is the hardest class to level solo. You basically destroy everything 1-60 if you gear the stat pets correctly.
I think YOU are the one that's here acting all superior and high and mighty, with your garbage post that basically tells him nothing and then telling him to ignore me when you're the one who should be ignored. Talk about being a hypocrite...
It depends on what you want. The cleric is nice for the heals, but in a good group you don't need that. Tank companions compete with the tank for agro...which is also something you may not want. The wizard just looks stupid
Thing with a TR and a cleric though, the moment you stealth up she's fair game.
But basically it comes down to this
a) pick a companion for solo missions.. use it as mob distraction and to get combat advantage (haven't seen many people using them this way, but it works great). Pick the class that best suits your playstyle.
or
b) pick a stone or cat to boost your stats in dungeons.
LOL I did read his post and I stand by what I said. First off, he never mentioned that he wanted a companion for leveling an alt. He merely asked what's the best companion for a Rogue and I answered correctly.
"getting my companion soon"
-> probably lv 15
"free ones"
-> the ones angrysprite mentioned
So yep, you didn't read (or unterstand) it at all. Your answer however is correct for lv60 dungeons, already a bit earlier but no normal player could purchase a cat/ioun stone of allure before hitting lv60 and a bit DD grinding without real money usage.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
LOL I did read his post and I stand by what I said. First off, he never mentioned that he wanted a companion for leveling an alt. He merely asked what's the best companion for a Rogue and I answered correctly.
The question was which of the free companions is best, not which one to buy.
The best companion for a TR of any level is one that does not draw attention. For non-level 60 chars, this means none. When you can afford it, get an Ioun or Cat, but having a companion other than these passive ones is a liability you don't need. They draw aggro to you, they fall down, and then you are left with this mess to clean up that you could have avoided by not having a companion in the first place. In higher level areas, they are downright dangerous to keep around. If your wandering idiot pulls enough elites down on your neck when you are exploring, you could very well die from getting CCed and then taking massive CA damage. I saw some poor sap of a TR bite it outside the wolf den yesterday because of his healer companion. I could not get to him in time to save him from all the werewolf casters tearing his face off. If he just would have been able to go invisible and escape without his companion pulling all the aggro along with her... you get the picture.
LOL I did read his post and I stand by what I said. First off, he never mentioned that he wanted a companion for leveling an alt. He merely asked what's the best companion for a Rogue and I answered correctly.
Even if he was asking what companion is best for leveling an alt, I would still say a stat pet or the usual free Cleric companion everyone uses to level 1-40 (Cleric pet becomes useless at later levels and dies often). I leveled my Cleric alt with an Ioun Stone of Allure and flew through levels 1-60 like it was nothing and people claim Cleric is the hardest class to level solo. You basically destroy everything 1-60 if you gear the stat pets correctly.
I think YOU are the one that's here acting all superior and high and mighty, with your garbage post that basically tells him nothing and then telling him to ignore me when you're the one who should be ignored. Talk about being a hypocrite...
I am superior and I am high and mighty also.
You may have read the OP, but your comprehension skill is lacking. read it again and explain how Zen Store versions of companions are relevant again?
willsommersMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 103
edited June 2013
When I leveled my TR I used the tank companion. It seemed to work better than the cleric, but I could see that working as well.
My friend used Galeb while he leveled and I've been impressed by that companion. It seems to have some of the better companion AI and when fully upgraded with purple gear is extremely tough as well. It's not at all impossible to keep it alive like a party member in starting T1 dungeons even against bosses.
Overall I think tank companions work best for solo leveling, get agro let the tank take over stealth and attack from combat advantage.
When I leveled my TR I used the tank companion. It seemed to work better than the cleric, but I could see that working as well.
My friend used Galeb while he leveled and I've been impressed by that companion. It seems to have some of the better companion AI and when fully upgraded with purple gear is extremely tough as well. It's not at all impossible to keep it alive like a party member in starting T1 dungeons even against bosses.
Overall I think tank companions work best for solo leveling, get agro let the tank take over stealth and attack from combat advantage.
