Why are wizards so weak, they wear cloth armor so should do most damage yet the rogue always get top dps why is this?
I looked forward to Neverwinter because D&D has always gotten it right, wizards are glass cannons and plate wearers are tanks yet in this you have gotten it very wrong. If rogues can do so much damage then they should wear cloth and wizards wear leather.
Why are wizards so weak, they wear cloth armor so should do most damage yet the rogue always get top dps why is this?
Trickster Rogue is a striker (aka DPS) while Control Wizard is a controller (aka... control...). They are meant to do more damage. If you want to be a dps caster, you will have to wait for the Scourge Warlock that is coming "soon", or War Wizard which who knows when. They haven't gotten it wrong, it's the way it is in 4e, which this is based on.
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xiolinMember, Neverwinter Beta UsersPosts: 12Arc User
edited May 2013
Agreed with the poster above. As the name implies, our job is mostly to control the environment. When playing i usually just attack what others are attacking but I use my skills to keep the mobs from moving or attacking the cleric or pulling them together so others can AoE better. Even still, i usually end up 1 or 2 in DPS (Well maybe cause it's i'm low level, 25 right now)
I love mage classes so i took this but will change when a pure dps mage comes out :P
Xilly The Silly Dwarf of Eyrda :P
Waiting for a cool sig T.T
Hmm, im playing a control wizard at the moment and was in Epic cloak tower yesterday. My build goes AOE over single target damage. That means im maxed out in all the AOE+ damage feats and such. I was during the whole run top damage in this build. (grouped with 1 cleric, 2 GWF and 1 rogue). In harder dungeons im either 1 or second place even with 1-2 rogues in the group.
''Well, just as I suspected... I couldn't see it because it's invisible.''
there is nothing in a low lvl control wizard that can control anything for more than 2 or 3 seconds, that is not what I call control
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zeruinMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Maybe if enough people agree with the OP, Cryptic will buff the CW... so yea! Control Wizards are definately the weakest class in the game right now.. PLEASE BUFF CONTROL WIZARDS NOW!
lol.. seriously though, I'm level 60 CW with about an 8500 Gear Score and I have NEVER been outdamaged by anyone in dungeons throughout all my leveling. I'm fine with where we are at now, but if they wanna buff us, then who am I to say no? Unlike some classes such as the GWF, I thoroughly enjoyed playing CW from 1-60.
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kennyfinnMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 10Arc User
edited May 2013
I have a Control Wizard friend who I play with on my trickster rogue. He normally gets close to me in skirmishes because of all the trash mobs. In dungeons it has always been my rogue then him in second unless another rogue is grouped with us.
Maybe if enough people agree with the OP, Cryptic will buff the CW... so yea! Control Wizards are definately the weakest class in the game right now.. PLEASE BUFF CONTROL WIZARDS NOW!
lol.. seriously though, I'm level 60 CW with about an 8500 Gear Score and I have NEVER been outdamaged by anyone in dungeons throughout all my leveling. I'm fine with where we are at now, but if they wanna buff us, then who am I to say no? Unlike some classes such as the GWF, I thoroughly enjoyed playing CW from 1-60.
I'm at the same Gear score like you are and i feel the same. Tried the single target dps specc but the only thing it was viable for was pvp. (medium-high damage + alot of control/stuns) 1-60 was awesome playing as a CW, had a few deaths during my solo leveling but no real hard problems.
''Well, just as I suspected... I couldn't see it because it's invisible.''
The aggro is out of control imo but I'm enjoying my CW. Using alot of pots, glass cannon etc. After I hit 60 I will probably change my build from crit to full on control/AOE. I'm pretty much 1 shotting add groups and bosses are just plain fun to battle. The constant aggro and adds groups does get annoying on every single boss though.
