I can overlook using astral diamonds for the auction house and everything else in the game. That is fine, I guess I can just chalk that up to being part of the game, sure.
I can overlook you guys not tying to tie the foundry into the guild system so people can use foundry missions to develop a story for their guild.
I can overlook the way you rigged up the lockboxes so that they are impossible to discard and impossible not to pick them up.
I can overlook the fact that the only things that have reasonable valuations in the zen market are the convenience features like character slots and companion slots.
I can overlook all of that. I can overlook the fact that those aren't even my biggest gripes with the game.
I can not overlook the fact that companions feel disjointed and like their AI is completely broken. I don't know if that is how they actually are, or if they were intentionally programmed to feel underwhelming. Graphically and mechanically underwhelming. Please, fix that soon.
President of the Amnian Illithid Public Affairs Committee (AIPAC). Please spread the word that the term "Mind Flayer" is a derogatory term to our kind.
That is going to be useful for a sum total of 5 more days. After that supply of lockboxes are going to outstrip demand by so much that lockboxes are going to have negative value to anybody that does not have hundreds of dollars to throw at keys. I'm betting that by May 30th I will be able to fill up all my available bank space with lockboxes purchased for 1 Astral Diamond per each, if not 1 AD per stack.
One solution to that would be a fairly esoteric drop schema that makes lockboxes stop dropping once you have a set amount of them in your inventory. (I haven't found the bank yet, but I think it exists). Once you get that amount, you can go stick them in your bank and collect more and that would satisfy a lot of people. That would really only be a problem for the first few levels when inventory space is really precious.
As I said though, I can overlook all of that if they just fix the companions.
President of the Amnian Illithid Public Affairs Committee (AIPAC). Please spread the word that the term "Mind Flayer" is a derogatory term to our kind.
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xenozenoMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 28Arc User
edited April 2013
You can't discard them? :eek:
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viith3003Member, Neverwinter Beta UsersPosts: 7Arc User
edited April 2013
Suppose it will be like Black lion chests in GW2, have dozens in the bank and I really don't want to spend cash for the keys.
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ozewaMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
President of the Amnian Illithid Public Affairs Committee (AIPAC). Please spread the word that the term "Mind Flayer" is a derogatory term to our kind.
Okay, after hearing that the lockboxes can not be discared, and testing that out, I am more than a little peeved. I honestly hope to what ever higher power is in charge here make it so we can get enchanted keys with AD.
Considering the market now, I can roughly get about 1,125 for around 500k AD, I'd say selling the enchanted keys in bundles of 20 for 1mil AD would work.
Either that, or LET US DISCARD THEM. If we can not discard them and they take up inventory space, but they can be auctioned off, there will be such a massive influx of them to the auction house, and on top of that it costs AD to put them there in the first place. On top of that, I'm assuming if it isn't sold in the auction house it goes right back into your inventory right?
That is going to be useful for a sum total of 5 more days. After that supply of lockboxes are going to outstrip demand by so much that lockboxes are going to have negative value to anybody that does not have hundreds of dollars to throw at keys.
Again, if this is like STO, those that keep them and put them up for auction after they have gone bye bye will make more money. The lockboxes there change every so often, and people who missed things from them have only the AH to go to get them. I also think in that game you can delete them, but i forget.
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ozewaMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited April 2013
Everybody getting hung up on lockboxes. All I'm asking is that they do another pass of the companions and make them not suck.
President of the Amnian Illithid Public Affairs Committee (AIPAC). Please spread the word that the term "Mind Flayer" is a derogatory term to our kind.
From what i have seen so far, the lockboxes stack and only take up 1 spot in my inventory.
Is the a max stack size for them, anyone know?
And about there value and puting them on the auction house: the Wondrous Bazaar vendor sells an unlimited amount of them for 200 AD each, so i guess if you do put them up it is gonna have to be for less than that.
I did laugh observing my Panther fight. By fight, I mean stand there licking itself doing nothing. The odd slow motion pounce from time to time.
