First up the Drider. <===== This seriously needs to happen Driders are a major part of Forgotten Realms lore I would fling my wallet at the screen for this.
Secondly, playable Kobolds theres friendly Kolbolds all over the Forgotten Realms I am surprised Kobolds are not playable right now.
Lastly Mycanoids just for the LOLS of it. Imagine taking down a Dragon with a mushroom. Whats not to love.
Git Gud M8!
[SIGPIC][/SIGPIC]
Cause I'm worth it. Playing since 2009.
No GM ever lets me play one. Sniff (the non-psionic one, even!!)
Campaign: The Fenwick Cycle NWS-DKR9GB7KH
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
0
ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited May 2013
One thing you have to take into consideration: Monster Races are supposed to be rare if playable at all.
I'm sure people would pay for the ability to play a dragon but that doesn't mean it's a good idea for the IP. Seeing Driders running around Neverwinter and not being killed by the guard on sight or trying to kill the guard on sight would certainly hurt immersion for many players. It's bad enough that there are spider mounts.
What would be cool to play and what would be good for the game are often two completely separate ordeals.
Not that I have any say in the matter but the monster races should remain monster races. Driders/Myconids should only be considered if they implement an underdark city/faction.
If they created a whole separate faction in the game where you could play the more evil races, that would be awesome. Then you could have open PvP areas, contested PvP dungeons etc.
No matter how would you stretch lore, there is no way a living drider would be let into Neverwinter city.
Same thing with many other races.
Thats like saying "hey, why won't we make mindflayers playable? They are after all a major part of forgotten realms lore".
Why not Mindflayers I would so play the fudge outta that. Remember this is a video game not the P&P game. My main reason for adding them would to introduce these epic creatures to people who are new to D&D.
Git Gud M8!
[SIGPIC][/SIGPIC]
Cause I'm worth it. Playing since 2009.
If they created a whole separate faction in the game where you could play the more evil races, that would be awesome. Then you could have open PvP areas, contested PvP dungeons etc.
Now that would be good. Hell, awesome. But we are talking about basically designing another game, right? It's not like a drider or a duergar would go around killing drider and duergars... The same amount of areas, only this time evil-oriented, should be designed. Unless of course they have different quests on the existing areas and fight against the good guys....
And in plenty of the Salvatore books Do'Urden has ran into plenty of friendly people from these "Evil" races.
Yes but there are rare. They are cool because they are unique.
Once they stop being unique they start being ridiculous...
Seeing a single player Drider would be awesome. Seeing a dozen in PE at any given time would make me cringe.
So yeah I'd really love to see the Underdark expanded and turned into it's own starting location like many NWN Modules did with appropriate NPC (not player) Factions so perhaps some more monster-estque races could be explored (let alone allowing the drow to stay evil rather than as common as a normal elf)
But allowing everybody to make a goodly or accepted monster is a real kick in the groin if you care about the IP.
You know, the 'oh no, monster races wouldn't be allowed into Neverwinter, don't be absurd!' and 'they should be rare and unique!' would have a lot more credibility if I didn't constantly see Drow on giant flippin spiders scrabbling about the city.
Campaign: The Fenwick Cycle NWS-DKR9GB7KH
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
0
ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
I'm not so familiar with 4e, but planetouched? Aasimar? (or Deva, whatever), Genasi etc?
Aasimar are no longer core. They got a hefty lore change if I remember correctly just like Tieflings.
Genasi are still core as well as the beloved Dragonborn (no matter how much I think they are a monster race and should not be core)
Gnomes are in the Player Handbook again. They are no longer core but they were added to the Player Handbook II.
Yes but there are rare. They are cool because they are unique.
Once they stop being unique they start being ridiculous...
Seeing a single player Drider would be awesome. Seeing a dozen in PE at any given time would make me cringe.
So yeah I'd really love to see the Underdark expanded and turned into it's own starting location like many NWN Modules did with appropriate NPC (not player) Factions so perhaps some more monster-estque races could be explored (let alone allowing the drow to stay evil rather than as common as a normal elf)
But allowing everybody to make a goodly or accepted monster is a real kick in the groin if you care about the IP.
Get this man a job with the Cryptic creative team!
You know, the 'oh no, monster races wouldn't be allowed into Neverwinter, don't be absurd!' would have a lot more credibility if I didn't constantly see Drow on giant flippin spiders scrabbling about the city.
