Not many people are enjoying playing what this game deems to be a cleric.
It should never have been called a cleric. It barely qualifies as a weak druid. I would expect better heals on a ranger.
Your heals are weak? Then UR DOIN IT WRONG(tm). There's no issue with healing output, at all, just with the fact that you end up tanking everything on the same continent. Lay down your seals, astral shield, forgemaster's, whatever, and your group should be getting plenty of maintenance healing and mitigation.
The problem, of course, is that you will then be insta-swarmed by mobs, as your threat reduction talents are broken, and no-one bothers hitting the adds to distract them from you anyway. It's really easy to keep your group alive. Keeping yourself alive, however, is a biyatch.
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frost168Member, Neverwinter Beta UsersPosts: 0Arc User
The thing i like in this game is that you can run dungeons and skirmishes without a cleric character, thanks to companions.
A cleric isnt neccessery to join in, still I wait more than a half hur to fill the queue, a popular game would never accept this !
Thought, the game is in beta, and there are TON of gamers who never play beta games, but only Live versions. Except more players when time passes, people do read forums.
EDIT: PS: Also i feel Cleric skills very AWKWARD ! Thats why i dont play it, and i do like clerics.
Sorry, but got my laugh for the day. Don't worry. This changes when you hit the real game.
Level 8 content is not the same as level 60+ content. Most epic groups run two clerics. Love to see your video on your group running the epic dungeons with no cleric, just cleric companions. Pm me the link please. TY
I play a DC and I often wait more than 45mins so I don't know what your issue is
I have a few troubles staying alive if someone doesn't help get aggro off me. Hate to think what t2s are going to be like. Maybe I shouldn't go near them. Unless in guild/channels and not in a queue.
~*~ Sparkles! ~*~
The MMO may change but the inventory tetris stays the same.
So I did the spider/drow dungeon via Queue. It took me freaggin 45 minutes (if not longer) before I finally got entry... Checking group composition.. No cleric .. great and I'm almost out of pots. We managed to finish the dungeon without wipes, but really? 45 minutes of waiting and not even getting a cleric?
I stopped playing my trash spec'd wizard (1st char, made massive blunders spec'ing, but lvl 60 and don't want to delete) when I had this happen once and I realized that I could just circumvent the biggest inhibitor to playing this game by playing my cleric instead.
lol simple reason why people dont wanna do cleric in public groups = team sux and doesnt care if cleric die's, cleric consumes 5x the potions other players use, cleric takes all agro and team is shouting "heal u dumbass HEAL" ore something funky like that.
So i promote the titanic strategy somebody posted a while back,
u spam one massive heal! u get all the agro and then u run ONE circle to see if ure team takes care of the adds, do they not, u run into them with 30 adds looking at ure *** with enjoyment and u suicide and wipe the entire team.
This is an educational method of teaching strategy's to people that are not very eager to learn.
So much fun to do to a bad team. Though I did find out yesterday (epic Frozen Heart) that running around in circles with all the agro can be a legitimate strategy when the team actually can't kill all the adds as fast as they spawn.
as someone who runs t2's as either a cleric or wizard (both at 60, both 9.6kgs+) i can also tell you that there ar a lot of badly played clerics out there, clerics who burn all of their divine power on sun burst and offensive abilities and do not maintain permanent divine powered astral shields.
My opinion on this, is give the bad team and/or the bad cleric constructive advise. I have found that the make or break point is one person who knows what to do and is willing to share the info. Stop autoing and keep moving no matter how good your team is they can't save you from new waves that dive on your face the second they spawn. I might still be stuck on wolf den , or not have realized just how op divine a.s. is, if it weren't for advise I was given.
Well from what I seen with the boss fights as a healing cleric, is that even when the adds come in, they almost instantly and every single one of them agro on you, so your lone cleric is ending up tanking the whole fight, running like a school girl, tossing heals when you can, downing mass healing pots. I have the threat reduction feats and stuff and it doesn't work for HAMSTER. It honestly SUCKS to be the healing cleric in the group. I cant tell you how many times I die big all of those over lapping AOE attacks every mob seems to have and I only have so much stamina to dodge them.
