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[UGC] I am Slayer

izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
edited May 2013 in The Foundry
Please post any feedback you have for "I am Slayer" here.
Post edited by Unknown User on
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  • drakedge2drakedge2 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited April 2013
    I played this in BW4, have you updated it since then?

    If not I enjoyed it, it had a lot of cool elements. I liked the get the fire and climb the tree sort of things. My only suggestion would be to put the "clear out the drow" kind of quest chain more in a line, when i played and got down from the tree I had to go backward in the quest area to kill a couple groups i missed, so it ended up with a lot of running around.

    I liked the story a lot though, and like the quest a lot. It was a very good tie into the rest of whats going on in the area.
    8IxArUQf.jpg
    A story driven quest, with a fun and challenging amount of combat, that takes you into the world of Planescape, carefully hand crafted by me.
  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited April 2013
    I did change that around a bit, broke up the combat with some more objectives and fixed several bugs.
  • drakedge2drakedge2 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited April 2013
    Awesome, I will give it another shot =)
    8IxArUQf.jpg
    A story driven quest, with a fun and challenging amount of combat, that takes you into the world of Planescape, carefully hand crafted by me.
  • floatenatorfloatenator Member Posts: 1 Arc User
    edited May 2013
    Ello, played I am Slayer twice through now, but cannot finish it, everytime I go to zone to lord Neverember at Halls of Justice, I go to protecter's enclave and the waypoint breaks and tells me it cannot find my destination, is this a common thing? Is there somewhere else i should be looking for bug reports?

    Really liked the idea of the scenario, though obviously I have not finished it to find out how it ends :>
  • apocrs1980apocrs1980 Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited May 2013
    Gratz on the Feature izatar!
    [SIGPIC][/SIGPIC]
    The Cragsteep Crypt - BETA
    Ravenloft
    Look for@Apocrs1980 or visit the main page here or Ravenloft here
  • charsaur1987charsaur1987 Member Posts: 1 Arc User
    edited May 2013
    Ello, played I am Slayer twice through now, but cannot finish it, everytime I go to zone to lord Neverember at Halls of Justice, I go to protecter's enclave and the waypoint breaks and tells me it cannot find my destination, is this a common thing? Is there somewhere else i should be looking for bug reports?

    Really liked the idea of the scenario, though obviously I have not finished it to find out how it ends :>

    I got this as well.
  • anabajinxanabajinx Member, Neverwinter Beta Users Posts: 2 Arc User
    edited May 2013
    is there a " return to foundary instance" button ? It's the second time I can't go to Neverember since I possibly by mistake have chosen the "wrong" Protector's Enclave instance on map...
  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited May 2013
    There is no path to Lord Neverember. This is a bug in the game, I cannot fix it.
    However, you can just go up to him He is the king in the castle at the north of the Protector's Enclave. Up the red carpeted stairs, along the water, and into the throneroom!
  • anabajinxanabajinx Member, Neverwinter Beta Users Posts: 2 Arc User
    edited May 2013
    Ah ok, so if I am not in foundary instance I can still hand in the quest.

    Nice hack'n slash, btw. Kudos for you ! :cool:

    /Cheers ;)
  • unab0mberunab0mber Member Posts: 1 Arc User
    edited May 2013
    I am on "Go to Blacklake District" and i dont know what to do. I made some things (5-6)on this quest and i dont know what to do now.

    TL;DR im stuck and i dont know what to do
  • juicypeachesjuicypeaches Member Posts: 5 Arc User
    edited May 2013
    I liked everything up until the airship burned down. Then the quest just seemed to go on and on and on. It wouldn't have been so bad if there was some kinda reward I could've used. Not sure if you can assign specific class loot somehow but after completing a marathon quest and not being able to use the reward I felt kind of cheated.
  • valadilvaladil Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 33
    edited May 2013
    Rewards are not determined by the Authors, its done by the game, random based on difficulty.
    Valadil - Eq2/WoW/DDO/WAR
    Praesumo in Obscurum
  • senjaxsenjax Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 49
    edited May 2013
    I played this the other day and I thought it was well done. Probably the only suggestion I would have is the drow seemed rather lifeless for "attacking Blacklake". It might be a silly thing, but I am not a fan of mobs just standing around waiting to die :-) Maybe add some pathing to them and possibly make a few fights harder? Other then that, good stuff!
  • keaoliankeaolian Member Posts: 25 Arc User
    edited May 2013
    Really,really nice adventure. I had no problems with any of it and I actually got better stuff from it then the dungeon i ran earlier.
    I kinda think driders should be harder mobs to fight though but probably not your fault.
  • stormysgstormysg Member Posts: 93
    edited May 2013
    Man that was one long quest ! But it was fun, although I won't be doing it too often coz its way too long!
  • drakeos99drakeos99 Member Posts: 393 Arc User
    edited May 2013
    I love this foundry great work and love to see more of this type in the future (I had to fight drows cause of my racial lol) but **** it was fun :P
    Drakeos Lightblade - Human - Oathbound Paladin (Protection) (MAIN)
    Drakeos Shadowbow - 60 Combat Pathfinder Hunter Ranger (Alt/retired)
    Falados - Drow (Mez) Level 60 Trickster Rogue - Offically retired
    Drakeos - Drow (Mez) Scourge Warlock/Druid (retired)
  • puschpapuschpa Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Just finished the quest before serverdown - I was amazed! Wonderful concept, great scripted, and I got some really really nice rewards and loot for my class. More quests of this quality are very appreciated :)
  • zhaocore86zhaocore86 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    I played this a day or two ago and while it is indeed a great quest, it just felt too long. Each time i thought i was done with it a new "thing" popped up and i just said to myself "oh? another killing thing?"