If you feel that you must absolutely have a companion no matter what, the above advice is good. Healer companions for TRs are the worst choice... I'm sorry, but they are. We survive on account of aggro control through stealth, and having a companion like the cleric that pulls every single mob in range from one healing spell is not a fantastic idea. If you want free healing without using pots then get regeneration gear.
The melee fighter classes will do very well with cleric companions, and to a lesser extent, the CW will do okay, although a tougher tank for them is better. TRs have no business using a cleric unless you are trying to make the game harder for yourself -- which is understandable, I guess.
I am superior and I am high and mighty also.
You may have read the OP, but your comprehension skill is lacking. read it again and explain how Zen Store versions of companions are relevant again?
~winks~
More hypocritical bullsh*t trolling from you, I see. You clearly start talking about Zen store companions in this ENTIRE post of yours:
Level 30 companions are purple (Very Rare Quality) - Cryptic is supposed to release "training tomes" at the first expansion that will allow you to train (upgrade) companions to higher levels. However, many suspect the Astral Diamond cost of those will be ridiculously too high to be worth purchasing (I don't know about that). If you buy a companion from the Z Store - I highly recommend you go with Blue or Purple quality (Blue ranks up to 25) - if you're going to be spending any real money you may as well make it worthwhile.
I have thew Galeb Dur on my Cleric and it is the BEST (keeps the Boss's attention off me while I handle Adds). However, for a TR I don;t know which "commercial" companion I'd go with. My TR Alt just goes with the freebie Cleric for now (so does my GF and Wizard, actually).
I'd say just stick with the freebie companion until the expansion comes out and we see what the cost of these training tomes will be before deciding whether to buy a commercial companion or not.
I understand you're probably just one of those tards who spent 3,500 Zen on a tank pet, gimping yourself and your team because you don't have a stat pet and now regret it, bashing people who say you're not a complete player without one. Bu but the Galeb is the BEST! ROFL scrub.
More hypocritical bullsh*t trolling from you, I see. You clearly start talking about Zen store companions in this ENTIRE post of yours:
I understand you're probably just one of those tards who spent 3,500 Zen on a tank pet, gimping yourself and your team because you don't have a stat pet and now regret it, bashing people who say you're not a complete player without one. Bu but the Galeb is the BEST! ROFL scrub.
I spoke on Z Store companions to debunk your post because you brought them up originally when the OP specifically asked about non-Z Store companions.
As for my "trolling"... it sounds like you have an oversensitive personal problem.
You might want to have that looked at.
I now give you permission to take the last word on the subject.
;-)
To the OP: a lot of people have said a lot of things in response to your question, and strangely each is right in their own way. Ultimately, it depends on your play style, though, and what you want from your companion. For group PVE, especially at later levels and end game, the augment pets like the stone and the cat are best. However, while leveling and doing solo stuff like the foundry, some of the other companions have something to offer as well.
I used the freebie cleric for most of my leveling and found her to be useful support. Even once you level to the point where she dies every fight, she still usually gets at least one heal off before dying, and since she springs back to life afterward it really doesn't matter that she dies every time. Better that the mobs are beating on your companion than on you! She also heals you between encounters, which saves on pots.
I also have used melee companions (the free/2g fighter and the blue wererat). These can also be useful as agro dumps. If I'm taking a beating, I can pop stealth and let my wererat draw their attention while I reposition myself and maybe down a potion. The only problem with this approach is that at higher levels the freebie man at arms won't probably survive long enough to be much help. You'd probably need at least a blue quality pet to use this strategy later on.
The only thing I would avoid completely would be the single target striker-type companions. Since you are a single target striker yourself, having a less effective version of the same thing along doesn't really add much.
I use cleric. I'm lvl 46 now, and only have died due to bad lag issues. However, I haven't done any party dungeons. I have found that boss fights are a lot harder now, and my cleric dies a lot. I have been recently having to use several potions in boss fights.
I might make a rogue with a fighter companion and see how that goes.
Until the big expansion, most companions are worthless endgame.
So pick gf, he will grab agro for you till he dies.
Just dont use him endgame, because he will get 1 hit killed :mad:
P.S: The gf companion are a better tank low lvl than most players-
Bards are awesome ... music and great tales off adventures.