Why, you want to know why? Because healing is boring. Spam heal this guy, that guy, oh HAMSTER that guy died because he didn't get a heal oh well I hate playing cleric anyways..
My experience as a pickup group healer consists of having people who homestead in red circles yell at me for not insta healing them from 20% to 100% and having every other class need rolling on cleric only items. Clerics are not the most popular class to begin with and people treat them like an HAMSTER sandwich. So, you've got to ask yourself - why on earth would a cleric jump into an abuse que when there are usually semi-quality groups asking for us in chat at any given time?
You want clerics to go into those ques? Good or bad cleric, NEVER abuse them, and NEVER roll on cleric only items. First time someone does the latter I warn the group. Second time I quit. Frankly, you need me way more than I need you, and I tend to get treated like I'm not needed at all.
Facts of being a healer, applies to almost all MMORPGs.
1) Any death will always be your fault including your own. Exceptions will be mob/boss death, it will always be the fault of the best dps-er for causing their death.
2) You will always be yelled at. Even when you are not even in the same zone.
3) Even if you have instant 100% heal skill with no cooldown, some idiot will always get 1 hit killed or whatever and it will still be your fault.
4) You will always be surrounded by idiots who do not know how to stay alive. Exception... me =p
5) Death by jumping off cliff will still be your fault.
So I did the spider/drow dungeon via Queue. It took me freaggin 45 minutes (if not longer) before I finally got entry... Checking group composition.. No cleric .. great and I'm almost out of pots. We managed to finish the dungeon without wipes, but really? 45 minutes of waiting and not even getting a cleric?
Well if you had gotten me as a Cleric in your group it would have been the same, I'm not specced for healing.
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kalizaarMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Facts of being a healer, applies to almost all MMORPGs.
1) Any death will always be your fault including your own. Exceptions will be mob/boss death, it will always be the fault of the best dps-er for causing their death.
2) You will always be yelled at. Even when you are not even in the same zone.
3) Even if you have instant 100% heal skill with no cooldown, some idiot will always get 1 hit killed or whatever and it will still be your fault.
4) You will always be surrounded by idiots who do not know how to stay alive. Exception... me =p
5) Death by jumping off cliff will still be your fault.
Moral of the story... deal with it...
Don't forget that you also are not allowed to read any lore, read what any NPC is saying, look at any of your surroundings, try to open any profession boxes, take a moment to drink a beverage, do any damage, and I'm sure I'm missing more. If you do any of that you're a horrible excuse for a player, a complete newb, the most terrible cleric ever in the history of MMO since the first MMO (WoW) came out, you're a n*insert two zeroes here*b, and also a n*insert two o's here*b.
edit: can't type any form of newb besides newb evidently.
Don't forget that you also are not allowed to read any lore, read what any NPC is saying, look at any of your surroundings, try to open any profession boxes, take a moment to drink a beverage, do any damage, and I'm sure I'm missing more. If you do any of that you're a horrible excuse for a player, a complete newb, the most terrible cleric ever in the history of MMO since the first MMO (WoW) came out, you're a ****, and also a ****.
OMG just stop hitting stuff and focus on healing! HEAL! FFS!
One of the most common things I see when I pug is that rarely do any of the group members dodge. I know some classes have a harder time dodging but still even those classes that can, don't or very rarely. I think they expect the cleric to just spot heal them through every aoe dmg received. But hey that can happen but not at the rate the dmg comes in. I can almost predict every pug wipe based on who is dodging and who isn't.
This is Dnd you do not need a healer or a tank as you're given companions which can do every thing. If you want a cleric get one as a companion it will heal you, keep in mind you should always have potions on your person at all times due to the fact that end game is impossible with out them.