Trickster Rogue is a striker (aka DPS) while Control Wizard is a controller (aka... control...). They are meant to do more damage. If you want to be a dps caster, you will have to wait for the Scourge Warlock that is coming "soon", or War Wizard which who knows when. They haven't gotten it wrong, it's the way it is in 4e, which this is based on.
Then 4E is <font color="orange">HAMSTER</font> and should revert back to 3E or better yet 2E.
No wonder everyone I know have stopped playing pen and paper D&D since it gets crappier with each new edition.
I play as a control wizard and when it comes down to it... it's all about the freeze.
Look, I like the CW as much as anyone. It's all I play and I would love to jump on the "buff wizards" wagon with you I can't go along with this. CWs, if spec'd right (Renegade), can be very effective. I will say to you to put Ray of Enfeeblement on you hit bar and open up with it and use it everytime it is up. You will be add rounded at its effectiveness. Also use our "Push" ability then ray of Frost. We are not weak. The problem is you are trying to play your CW like he is a High health, heavy hitting Warlock or something. Keep targets away from you and immobilized as best you can while weaving in DPS. As I said before put Ray of Enfeeblement on your hot bar and cc then magic missles. It is working for me.
I just stopped reading there OP and im going to assume you are dense.
While we are on it - why my rogue has worse tanking capabilities than defender?
Dude WTF is your problem little man? I am so sick of seeing you flame and insult people you don't agree with! We're you raised in a single parent home or something? If you don't have something constructive or helpful to say then shut the hell up. Does anyone monitor these forums? You can look at this guys history and it is filled with insults and flaming. You can't have civil discussion because of punks like this. Someone freaking administer this <font color="orange">HAMSTER</font> and ban jerks like this.
Wizards are meant to deal massive damage and if Cryptic's version of the Control Wizard turns out to be underpowered then he needs a buff.
Capish?
We have 2 fighter elite classes - great weapon fighter, and defender (actually GWF isnt as great as it should be but thats another topic). CONTROL wizard is supposed to be CONTROL class aka "STUN" "THROW" "DISABLE" Class. Be glad you have any sort of dmg skills. When they release another wizard class that is OFFENSIVE wizard class - then you can qq about low dps if it will be low.
Tell me why GWF cant tank as good as defender, and defender can dish out same dmg as GWF? guess why - they serve different purpose.
And on a sidenote if in all rpgs you played all wizard classes as pure dps im feeling bad for you because you missed a lot on tactics options in baldurs gate or icewind dale.
Dude WTF is your problem little man? I am so sick of seeing you flame and insult people you don't agree with! We're you raised in a single parent home or something? If you don't have something constructive or helpful to say then shut the hell up. Does anyone monitor these forums? You can look at this guys history and it is filled with insults and flaming. You can't have civil discussion because of punks like this. Someone freaking administer this <font color="orange">HAMSTER</font> and ban jerks like this.
Well resolving to calling me a jerk for sure is polite Look at yourself k bro?
And no to be perfectly clear - not all of my posts are inflamatory, but some for sure can be seen like that.
On a sidenote though - I do agree with you that my original post in this thread was too harsh.
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hipolipolopigusMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited May 2013
Don't know if this is sarcasm or not, but I'm always topping DPS charts with my DPS-specced CW. Focus on power and you'll have no issues using it for DPS.
[SIGPIC][/SIGPIC] Want to know why Neverwinter is so laggy? Check out the "Latency" section in this thread.
Indeed. Some CW spells are useless (storm pillar etc.). Some CC need improve for do some bonus vs boss.
Rogue - striker do triple overall dmg than another class. Rogue have better AOE then CW. And also rogue have a CC (disarm).
If me compare rogue vs cw. Rogue is OP.
Don't know if this is sarcasm or not, but I'm always topping DPS charts with my DPS-specced CW. Focus on power and you'll have no issues using it for DPS.
It's easy to top the DPS chart when you are decked out in purples but like me who have greens or blues at best we get laught at when doing the Cloak Tower for barely doing more damage than the Cleric.