I went for cleric. I'm currently level 24 and it really saves you some coins on health potions.
The thing is, the cleric has pretty moderate health and monsters can potentially focus on her.
But then again, at the most critical points, she won't heal you as you may want it to.
Good luck on choosing. Many great choices on this thread.
I'll say it again, because a lot of people have posted that they are using clerics:
If you want free heals without using potions, use regeneration gear. I have close to 1000 regen now at level 42 and the only time I use a potion is when I am soloing a 5-man dungeon and/or I get surprised by archers that fill me full of arrows before I can stealth. I have sold stacks and stacks of 99 potions due to not ever needing them for 99% of the game so far. This may change when I am level 50+, but I doubt it -- my stealth is only getting better and better as I level, and as soon as I can get Shadow Strike at level 45 I will be permastealth without ever needing to slot for recovery or INT.
TRs work the best when they have NO companions at all. The exception to this is the passive ioun stone or cat who do not draw attention and might as well not even be there as far as the mobs are concerned. Can you make it work with a cleric companion? Of course you can. The TR is a solid class with excellent feats and powers, and you can make it work with whatever you so desire. But the "best" way is not having any companion at all... this gives you total control of your battles, which is how TRs get their edge. If you want to tank for a cleric companion, perhaps you should be playing a guardian fighter.
I'll say it again, because a lot of people have posted that they are using clerics:
If you want free heals without using potions, use regeneration gear. I have close to 1000 regen now at level 42 and the only time I use a potion is when I am soloing a 5-man dungeon and/or I get surprised by archers that fill me full of arrows before I can stealth. I have sold stacks and stacks of 99 potions due to not ever needing them for 99% of the game so far. This may change when I am level 50+, but I doubt it -- my stealth is only getting better and better as I level, and as soon as I can get Shadow Strike at level 45 I will be permastealth without ever needing to slot for recovery or INT.
TRs work the best when they have NO companions at all. The exception to this is the passive ioun stone or cat who do not draw attention and might as well not even be there as far as the mobs are concerned. Can you make it work with a cleric companion? Of course you can. The TR is a solid class with excellent feats and powers, and you can make it work with whatever you so desire. But the "best" way is not having any companion at all... this gives you total control of your battles, which is how TRs get their edge. If you want to tank for a cleric companion, perhaps you should be playing a guardian fighter.
Personally, I find that the cleric makes a better "tank" companion than the man-at-arms though. Draws more agro due to her heals and with proper gear and runestones has almost as much survivability (which is admittedly not great for either of them). I've certainly never "tanked" for the cleric companion. Quite the opposite -- I stealth and let her draw agro while I wail on mobs from behind.
I do agree that, in general, the augment pets are best. But not everyone wants to shell out $20 or 1,000,000 AD for one, particularly while still leveling. Hence people offering other options.
I hear ya, thebriman, and you're not wrong... the cleric can pull/keep aggro pretty well. But I have to ask: if you are attacking from stealth and wailing on mobs, what do you need the companion for? What can happen is that the mobs reposition when your comp shifts and you have to reposition yourself accordingly, rather than just staying where you were at and not losing any stealth time to moving. As I was trying to say... the choice is not about survival because you can survive just fine with any companion as a TR, it's about having battle control and knowing that the mobs aren't going to move away from you when you are attacking inside your 5-6 second stealth window.
It can be said that the companion is therefore more useful for when you are out of stealth, as that means that the mobs are attacking them and not you... to which I would reply "that is what bait and switch is for". The bait and switch dummy also has the very useful mechanic of giving you free AP's as it gets attacked, which a companion does NOT have. Popping BaS while in stealth also refills your stealth bar, effectively doubling your time to be invisible if it is used at the last moment before stealth runs out.
