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Petition: Vote Kick.

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  • aaronjfaaronjf Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    good thought...
  • havocwhavocw Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 72
    edited May 2013
    Another instance of this being abused is in dungeon runs, where the party leader kicks out the entire group, so that he/she can get that purple loot without having to compete for it.
  • necrodaggernecrodagger Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
  • kynttilakynttila Member Posts: 109 Bounty Hunter
    edited May 2013
    Just got kicked from domination during PvP hour and the game hadn't even started... What the ****... Now I cant join a new one until the other one has ended. Seriously, nice system you got there.
  • maiku217maiku217 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    /signed
    Would be nice if OP counts it and puts the tally up.
    ElfenLiedSig.gif
  • therealtedtherealted Member Posts: 31 Arc User
    edited May 2013
    For all of you getting kicked by leaders, what makes you think you wouldn't get kicked by team votes? I'm not knocking anyone's skill - far from it, in fact. One of the major complaints about the vote kick systems in other games is that people seem all too ready to blindly click "yes" on any vote that comes up, regardless of how silly or unwarranted the kick seems.

    AFKers and greedy leaders may well be issues, but it seems to me that there are other solutions to those particular problems. To be honest, I'm not convinced that a vote-kick system would solve them - or, if they do, the "solution" would introduce other problems that people would be complaining bitterly about in a month or two...
    ____________________

    The gorilla formerly known as Kolikos
  • havocwhavocw Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 72
    edited May 2013
    You are right Therealted. Vote kick will introduce other issues like you mentioned people blindly clicking vote. But if the vote extends to all 4 party members, then chances are high that one person will ask the question, y are we kicking that guy. I know that I will. Reasons that seem justifiable are if the member is being abusive or not co-operative, afk, the person's map didnt load and best to replace him/her with another one. What it will stop is getting kicked out at the last minute from pvp or dungeon runs. And this is the biggest concern here. Someone does an hour or more dungeon run, only to get kicked out at the end and miss out on the chest and the purple loot. Same situation in pvp, fight for so long, only to get kicked out at the end and miss out on glory points.
  • havocwhavocw Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 72
    edited May 2013
    From the Tobey Maguire starred Spiderman movie : "With great power comes great" consequences. What's happening here is that there is a great power with a party leader to kick people out but without any consequences whatsoever.
  • incentivemusicincentivemusic Member Posts: 1 Arc User
    edited May 2013
    I think instead of a vote kick, maybe have a report system (similar to DOTA 2).
  • dieg0ddieg0d Member Posts: 1 Arc User
    edited May 2013
    And of course no kick in combat and at least 30 after it so you can roll your loot.
  • havocwhavocw Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 72
    edited May 2013
    I think instead of a vote kick, maybe have a report system (similar to DOTA 2).

    What good will report system do, when you have already been kicked out and missed out on the glory or loot.
  • therealtedtherealted Member Posts: 31 Arc User
    edited May 2013
    havocw wrote: »
    From the Tobey Maguire starred Spiderman movie : "With great power comes great" consequences. What's happening here is that there is a great power with a party leader to kick people out but without any consequences whatsoever.
    That isn't new; in fact, that was the norm before the vote-kick system originated. Furthermore, as I understand it vote-kick wasn't instituted as a "cure" for the leader problem, but as a means of control in an automated, anonymized, and more-or-less leaderless LFG system.

    If it's true that leadership is randomly assigned after someone goes to the effort of putting together a party, that's a problem and should be fixed. I'd sooner trust someone who put in the legwork over someone who was just handed the reigns out of the blue. (This is one of the many reasons I dislike all these automated teaming mechanisms that have become the norm - they bring apparent convenience at the cost of good old-fashioned human interaction - but I could rant on that for days.)

    In any case, a bad leader can be dealt with in the same manner as any other bad player; put them on /ignore and get on with your game. Or, alternatively, group with people you know and trust.
    ____________________

    The gorilla formerly known as Kolikos
  • bcvaporbcvapor Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 285 Bounty Hunter
    edited May 2013
    I've been bringing up a GF and as such I have always been automatically made leader in dungeons. I've had to kick several people for being fools, or sitting at a fire but rolling need on everything (as if we wouldn't notice the "AFK" guy rolling need), stuff like that.

    In any case, I was surprised that I had such power, never seen that before. I just couldn't abuse it as described, hell, I still would never take a node from someone fighting a mob on it, but I agree it is crazy to allow some internet guy that power over 4 other people's enjoyment.

