Do not allow combat companions to be summoned in town!
What I see every freakin day... gobs of polygons around the alter I have to render. Gobs of polygons at each gate I have to render, gobs at the AH and at quest NPCs.
Not only does this look like an extremely lazy developer decision, it's taxing everyone's systems just that much more.
They aren't necessary and serve absolutely no function whatsoever while in town.
This is actually a good idea. Anything that can be done to improve performance in congested areas gets my vote.
I might also suggest mounts, but I'm guilty of riding from one end of the place to the other because...well, I'm impatient. If they did it, though, I'd cope.
"Over the course of my many years I have learned one thing: I don't know anything, I only think I do. And I'm not even sure about that." -- Rasgard the Wise
I never had any performance issues,the only thing I don't like is how all companions are gathered by all the gates...it looks like a clone convention or something.
I just wish we could customize our companions like we can our BO in STO.
I agree... IMHO companions should be visible only to the user when in town. It would immensely cut down on the lag.
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aeldiraMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 29
edited May 2013
I don't really like that idea
How about an option to not show companions in non-combat areas? That way everyone can decide for themselves, depending on their hardware, esthetic preferences etc.
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ninjajoeMember, Neverwinter Beta UsersPosts: 20Arc User
edited May 2013
There is also the option of saving your money up for a new pc.
Do not allow combat companions to be summoned in town!
What I see every freakin day... gobs of polygons around the alter I have to render. Gobs of polygons at each gate I have to render, gobs at the AH and at quest NPCs.
Not only does this look like an extremely lazy developer decision, it's taxing everyone's systems just that much more.
They aren't necessary and serve absolutely no function whatsoever while in town.
An even better idea for those having graphics problems.. is to set an (off) selector for other companions... in the video options.
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tanerasMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
Do not allow combat companions to be summoned in town!
What I see every freakin day... gobs of polygons around the alter I have to render. Gobs of polygons at each gate I have to render, gobs at the AH and at quest NPCs.
Not only does this look like an extremely lazy developer decision, it's taxing everyone's systems just that much more.
They aren't necessary and serve absolutely no function whatsoever while in town.
I'll go one further, kill companions all together. I really hate this idea. They've already stated their interest in creating "pet classes" but why even bother? Pets aren't unique at all...
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starkaosMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited May 2013
Make it an option. The freedom to choose is always the best option. If players want to see companions in Neverwinter, then they should. If they don't, then they shouldn't. As far as killing companions off completely, it is too late. Companions or pets seem to be a staple in most MMOs. People have got used to companions, spent a ton of money on companions, and grown to like or love their companions so Cryptic will never get rid of such a good source of income.
Some people like showing of the ZEN companions, and in towns in the best place to do that.
In GW1 you could deck out your heroes with nice looking gear. You couldn't summon those in town and no one was crying about it.
I know that example is not exactly the same, but it's the same idea.
I hate going to Protector's Enclave, it's the only time the game crashes on me. I'd like to take it a step further and add an option to disable the showing of other players as well (and their stupid mounts!).
Some people like showing of the ZEN companions, and in towns in the best place to do that.
Yeah, I like laughing at the idiots that payed 200 bux too.
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raedresnMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 3Arc User
edited May 2013
Bad idea to not allow companions in town. They get a good amount of xp from your invocation so you want them with you while you're trying to level them up.
Bad idea to not allow companions in town. They get a good amount of xp from your invocation so you want them with you while you're trying to level them up.
This. The companions have to be summoned to earn XP, and between turning in quests in a town, to professions, to invocations.. there are just a lot of opportunities to earn experience while in town.
An option not to display them, I can live with, but they need to stay in a summoned state until the experience sharing mechanics change. Although I suspect people want to force others to observe their $40 Zen Store purchased pet.
What I see every freakin day... gobs of polygons around the alter I have to render. Gobs of polygons at each gate I have to render, gobs at the AH and at quest NPCs...it's taxing everyone's systems just that much more.
Typical moronic response to any performance related thread.
Funny that, not everyone lags. I don't. Its your crappy PC that is the problem, don't blame it on other people just because they have a pet summoned and request that their pet be turned off. It is your system that is having the problem, not some mythological epidemic you make up in your head that everyone suffers from.
I don't mind the companions in town, but I do hate the constant roar of the panther and other mounts. They need to cut back on the amount of times it happens. I want to slap the <font color="orange">HAMSTER</font> of my panther, and put a muzzle on him.
Not only some mounts growl a lot, but when you are too lazy to get off the mount. I guess they don't care that you obstruct the line of sight to the vendors. Lack of courtesy and laziness. LoL
I agree completely, that constant roaring just made me muting nw sounds when Im in the city.
Also remove mount from city and pvp, since from you get a mount it beccome a horse riding competition. Ore makeseparated cavalry pvp with battle mounts.
Comments
This is actually a good idea. Anything that can be done to improve performance in congested areas gets my vote.
I might also suggest mounts, but I'm guilty of riding from one end of the place to the other because...well, I'm impatient. If they did it, though, I'd cope.
I just wish we could customize our companions like we can our BO in STO.
How about an option to not show companions in non-combat areas? That way everyone can decide for themselves, depending on their hardware, esthetic preferences etc.
An even better idea for those having graphics problems.. is to set an (off) selector for other companions... in the video options.
I'll go one further, kill companions all together. I really hate this idea. They've already stated their interest in creating "pet classes" but why even bother? Pets aren't unique at all...
I agree, the clone army makes me shake my head every time I see it.
Typical moronic response to any performance related thread.
In GW1 you could deck out your heroes with nice looking gear. You couldn't summon those in town and no one was crying about it.
I know that example is not exactly the same, but it's the same idea.
This idea I like for sure.
I really like this idea as well.
Nepht and Dr Deflecto on primus
I hate going to Protector's Enclave, it's the only time the game crashes on me. I'd like to take it a step further and add an option to disable the showing of other players as well (and their stupid mounts!).
Yeah, I like laughing at the idiots that payed 200 bux too.
This. The companions have to be summoned to earn XP, and between turning in quests in a town, to professions, to invocations.. there are just a lot of opportunities to earn experience while in town.
An option not to display them, I can live with, but they need to stay in a summoned state until the experience sharing mechanics change. Although I suspect people want to force others to observe their $40 Zen Store purchased pet.
Typical counter reply Funny that, not everyone lags. I don't. Its your crappy PC that is the problem, don't blame it on other people just because they have a pet summoned and request that their pet be turned off. It is your system that is having the problem, not some mythological epidemic you make up in your head that everyone suffers from.
Not only some mounts growl a lot, but when you are too lazy to get off the mount. I guess they don't care that you obstruct the line of sight to the vendors. Lack of courtesy and laziness. LoL
I probably render 3 times as much as you guys do, in town I have a stable FPS of 40-50 with 2 680GTX 4GB Vram.
If you have technical problems consider upgrading.
Also remove mount from city and pvp, since from you get a mount it beccome a horse riding competition. Ore makeseparated cavalry pvp with battle mounts.