I'm not sure what the thinking is behind this enchant. Yes it is an epic enchant, but increasing damage by over 200% is dumb.
At my HP range if I get the greater enchant that is 660 damage every time it procs. It seems to proc roughly once every 10 hits.
You are probably thinking, "660 damage every 10 hits doesn't sound overpowered." True enough, it is not. It however appears they can be stacked 5 times to make it once every 2 hits.
It gets better! It appears to proc off of dots. So if I put on a fiery weapon chant and stack my regular dots, I can have 6 dots ticking in a second.
Now I haven't confirmed that it will proc off of fiery, but it does proc off of my other dots so I don't see why it wouldn't.
So they makes 6 dots I can have up all ticking for 1/sec means it will proc 3 times a second for 1980 dps from just enchants.
You had better get this under control before too many people spend money on it.
Have you considered that at the sheer cost to obtain 1 greater, let alone 5, makes theorycrafting this vs really doing it a wide gulf of a huge number of runes?
Or that 5 offense slots also means you're losing out on 600 power very easily, and at similar cost more like 900?
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zingarbageMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Have you considered that at the sheer cost to obtain 1 greater, let alone 5, makes theorycrafting this vs really doing it a wide gulf of a huge number of runes?
Or that 5 offense slots also means you're losing out on 600 power very easily, and at similar cost more like 900?
There is a huge cost. It is basically pay to win. I admit that freely.
1980 damage per second from just enchants is so high above 600 power it is hard to compare. 600 power adds 24 damage.
Are you also sure they stack? Because it seems similar levels of other ones don't. So the best you'd get is one of each rank of enchant. Also, lets see proof of this other than conjecture.
People have already done the math in several other threads. Even if it is changed so that it doesn't stack, especially on AOE packs it still ends up being worth it (basically means it becomes the best enchant for CW and GWF instead of for everyone).
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zingarbageMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Are you also sure they stack? Because it seems similar levels of other ones don't. So the best you'd get is one of each rank of enchant. Also, lets see proof of this other than conjecture.
Yes, I am sure they stack. You'll just have to take my word for it. I'm not a video maker and posting pics of the combat log is not something I really care to take the time to do because I would have to take about 5 pics of each test. Just go try it. You can easily afford the lesser ones.
Actually, I'll take a single photo for you. This was done with two lessers and one normal tenebrous slotted. Out of 11 hits of brand of the sun I got 7 procs of tenebrous. You'll notice the lesser procced twice as often.
Now the greaters will do 660 damage each.
[SIGPIC][/SIGPIC]
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forsakenlich1Banned Users, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
forsakenlich1Banned Users, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited May 2013
i got 6 procs with 3 enchants on a single indomitable strike on a target dummy. the strike hit for 8.5k and the teneberous totalled at 2.5k damage. thats a HUGE boost in damage.
and yes it procs on dots - gwf has blled and if you enchant with plaguefire it procs RELIABLY THREE TIMES on each weapon masters trike on a SINGLE TARGET. It is roughly 200-225% of your base dps in total and 250% on a real good day
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zingarbageMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Interesting read, I didn't think about how it would affect weapon master. It procs on the ghost as well?
The implications are huge for both PvE and PvP. You'll have people dying to at wills in a matter of seconds in pvp.
What is the solution at this point though? Those things are expensive. There will be a lot of angry people, bank on it. Something has to be done though.
[SIGPIC][/SIGPIC]
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saviorgunMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
i got 6 procs with 3 enchants on a single indomitable strike on a target dummy. the strike hit for 8.5k and the teneberous totalled at 2.5k damage. thats a HUGE boost in damage.
and yes it procs on dots - gwf has blled and if you enchant with plaguefire it procs RELIABLY THREE TIMES on each weapon masters trike on a SINGLE TARGET. It is roughly 200-225% of your base dps in total and 250% on a real good day
The total you did with those proc and hit are still less than what mine hit for. Seems like a waste of AD to slot these. I constantly hit for 14k+ with Indom strike.
