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Grats to lvl 60

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  • jdnycjdnyc Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 334 Bounty Hunter
    edited April 2013
    800 euros just to say your 60. And in one week's time, no one will care. Getting max level first isn't even a thing anymore is it?

    How 2004
  • killz2manykillz2many Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 146 Bounty Hunter
    edited May 2013
    staalkbh wrote: »
    I am not jealous though, I just think it's a waste of money :)
    Having been a gamer since the 90's, seeing how progression has gone down the hill, you can't but hurt a bit.
    Games has become too easy these days, getting to max lvl in less than 24 hours.
    But I guess I am just old school I miss the days where progression meant something.

    I completely agree. I miss when it took a day or more to get a level. You actually could enjoy being mid level and not feel like you're wasting gear because you use it for so little.

    Jokes on this guy though, because the game is pretty broke at 60. So there is nothing to do solo..
    Killz2Many ~ Greatest Weapon Fighter ~ Dragon Shard
    game-of-thrones-dani-burn-deal-with-it.gif
  • imm0rtalboyimm0rtalboy Member Posts: 76 Arc User
    edited May 2013
    without paying any money ;)

    unnamedqqscreenshot2013.png
    [SIGPIC][/SIGPIC]
  • grizzdelgrizzdel Member, Neverwinter Beta Users Posts: 34
    edited May 2013
    The OP's post is just a shining example of how P2win this game really is. The only really bad thing about it is that "play style" only serves to give developers more incentive to make everything in a game cost real $$. I think the microtransaction models is garbage personally (see nightmare lockboxes for ripoff definition) but if the player can afford it and has fun so be it.
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