So the point is to get your dummy attacked as much as possible (for AP generation), and if you are using a pet that keeps aggro, then it is working against you. What you want is to have as much focus on your dummy as possible so that you can pop Lurker's Assault and wipe out the bad guys handily. Admittedly, the need for this during lower levels PVE is not so great unless you solo the 5-man dungeons, because the monsters in "normal" PVE are not very hard to kill. However, I would invite any TR player to take a solo shot at a level-appropriate 5-man dungeon both with and without a companion and come back here to tell us how it went and if there was a noticeable difference. Trust me, the runs without any companions will go much smoother. Ironically, the higher the level of dungeon, the easier it will be to have a companion along, because they will die quicker and stop interfering with you. LOL
Hey l0th4ri0, I see what your saying. To answer your question, when using either of my agro dump companions, I use BaS in addition. Between the two, virtually no mobs focus on me and I can beat on whomever I want pretty much in or out of stealth. Since I'm currently running a straightforward execution build and not a "permanent stealth" build, I'm not in stealth the entire time, and having an additional agro dump can be useful in this case. To be honest, though, half the reason I use the companion is it's just more fun to run a solo gig playing off of something else.
Now having said this, I have to admit to being intrigued by possibilities of Banelorne's all out stealth build. I will probably try a similar build soon myself, and my opinion may change
Now having said this, I have to admit to being intrigued by possibilities of Banelorne's all out stealth build. I will probably try a similar build soon myself, and my opinion may change
Yes, sir... I for one can vouch for Banelorne's build, as I am an active participant in his experiment with the stealth build. Permastealth can be easily achieved by any sort of build, any paragon path -- what you need is BaS, Shadow Strike, the stealth extension heroic feats, and 5/5 Sneaky Stabber with Gloaming Cut. Building for max INT is not necessary, nor is it necessary to slot completely out for recovery, although having a good bit of recovery will give you more leeway and room for error, which happens no matter how good you are. Just using the feated Gloaming Cut can give you permastealth if you are fighting enough trash mobs and have good damage. I have slain dozens of mobs during one stealth without using any encounters.
But basically it comes down to this
a) pick a companion for solo missions.. use it as mob distraction and to get combat advantage (haven't seen many people using them this way, but it works great). Pick the class that best suits your playstyle.
or
b) pick a stone or cat to boost your stats in dungeons.
Bolded for emphasis. That's what I use mine for - the tanky man at arms anyways (while my other pet is training). I prefer my dire wolf though - I'm a sucker for the glass cannon builds. XD
If you're willing to fork out the cash, the dire wolf offers some nice crowd control (can stun single targets) and decent damage output.
The only thing I would avoid completely would be the single target striker-type companions. Since you are a single target striker yourself, having a less effective version of the same thing along doesn't really add much.
Actually...that depends too
The panther companion from the founder's pack is a single target striker. It starts pretty weak, but has an attack that grants combat advantage and at 30 it can pounce a mob prone. Companions can be 'controlled' by attacking the mob you select, and it will do it's gimmicks on that mob for a while, which is a great way to get a tougher mob occupied for the first round.
I'd like to see how the were-rat works out, I thought he had a control effect too. I agree with a previous poster that the cleric does tend to get crowded. While dazing strike can hit multiple targets, it's not the best situation for a TR. A controller mob can help spread the mobs around, as long as it doesn't draw too much attention.
On bosses it's the auto-targeting that makes them do very stupid things. I guess it's like how Deft Strike always targeted the boss, no matter what you were aiming at. I'd much rather have it take on some specific mobs before it commits suicide on the boss.
The panther companion from the founder's pack is a single target striker. It starts pretty weak, but has an attack that grants combat advantage and at 30 it can pounce a mob prone. Companions can be 'controlled' by attacking the mob you select, and it will do it's gimmicks on that mob for a while, which is a great way to get a tougher mob occupied for the first round.
I'd like to see how the were-rat works out, I thought he had a control effect too. I agree with a previous poster that the cleric does tend to get crowded. While dazing strike can hit multiple targets, it's not the best situation for a TR. A controller mob can help spread the mobs around, as long as it doesn't draw too much attention.
On bosses it's the auto-targeting that makes them do very stupid things. I guess it's like how Deft Strike always targeted the boss, no matter what you were aiming at. I'd much rather have it take on some specific mobs before it commits suicide on the boss.
