i was playing a solo lvl 57 dungeon and died at least 10 times then i reached the boss and died 3 times then i dced , i was kicked out of the dungeon , and i lost all the potions and injury kits i spent !!!. this is bull**** im not going to spend 30 extra minutes and 5 gold just cause i dced
Sucks you d/ced but how in gods name do you die 13 times in a solo dungeon? Is your gear like complete trash or are your powers and feats just randomly thrown together?
i was playing a solo lvl 57 dungeon and died at least 10 times then i reached the boss and died 3 times then i dced , i was kicked out of the dungeon , and i lost all the potions and injury kits i spent !!!. this is bull**** im not going to spend 30 extra minutes and 5 gold just cause i dced
Be more carefull next time and don't die so much , you'll save some time and you'll be able to finish the dungeon before the random disconnect happens .
yea i know my gear sucks and i was doing the last solo dungeon at lvl 57 but still this system sucks
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited June 2013
You're actually barking up the wrong tree. You are better off complaining to Seagate or some other hard drive company for not making hard drives which can quickly store, find and read terabytes of information at multiple points on the disc at a price that is affordable for people without solid gold toilet seats.
In other words the technology really doesn't exist.
Instances are great because it allows players to section off portions of the world as their own so they can have a chance to immerse themselves in quests or not have to worry about spawn camping and such but a limit of the instance technology is that it's a temporary state which can't be saved.
I believe you have five minutes between the point you log off and the point your allocated space is vacated but outright saving instances is something which is not economically or really even functionally possible at this point in time due to current hardware technology.
Comments
Be more carefull next time and don't die so much , you'll save some time and you'll be able to finish the dungeon before the random disconnect happens .
In other words the technology really doesn't exist.
Instances are great because it allows players to section off portions of the world as their own so they can have a chance to immerse themselves in quests or not have to worry about spawn camping and such but a limit of the instance technology is that it's a temporary state which can't be saved.
I believe you have five minutes between the point you log off and the point your allocated space is vacated but outright saving instances is something which is not economically or really even functionally possible at this point in time due to current hardware technology.