I've been searching the forums but can't see anything that addresses this specific issue, so time to post myself.
Basically I have a huge problem moving in this game, not because of the keys or the mouse, but because of the collision detection.
About 20% of the time I get near another character or a wall or a tree it bounces me back 5 or 10 feet.
I cannot reliably run around town because of the problems I have near any other characters. Questing is easier because there are less people (it still happens with walls and trees but not as often).
But it's just horribly painful. Can we please stop it? Can you just do NOTHING when there's a collision detection instead of bouncing us back to where we were?
It's the absolute worst part of the game and something no other games do.
I was having the same issues after I friended someone. Turns out they didn't have the proper system requirments so I unfriended them. Problem solved but I don't know why.
This is a new one. I've never heard of this problem before.
Have you tried playing on a different PC? If you still have the same problems, then it looks like it's your account (I have heard of people with buggy accounts). Maybe you could make a new account and see if that fixes it.
Sorry, I can't think of anything else to try. But I wish you luck.
Hi,
I can't check my other PC at the moment since it gets stuck at the Launcher white screen "Loading. Please wait." and never loads the game or patches. (It patches the launcher but the problem stays.)
So I'm kind of stuck.
It looks like it's not exactly collision detection. It certainly happens more often near things, but sometimes will happen just running down the road.
It certainly happens more often near things, but sometimes will happen just running down the road.
Aha! That sounds like rubberbanding to me. This is a lag problem (and being in Australia I'm very familiar with this). You run a few paces forward, then you suddenly bounce back to where you were, as if a giant rubberband had snapped you back. It's definitely worse in 'Protector's Enclave' or anywhere else where there are a lot of people and NPCs.
This is latency related (lag). It wont be better until either you get closer to the physical server location or PW gets more servers/faster ones.
to check latency type /netgraph 1 (/netgraph 0 to remove).
Comments
Have you tried playing on a different PC? If you still have the same problems, then it looks like it's your account (I have heard of people with buggy accounts). Maybe you could make a new account and see if that fixes it.
Sorry, I can't think of anything else to try. But I wish you luck.
I can't check my other PC at the moment since it gets stuck at the Launcher white screen "Loading. Please wait." and never loads the game or patches. (It patches the launcher but the problem stays.)
So I'm kind of stuck.
It looks like it's not exactly collision detection. It certainly happens more often near things, but sometimes will happen just running down the road.
Aha! That sounds like rubberbanding to me. This is a lag problem (and being in Australia I'm very familiar with this). You run a few paces forward, then you suddenly bounce back to where you were, as if a giant rubberband had snapped you back. It's definitely worse in 'Protector's Enclave' or anywhere else where there are a lot of people and NPCs.
Does this sound like what you're experiencing?
to check latency type /netgraph 1 (/netgraph 0 to remove).
There are occasional spikes but none that look high.