I play as a control wizard and when it comes down to it... it's all about the freeze.
Get your head out of your <font color="orange">HAMSTER</font>.
Only if you do the same
Look my point is - you shouldnt get more or equal dmg to rogue because:
- you are ranged
- you can constantly push back people from you
- you can use "shift" 3 times when rogue can only do it twice without running out of stamina
Its impossible to balance everything but cw, rogue, cleric - are fine. If anything needs a buff its wariors.
Wizards are meant to deal massive damage and if Cryptic's version of the Control Wizard turns out to be underpowered then he needs a buff.
Capish?
Cryptic has stayed true to the 4e formula where a Wizards role is a Controller. Allow me to quote directly from the 4th edition PHB;
Controller. You exert control through magical effect that cover large areas-sometimes hindering foes, sometimes consuming them with fire.
That being said, yes, wizards can do quite a bit of damage in PnP because it is much easier to just adapt the rules to what you prefer as a DM. Also, you get more choice over what at-wills, encounters, dailies and utility powers to choose from. Heck, you can even create your own. What we must do however, is remind ourselves that this cannot be applied to an MMO.
The design decision of the Control Wizard in Neverwinter has been made by Cryptic, closely supervised by Wizards of the Coast. Considering it is their license being used they sure have a vested interest seeing that it remains as true to their core rules as possible.
Now, are control wizards too weak? Hardly. Can they be built to be more focused on damage? definetly. Will that change their role into Striker? Nope. The Warlock and Ranger classes are also strikers, be on the lookout for those in the future!
Cryptic has stayed true to the 4e formula where a Wizards role is a Controller. Allow me to quote directly from the 4th edition PHB;
That being said, yes, wizards can do quite a bit of damage in PnP because it is much easier to just adapt the rules to what you prefer as a DM. Also, you get more choice over what at-wills, encounters, dailies and utility powers to choose from. Heck, you can even create your own. What we must do however, is remind ourselves that this cannot be applied to an MMO.
The design decision of the Control Wizard in Neverwinter has been made by Cryptic, closely supervised by Wizards of the Coast. Considering it is their license being used they sure have a vested interest seeing that it remains as true to their core rules as possible.
Now, are control wizards too weak? Hardly. Can they be built to be more focused on damage? definetly. Will that change their role into Striker? Nope. The Warlock and Ranger classes are also strikers, be on the lookout for those in the future!
Good thing then that I have financially supported an upcoming fantasy MMORPG who sticks with the D&D 3.5 Edition rules since this 4th Edition seems to be pure garbage.
I play as a control wizard and when it comes down to it... it's all about the freeze.
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xiolinMember, Neverwinter Beta UsersPosts: 12Arc User
It's easy to top the DPS chart when you are decked out in purples but like me who have greens or blues at best we get laught at when doing the Cloak Tower for barely doing more damage than the Cleric.
When I did Cloak Tower (and the next dungeon - forgot the name), I was almost always rank 1 in DPS and 4/5 in DMG Taken. Sometimes i rank 2 with another CW in rank 1 or a rouge but with a small difference. There was 2 times I got rank 3 (the other was rank 4), and that was when the party had higher levels. (I was 20, they were 24+).
Oh and, all gears I use are either from quests or dungeon drops (greens and 1 blue item).
Oh and I must mention that i spec'd the feats to pure power (attack/crit etc...).
Xilly The Silly Dwarf of Eyrda :P
Waiting for a cool sig T.T
I'd say CW is probably most significant/limiting factor on dungeon clear times.
Bad CWs push mobs away so TRs cant do effective single target DPS, thus making clearing mob packs chaos where mobs are scattered all over the place.
Good CWs know when to throw mobs down from ledge and when to keep them in one place.
It's not DPS race who has most dmg in the end, but group effort to clear the content as easy and fast as possible. Bad CWs will easily increase clear times by 5-10 minutes or make it even nearly impossible to kill some packs.