He does have a point... But kind drow aren't that rare, and they just brought their pets along. Best I can do to preserve the lore.
Yes but there are rare. They are cool because they are unique.
Once they stop being unique they start being ridiculous...
Seeing a single player Drider would be awesome. Seeing a dozen in PE at any given time would make me cringe.
So yeah I'd really love to see the Underdark expanded and turned into it's own starting location like many NWN Modules did with appropriate NPC (not player) Factions so perhaps some more monster-estque races could be explored (let alone allowing the drow to stay evil rather than as common as a normal elf)
But allowing everybody to make a goodly or accepted monster is a real kick in the groin if you care about the IP.
I'm cool with another faction ^.^ as long as we got more choices in races to play with. Love games with monster races.
Comments
Same thing with many other races.
Thats like saying "hey, why won't we make mindflayers playable? They are after all a major part of forgotten realms lore".
EDIT: So long as we are on the lore... PLAYABLE BEHOLDERS!
No GM ever lets me play one. Sniff (the non-psionic one, even!!)
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
I'm sure people would pay for the ability to play a dragon but that doesn't mean it's a good idea for the IP. Seeing Driders running around Neverwinter and not being killed by the guard on sight or trying to kill the guard on sight would certainly hurt immersion for many players. It's bad enough that there are spider mounts.
What would be cool to play and what would be good for the game are often two completely separate ordeals.
Not that I have any say in the matter but the monster races should remain monster races. Driders/Myconids should only be considered if they implement an underdark city/faction.
Why not Mindflayers I would so play the fudge outta that. Remember this is a video game not the P&P game. My main reason for adding them would to introduce these epic creatures to people who are new to D&D.
Git Gud M8!
[SIGPIC][/SIGPIC]
Cause I'm worth it. Playing since 2009.
Neverwinter let in Tieflings, Orcs, and the digusting drow :P
Git Gud M8!
[SIGPIC][/SIGPIC]
Cause I'm worth it. Playing since 2009.
Now that would be good. Hell, awesome. But we are talking about basically designing another game, right? It's not like a drider or a duergar would go around killing drider and duergars... The same amount of areas, only this time evil-oriented, should be designed. Unless of course they have different quests on the existing areas and fight against the good guys....
Driders obscure? After the Dark elves they are the best known of all the Neverwinter races. And yes I do know Driders are an offshoot of Dark Elves.
Git Gud M8!
[SIGPIC][/SIGPIC]
Cause I'm worth it. Playing since 2009.
nay sayer! Can't ever be sure by the way. If there's money in it they probably will show up.
More likely to show up ina lockbox though.
Friendly... illithid? Friendly... drider? Hell, every second dwarf he meets want to kill him!
Doesn't mean they would have a warm welcome trying to walk through the front gate of the city...
He met a friendly hook horror though
Dwarfs shouldnt be so small to a Drider they look like lunch.
Git Gud M8!
[SIGPIC][/SIGPIC]
Cause I'm worth it. Playing since 2009.
That was no real hook horror.
Gnome isn't a core race in 4th edition. Most gnomes were killed during the spellplague. They are currently in the monster manual.
I'm not so familiar with 4e, but planetouched? Aasimar? (or Deva, whatever), Genasi etc?
Yes but there are rare. They are cool because they are unique.
Once they stop being unique they start being ridiculous...
Seeing a single player Drider would be awesome. Seeing a dozen in PE at any given time would make me cringe.
So yeah I'd really love to see the Underdark expanded and turned into it's own starting location like many NWN Modules did with appropriate NPC (not player) Factions so perhaps some more monster-estque races could be explored (let alone allowing the drow to stay evil rather than as common as a normal elf)
But allowing everybody to make a goodly or accepted monster is a real kick in the groin if you care about the IP.
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
Aasimar are no longer core. They got a hefty lore change if I remember correctly just like Tieflings.
Genasi are still core as well as the beloved Dragonborn (no matter how much I think they are a monster race and should not be core)
Gnomes are in the Player Handbook again. They are no longer core but they were added to the Player Handbook II.
Get this man a job with the Cryptic creative team!
He does have a point... But kind drow aren't that rare, and they just brought their pets along. Best I can do to preserve the lore.
I'm cool with another faction ^.^ as long as we got more choices in races to play with. Love games with monster races.