My cleave and Tide of Iron damage is down by nearly 300 pts (in tooltip and as displayed in floating combat text) as a result of the latest patch, anyone else noticing this?
This was not mentioned in the patch notes, I'm wondering why this is happening. It may be an inadvertent result of some of the changes...
Post edited by blitz686 on
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terrorshardMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
No respecs, no item changes, nothing. Tooltip used to read about 1200 max now reads less than 1000 max... More than a 15% loss in dmg to my cleave. Plaguefire enchant nerf cannot possible come close to causing that much dmg loss on cleave, I'm still at a loss as to why its down so much in damage.
The patch notes did say that Wrathful Warrior feat was reduced to match the listed tooltip damage. Perhaps it was overperforming before and this is the resultant decrease.
Plaguefire is nerfed and after some testing Wrathful Warrior seemed to be giving some pretty high increases Pre-nerf, so the combination of the two may be it.
Plaguefire is nerfed and after some testing Wrathful Warrior seemed to be giving some pretty high increases Pre-nerf, so the combination of the two may be it.
Wrathful Warrior only increases damage when the GF has temp. HP; the damage reduction to cleave and tide of iron is a different matter entirely. We do less damage during temp. HP as a result of the change to Wrathful Warrior, but that does not account for the almost 20% drop in cleave damage at all times. And as I said before the plaguefire nerf was not a significant enough of a nerf to account for that drastic of a change to our damage either.
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snowballoMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
Cleave dmg lower by quite a bit.
Still not figured out if it's a feat not working right or just a straight up nerf to cleave.
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snowballoMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
Delete this please.
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It's more likely to be one of the Feats that gives +10% to At Will's or something of that nature, assuming encounters are not suffering some loss and only the at-will's are.
Cruel Cut Style (Conqueror Feat) gives +15% damage to Cleave, but not to Tide of Iron...
Powerful Attack (Heroic Feat) gives +10% to At Will's, but also +10% to Encounters, too...
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snowballoMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
Just a question.
Were all the guardians that feel the dmg nerf to cleave using Plague Fire Enchant?
Or is anyone noticing the lower cleave dmg even without Plague Fire.
Just to see if this is the issue or not.
Snow's Melee Arena:NW-DMT7STJ9E Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
Try taking off all your gear and passives and post the damage of Cleave and how much power, Strength and feats (powerful attack and cruel cut style) you have.
Ferret09 posted that data pre-patch so it will at least give us a starting point.
Just a question.
Were all the guardians that feel the dmg nerf to cleave using Plague Fire Enchant?
Or is anyone noticing the lower cleave dmg even without Plague Fire.
Just to see if this is the issue or not.
It sounds like people are looking at the tooltip and seeing a difference.
Use the <removed exploit lead-in> to interact with the auction vendor.
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snowballoMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Try taking off all your gear and passives and post the damage of Cleave and how much power, Strength and feats (powerful attack and cruel cut style) you have.
Ferret09 posted that data pre-patch so it will at least give us a starting point.
Just tested my Cleave after I first logged on after patch. After 30 attacks on the dummy my DPS is right where I was before the patch. I did not have any enchants on my weapons for the record.
I haven't respeced yet so that may cause the issue later down the track
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cihuacoatlMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 1Arc User
Well the base damage is still the same. Now stack on some power (no weapon) and give me the power amount and the tooltip damage.
You should get about 0.035 damage per point of Power.
Well the base damage is still the same. Now stack on some power (no weapon) and give me the power amount and the tooltip damage.
22 Str. No weapon. Base 100-100
250 power 108-108
500 power 117-117
800 power 128-128
954 power 133-133
1108 power 139-139
1594 power 156-156
2152 power 175-175
2710 power 195-195
3268 power 215-215
4135 power 245-245
5408 power 290-290
Snow's Melee Arena:NW-DMT7STJ9E Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
So the scaling from power is also the same. Ferret09 didn't provide me with the weapon scaling so we can't compare that. You could put your passives back and see how they affect the damage (I assume you use the +15% damage one from Conq) but aside from that I'm out of ideas.
So the scaling from power is also the same. Ferret09 didn't provide me with the weapon scaling so we can't compare that. You could put your passives back and see how they affect the damage (I assume you use the +15% damage one from Conq) but aside from that I'm out of ideas.
Already tried that, it's the 1st thing that came up in me after hitting dummies and not seeing the debuff.
But the actual dmg increase from the passive was still there despite the icon missing.
It really might have been the hard nerf to Plague Fire.
As I really don't remember my tooltip dmg, just the amount of dmg I used to do to the dummies, which was quite a bit higher.
Or if Wrathful Warrior used to grant its buff without the bonus hp before, it could explain some of it too.
Snow's Melee Arena:NW-DMT7STJ9E Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
See I have the same feats as you and see no difference having now tested it a second time. I don;t have Plague Fire and from taling in guild many of the TR's are saying they get about the same drop in DPS as you did.
That enchant got the a kicking.
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snowballoMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
See I have the same feats as you and see no difference having now tested it a second time. I don;t have Plague Fire and from taling in guild many of the TR's are saying they get about the same drop in DPS as you did.
That enchant got the a kicking.
Yes, I'm suspecting the dmg drop to be (partly/entirely) from the Plaguefire nerf.
