It does seem to be bugged campfires, particularly at higher level locations. The ones in Rothe Valley do not work for me, but as soon as I return to the Blacklake campfire my injuries do start healing immediately.
Injury kits are only really needed for dungeons where you cannot spend so much time because you have other players waiting.
Rothe Valley, at least at the entrance, is bugged. Icespire entrance works fine. There's no real rhyme or reason to it other than perhaps whoever put a particular zone in failed to set a flag or something. One of the devs said in an earlier post that they'd check into that but they needed locations.
And, yes, the heal potions are most certainly bugged. The potions gets used, it goes on cooldown but doesn't heal you.
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powereddjinnMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 1Arc User
edited May 2013
'The Sacred Pool' campfire, Vellosk does not remove injuries...
As for the pots not healing, I think it's linked to other actions causing key stroke loss, I've noticed that when an at will has several phases that pots get used & no healing is done & if a daily is used in this sequence it does not occur or use the action points!
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I think it is bugged in instances. I just experienced this as well. Once I popped outside to a campfire, it worked fine.
I think it may be disabled on purpose to make injury kits useful.
Injury kits are only really needed for dungeons where you cannot spend so much time because you have other players waiting.
And, yes, the heal potions are most certainly bugged. The potions gets used, it goes on cooldown but doesn't heal you.
As for the pots not healing, I think it's linked to other actions causing key stroke loss, I've noticed that when an at will has several phases that pots get used & no healing is done & if a daily is used in this sequence it does not occur or use the action points!
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