I once went to a place in Thailand that allows one to pet and pose with live tigers. They claim they aren't, but they are clearly drugged. Evidence being that I patted a giant one on the head and it didn't eat me.
It seems our panthers have been similarly drugged.
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ozewaMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
It seems our panthers have been similarly drugged.
The wolves also seem to have been drugged.
President of the Amnian Illithid Public Affairs Committee (AIPAC). Please spread the word that the term "Mind Flayer" is a derogatory term to our kind.
My wolf juggles enemies often enough, which can be nice mitigation on occasion. Lots of times I can slash things while they are still hanging in the air.
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hepljusMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 6Arc User
Okay, after hearing that the lockboxes can not be discared, and testing that out, I am more than a little peeved. I honestly hope to what ever higher power is in charge here make it so we can get enchanted keys with AD.
Considering the market now, I can roughly get about 1,125 for around 500k AD, I'd say selling the enchanted keys in bundles of 20 for 1mil AD would work.
Either that, or LET US DISCARD THEM. If we can not discard them and they take up inventory space, but they can be auctioned off, there will be such a massive influx of them to the auction house, and on top of that it costs AD to put them there in the first place. On top of that, I'm assuming if it isn't sold in the auction house it goes right back into your inventory right?
I hope to god you are not buying any boxes over 200 on the AH, considering you can buy them for 200 AD each in the Astral Store if you need some. You can get 2500 for 500k AD.
As far as the topic I agree, it's a pretty shady tactic that reminds me of many shady games like Age Of Wushu.
My wolf juggles enemies often enough, which can be nice mitigation on occasion. Lots of times I can slash things while they are still hanging in the air.
From what I can tell, the companions animals don't have an auto attack of any kind. They seem to only use their two abilties. The dire wolf has the bleed and the juggling bite.
Honestly, the things people complain about these days. Lockboxes are free AD (and will be way more free AD when they go away), and people are actually *****ing that they can't throw them away and get nothing for them rather than something? Clearly this is an issue of the highest caliber.
Very much agreed about companions though. Some are better than others (the gold-bought Wizard one, for example, is pretty good at not being stupid) but why should any of them be so bad?
iono at rank 18 my panther is actually doing stuff now... i just think they dont do anything at low ranks as they really aren't able to even hit the mobs or whatever... id like to try the other companions but they all cap out at 15 and having one at 18 already makes me not want one stuck at 15... as a wizard i simply have no use for a panther dps pet tbh, much rather a wizard or cleric pet, melee does me no good since im using tons of cc and knockbacks anyways...
What is democrazy? It is a government in which the ruling power is given to whoever is most skillful at directing the herd instincts of the largest masses of their most ignorant citizens.
--Nom Anor
Honestly, the things people complain about these days. Lockboxes are free AD (and will be way more free AD when they go away), and people are actually *****ing that they can't throw them away and get nothing for them rather than something? Clearly this is an issue of the highest caliber.
Very much agreed about companions though. Some are better than others (the gold-bought Wizard one, for example, is pretty good at not being stupid) but why should any of them be so bad?
Because it is the same tactic as ....hey...I'll give you a free tablet....just come listen to this four hour long presentation and high pressure sales pitch........except I cant spit in the face of cryptic for being so disgusting.
If I havent offended you today....dont worry!!!....there's always tomorrow. Of course, you could also go to here for all I care.
So, just for clarity purposes, the OP cannot overlook an issue in an OPEN BETA? You do realize what the means right? Instead of posting a passive aggressive emo thread about it, how about you fill out a bug report explaining the issues (which I'm sure Cryptic is aware of) and wait for it to be addressed. Christ, you people are a bunch of babies. If you don't want to play a game with issues that need tweeking, wait until the game goes into full release mode.
Signed, the community that understands what a beta is and how it works.