I use the greater version of it, so that could explain the bigger dmg drop I'm seeing compared to others.
Snow's Melee Arena:NW-DMT7STJ9E Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
Yes, I'm suspecting the dmg drop to be (partly/entirely) from the Plaguefire nerf.
I use the greater version of it, so that could explain the bigger dmg drop I'm seeing compared to others.
It is, essentially, from the dev posts, plaguefire was reducing DAMAGE RESISTANCe, not defense by the number listed, so instead of -45% defense or what have you, it was just -45% DR flat. (less, in the case of normal/lesser plaguefire, obviously) It now does Defense, and at a reduced rate. It got spat on hard.
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snowballoMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
It is, essentially, from the dev posts, plaguefire was reducing DAMAGE RESISTANCe, not defense by the number listed, so instead of -45% defense or what have you, it was just -45% DR flat. (less, in the case of normal/lesser plaguefire, obviously) It now does Defense, and at a reduced rate. It got spat on hard.
It didn't stack the DR 3x before
So in the case of greater it was 15% not 45%
It does stack to 3 times now, but yes it's defense reduction now rather than DR.
Still it's not clear if the numbers we'r seeing r purely based of Plague Fire nerf or something else involved on top.
Snow's Melee Arena:NW-DMT7STJ9E Combat arena. Adjustable challenge.
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Duration: Adjustable 1 - 25min
The latest patch notes (.8) say that they fixed CON not increasing armor pen for GWF's, and that they fixed DEX not increasing armor pen for GF's. This may have something to do with the drop as well, perhaps.
The latest patch notes (.8) say that they fixed CON not increasing armor pen for GWF's, and that they fixed DEX not increasing armor pen for GF's. This may have something to do with the drop as well, perhaps.
This patch isn't live yet (or at least wasn't when we wrote this) I haven't had the chance to log on today yet to see if it's live yet.
On top of that, the patch says that those 2 stats will now >Increase< and not decrease armor penetration.
The dmg drop we are feeling most likely comes due to the Plague Fire nerf.
Snow's Melee Arena:NW-DMT7STJ9E Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
Comments
Wrathful Warrior only increases damage when the GF has temp. HP; the damage reduction to cleave and tide of iron is a different matter entirely. We do less damage during temp. HP as a result of the change to Wrathful Warrior, but that does not account for the almost 20% drop in cleave damage at all times. And as I said before the plaguefire nerf was not a significant enough of a nerf to account for that drastic of a change to our damage either.
Still not figured out if it's a feat not working right or just a straight up nerf to cleave.
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
Cruel Cut Style (Conqueror Feat) gives +15% damage to Cleave, but not to Tide of Iron...
Powerful Attack (Heroic Feat) gives +10% to At Will's, but also +10% to Encounters, too...
Were all the guardians that feel the dmg nerf to cleave using Plague Fire Enchant?
Or is anyone noticing the lower cleave dmg even without Plague Fire.
Just to see if this is the issue or not.
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
Ferret09 posted that data pre-patch so it will at least give us a starting point.
It sounds like people are looking at the tooltip and seeing a difference.
Fully naked character.
With: Cruel Cut and Powerful Attack feats.
100-100 cleave 22str
101-101 cleave 23str
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
I haven't respeced yet so that may cause the issue later down the track
That is correct....
+1 Str is 1% damage increase
1% of 100 is 1 damage
FYI I noticed no change in damage to cleave.
Well the base damage is still the same. Now stack on some power (no weapon) and give me the power amount and the tooltip damage.
You should get about 0.035 damage per point of Power.
22 Str. No weapon. Base 100-100
250 power 108-108
500 power 117-117
800 power 128-128
954 power 133-133
1108 power 139-139
1594 power 156-156
2152 power 175-175
2710 power 195-195
3268 power 215-215
4135 power 245-245
5408 power 290-290
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
Already tried that, it's the 1st thing that came up in me after hitting dummies and not seeing the debuff.
But the actual dmg increase from the passive was still there despite the icon missing.
It really might have been the hard nerf to Plague Fire.
As I really don't remember my tooltip dmg, just the amount of dmg I used to do to the dummies, which was quite a bit higher.
Or if Wrathful Warrior used to grant its buff without the bonus hp before, it could explain some of it too.
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
That enchant got the a kicking.
Yes, I'm suspecting the dmg drop to be (partly/entirely) from the Plaguefire nerf.
I use the greater version of it, so that could explain the bigger dmg drop I'm seeing compared to others.
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
It is, essentially, from the dev posts, plaguefire was reducing DAMAGE RESISTANCe, not defense by the number listed, so instead of -45% defense or what have you, it was just -45% DR flat. (less, in the case of normal/lesser plaguefire, obviously) It now does Defense, and at a reduced rate. It got spat on hard.
It didn't stack the DR 3x before
So in the case of greater it was 15% not 45%
It does stack to 3 times now, but yes it's defense reduction now rather than DR.
Still it's not clear if the numbers we'r seeing r purely based of Plague Fire nerf or something else involved on top.
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
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This patch isn't live yet (or at least wasn't when we wrote this) I haven't had the chance to log on today yet to see if it's live yet.
On top of that, the patch says that those 2 stats will now >Increase< and not decrease armor penetration.
The dmg drop we are feeling most likely comes due to the Plague Fire nerf.
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min