Following the others I decided to do the same.
REVIEW TRADING
yeah
It's simple. You made super-duper-extra-awesome quest(s)? Have no reviews or feedback and you don't know what others think about it? Let's trade. Just follow these steps:
- Play my campaign ( NWS-DKVDSY4ZJ ) - totally it should take you about 30-40 minutes.
- Rate and review it ingame or in my oficial quest thread
- Write post in this thread using template below.
- Wait a bit, I'm not a robot.
Template for quests:
[COLOR=#ffa500][B]Quest name:[/B][/COLOR] Xxxxx Xxxx
[COLOR=#ffa500][B]Shortcode:[/B][/COLOR] NW-XXXXXXXXX
[COLOR=#ffa500][B]Author:[/B][/COLOR] @handle
[COLOR=#ffa500][B]Type:[/B][/COLOR] combat/story/puzzle
[COLOR=#ffa500][B]Estimated time:[/B][/COLOR] 999 minutes
[COLOR=#ffa500][B]Thread URL:[/B][/COLOR] [optional]
Template for campaigns:
[COLOR=#ffa500][B]Campaign name:[/B][/COLOR] Xxxxx Xxxx
[COLOR=#ffa500][B]Shortcode:[/B][/COLOR] NWS-XXXXXXXXX
[COLOR=#ffa500][B]Author:[/B][/COLOR] @handle
[COLOR=#ffa500][B]Number of quests:[/B][/COLOR] 10
[COLOR=#ffa500][B]Estimated time:[/B][/COLOR] 999 minutes
[COLOR=#ffa500][B]Thread URL:[/B][/COLOR] [optional]
Hints and tips:- I care more about reviewing my second quest, but you should do both
- There IS always a way to finish quest. Be sure if encounters didn't dropped some box or something...
- In second quest there are two side quests if you are interested
- You don't have to clear entire dungeons. Sometimes you can just avoid some rooms
- I will only review your quests if I got your review with the same @handle ingame or the same account on forums
- As my campaign for now take about 30-40 minutes, I ask you for giving me quests/campaigns up to 40-45 minutes long
- I want to receive and will give honest reviews. You giving me 5-stars "because" doesn't mean I will do the same.
- If you can take some High Quality screenshots of my quests using this tutorial, I will be very thankful!
Comments
Shortcode: NW-DCCQID53C
Author: @ikkevar
Type: combat/storyfun
Estimated time: 15-25 minutes
Thread URL: -
Time: 12 minutes
Char: 21 Lv CW
Rating: 3/5
Opinion: If this is your very first quest with Foundry - good job. I see you had an idea, you worked on it and put some effort.
- Encounters #1. Stacking. You wanted fights to get harder. Okay. I understand, every single one of us made that mistake. creatures' difficulty doesn't scale linearly. This easy encounter of 6 goblins I washed out of dungeon in 4 seconds would be some of challenge for 60 Lv Cleric. I may be exaggerating, but you should get a point. There are easy, standard and hard encounters. If you want quest to be soloable by everyone - don't make players fight more encounters than one at time.
- Encounters #2. Seeing 6 orc Drudges in front of me rushing me like clones' army from Star Wars Ep II - boring. There are two options - put more different types of encounters (even undead, human or drows) and reskin them to orcs. Other option is to have these orcs, but looking various. Your choice. (If you have no idea, then make encounters like "drudges - battletested - drudges - ...")
- Interiors. Gate at the end of guild's hall - looks out of place. And on second map - I run deep into dungeon before talking to Commander Evertear. It was so empty without quest encounters... good idea would be to put some gates (like these in sewers) that can be opened only after talking to commander. It will also have more common sense than just realizing "there are goblins where I just were walking peacefully, they could just attack us there..."
- Transiting out. I personally hate "Press F to Go to Next Map". Even "Go to Next Map" makes me feel... weird. Anyway, spawn some portal (not teleport, choose something from details->effects) after defeating boss and use it in transition.