Hi yerune, I haven't used the panther, so it's good to hear your feedback on it. As for the wererat, I really enjoy rolling with her, but I could see a lot of people hating the AoE knockback. You kind of have to work around it to make sure your not lining up a big hit that now misses thanks to your mob no longer standing in front of you. But for me, I like her 2 AoE abilities, as it means she grabs agro on virtually everything. I've got mine pimped out a bit with some cheap purple gear and runes, so she can actually hold up in combat for a while. Then once she does eventually die, I just stealth, revive her, and let her grab the agro all over again. Probably not the most efficient system I could use, but it's fun and works pretty well in most normal solo situations.
I've got mine pimped out a bit with some cheap purple gear and runes, so she can actually hold up in combat for a while. Then once she does eventually die, I just stealth, revive her, and let her grab the agro all over again. Probably not the most efficient system I could use, but it's fun and works pretty well in most normal solo situations.
Aye, same way I use the panther and even the Phoera is decent that way. Thanks for the info on the were-rat, I think I'll give it a go.
Now if they could tweak the companions pathfinding so it doesn't treat traps like an invisible wall and red circles as the only place to stand
Comments
Every pet in this game is useless and some even aggro mobs you don't want to be killing during dungeon runs.
AT OP: Ignore the above post because this is the typical "I know better than thou so I won't bother reading your original post and therefore just thrust my superior opinion on you even though it is completely and ridiculously unrelated to your original query" bul-shihte.
To answer your question: if you are TR you already move fast, so no need for a wizard. You also already jump into the fray at the bosses and such, so no need for for the tank. The dog is a joke. This mostly leaves the Cleric companion and this is the one you want. She won't necessarily prevent you from using pots, but she'll help you use a lot LESS of them. Especially through social zones when you take out targets of opportunity - you won't be running around at half-health everywhere as she will continue to keep you "topped-off" in HP.
how do i get the ones that level up to 30? buy or?
Level 30 companions are purple (Very Rare Quality) - Cryptic is supposed to release "training tomes" at the first expansion that will allow you to train (upgrade) companions to higher levels. However, many suspect the Astral Diamond cost of those will be ridiculously too high to be worth purchasing (I don't know about that). If you buy a companion from the Z Store - I highly recommend you go with Blue or Purple quality (Blue ranks up to 25) - if you're going to be spending any real money you may as well make it worthwhile.
I have thew Galeb Dur on my Cleric and it is the BEST (keeps the Boss's attention off me while I handle Adds). However, for a TR I don;t know which "commercial" companion I'd go with. My TR Alt just goes with the freebie Cleric for now (so does my GF and Wizard, actually).
I'd say just stick with the freebie companion until the expansion comes out and we see what the cost of these training tomes will be before deciding whether to buy a commercial companion or not.
LOL I did read his post and I stand by what I said. First off, he never mentioned that he wanted a companion for leveling an alt. He merely asked what's the best companion for a Rogue and I answered correctly.
Even if he was asking what companion is best for leveling an alt, I would still say a stat pet or the usual free Cleric companion everyone uses to level 1-40 (Cleric pet becomes useless at later levels and dies often). I leveled my Cleric alt with an Ioun Stone of Allure and flew through levels 1-60 like it was nothing and people claim Cleric is the hardest class to level solo. You basically destroy everything 1-60 if you gear the stat pets correctly.
I think YOU are the one that's here acting all superior and high and mighty, with your garbage post that basically tells him nothing and then telling him to ignore me when you're the one who should be ignored. Talk about being a hypocrite...
Thing with a TR and a cleric though, the moment you stealth up she's fair game.
But basically it comes down to this
a) pick a companion for solo missions.. use it as mob distraction and to get combat advantage (haven't seen many people using them this way, but it works great). Pick the class that best suits your playstyle.
or
b) pick a stone or cat to boost your stats in dungeons.
"getting my companion soon"
-> probably lv 15
"free ones"
-> the ones angrysprite mentioned
So yep, you didn't read (or unterstand) it at all. Your answer however is correct for lv60 dungeons, already a bit earlier but no normal player could purchase a cat/ioun stone of allure before hitting lv60 and a bit DD grinding without real money usage.
The question was which of the free companions is best, not which one to buy.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
I am superior and I am high and mighty also.