This is Dnd you do not need a healer or a tank as you're given companions which can do every thing. If you want a cleric get one as a companion it will heal you, keep in mind you should always have potions on your person at all times due to the fact that end game is impossible with out them.
No, your cleric companion is in no way, shape or form anything like a player cleric.
A single target 20% heal on a 30s cooldown? Can you imagine the cries if player clerics were that useless?
OMG just stop hitting stuff and focus on healing! HEAL! FFS!
rofl, totally true. The phrase i like the most was one from the rogue in my party, he goes like this " OMG heal me and stop dps stuff priest you make me pop a potion dude", and i go like ##what?!'
Gf asks after we wipe what goes wrong and the rogue answer " Dude, the priest cant stay alive..";)
Yeah - I'm a level 43 Cleric right now. The last Dungeon Delve I ran was Cloak Tower. I am intentionally avoiding the rest and just playing the Solo content for most, if not all the reasons in this thread. Perhaps once I get to level 60 I might seek out a decent Guild and only then start investigating the option of party-delves.
Until then, screw it. There's plenty of ways to level-up without ever doing party content.
It will be the same scenario for my GF. I haven't decided about my CW or TR yet. I haven;t created a GWF yet, either, based on what I'm reading about them. Maybe I'll just save the fifth slot for whatever else shows up in a month or two when new race/class are intro'd.
You don't need a cleric to succeed, as your own example shows. Why then must the game ensure you have a cleric.
If you feel you must have a cleric for a crutch, plan out your own group, either through looking for group, or joining a guild with an ample supply of clerics. If you go the guild route, you'll likely not have to wait the 45 minutes for anything, due to organized runs.
Exactly, than what was I waiting 45m for
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klangeddinMember, NW M9 PlaytestPosts: 882Arc User
Clerics shouldent heal at all guys ure doing it totaly wrong HAMSTER.... pffs just get 100 str for 100% stamina recovery increase and DANCE dance baby dance!
Petram Sacram - I am no devine cleric, i am a Gaurdian fighter in disguise with better threat and supportive spells -
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dixa1Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 4Arc User
Goodness. Prey, tell, what is the secret to being able to burn all of your divine power on sunburst? Mine has an irritating cooldown. Teach us, oh master.
you should read entire sentences.
there was a part where i said sun burst and other offensive abilities ie. they are using divine power on sun burst and their third encounter ability after doing a divine powered astral shield. now unless they spec'd for it, they are out of DP unless they dps with at-wills.
smarter play is to use divine power on astral shields only. sun burst does't need it if you have a cw or two, and whatever your third encounter ability likely doesnt need it. i personally use divine glow because it provides a LOT of action points and divine power on use.
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krisstina2333Member, Neverwinter Beta UsersPosts: 20Arc User
there was a part where i said sun burst and other offensive abilities ie. they are using divine power on sun burst and their third encounter ability after doing a divine powered astral shield. now unless they spec'd for it, they are out of DP unless they dps with at-wills.
smarter play is to use divine power on astral shields only. sun burst does't need it if you have a cw or two, and whatever your third encounter ability likely doesnt need it. i personally use divine glow because it provides a LOT of action points and divine power on use.
Need Forgemaster's Flame on for emergency burst healing and in case astral shield got dispell.Sun burst is a better solution for AP with emergency disruption while divine glow cant do a thing except a little boost of DPS~
OH so this que system just throws people at you? LOL another thing is Clerics get an insane agro using something, could be another factor in not many clerics playing at the moment. Also what happened to Battle Clerics? I remember them in 2nd edition ad&d
Sorry, but got my laugh for the day. Don't worry. This changes when you hit the real game.
Level 8 content is not the same as level 60+ content. Most epic groups run two clerics. Love to see your video on your group running the epic dungeons with no cleric, just cleric companions. Pm me the link please. TY
But aren't most epic groups taking 2 DCs specifically because of stacking astral shields? If and when that changes I would expect taking two DCs to change.