The total you did with those proc and hit are still less than what mine hit for. Seems like a waste of AD to slot these. I constantly hit for 14k+ with Indom strike.
i hit for 10k right now in t1 gear and crit for more
thats on a single hit. It procs forever and forever more when you AoE
what is your gear like?
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saviorgunMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Tier 1 gear. Just getting into tier 2. not crit have hit for 16k, have crit for over 28k with it. Sure the extra damage is ok but I am still thinking raw power > proc.
Tier 1 gear. Just getting into tier 2. not crit have hit for 16k, have crit for over 28k with it. Sure the extra damage is ok but I am still thinking raw power > proc.
He has indom as well. His at will however would be doing up to 3960 more damage per swing and that is only with 3 runes instead of 5. He will out dps you by a huge margin.
[SIGPIC][/SIGPIC]
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kwaziMember, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
Just because it's expensive doesn't mean it shouldn't be fixed. This just looks like yet another ****ty choice made by cryptic and of course if you want the best enchants you have to spend money/farm AD on wards which goes along with the whole "make people pay to be efficient" thing.
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zingarbageMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Just because it's expensive doesn't mean it shouldn't be fixed. This just looks like yet another ****ty choice made by cryptic and of course if you want the best enchants you have to spend money/farm AD on wards which goes along with the whole "make people pay to be efficient" thing.
I agree with you. Doubling your damage with chants seems excessive.
[SIGPIC][/SIGPIC]
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forsakenlich1Banned Users, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited May 2013
i call bs on tht guy in the 'same gear' as me hitting 14k indomitables while i hit 8k. if your 3 slots have, say +165 power enchants lets say you end up with +500 power
my base power is 4400 right now and i hit 8k normal on target dummies with indomitable. Your saying you almost double the damage with just a 500 power boost - to 4900? thats completely wrong on the power modifier - which is actually available and concrete unlike tenebrous
i added yet another tenberous. 6 procs/ WMS. 3k additional damage on a 1.2k total WMS. wooo
Mmm sounds pretty nutty, I would just send some feedback in, and enjoy at your risk at this point. I've been playing the past couple of days with my brothers and we have found several "bugs/mechanics" that can be abused and have sent the proper reports in. This seems like a pretty good example of one of these situations.
I could only imagine this on a heavily AoE/Dot Focused CW with Spell Storm slotted.
Conduit of ice, Icy Terrain, Sudden Storm, Chill Strike in mastery slot for Aoe and Steal time
so much aoe and 2 DoT/AoE spells all with the possiblity to proc Spell Storm AND Tenebrous? that could get overly ridiculous very fast.
Especially if it lines up with Eye of the storm 8 seconds of all crits buff proc.
[SIGPIC][/SIGPIC] PVPer rocking it Solo queue style since the dawn of Neverwinter
[SIGPIC][/SIGPIC] PVPer rocking it Solo queue style since the dawn of Neverwinter
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forsakenlich1Banned Users, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited May 2013
op can you check something
i am seeing weird behaviour with the enchant
with 4 enchants, i am getting a steady average of 4 procs on 1 target, 7 procs on two targets, but only 3-4 procs on 3 targets. I have a sample size large enough and have rotated between 1, 2 and 3 targets multiple times
this behavious is very odd, but indicates that it might not be the best PvE enchant as flat power will give you way more damage on larger packs if this enchant beehaves like this.
still, it has more procs on 2 than 1 but less than 2 and sometimes less than 1 on 3
Here is the problem this will cause; People will read this, and go blow real money to get a bunch of greater tenebrous enchants because they are dominant, then those enchants will inevitably be nerfed into the ground forcing people to blow more real money (or rage quit) to correct it.
Having to pay every time something gets nerfed or buffed is a very real flaw in this pay scheme, as it will burn out players fast, earn Cryptic a ****load of hate, and alot of chargebacks/refund demands for goods people are paying real money for changing in terms of performance and value after the purchase. This game really needed to be in a much better and fixed (both in terms of stuff working and not subject to change) before PWE/Cryptic began charging for it.