You may have read the OP, but your comprehension skill is lacking. read it again and explain how Zen Store versions of companions are relevant again?
~winks~
My friend used Galeb while he leveled and I've been impressed by that companion. It seems to have some of the better companion AI and when fully upgraded with purple gear is extremely tough as well. It's not at all impossible to keep it alive like a party member in starting T1 dungeons even against bosses.
Overall I think tank companions work best for solo leveling, get agro let the tank take over stealth and attack from combat advantage.
If you feel that you must absolutely have a companion no matter what, the above advice is good. Healer companions for TRs are the worst choice... I'm sorry, but they are. We survive on account of aggro control through stealth, and having a companion like the cleric that pulls every single mob in range from one healing spell is not a fantastic idea. If you want free healing without using pots then get regeneration gear.
The melee fighter classes will do very well with cleric companions, and to a lesser extent, the CW will do okay, although a tougher tank for them is better. TRs have no business using a cleric unless you are trying to make the game harder for yourself -- which is understandable, I guess.
More hypocritical bullsh*t trolling from you, I see. You clearly start talking about Zen store companions in this ENTIRE post of yours:
I understand you're probably just one of those tards who spent 3,500 Zen on a tank pet, gimping yourself and your team because you don't have a stat pet and now regret it, bashing people who say you're not a complete player without one. Bu but the Galeb is the BEST! ROFL scrub.
I spoke on Z Store companions to debunk your post because you brought them up originally when the OP specifically asked about non-Z Store companions.
As for my "trolling"... it sounds like you have an oversensitive personal problem.
You might want to have that looked at.
I now give you permission to take the last word on the subject.
;-)
I used the freebie cleric for most of my leveling and found her to be useful support. Even once you level to the point where she dies every fight, she still usually gets at least one heal off before dying, and since she springs back to life afterward it really doesn't matter that she dies every time. Better that the mobs are beating on your companion than on you! She also heals you between encounters, which saves on pots.
I also have used melee companions (the free/2g fighter and the blue wererat). These can also be useful as agro dumps. If I'm taking a beating, I can pop stealth and let my wererat draw their attention while I reposition myself and maybe down a potion. The only problem with this approach is that at higher levels the freebie man at arms won't probably survive long enough to be much help. You'd probably need at least a blue quality pet to use this strategy later on.
The only thing I would avoid completely would be the single target striker-type companions. Since you are a single target striker yourself, having a less effective version of the same thing along doesn't really add much.
I might make a rogue with a fighter companion and see how that goes.
So pick gf, he will grab agro for you till he dies.
Just dont use him endgame, because he will get 1 hit killed :mad:
P.S: The gf companion are a better tank low lvl than most players-
The thing is, the cleric has pretty moderate health and monsters can potentially focus on her.
But then again, at the most critical points, she won't heal you as you may want it to.
Good luck on choosing. Many great choices on this thread.
If you want free heals without using potions, use regeneration gear. I have close to 1000 regen now at level 42 and the only time I use a potion is when I am soloing a 5-man dungeon and/or I get surprised by archers that fill me full of arrows before I can stealth. I have sold stacks and stacks of 99 potions due to not ever needing them for 99% of the game so far. This may change when I am level 50+, but I doubt it -- my stealth is only getting better and better as I level, and as soon as I can get Shadow Strike at level 45 I will be permastealth without ever needing to slot for recovery or INT.
TRs work the best when they have NO companions at all. The exception to this is the passive ioun stone or cat who do not draw attention and might as well not even be there as far as the mobs are concerned. Can you make it work with a cleric companion? Of course you can. The TR is a solid class with excellent feats and powers, and you can make it work with whatever you so desire. But the "best" way is not having any companion at all... this gives you total control of your battles, which is how TRs get their edge. If you want to tank for a cleric companion, perhaps you should be playing a guardian fighter.
Personally, I find that the cleric makes a better "tank" companion than the man-at-arms though. Draws more agro due to her heals and with proper gear and runestones has almost as much survivability (which is admittedly not great for either of them). I've certainly never "tanked" for the cleric companion. Quite the opposite -- I stealth and let her draw agro while I wail on mobs from behind.