I'd say CW is probably most significant/limiting factor on dungeon clear times.
Bad CWs push mobs away so TRs cant do effective single target DPS, thus making clearing mob packs chaos where mobs are scattered all over the place.
Good CWs know when to throw mobs down from ledge and when to keep them in one place.
It's not DPS race who has most dmg in the end, but group effort to clear the content as easy and fast as possible. Bad CWs will easily increase clear times by 5-10 minutes or make it even nearly impossible to kill some packs.
OMG I hate when I'm grouped with another CW and all they use is repel. It's like are you for real? It reminds me of when DK's were released in wow and people would use the pull on mobs or in pvp to pull things out of cc. People are dumb.
Control is all very well but it only works in a group. If you are on your own you need damage far more than control, what is the point of slowing something down when it will get to you no matter what you do and pushback does not work on a charging enemy.
All I ask is we can kill things we slowdown without having out health knocked down to 1/3. it might be better once I can have a companion that either tanks or heals but until then the Control wizard sucks.
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sharzoeMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 6Arc User
edited May 2013
Too weak! LOL. You really should look into playing another class. If anything, they are way too strong! I've been surrounded by attackers and never come close to dying. Sorry, but for a cloth armor class, that's just wrong. If someone gets close to me, I should be very worried.
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hipolipolopigusMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
It's easy to top the DPS chart when you are decked out in purples but like me who have greens or blues at best we get laught at when doing the Cloak Tower for barely doing more damage than the Cleric.
L55 with mostly pre-50 greens doing 1.7-1.9m :rolleyes:
[SIGPIC][/SIGPIC] Want to know why Neverwinter is so laggy? Check out the "Latency" section in this thread.
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ezkiyuMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Comments
Trickster Rogue is a striker (aka DPS) while Control Wizard is a controller (aka... control...). They are meant to do more damage. If you want to be a dps caster, you will have to wait for the Scourge Warlock that is coming "soon", or War Wizard which who knows when. They haven't gotten it wrong, it's the way it is in 4e, which this is based on.
I love mage classes so i took this but will change when a pure dps mage comes out :P
Waiting for a cool sig T.T
lol.. seriously though, I'm level 60 CW with about an 8500 Gear Score and I have NEVER been outdamaged by anyone in dungeons throughout all my leveling. I'm fine with where we are at now, but if they wanna buff us, then who am I to say no? Unlike some classes such as the GWF, I thoroughly enjoyed playing CW from 1-60.
I'm at the same Gear score like you are and i feel the same. Tried the single target dps specc but the only thing it was viable for was pvp. (medium-high damage + alot of control/stuns) 1-60 was awesome playing as a CW, had a few deaths during my solo leveling but no real hard problems.
Then 4E is <font color="orange">HAMSTER</font> and should revert back to 3E or better yet 2E.
No wonder everyone I know have stopped playing pen and paper D&D since it gets crappier with each new edition.
>>lower dps than melee
I just stopped reading there OP and im going to assume you are dense.
While we are on it - why my rogue has worse tanking capabilities than defender?
Wizards are meant to deal massive damage and if Cryptic's version of the Control Wizard turns out to be underpowered then he needs a buff.
Capish?
Dude WTF is your problem little man? I am so sick of seeing you flame and insult people you don't agree with! We're you raised in a single parent home or something? If you don't have something constructive or helpful to say then shut the hell up. Does anyone monitor these forums? You can look at this guys history and it is filled with insults and flaming. You can't have civil discussion because of punks like this. Someone freaking administer this <font color="orange">HAMSTER</font> and ban jerks like this.
We have 2 fighter elite classes - great weapon fighter, and defender (actually GWF isnt as great as it should be but thats another topic). CONTROL wizard is supposed to be CONTROL class aka "STUN" "THROW" "DISABLE" Class. Be glad you have any sort of dmg skills. When they release another wizard class that is OFFENSIVE wizard class - then you can qq about low dps if it will be low.