It was good. I've seen better and a lot more worse. You have ideas and your quest didn't make me feel like "jeez, when will it end?", so it's good
NW-DGYDZ7EAL - Khelgar's Treasure Cave
NW-DTULANXJC - Khelgar's Hideout
Thread with suggestions for Foundry
Shortcode: NW-DMEWA2PW3
Author: @Pioneerscarfe
Type: story
Estimated time: 15 minutes
Thread URL: http://nw-forum.perfectworld.com/showthread.php?236272-The-Three-Dials-New-Quest
It is an entirely bespoke quest, bespoke maps and characters. It is story-driven and the combat is fairly easy (no stacking or anything).
I will take a look at yours when I am back on in an hour or so.
WIP
Shortcode: NW-DDE386E52
Author: @daezo
Type: story first, combat second
Estimated time: 30 minutes
I will run yours when I get home.
[SIGPIC][/SIGPIC]
Shortcode: NW-DNQY9CXMZ
Author: @gamdarian
Type: combat/story/puzzle
Estimated time: 20-30 minutes
Thread URL:
I just ran your's with my 41 Control Wizard , here's what I found:
- I enjoyed the combat, nice and tough!
- Maybe use some more ambient sounds or music? Like muttering and/or shouting orcs.
- Orcs, Ogres and Kobolds are kinda considered savage races, so finding them in neatly arranged rooms is a bit weird.
- For me no exit door appeared after I was done.
- Maybe change the name or something on the creatures instead of leaving them standard.
I gave you a 3/5 because overall it's nice, but with room for improvement!
Ps: This is about part 2 of the campaign.
Leave your code in the review and I will return the favor!
Trading reviews just seems kinda silly to me
A Nobleman's Request - NW-DIYMYKKVY (Avg. 33 mins)
About music and sounds - they are there, but due to issues with them, game isn't playing any. It's not only my quest ;/
As you could see, part of Hideout was already devastated. Other rooms kept their look (Orcs didn't manage to ruin them yet xD).
About exit door - weird, it should be behind the boss on the left. And it was there last time I checked :P
Change the name - I have no reason for changing names of common lowly kobolds/orcs/goblins. Officers and boss - different story.
I've just come back home, I will get your quest reviewed ASAP.
I don't want initial reviews. I want feedback about what's good and what's bad before even trying button "send to cryptic" :P
EDIT:
@gamdarian
I wasn't able to finish your quest (21 Lv CW). I used all my potions and died 7 times - 3 on traps (that got me stucked so hard that even /stuck didn't work), 2 on fight with 3 ogres and 2 fighting four of these blazing creeps.
Anyway, what I can say:
- Longsword I picked up had default Foundry name ("Longsword 01" or whatsoever). Consider renaming
- In catacombs there are many gates through which I can look into the void.
- Stacking traps = perma stucks.
NW-DGYDZ7EAL - Khelgar's Treasure Cave
NW-DTULANXJC - Khelgar's Hideout
Thread with suggestions for Foundry
Thanks for your feedback,
- I noticed the gate glitches myself and I am removing them.
- I will look into the longsword.
- Maybe I went a bit overboard with the traps, I'll remove a few :P
- About you dying, I kinda designed this to be a 2 man dungeon or a very very tough one man, Send me an ingame mail and I will refund you the injury kits :P
Leave your code in the review and I will return the favor!
Shortcode: NW-DG3HR33SM
Author: @Jaqaz
Type: combat/story
Estimated time: 20-30 minutes
This is my first attempt at using the Foundry. Had fun making this quest and plan to do more, but I realize I have a lot to learn. Your feedback is much appreciated.
Thanks,
Jaqaz
thanks for the nice feedback got some nice things there to improve my quests.
You are welcome and feel free to contact me when you make new
Yeah it's kinda difficult to solo this. I enjoyed your quest, but stopped right before second boss (I guess because I saw the room only for a sec) after these blaze-things. I simply couldn't put enough CC to them with my wizard.
You don't have to refund me anything :P after all you didn't get my ingame review.
Anyway, if it's 2-man dungeon I will try it with my friend when he will get his PC back from repair
NW-DGYDZ7EAL - Khelgar's Treasure Cave
NW-DTULANXJC - Khelgar's Hideout
Thread with suggestions for Foundry