I do agree that, in general, the augment pets are best. But not everyone wants to shell out $20 or 1,000,000 AD for one, particularly while still leveling. Hence people offering other options.
It can be said that the companion is therefore more useful for when you are out of stealth, as that means that the mobs are attacking them and not you... to which I would reply "that is what bait and switch is for". The bait and switch dummy also has the very useful mechanic of giving you free AP's as it gets attacked, which a companion does NOT have. Popping BaS while in stealth also refills your stealth bar, effectively doubling your time to be invisible if it is used at the last moment before stealth runs out.
So the point is to get your dummy attacked as much as possible (for AP generation), and if you are using a pet that keeps aggro, then it is working against you. What you want is to have as much focus on your dummy as possible so that you can pop Lurker's Assault and wipe out the bad guys handily. Admittedly, the need for this during lower levels PVE is not so great unless you solo the 5-man dungeons, because the monsters in "normal" PVE are not very hard to kill. However, I would invite any TR player to take a solo shot at a level-appropriate 5-man dungeon both with and without a companion and come back here to tell us how it went and if there was a noticeable difference. Trust me, the runs without any companions will go much smoother. Ironically, the higher the level of dungeon, the easier it will be to have a companion along, because they will die quicker and stop interfering with you. LOL
Now having said this, I have to admit to being intrigued by possibilities of Banelorne's all out stealth build. I will probably try a similar build soon myself, and my opinion may change
Yes, sir... I for one can vouch for Banelorne's build, as I am an active participant in his experiment with the stealth build. Permastealth can be easily achieved by any sort of build, any paragon path -- what you need is BaS, Shadow Strike, the stealth extension heroic feats, and 5/5 Sneaky Stabber with Gloaming Cut. Building for max INT is not necessary, nor is it necessary to slot completely out for recovery, although having a good bit of recovery will give you more leeway and room for error, which happens no matter how good you are. Just using the feated Gloaming Cut can give you permastealth if you are fighting enough trash mobs and have good damage. I have slain dozens of mobs during one stealth without using any encounters.
Come take a visit in the thread!
Oh, I've visited several times already. That's how I got so intrigued
I'll let you know how it goes once I've tried it out.
Bolded for emphasis. That's what I use mine for - the tanky man at arms anyways (while my other pet is training). I prefer my dire wolf though - I'm a sucker for the glass cannon builds. XD
If you're willing to fork out the cash, the dire wolf offers some nice crowd control (can stun single targets) and decent damage output.
Actually...that depends too
The panther companion from the founder's pack is a single target striker. It starts pretty weak, but has an attack that grants combat advantage and at 30 it can pounce a mob prone. Companions can be 'controlled' by attacking the mob you select, and it will do it's gimmicks on that mob for a while, which is a great way to get a tougher mob occupied for the first round.
I'd like to see how the were-rat works out, I thought he had a control effect too. I agree with a previous poster that the cleric does tend to get crowded. While dazing strike can hit multiple targets, it's not the best situation for a TR. A controller mob can help spread the mobs around, as long as it doesn't draw too much attention.
On bosses it's the auto-targeting that makes them do very stupid things. I guess it's like how Deft Strike always targeted the boss, no matter what you were aiming at. I'd much rather have it take on some specific mobs before it commits suicide on the boss.
Hi yerune, I haven't used the panther, so it's good to hear your feedback on it. As for the wererat, I really enjoy rolling with her, but I could see a lot of people hating the AoE knockback. You kind of have to work around it to make sure your not lining up a big hit that now misses thanks to your mob no longer standing in front of you. But for me, I like her 2 AoE abilities, as it means she grabs agro on virtually everything. I've got mine pimped out a bit with some cheap purple gear and runes, so she can actually hold up in combat for a while. Then once she does eventually die, I just stealth, revive her, and let her grab the agro all over again. Probably not the most efficient system I could use, but it's fun and works pretty well in most normal solo situations.
Aye, same way I use the panther and even the Phoera is decent that way. Thanks for the info on the were-rat, I think I'll give it a go.
Now if they could tweak the companions pathfinding so it doesn't treat traps like an invisible wall and red circles as the only place to stand