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few PvP bugs i've noticed

gwalahadgwalahad Member Posts: 0 Arc User
edited May 2013 in Bug Reports (PC)
1.
often you can invoke the gods after respawning, with no correlation to the hourly counter, getting a small buff - and sometimes other stuff

2.
sometimes the report score sheet displays 15-25 people even though it's a 5v5(so 10) only top 10 seem to have scores, and be the real ones, where it gets the others i have no idea, but they always score 0

3.
i seem to get an assists for every enemy killed, even if i havnt done anything, always end up with assist = total kills of my team(-my kills, dont get assists on mine, but do on all allies, everytime)

4
everytime i play PvP, as soon as someone uses crescendo(desnt seem to matter who - or on who, but its never me using it, cos i use a diff skill) i get constant crescendo animations hitting me every 15-30 seconds, for the rest of the match, it's purely visual(and audio, get the audio for it too) dont take the dmg, but it's getting really annoying

5.
now bear with me this s 3-4 things but they are all related, and results in completely wrong end scores(yes ive kept a close eye on it and it seems what you see appear ingame is used on the end score, but what apepars ingame isnt always right) for instance last game i got 2 kills, according to end screen, which was right - but if on screen messages are to be beleived i got about 10, and even got a headhunter acheivement for being top, when i was second to last on team in kills
it seems msot of these erronious kills, that arent real, but do give you +50(and clearly count for the head hunter acheivments) come from the punishing charge skill(GWF) about 50% of the time i use it on a group(2+hits) near a node - i get a kill +50, even thought 99% of the time the guys will be fine and still standing
First foundry quest, simple and to the point : NW-DDBDRZFG3
Post edited by gwalahad on

Comments

  • gwalahadgwalahad Member Posts: 0 Arc User
    edited May 2013
    6.
    i think this is a bug. or jsut not working quite as intended, or i'm missing something. but sometimes you get credited with 2 plays for the daily, after playing once, other times you get 1 credit. at first i thought it was 1 for losing, 2 for winning, but i've since established i've been given both 1 and 2 in both winning and losing scenarios.

    7.
    and i quote. 'Sprint : while sprinting you temporarily ignore speed reducing effects' long story short - you dont! just a few moments ago i was sprinting at less than snail pace because of speed reductions.
    First foundry quest, simple and to the point : NW-DDBDRZFG3
  • gwalahadgwalahad Member Posts: 0 Arc User
    edited May 2013
    8.
    another, more bizarre one, to do with the team's dominations point scoring.
    had a game earlier, and it was a strange game, long story short, we held 1 point the whole time, they held 1 point the whole time.
    then there was the middle point, and guess what they held it the whole time, but 98% of that time we had capture progress(just never quite got it all the way around)
    so by simple maths one would assume they would win 1000-500 having 2-1 points the whole game(unless having a point under capture effecst it, but either way they hel that point the whole game so should have won) - well they didnt, we won...
    First foundry quest, simple and to the point : NW-DDBDRZFG3
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