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sinbornMember, Neverwinter Beta UsersPosts: 2Arc User
So, just for clarity purposes, the OP cannot overlook an issue in an OPEN BETA? You do realize what the means right? Instead of posting a passive aggressive emo thread about it, how about you fill out a bug report explaining the issues (which I'm sure Cryptic is aware of) and wait for it to be addressed. Christ, you people are a bunch of babies. If you don't want to play a game with issues that need tweeking, wait until the game goes into full release mode.
Signed, the community that understands what a beta is and how it works.
Well personally at launch I expect an mmo to have issues and needing tweaks to even significant factors of the game. Having said that though.... the "this is only beta" argument I find to be ludicrous. It is semantics. For all practical purposes launch day is tomorrow. When the world becomes "permanent" and they start accepting your money that ia a launch in my book. I understand their reasoning for keeping this "beta" because it makes a good excuse for any major issues or drastic gameplay/balance tweaks, but again that is all semantics.
Having said that I playef over the weekend and found this to be one of smoothest and issue free launches I have seen. Hope that continues without server issues in coming days
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ozewaMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Well personally at launch I expect an mmo to have issues and needing tweaks to even significant factors of the game. Having said that though.... the "this is only beta" argument I find to be ludicrous. It is semantics. For all practical purposes launch day is tomorrow. When the world becomes "permanent" and they start accepting your money that ia a launch in my book. I understand their reasoning for keeping this "beta" because it makes a good excuse for any major issues or drastic gameplay/balance tweaks, but again that is all semantics.
Having said that I playef over the weekend and found this to be one of smoothest and issue free launches I have seen. Hope that continues without server issues in coming days
I'd like to point out that Cabal Online is *technically* still in open beta. It has been out since like 2008. A company can *technically* keep a product in beta FOREVER. The "THIS IS BETA" argument doesn't really do anything to address legitimate day 0 concerns.
Anyway, if the companion isn't doing something in the first 6 seconds I am in combat and something at least every 6 seconds thereafter... something is horribly wrong.
Also, keep in mind that I chose to complain about the companions being broken and not the fact that they didn't give me enough storage space to keep an extra pair of pants around and all of the miscellaneous clutter makes the lack of inventory space super duper annoying.
President of the Amnian Illithid Public Affairs Committee (AIPAC). Please spread the word that the term "Mind Flayer" is a derogatory term to our kind.
Agree with the OP companions feel tacked on not a part of the game. I love mine I just wished they had more intelligence then my pet rock. went through several combat mobs with my pet sitting there licking himself, I ran through a fire just to teach him a lesson. The lockbox system is just like STO. Think of it as a rare set they will close down dropping this set of boxes. It is part of the economy and they stack hundred deep. You will make a ton when they go to the next box set on the AH.
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rohk007Member, Neverwinter Beta Users, Neverwinter Hero Users, SilverstarsPosts: 0Arc User
edited April 2013
seriously , there is no way they will not fix companions.....companions are a money maker for them and to some will keep them in game , they will fix it. I can tell they are broke as well.
seriously , there is no way they will not fix companions.....companions are a money maker for them and to some will keep them in game , they will fix it. I can tell they are broke as well.
Klingons are also a money maker for Cryptic and it took several years for them to get some loving. Still waiting for my Fleet Kar'Fi and Ridgeless Klingon bridge officers. Admittedly the scale of the two issues is different, one is a want to give them money for something they do not (yet) provide and the other is a request that they make another pass at a core game mechanic.
Companions as a system are great, but mechanically they are flawed. I would like them to be mechanically sound is all.
President of the Amnian Illithid Public Affairs Committee (AIPAC). Please spread the word that the term "Mind Flayer" is a derogatory term to our kind.
Comments
That is going to be useful for a sum total of 5 more days. After that supply of lockboxes are going to outstrip demand by so much that lockboxes are going to have negative value to anybody that does not have hundreds of dollars to throw at keys. I'm betting that by May 30th I will be able to fill up all my available bank space with lockboxes purchased for 1 Astral Diamond per each, if not 1 AD per stack.
One solution to that would be a fairly esoteric drop schema that makes lockboxes stop dropping once you have a set amount of them in your inventory. (I haven't found the bank yet, but I think it exists). Once you get that amount, you can go stick them in your bank and collect more and that would satisfy a lot of people. That would really only be a problem for the first few levels when inventory space is really precious.