It's almost always rogues that behave like that, something about the class just attracts complete idiots.
But, but ..... everyone knows that Rogue is the hardest and most demanding class in the game to do well on. So why would players so selfless that they would pick such a difficult class, with no chance to come top of the DPs meters at the end of each run, have entitlement issues. It just doesn't make sense......
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dukemanMember, Neverwinter Beta UsersPosts: 8Arc User
lol simple reason why people dont wanna do cleric in public groups = team sux and doesnt care if cleric die's, cleric consumes 5x the potions other players use, cleric takes all agro and team is shouting "heal u dumbass HEAL" ore something funky like that.
So i promote the titanic strategy somebody posted a while back,
u spam one massive heal! u get all the agro and then u run ONE circle to see if ure team takes care of the adds, do they not, u run into them with 30 adds looking at ure *** with enjoyment and u suicide and wipe the entire team.
This is an educational method of teaching strategy's to people that are not very eager to learn.
This exactly I did pirate king and the complaint at the end after we complete it was healer you need to try and heal us a little better.. to which I respond its not that easy with the 30 friggin mobs chasing me the "entire" time. This is why I just quest screw grouping.
If you want people to play clerics. Kill the dam adds.
Spot on mate
Bori - Renegade Drow - 40 Trickster Rogue - Mindflayer Elocin - Renegade Drow - 39 Devoted Cleric of Selune - Mindflayer
Looking for some Dust of Forum Troll Disappearance? Sprinkle this on any troll to phase shift them out of your plane of existence.
It's something that needs sorting out, a queue system that doesn't provide a viable group is just wasting people's time.
Additionally Cryptic could look to adding queue information so that
a) you get an idea of how long you might have to wait to get in
b) it could show things like 'currently x dps, y tanks and z healers queueing', so if there's a shortage of one type you might wish to switch characters.
Comments
Your heals are weak? Then UR DOIN IT WRONG(tm). There's no issue with healing output, at all, just with the fact that you end up tanking everything on the same continent. Lay down your seals, astral shield, forgemaster's, whatever, and your group should be getting plenty of maintenance healing and mitigation.
The problem, of course, is that you will then be insta-swarmed by mobs, as your threat reduction talents are broken, and no-one bothers hitting the adds to distract them from you anyway. It's really easy to keep your group alive. Keeping yourself alive, however, is a biyatch.
Sorry, but got my laugh for the day. Don't worry. This changes when you hit the real game.
Level 8 content is not the same as level 60+ content. Most epic groups run two clerics. Love to see your video on your group running the epic dungeons with no cleric, just cleric companions. Pm me the link please. TY
I have a few troubles staying alive if someone doesn't help get aggro off me. Hate to think what t2s are going to be like. Maybe I shouldn't go near them. Unless in guild/channels and not in a queue.
The MMO may change but the inventory tetris stays the same.
I stopped playing my trash spec'd wizard (1st char, made massive blunders spec'ing, but lvl 60 and don't want to delete) when I had this happen once and I realized that I could just circumvent the biggest inhibitor to playing this game by playing my cleric instead.
So much fun to do to a bad team. Though I did find out yesterday (epic Frozen Heart) that running around in circles with all the agro can be a legitimate strategy when the team actually can't kill all the adds as fast as they spawn.
My opinion on this, is give the bad team and/or the bad cleric constructive advise. I have found that the make or break point is one person who knows what to do and is willing to share the info. Stop autoing and keep moving no matter how good your team is they can't save you from new waves that dive on your face the second they spawn. I might still be stuck on wolf den , or not have realized just how op divine a.s. is, if it weren't for advise I was given.
You want clerics to go into those ques? Good or bad cleric, NEVER abuse them, and NEVER roll on cleric only items. First time someone does the latter I warn the group. Second time I quit. Frankly, you need me way more than I need you, and I tend to get treated like I'm not needed at all.