    But very good scripted event and presentation.
    [SIGPIC][/SIGPIC]
    M I N D F L A Y E R | D C | G W F
  • megamanx3838megamanx3838 Member Posts: 1 Arc User
    edited May 2013
    thats the only foundry quest i remember its name and i LOVED IT , the climb the tree to the air ship was awesome
    great job on the story line aswell
  • jtbrozjtbroz Member Posts: 1 Arc User
    edited May 2013
    i cant finish this quest cuz it doesnt let me to go to the enclave. when i click to go there it doesnt load it
  • vanistarovanistaro Member Posts: 2 Arc User
    edited May 2013
    unab0mber wrote: »
    I am on "Go to Blacklake District" and i dont know what to do. I made some things (5-6)on this quest and i dont know what to do now.

    TL;DR im stuck and i dont know what to do

    Same issue here, im on part 5 and it says to go to the blacklake district, I go there and there isnt anything to do. Anyone figure out what the deal is ?
  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited May 2013
    vanistaro wrote: »
    Same issue here, im on part 5 and it says to go to the blacklake district, I go there and there isnt anything to do. Anyone figure out what the deal is ?

    Is this after you give the medicine to Parson Plover? Did you click on the the emergency exit maybe? Instead, you just go back out the door you came in. The emergency exit is a remnant of the beta engine that required a way to cancel the quest, before the little door on the minimap was put in.

    If this is what happened, the quest is effectively cancelled, you will have to abandon it from the journal and try again.
  • xkuramaxxkuramax Member Posts: 0 Arc User
    edited May 2013
    where do i find parson plover and makeshift hospital.. i talked to cedric and it like dead end for me.
  • gsundered11gsundered11 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 135 Bounty Hunter
    edited May 2013
    I enjoyed it until the end twist. I don't think it is right to basically turn characters into mass murderers. As an RP type playing a role it was not cool. If it was as it was sold and tougher then 5 stars. I enjoyed it a lot, until the end.
  • zovyazovya Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    You didn't kill the citizens of Blacklake. You killed tons of Nasher Rebels, thinking they were Drow.
  • crypticmapoliscrypticmapolis Member, NW_CrypticDev, Cryptic Developer Posts: 240 Cryptic Developer
    edited May 2013
    This is a favorite here at the office, nice work! One thing I did notice was the airship seems to be outside of the collision walls of the Blacklake zone, which means it won't get path nodes. I noticed the Drow you fight on the ship seem to fall through the floor and teleport around, which is probably due to lack of path nodes.

    I'm going to look into raising the ceiling in all the zone maps in the future.
  • zovyazovya Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    This is a favorite here at the office, nice work! One thing I did notice was the airship seems to be outside of the collision walls of the Blacklake zone, which means it won't get path nodes. I noticed the Drow you fight on the ship seem to fall through the floor and teleport around, which is probably due to lack of path nodes.

    I'm going to look into raising the ceiling in all the zone maps in the future.

    Thank you so much!!!!

    Also, if the bottom masts weren't so long, there wouldn't be a need to place skyships up so high. Just something else to think about.
  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited May 2013
    This is a favorite here at the office, nice work! One thing I did notice was the airship seems to be outside of the collision walls of the Blacklake zone, which means it won't get path nodes. I noticed the Drow you fight on the ship seem to fall through the floor and teleport around, which is probably due to lack of path nodes.

    I'm going to look into raising the ceiling in all the zone maps in the future.
    Thanks! When I first made it the pathing seemed to be working fine. But one day it went all wonky. Since the beta was coming up, I 'fixed' it with some invisible boxes the mobs could stand on. The effect it has now is quite strange, but I put that down as a happy little accident.
  • satani3lsatani3l Member Posts: 1 Arc User
    edited May 2013
    Same, there is no pathway to parson plover, I am stumped! Please some respond to my issue
  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited May 2013
    Parson plover is inside a door at the far end of blacklake. So if you go to the far gate on the other side from the entrance, it is the door nearest it.
    Try pressing 'Z' to get your golden path back too!
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