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Enforcer's Threat does NOT recover guard.
Iron Warrior does NOT recover guard.
Into the Fray does NOT recover guard.
Threatening Rush does not always apply mark on hit.
Lunging Strike sometimes catches on easy terrain.
Terrifying Impact does not function properly with vertical axis.
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I find encounter abilities not recovering guard meter to be one of the largest crutches to "Tanking". Guarding as is will never make it possible to hold 10+ mobs constant like a traditional trinity MMO.
Guard blocks UN-mitigated attacks. No matter how much you put into it you're not going to get much more mitigation than others get with a dodge. The difference is the mob stays still. Is it a fair trade? In PvP sure. In PvE, hell no.
Comments
http://www.nuklearpower.com/2009/09/08/episode-1170-happy-landings/
Hmm... need to check if guarding blocks fall damage too. I know lunging in mid air does..
This is an open beta. Start treating it like one.
You can block fall damage, yes.