Seems like they enabled Gauntlgrym on the PTR with the most recent mini-update.
You can find it by going to any city gate and selecting the Gauntlgrym icon, however, you need to be in a guild with an allegiance to either side to even click the icon. You can create a guild in about 5 seconds by randomly inviting people however and the quest to set an allegiance takes about 2 minutes.
For anyone curious, it seems like the new PvP sets all follow the same formula - they are scaled to T2 stats, gain an additional 5% effectiveness (i.e. stealth meter increased by 25% instead of 20%) and then additionally add 5% of some kind of stat (damage/deflect/healing/etc.)
It seems like we need 20 people on each side to even start the event so it'd be good if people could hop in.
Comments
Dragon Guild
Effort vs reward.
PvP will always be easier as it requires nothing more then time, therefore on pair, but still inferior item rewards.
PvE requires nothing more than time....
Really? I can AFK dungeons and get rewarded? How you beat boss with afk?!?!
I'd love to know that one, hahaha.
PvP Gear should be itemized for very high damage mitigation and in the video they already talked about resilience buff. Why not have resilience in the gear and customize gear for PvP.
This way players will have (2) Sets of GEAR.
Go AFK me T3 weapons and T2 set, go ahead. Tell me how it went and how much did you sit at starting campfires to get them. You misunderstood them. Resilience=mitigation=resistance=defense/deflection. Don't think of WoW when hearing "resilience", you will be less confused in the future.
And PvP gear is overflowing with Life Steal, if LS is not handy in PvP, then I don't know what is.
Nice so they need to now put in a gear set swap and power set swap for either when you are doing PVE or PVP. That would be nice!
yeah, let us grind for 5129 different sets, sounds like a great endgame...
Feast of the Moon | Rising of the Dark | Shadow of the World | Everdark
That's a terrible idea. Having to lug around 2 sets, having to run 2 specs. What's next. If they want to force mix PvE and PvP, which was an even worse Idea to begin with, why force people to change when playing between the 2.
Otherwise I'd suggest a different type of PvP that let you do PvP with pre-set characters, like the ones from the books, all with preset skills and gear, like Legends PvP in DCUO (again, one of my favorite modes... till they screwed it up). That way people could go in and PvP without having to gear up at all, be gaining experience and whatnot through their entire career, then take their own, hard earned gear and character, into battle at the end.