1) Any death will always be your fault including your own. Exceptions will be mob/boss death, it will always be the fault of the best dps-er for causing their death.
2) You will always be yelled at. Even when you are not even in the same zone.
3) Even if you have instant 100% heal skill with no cooldown, some idiot will always get 1 hit killed or whatever and it will still be your fault.
4) You will always be surrounded by idiots who do not know how to stay alive. Exception... me =p
5) Death by jumping off cliff will still be your fault.
Moral of the story... deal with it...
Don't forget that you also are not allowed to read any lore, read what any NPC is saying, look at any of your surroundings, try to open any profession boxes, take a moment to drink a beverage, do any damage, and I'm sure I'm missing more. If you do any of that you're a horrible excuse for a player, a complete newb, the most terrible cleric ever in the history of MMO since the first MMO (WoW) came out, you're a n*insert two zeroes here*b, and also a n*insert two o's here*b.
edit: can't type any form of newb besides newb evidently.
OMG just stop hitting stuff and focus on healing! HEAL! FFS!
No, your cleric companion is in no way, shape or form anything like a player cleric.
A single target 20% heal on a 30s cooldown? Can you imagine the cries if player clerics were that useless?
rofl, totally true. The phrase i like the most was one from the rogue in my party, he goes like this " OMG heal me and stop dps stuff priest you make me pop a potion dude", and i go like ##what?!'
Gf asks after we wipe what goes wrong and the rogue answer " Dude, the priest cant stay alive..";)
Until then, screw it. There's plenty of ways to level-up without ever doing party content.
It will be the same scenario for my GF. I haven't decided about my CW or TR yet. I haven;t created a GWF yet, either, based on what I'm reading about them. Maybe I'll just save the fifth slot for whatever else shows up in a month or two when new race/class are intro'd.
OMG I can see you healing... heal faster FFS....~!! HEAL~~~!!! Do like 20 heals per sec darn it...~!!! you N00bie healer~!!
Exactly, than what was I waiting 45m for
you should read entire sentences.
there was a part where i said sun burst and other offensive abilities ie. they are using divine power on sun burst and their third encounter ability after doing a divine powered astral shield. now unless they spec'd for it, they are out of DP unless they dps with at-wills.
smarter play is to use divine power on astral shields only. sun burst does't need it if you have a cw or two, and whatever your third encounter ability likely doesnt need it. i personally use divine glow because it provides a LOT of action points and divine power on use.
Need Forgemaster's Flame on for emergency burst healing and in case astral shield got dispell.Sun burst is a better solution for AP with emergency disruption while divine glow cant do a thing except a little boost of DPS~
We are battle clerics!
But aren't most epic groups taking 2 DCs specifically because of stacking astral shields? If and when that changes I would expect taking two DCs to change.
There is a lot of people like this, and most of them are playing as Rogues.
I know i was rude, but it's really annoying.
It's almost always rogues that behave like that, something about the class just attracts complete idiots.
But, but ..... everyone knows that Rogue is the hardest and most demanding class in the game to do well on. So why would players so selfless that they would pick such a difficult class, with no chance to come top of the DPs meters at the end of each run, have entitlement issues. It just doesn't make sense......
This exactly I did pirate king and the complaint at the end after we complete it was healer you need to try and heal us a little better.. to which I respond its not that easy with the 30 friggin mobs chasing me the "entire" time. This is why I just quest screw grouping.
Spot on mate
Elocin - Renegade Drow - 39 Devoted Cleric of Selune - Mindflayer
Looking for some Dust of Forum Troll Disappearance ? Sprinkle this on any troll to phase shift them out of your plane of existence.
Additionally Cryptic could look to adding queue information so that
a) you get an idea of how long you might have to wait to get in
b) it could show things like 'currently x dps, y tanks and z healers queueing', so if there's a shortage of one type you might wish to switch characters.