Tell me why GWF cant tank as good as defender, and defender can dish out same dmg as GWF? guess why - they serve different purpose.
And on a sidenote if in all rpgs you played all wizard classes as pure dps im feeling bad for you because you missed a lot on tactics options in baldurs gate or icewind dale.
Well resolving to calling me a jerk for sure is polite Look at yourself k bro?
And no to be perfectly clear - not all of my posts are inflamatory, but some for sure can be seen like that.
On a sidenote though - I do agree with you that my original post in this thread was too harsh.
Want to know why Neverwinter is so laggy? Check out the "Latency" section in this thread.
Get your head out of your <font color="orange">HAMSTER</font>.
Rogue - striker do triple overall dmg than another class. Rogue have better AOE then CW. And also rogue have a CC (disarm).
If me compare rogue vs cw. Rogue is OP.
It's easy to top the DPS chart when you are decked out in purples but like me who have greens or blues at best we get laught at when doing the Cloak Tower for barely doing more damage than the Cleric.
Only if you do the same
Look my point is - you shouldnt get more or equal dmg to rogue because:
- you are ranged
- you can constantly push back people from you
- you can use "shift" 3 times when rogue can only do it twice without running out of stamina
Its impossible to balance everything but cw, rogue, cleric - are fine. If anything needs a buff its wariors.
Cryptic has stayed true to the 4e formula where a Wizards role is a Controller. Allow me to quote directly from the 4th edition PHB;
That being said, yes, wizards can do quite a bit of damage in PnP because it is much easier to just adapt the rules to what you prefer as a DM. Also, you get more choice over what at-wills, encounters, dailies and utility powers to choose from. Heck, you can even create your own. What we must do however, is remind ourselves that this cannot be applied to an MMO.
The design decision of the Control Wizard in Neverwinter has been made by Cryptic, closely supervised by Wizards of the Coast. Considering it is their license being used they sure have a vested interest seeing that it remains as true to their core rules as possible.
Now, are control wizards too weak? Hardly. Can they be built to be more focused on damage? definetly. Will that change their role into Striker? Nope. The Warlock and Ranger classes are also strikers, be on the lookout for those in the future!
Good thing then that I have financially supported an upcoming fantasy MMORPG who sticks with the D&D 3.5 Edition rules since this 4th Edition seems to be pure garbage.
When I did Cloak Tower (and the next dungeon - forgot the name), I was almost always rank 1 in DPS and 4/5 in DMG Taken. Sometimes i rank 2 with another CW in rank 1 or a rouge but with a small difference. There was 2 times I got rank 3 (the other was rank 4), and that was when the party had higher levels. (I was 20, they were 24+).
Oh and, all gears I use are either from quests or dungeon drops (greens and 1 blue item).
Oh and I must mention that i spec'd the feats to pure power (attack/crit etc...).
Waiting for a cool sig T.T
Anyway, I am 45 CWizard and I kick many rogue's ***'s!
Bad CWs push mobs away so TRs cant do effective single target DPS, thus making clearing mob packs chaos where mobs are scattered all over the place.
Good CWs know when to throw mobs down from ledge and when to keep them in one place.
It's not DPS race who has most dmg in the end, but group effort to clear the content as easy and fast as possible. Bad CWs will easily increase clear times by 5-10 minutes or make it even nearly impossible to kill some packs.
OMG I hate when I'm grouped with another CW and all they use is repel. It's like are you for real? It reminds me of when DK's were released in wow and people would use the pull on mobs or in pvp to pull things out of cc. People are dumb.
All I ask is we can kill things we slowdown without having out health knocked down to 1/3. it might be better once I can have a companion that either tanks or heals but until then the Control wizard sucks.
L55 with mostly pre-50 greens doing 1.7-1.9m :rolleyes:
Want to know why Neverwinter is so laggy? Check out the "Latency" section in this thread.
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