Here is the problem this will cause; People will read this, and go blow real money to get a bunch of greater tenebrous enchants because they are dominant, then those enchants will inevitably be nerfed into the ground forcing people to blow more real money (or rage quit) to correct it.
Having to pay every time something gets nerfed or buffed is a very real flaw in this pay scheme, as it will burn out players fast, earn Cryptic a ****load of hate, and alot of chargebacks/refund demands for goods people are paying real money for changing in terms of performance and value after the purchase. This game really needed to be in a much better and fixed (both in terms of stuff working and not subject to change) before PWE/Cryptic began charging for it.
These people would also seem to be under the impression that they should be treated differently because they spent money. They are under the assumption that time does not equal money, when in all cases time does equal money.
Weather you spend AD or cash for these enchants you have the right to be a little upset when they get nerfed. However not much of a right. If you use prethought and consider that no other enchants compare for any class or build its not hard to figure out what's going to happen in the future.
This idea that people should get "Grandfathered In" for their purchase is ludicrous. If you invest in a new company and said company goes down in stock value you can't go "Oh this is the value I bought it at, that's what it's worth." If you make a frivolous investment you risk loosing money.
Having parsed thousands of hits with this enchant I can safely say it's on a 10 second ICD, and each enchant has its own separate ICD.
Its proc rate is about 30% and it can proc off anything (even another proc if you have a 2nd equipped).
Which makes it very front loaded as between bleeds, dots and attacks you can hit that 30% 10 times easily within the first 2-3 seconds.
From a sustained DPS standpoint though, assuming 25k hp, the greaters would only add 75 DPS per rune. My CW does about 3k DPS at 60 - each greater is only a 2.5% increase.
I say enjoy the game o.o I like reliable stats personally. And besides in this game you can 2 shot people so I'm not fussed if some guy two shots me. with or without dots.
IN pve If i got a guy that's doing insane dps then good for me. Dungeons gunna go faster.
It's already at the stage where people have insane gear/things in pvp where I hit one for 2.5k and he hits me for 15k but meh No real gain there anymore. Especially since I pvp leveled and to be honest I still hear faint voices saying "your team dominates" "enemy Dominates" *Shudders.
This will probably get fixed IMO so I wouldn't invest in it.
The Best PVP Guild on Dragon/Neverwinter: YoloOldSkoolSwagLoveNeverGingersLuvDupStep even if it's just one of us, you might as well just afk.
I got 5 greaters on my GF and I pownd noobs in pvp all day 3-4 hits.
Hey Kiddo, spending real money to get enchants doesn't give you the right to call anyone a ****. Especially when it's more likely that the gear you bought is the reason for you "powning".
Hey Kiddo, spending real money to get enchants doesn't give you the right to call anyone a ****. Especially when it's more likely that the gear you bought is the reason for you "powning".
Comments
Or that 5 offense slots also means you're losing out on 600 power very easily, and at similar cost more like 900?
There is a huge cost. It is basically pay to win. I admit that freely.
1980 damage per second from just enchants is so high above 600 power it is hard to compare. 600 power adds 24 damage.
Yes, I am sure they stack. You'll just have to take my word for it. I'm not a video maker and posting pics of the combat log is not something I really care to take the time to do because I would have to take about 5 pics of each test. Just go try it. You can easily afford the lesser ones.
Actually, I'll take a single photo for you. This was done with two lessers and one normal tenebrous slotted. Out of 11 hits of brand of the sun I got 7 procs of tenebrous. You'll notice the lesser procced twice as often.
Now the greaters will do 660 damage each.
and yes it procs on dots - gwf has blled and if you enchant with plaguefire it procs RELIABLY THREE TIMES on each weapon masters trike on a SINGLE TARGET. It is roughly 200-225% of your base dps in total and 250% on a real good day
Interesting read, I didn't think about how it would affect weapon master. It procs on the ghost as well?
The implications are huge for both PvE and PvP. You'll have people dying to at wills in a matter of seconds in pvp.
What is the solution at this point though? Those things are expensive. There will be a lot of angry people, bank on it. Something has to be done though.