    Pretty Mickey-Mouse operation over at Cryptic/PW it seems.
    [SIGPIC][/SIGPIC]
  • havocwhavocw Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 72
    edited May 2013
    therealted wrote: »
    If it's true that leadership is randomly assigned after someone goes to the effort of putting together a party, that's a problem and should be fixed. I'd sooner trust someone who put in the legwork over someone who was just handed the reigns out of the blue. (This is one of the many reasons I dislike all these automated teaming mechanisms that have become the norm - they bring apparent convenience at the cost of good old-fashioned human interaction - but I could rant on that for days.)

    Not sure about this one. Never played pvp in a premade party yet. But I am also interested to know about this, if anyone can shed some light.
    therealted wrote: »
    In any case, a bad leader can be dealt with in the same manner as any other bad player; put them on /ignore and get on with your game. Or, alternatively, group with people you know and trust.

    This can be done. But I would have already wasted time doing a dungeon or pvp, get kicked out and then realise the leader is a [a really rude word]. I am waiting for my guildies to get to 60 but in the meantime I use the queue feature to randomly join a party. What I am trying to say is, that wasted time due to a certain individual cant be obtained back.

    What annoyed me yesterday night was getting kicked out of 3 pvp matches in a row (not the same leaders) during the pvp bonus hour. And I was like level 59 and and a quarter. Was so eager to get to 60.
  • therealtedtherealted Member Posts: 31 Arc User
    edited May 2013
    havocw wrote: »
    This can be done. But I would have already wasted time doing a dungeon or pvp, get kicked out and then realise the leader is a [a really rude word]. I am waiting for my guildies to get to 60 but in the meantime I use the queue feature to randomly join a party. What I am trying to say is, that wasted time due to a certain individual cant be obtained back.
    In an MMO, it's inevitable that one will lose time that way at some point. Whether it's a bad leader, or a ninja looter, a group of guildies who vote-kick out any non-guild teammate at the last minute, a string of healers who each bail after a single fight for no apparent reason, or just an overall bad night for teaming, losing time to idiots and jerk-arses is as much a fact of MMO life as death and taxes are in reality.

    That's not to say I think the current system is ideal. I just think shifting to a vote-kick system is jumping out of the frying pan to land in the fire. Since you didn't ask, here's what I'd propose as a third alternative...

    Instead of a fully automated system where people just sign up and are thrown together randomly, let people who want to lead a team set one up on the LFG tool with whatever parameters they want (loot system, whether they're running specific instances, whether the team is "open," "private," or "invite only," etc.). The leaders retain the prerogative of inviting people directly, but people can also "apply" via the LFG tool (if the team is open) and the leader can approve or reject. Anyone browsing LFG can see the leader's character@handle, plus those of anyone who is already part of the team.

    While this won't fix everything either, at least it would take some gumption on the leader's part to get the ball rolling (which should eliminate some chuckleheads; bad people tend to be lazy), and you'd see who you're dealing with in advance (which should allow you to avoid other known chuckleheads). Over time you may find you get a sense of who's a good and/or fun leader and who isn't, as you become familiar with their names and handles.

    So not a short-term solution, but it may help in the longer term. And though it's still no substitute for teaming with people you know, it may be a step up from the randomness and functional anonymity that prevails now.
    ____________________

    The gorilla formerly known as Kolikos
  • havocwhavocw Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 72
    edited May 2013
    Nice suggestion Therealted. Such a system would be good.
  • forumspiritbxforumspiritbx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    I agree ad signed
  • illisvile1illisvile1 Member Posts: 4 Arc User
    edited May 2013
    Signed here.
    21.jpg
  • noxxdenoxxde Member, Neverwinter Beta Users Posts: 1 Arc User
    edited May 2013
    Signed for a good reason.
  • chemetrachemetra Member Posts: 1 Arc User
    edited May 2013
    Signed for a good reason as well.
  • whitedemonkingwhitedemonking Member Posts: 0 Arc User
    edited May 2013
    all for it
    [SIGPIC][/SIGPIC]
    some may have gotten in by luck, but others got in through talent
    phase 2 player/design a skill winner ~ WhiteDemonKing
  • deafjerzydeafjerzy Member Posts: 12 Arc User
    edited May 2013
    Signed via Change.org. :)
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