As I said though, I can overlook all of that if they just fix the companions.
Considering the market now, I can roughly get about 1,125 for around 500k AD, I'd say selling the enchanted keys in bundles of 20 for 1mil AD would work.
Either that, or LET US DISCARD THEM. If we can not discard them and they take up inventory space, but they can be auctioned off, there will be such a massive influx of them to the auction house, and on top of that it costs AD to put them there in the first place. On top of that, I'm assuming if it isn't sold in the auction house it goes right back into your inventory right?
Again, if this is like STO, those that keep them and put them up for auction after they have gone bye bye will make more money. The lockboxes there change every so often, and people who missed things from them have only the AH to go to get them. I also think in that game you can delete them, but i forget.
Is the a max stack size for them, anyone know?
And about there value and puting them on the auction house: the Wondrous Bazaar vendor sells an unlimited amount of them for 200 AD each, so i guess if you do put them up it is gonna have to be for less than that.
I once went to a place in Thailand that allows one to pet and pose with live tigers. They claim they aren't, but they are clearly drugged. Evidence being that I patted a giant one on the head and it didn't eat me.
It seems our panthers have been similarly drugged.
The wolves also seem to have been drugged.
My wolf juggles enemies often enough, which can be nice mitigation on occasion. Lots of times I can slash things while they are still hanging in the air.
I hope to god you are not buying any boxes over 200 on the AH, considering you can buy them for 200 AD each in the Astral Store if you need some. You can get 2500 for 500k AD.
As far as the topic I agree, it's a pretty shady tactic that reminds me of many shady games like Age Of Wushu.
From what I can tell, the companions animals don't have an auto attack of any kind. They seem to only use their two abilties. The dire wolf has the bleed and the juggling bite.
If I make it that far before walking off in disgust.
Would the name "LockerRoom" be to cleche' and if not what class should I make this mule?
Very much agreed about companions though. Some are better than others (the gold-bought Wizard one, for example, is pretty good at not being stupid) but why should any of them be so bad?
--Nom Anor
Because it is the same tactic as ....hey...I'll give you a free tablet....just come listen to this four hour long presentation and high pressure sales pitch........except I cant spit in the face of cryptic for being so disgusting.
Signed, the community that understands what a beta is and how it works.
This guy is ranking up there with the top 100 self-victimized people on the internet.
Well personally at launch I expect an mmo to have issues and needing tweaks to even significant factors of the game. Having said that though.... the "this is only beta" argument I find to be ludicrous. It is semantics. For all practical purposes launch day is tomorrow. When the world becomes "permanent" and they start accepting your money that ia a launch in my book. I understand their reasoning for keeping this "beta" because it makes a good excuse for any major issues or drastic gameplay/balance tweaks, but again that is all semantics.
Having said that I playef over the weekend and found this to be one of smoothest and issue free launches I have seen. Hope that continues without server issues in coming days
I'd like to point out that Cabal Online is *technically* still in open beta. It has been out since like 2008. A company can *technically* keep a product in beta FOREVER. The "THIS IS BETA" argument doesn't really do anything to address legitimate day 0 concerns.
Anyway, if the companion isn't doing something in the first 6 seconds I am in combat and something at least every 6 seconds thereafter... something is horribly wrong.
Also, keep in mind that I chose to complain about the companions being broken and not the fact that they didn't give me enough storage space to keep an extra pair of pants around and all of the miscellaneous clutter makes the lack of inventory space super duper annoying.
Klingons are also a money maker for Cryptic and it took several years for them to get some loving. Still waiting for my Fleet Kar'Fi and Ridgeless Klingon bridge officers. Admittedly the scale of the two issues is different, one is a want to give them money for something they do not (yet) provide and the other is a request that they make another pass at a core game mechanic.
Companions as a system are great, but mechanically they are flawed. I would like them to be mechanically sound is all.