The total you did with those proc and hit are still less than what mine hit for. Seems like a waste of AD to slot these. I constantly hit for 14k+ with Indom strike.
i hit for 10k right now in t1 gear and crit for more
thats on a single hit. It procs forever and forever more when you AoE
what is your gear like?
He has indom as well. His at will however would be doing up to 3960 more damage per swing and that is only with 3 runes instead of 5. He will out dps you by a huge margin.
I agree with you. Doubling your damage with chants seems excessive.
my base power is 4400 right now and i hit 8k normal on target dummies with indomitable. Your saying you almost double the damage with just a 500 power boost - to 4900? thats completely wrong on the power modifier - which is actually available and concrete unlike tenebrous
i added yet another tenberous. 6 procs/ WMS. 3k additional damage on a 1.2k total WMS. wooo
i am getting numbers, with the same gear, like 10k normals (this is the usual), 8k normals, 4k normals (Wtf?) 10k crits
i think it is sometimes not taking your modifiers and additional power into consideration.
i noticed this offhand on mobs earlier i was doing 4k damages with it but i shrugged it off
hug rogues more. forget about all the other classes leave them buggy as hell
Conduit of ice, Icy Terrain, Sudden Storm, Chill Strike in mastery slot for Aoe and Steal time
so much aoe and 2 DoT/AoE spells all with the possiblity to proc Spell Storm AND Tenebrous? that could get overly ridiculous very fast.
Especially if it lines up with Eye of the storm 8 seconds of all crits buff proc.
PVPer rocking it Solo queue style since the dawn of Neverwinter
PVPer rocking it Solo queue style since the dawn of Neverwinter
i am seeing weird behaviour with the enchant
with 4 enchants, i am getting a steady average of 4 procs on 1 target, 7 procs on two targets, but only 3-4 procs on 3 targets. I have a sample size large enough and have rotated between 1, 2 and 3 targets multiple times
this behavious is very odd, but indicates that it might not be the best PvE enchant as flat power will give you way more damage on larger packs if this enchant beehaves like this.
still, it has more procs on 2 than 1 but less than 2 and sometimes less than 1 on 3
what the hell?f
Pretty dumb.
Having to pay every time something gets nerfed or buffed is a very real flaw in this pay scheme, as it will burn out players fast, earn Cryptic a ****load of hate, and alot of chargebacks/refund demands for goods people are paying real money for changing in terms of performance and value after the purchase. This game really needed to be in a much better and fixed (both in terms of stuff working and not subject to change) before PWE/Cryptic began charging for it.
These people would also seem to be under the impression that they should be treated differently because they spent money. They are under the assumption that time does not equal money, when in all cases time does equal money.
Weather you spend AD or cash for these enchants you have the right to be a little upset when they get nerfed. However not much of a right. If you use prethought and consider that no other enchants compare for any class or build its not hard to figure out what's going to happen in the future.
This idea that people should get "Grandfathered In" for their purchase is ludicrous. If you invest in a new company and said company goes down in stock value you can't go "Oh this is the value I bought it at, that's what it's worth." If you make a frivolous investment you risk loosing money.
Its proc rate is about 30% and it can proc off anything (even another proc if you have a 2nd equipped).
Which makes it very front loaded as between bleeds, dots and attacks you can hit that 30% 10 times easily within the first 2-3 seconds.
From a sustained DPS standpoint though, assuming 25k hp, the greaters would only add 75 DPS per rune. My CW does about 3k DPS at 60 - each greater is only a 2.5% increase.
IN pve If i got a guy that's doing insane dps then good for me. Dungeons gunna go faster.
It's already at the stage where people have insane gear/things in pvp where I hit one for 2.5k and he hits me for 15k but meh No real gain there anymore. Especially since I pvp leveled and to be honest I still hear faint voices saying "your team dominates" "enemy Dominates" *Shudders.
This will probably get fixed IMO so I wouldn't invest in it.
Hey Kiddo, spending real money to get enchants doesn't give you the right to call anyone a ****. Especially when it's more likely that the gear you bought is the reason for you "powning".
Got milk? Buddy?
I don't even know what that means....