I'd say, "Play a Cleric.", but they do need more potions than any other class. (Ironic, because there self heal had been cut down by 40% because allegedly they didn't require potions enough.)
My 1st Char, TR, I took the free Melee character for companion. Wound up broke @ 60.
2nd Char, TR, I took the Cleric companion. I now have 42 gold @ lvl 60.
think the pots are quite affordable up to 20 they seem to be qiven quite readily it only later that you have to start buying heaps and unless your buying every companion and every mount not much use for gold so pots and kits are fine
I don`t think the prices are that outrageous for potions and kits. They could be lower and mobs could start dropping more silver at higher lvls. Up until lvl 60 I really didn`t need to worry about gold because the game supplied me with everything you needed nearly. I had a healer merc and enough potions to lvl up with spending a minimal amount of gold on supplies. But now that I run dungeons, in some cases I can use a large amount of potions per run and walk out of the dungeon with nothing to show for it except a few silver if I`m lucky. I have left groups in dungeons where I have been 2 gold in the hole within the first few minutes of the run or at the first boss.
Unidentified greens are only worth 1 silver a pop and it isn`t worth spending AD on scrolls to id the greens so you can vendor them for silver. At least at lvl 60 anyway. Either lower the prices on supplies and put scrolls on the vendors or increase the amount of coin that drops for high lvl players.
I'd say, "Play a Cleric.", but they do need more potions than any other class. (Ironic, because there self heal had been cut down by 40% because allegedly they had more gold then other classes.)
Fixed for ya! but yeah i use more pots/kits then the rest of my group. really sucks!
Open the Launcher. Click Options near the top. Check Disable on-demand patching. This will download another couple of gigs.
I haven't tried playing any class other than the Trickster Rogue. But in PVE I rarely die and use kits. But pots, on the other hand, are something else. I chug on them til I get drunk when playing solo.
But then again what else are you going to use your gold for if it's not to buy the survival necessities of the game.
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kimberixMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
But wait, there are people out there (PVP-based) who suggest that the 40% reduction in self-heals for clerics should also apply when receiving heals from another cleric.
If you want I'll open up a vein now and you can take my blood whilst you're at it.
From my experience, I went through a stage around 46-50 of chugging potions as a cleric, but since Astral Shield came along, it's been reduced quite a bit. Dungeon runs still eat up potions though as I struggle to keep the adds off me whilst I heal the DPS hitting the boss (oh, the irony).
It's clear the OP has no idea what an economic "sink" is. An economic sink is when there are "fees" for doing business, such as the cost to unslot a rune, or unbind a Companion, or the fee charged in AH, etc.
As for pots - you are *buying* something. It's not a "sink".
Now kwicherbichen and roll a Cleric so you don't need as many pots.
It's clear the OP has no idea what an economic "sink" is. An economic sink is
Technically, an economic sink is any economic process by which a video game's in-game currency is removed. This may commonly be done via taxes on AH etc, but making content hard enough that many players have to buy more pots than they find also works in the same fashion. Hence 'Economic Sink' is applicable.
Comments
A bit of nostalgia for the old timers.
PVP guide - Keeping it fun with the basics.
This is an open beta. Start treating it like one.
And do you have the Cleric companion?
Post I can deal with.. Kits though
Edit: Nvm, misread the original post.
All there is to buy with gold are pots and kits.
But yes, you have to over-empathize self-healing powers.
The Portable Altar heals 150 a tick which is worthless at level 60.
I made a map full of Assassins I use to farm potions, scrolls, and Unidentified items I can vendor.
Shard: Mindflayer
Characters: Grim, Rune, Holy, Ruin - If the name isn't the @FearGXxD handle, it's not me!
2nd Char, TR, I took the Cleric companion. I now have 42 gold @ lvl 60.
World of difference.
I guess my thoughts of rolling a Cleric to save on pots and kits are now out the window
A bit of nostalgia for the old timers.
PVP guide - Keeping it fun with the basics.
I have to disagree. As said before, I'm a Cleric, and had to vendor all my potions because they were occupying so much space.
I've started using potions in the level 54+ range because my rank 15 companions started to suck.
(psssst...*whisper* for the "low price of X real dollars" you can upgrade. )
A bit of nostalgia for the old timers.
PVP guide - Keeping it fun with the basics.
Unidentified greens are only worth 1 silver a pop and it isn`t worth spending AD on scrolls to id the greens so you can vendor them for silver. At least at lvl 60 anyway. Either lower the prices on supplies and put scrolls on the vendors or increase the amount of coin that drops for high lvl players.
Fixed for ya! but yeah i use more pots/kits then the rest of my group. really sucks!
Ability Scores || All Attribute Roll Combinations || My Cleric Stream \o/
Upgrading enchants is a much bigger currency sink though, IMO. Both in fusing and removing enchants.
But then again what else are you going to use your gold for if it's not to buy the survival necessities of the game.
If you want I'll open up a vein now and you can take my blood whilst you're at it.
From my experience, I went through a stage around 46-50 of chugging potions as a cleric, but since Astral Shield came along, it's been reduced quite a bit. Dungeon runs still eat up potions though as I struggle to keep the adds off me whilst I heal the DPS hitting the boss (oh, the irony).
As for pots - you are *buying* something. It's not a "sink".
Now kwicherbichen and roll a Cleric so you don't need as many pots.
Technically, an economic sink is any economic process by which a video game's in-game currency is removed. This may commonly be done via taxes on AH etc, but making content hard enough that many players have to buy more pots than they find also works in the same fashion. Hence 'Economic Sink' is applicable.
People take the time to post; I take the time to read those posts. Though, not everyone shows the same courtesy apparently.
A bit of nostalgia for the old timers.
PVP guide - Keeping it fun with the basics.