Name 3 things you wish for when beta is over and Neverwinter is out live
1: Longer, more complicated dungeons. The kind where CC is actually needed for trash packs, where you can have more freedom on the kill order of bosses and far, far less scripted transitions. Let the players decide in what order to tackle a dungeon, instead of the invisible hand guiding you neatly along the path.
2: More questlines wich are even interesting for max level characters to do. Let them reward vanity items / whatever, scale with levels to make it a challenge for everyone, and most of all make them long. Let someone be able to experience a whole zone worth of lore and challenge.
3: Tabards and more stuff to make your character more "personal"
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Comments
Second priority: See Priority #1.
Third Priority: If you still haven't got the message, re-read Priority #1.
Let your life proceed by its own designs
Nothing to tell
Let the words be yours, I'm done with mine ...
You might want to change you avatar and signature tag, PWE takes a dim view of advertising, wouldn't want to see your account frozen.
Now then....
1: Drow for everyone
2: More classes
3:More social things like the ability to sit, more social outfits, player housing like in CO.
I love Bards..it's usually the second favorite class I play.
#2. Warlocks, favorite class in any game that has them.
#3. Druids, love em too.
2. Get rid of P2W elements "Greater Vorpal etc." / Epic Mounts in PvP
3. Balance the Game. I mean balance pvp. And please let programmers/gamers/peoplethatlovethis**** do the balancing, not monkeys on crack.
2. Fix guild bank payments
3. More armor details!!!
/bow
I could get behind this. I think that maybe it might even be a good idea to give everyone ONE free re-spec, after say 2-3 more weeks or so. I know I made a mistake on my TR that I wish I could re-do; I can live with it, so I'm not inclined to spend real money to re-spec, but it would be nice if my inexperience & lack of knowing were forgivable. What can I say, I don't know 4E D&D at all
O, yea, & also I want to see playable GNOMES. Because, you know ... GNOMES. I had to choose Halfling for my TR, because they don't give me GNOMES
Let your life proceed by its own designs
Nothing to tell
Let the words be yours, I'm done with mine ...
Oh dear god no! Some of the dungeons feel long to just be long. Also not very fun when you have to run all the way back after a DC. :P I'd even be up for some shorter dungeons, especially when to down one boss seems to take half an hour. :P Long doesn't always mean harder.
Yeah, i'd like some dungeons like old pen and paper D&D that was more go where you want, but i could still see people going the fastest route to the end.
Again, long doesn't mean more interesting or challenging. Sometimes it's just annoying having to fight another trash pack. If the story line and environment are interesting enough, it's okay, but usually it's just another fight just like the last. Quest lines with vanity items sounds fun though. I know it will never happen, but it would be cool if foundry allowed something like that, although it sadly would be rife for abuse.
Never been a fan of tabards, but more options are always better than fewer.
I'd like to see what items look like before i buy them, so tired of having to buy it to know, especially in a role playing game.
More to do at cap to progress than running T1, T2 etc dungeons. Foundry is awesome, and while the exploit potential is there,
perhaps ones that get reviewed by the devs and featured could give tokens or something, so they know they are quality quests and fun, not just ogre farms. Perhaps dailies could give the option of a reward, AD, Glory, or Tokens similar to your GS. That could be nice.
More looks to armors, more looks to armors, more... well you get the idea.
2. Rangers
3. Paladins
2: A UI, instead of a gooey
3: Lots more content for lvl 60...
What Class Are You?
2. Loot rolling revamp
3. Enchantment unbinding costs lowered by 80%. 125k is ridiculous. There might even be higher ones that's just my current highest.
2. Archer Ranger
3. Archer Ranger
And I'd like to see it very soon as I've reached the level cap with my TR.
yeah man I'm not asking for any other store changes. Although I do think every thing is overpriced, I can live with it. I am the kind of player that likes to test out different specs, and I don't want to spend 6 dollars every- single - god **** -time i want to try some other spec. It just seems ludicrous.
I'm on board with that, but I would say 50%.
2: swim checks
3: paying and arm and a leg for a rez (10m AD seems fair when you compare to PnP prices), or being permadead.
2. more social outfits/gear.
3. dyes that work on weapons and work properly on armor and pants and shirts and more colors.
2: more dungeons harder if possible.
3: more class at wills and encounters.
I would love to get some mail from you guys if possible just to show that you have read this plz.
Yes, we read it.
Lower zen prices
I bet you can guess the third one.
Smoke@stonedbill - Mindflayer - 60 Rogue
2. More classes
3. More classes
- Drizzt Do'Urden
― R.A. Salvatore
2. Pet Commands to govern their actions.
3. Being able to find keys for Nightmare lockboxes in loot drops
4. Being able to transfer items, AD and Gold between alts.
5. Merge the servers or allow easy transfer between shards
6. give me back the AD I lost to a glitched Auction Vendor...which the GMs then lost the ticket for after several days. (roughly 100k - 200k AD was lost to that glitch)
7. Dyes to make Helms, hats and hoods invisible. I need the gear but would rather not see it.
8. Dyes that work on weapons.
9. some way to get better crafting tools...I manage to get tons of workers but not the implements they need.
/emote sit
and right click your equipped head item or neck item, to remove the graphics of your Helm and Neck&Cloak respectively.
Yep. right click and select "Remove Visuals" if you want it back it is the same process....cool had no idea.
2)DragonKin ( my son is born in Year of the Dragon)
3) Adventure with Any of the Canon Heroes!
1) Ability to purchase basic trade skill items (thread, etc)
2) Ability to collect items from in-game mail
3) When posting items to the Auction House (Consignments) show a popup windows with the item's stats/information
2.) Cross Classing
3.) More Character slots
4.) Remove Cleric debuff Righteousness ( self heals are -40% ) removed ( Im a cleric not a tank but I put adds like a tank and Dps does nothing about it )
5.) More of a open world type setting ( this 2013 you know ) the way point to next area thing is abit old tech
6.) No nerfs only buffs
7.) Flying mounts but only if 5 is done
8.) Unlimted level cap System ( I know sounds dum but with the foundry and it potential to bring unlimited content so kind make some sense to me ) but cap to back down to 60 for pvp but pve who cares if you kill things in one hit.
9.) More weapons ( why am stuck with one weapon type when in d&d there are many )
10.) More monster types ( Spoiler: but when i ran into the Gelatinous cube for the first time I almost **** a brick )
2. Introduction of more classic NW classes.
3. Better resource introduction for certain things.
Some of their introduction and newbie messages are really helpful. Then again there are complete gaps for things like where to turn an Idol the first time you get one from a lock box, or how to transmute the look of your gear for example.
2) Ninja from Oriental Adventures
3) Gnome Illusionist from Original Player's Handbook
2. Fully instanced loot (we already have white items and chests instanced) to get rid of the stupid Need/ignored/ignored grief system.
3. Zone in to party member's zone, and possibly do the same for friends and guild mates. Or at the very least get rid of the long timer.
Second priority: warrior type class that dual wields one handed swords.
Third: some <font color="orange">HAMSTER</font> one handed swords.
2) Focus more on pvp balancing.
3) MORE ARMOR AND WEAPON MODELS PLEASE